cRPG

Strategus => Strategus General Discussion => Topic started by: Thax on October 26, 2011, 09:31:52 pm

Title: When entering a new village
Post by: Thax on October 26, 2011, 09:31:52 pm
You should continue doing what you were doing when you left the last place. I had been crafting then moved myself to a new village before logging off for awhile, I get back to find my strat action is begging in the streets.

I meant to put this in Strat Issues.
Title: Re: We're almost there.
Post by: Prpavi on October 26, 2011, 09:36:39 pm
Only 5 bagillion clicks away from having fun!!!

umad?
Title: Re: When entering a new village
Post by: Turboflex on October 26, 2011, 09:53:16 pm
Didn't it used to continue? I think it was causing problems for people who'd leave it creating goods, arrive in a new village and have their stack written over by the new type. I would be kind of annoyed if I lost 300 goods that way..
Title: Re: When entering a new village
Post by: Digglez on October 26, 2011, 10:07:36 pm
bandaid fix and not a very good one, great way to run people out of money. 

Command/task queue'ing is the solution
Title: Re: When entering a new village
Post by: Thax on October 26, 2011, 11:11:50 pm
Didn't it used to continue? I think it was causing problems for people who'd leave it creating goods, arrive in a new village and have their stack written over by the new type. I would be kind of annoyed if I lost 300 goods that way..

If true then this saved my stack of hops that I had upon entering the latter of said villages. Now I'm lobbying for the ability to carry multiple kinds of goods.
Title: Re: When entering a new village
Post by: Bjarky on October 27, 2011, 01:34:45 am
it saves it with goods and recruiting though.
not sure about the item crafting, could be that one only that has some issues then.