cRPG

cRPG => Suggestions Corner => Topic started by: monsterbrum on February 06, 2011, 01:39:03 pm

Title: WPF bonus |bad idea|
Post by: monsterbrum on February 06, 2011, 01:39:03 pm
You get bonus WPF in the weapon skill you made a kill with.

Something like:

this is just an raw idea, you can change the numbers to avoid breaking the game balance, thanks  :mrgreen:


Bad idea :D
Title: Re: WPF bonus
Post by: Xant on February 06, 2011, 01:44:03 pm
So... everyone ends up with 1000+ WPF at level 30ish?
Title: Re: WPF bonus
Post by: Rumblood on February 06, 2011, 01:57:42 pm
Thank you for playing. Please exit to the doors on your right  :rolleyes:
Title: Re: WPF bonus
Post by: zagibu on February 06, 2011, 11:45:59 pm
Actually, I always liked RPGs that removed artificial skilling and replaced it with exercise. Of course, to be balanced, WPF gain would actually have to de-crease, not in-crease on higher levels, or else what Xant remarked would happen.

That would mean a complete overhaul of cRPG, though.
Title: Re: WPF bonus
Post by: Rhaelys on February 06, 2011, 11:47:11 pm
No.