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Strategus => Strategus General Discussion => Topic started by: Black_Charger on October 30, 2011, 11:05:05 am

Title: The Hourly Visiting Fee
Post by: Black_Charger on October 30, 2011, 11:05:05 am
The Hourly Visiting Fee should be at least 10 times lower than it was in last round!
Title: Re: The Hourly Visiting Fee
Post by: serr on October 30, 2011, 11:20:52 am
You mean, maximum hourly visiting fee in faction's fiefs? Well 100 coins per hour is too high, but I think, decreasing that value is not good idea. It will be better if fief owner will be interested in many visitors. Like it will affect on price value of goods, population growth, and has less influence on percentage of recruiting and crafting
Title: Re: The Hourly Visiting Fee
Post by: Segd on October 30, 2011, 12:27:02 pm
50 for villages on the edge of the map, 20 for central villages.
Title: Re: The Hourly Visiting Fee
Post by: Keshian on October 30, 2011, 02:55:30 pm
If you are producing ina  low selling price fief and within 1 quick march of a high selling price fief, you can make money even with a 20 gold visiting fee.  If you are ina  high selling price and crafting there as well, you can make gold even with 10 visiting fee.
Title: Re: The Hourly Visiting Fee
Post by: Bjarky on October 30, 2011, 10:29:33 pm
still, gold gain is very little, it would be in everybody's interest to keep visit fee very low.
the best thing to be tweaked with will be the Good transaction tax.
that will both make the owners profit and give other players the ability to make money without having to be crazy active in strategus.
atleast this goes for villages, castles are another story  :wink:
Title: Re: The Hourly Visiting Fee
Post by: PhantomZero on October 31, 2011, 03:41:05 pm
I have some posts about this stuff, just reply and post whatever in this thread rather than revive that one though.

http://forum.c-rpg.net/index.php/topic,19113.msg272190.html#msg272190
Title: Re: The Hourly Visiting Fee
Post by: Black_Charger on October 31, 2011, 05:07:53 pm
Sorry...