cRPG
cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Uumdi on October 24, 2011, 09:20:37 am
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Hey guys, not sure this is terribly gamebreaking, but Javelins only get 3 ammo, and Throwing spears, with 3 more damage, equal weight, and similar stats get 4 ammo. Was this intended? Just thought I'd point it out.
Javelins
missile speed: 19
weapon length: 76
weight: 4
accuracy: 113
difficulty: 3
speed rating: 89
missile speed: 19
weapon length: 76
max ammo: 3
thrust damage: 33 pierce
slots: 1
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Throwing Spear
missile speed: 18
weapon length: 80
weight: 4
accuracy: 119
difficulty: 6
speed rating: 85
missile speed: 18
weapon length: 80
max ammo: 4
thrust damage: 36 pierce
slots: 1
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difficulty: 3
difficulty: 6
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also, price.
one more thing is that the high difficulty rating makes throwing spears a lot more inaccurate compared to the other throwing weapons.
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Gotcha. My bad, thanks for the clarification
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also, price.
one more thing is that the high difficulty rating makes throwing spears a lot more inaccurate compared to the other throwing weapons.
Is there a formula to see the difficulty effect on accuracy cause I have masterwork javelins and tbh they dont feel overly more accurate off horseback than jarids or throwing spears, the reticule isnt that different if I remember (currently have pt 5 so cant test right now)
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I have 5 pt 95 wpf and use jarids and I have noticed javs to be decently more accurate when I've picked some up. Not very scientific, maybe I'll test more tonight, but the reticule seems a solid 20% smaller. Wouldn't give up the extra punch of jarids tho.