cRPG

cRPG => General Discussion => Topic started by: Corwin on October 22, 2011, 01:22:16 am

Title: Economic crisis hits cRPG market?
Post by: Corwin on October 22, 2011, 01:22:16 am
Is it just my impression or people don't have any money these days? Prices of some items are going sky high, but I believe that it has become very difficult to get over 1 mil cash from people, and everyone is offering trades.

What do you think?
Title: Re: Economic crisis hits cRPG market?
Post by: Keshian on October 22, 2011, 01:25:13 am
Actualy come to NA 1 sometime, there are tons of people using the armored horses with heavy armor and steel shields (roughly 100K worth of gear).  They were the ones selling their loom points for the market's gold and now using it all up to keep their e-peen high by crutching on the highest level gear.  So basically the gold from the market gets taken out and used up and its not being replaced fast enough by people using cheap gear (I have less than 20K worth of gear and barely make 5-10K in a day).
Title: Re: Economic crisis hits cRPG market?
Post by: Braeden on October 22, 2011, 01:27:26 am
When the market first hit, people who had tons of money from low upkeep gear traded for heirlooms from people who use very high upkeep gear whenever they can.  Those vast cash reserves vanished into either upkeep, or the pockets of people who intend to spend it down the road.  Meanwhile, the heirloom supply continued to increase.

I don't view it as a crisis though.  More the end of absurd inflation.
Title: Re: Economic crisis hits cRPG market?
Post by: Corwin on October 22, 2011, 01:34:43 am
Now I think would be good time for making first cRPG bank and issue loans. For example, I'll give you my + 2 item for free now, but you will give me your next three loom points. :)
Title: Re: Economic crisis hits cRPG market?
Post by: Remy on October 22, 2011, 01:38:47 am
As a HA, I am always rather poor.  :P

The cost for repairs to arrows, my horse and bow generally force me to utilize rather cheap equipment.

Rouncy horse, standard horn bow and barbed/tartar arrows. (Which appears to be the new standard kit.)

Occasionally I may for fun go one round with bodkin arrows or a Destrier horse. High repair costs however mean that it is not something I can do for long, even with a good multiplier.

~Remy, HA (Hobo Archer)
Title: Re: Economic crisis hits cRPG market?
Post by: Corwin on October 22, 2011, 01:42:34 am
As a HA, I am always rather poor.  :P

The cost for repairs to arrows, my horse and bow generally force me to utilize rather cheap equipment.

Rouncy horse, standard horn bow and barbed arrows. (Which appears to be the new standard kit.)

Occasionally I may for fun go one round with bodkin arrows or a Destrier horse. High repair costs however mean that it is not something I can do for long, even with a good multiplier.

~Remy, HA (Hobo Archer)
No, you try in vain. You will not convince anyone that bodkins aren't used by HA.  :mrgreen:
Title: Re: Economic crisis hits cRPG market?
Post by: Remy on October 22, 2011, 01:47:09 am
We are too poor to buy bodkin arrows, honest!  :(

True story.
Title: Re: Economic crisis hits cRPG market?
Post by: Tennenoth on October 22, 2011, 02:23:56 am
I have to say I do find the increase in the prices of heirloom points to be rather high. Inflation does seem to have hit heavily and i'm still wondering why that is. I personally have not spent more than 250K for an heirloom point by careful bartering/investments and I am still well over 1 million gold. I am honestly losing money at the moment with my light kit, not sure how much it is but I am sure that if you really want to know, you can work it out yourself!  :wink:

The prices of heirlooms and their respective points need to be reduced significantly in my opinion but I don't believe that there is really an economic crisis in the markets, as Braeden it's the end of the "absurd inflation". (I hope it is anyway because otherwise it will hit a crisis.)

But what you are saying is true in effect.
Title: Re: Economic crisis hits cRPG market?
Post by: Lt_Anders on October 22, 2011, 02:39:29 am
I have to say I do find the increase in the prices of heirloom points to be rather high. Inflation does seem to have hit heavily and i'm still wondering why that is. I personally have not spent more than 250K for an heirloom point by careful bartering/investments and I am still well over 1 million gold. I am honestly losing money at the moment with my light kit, not sure how much it is but I am sure that if you really want to know, you can work it out yourself!  :wink:

The prices of heirlooms and their respective points need to be reduced significantly in my opinion but I don't believe that there is really an economic crisis in the markets, as Braeden it's the end of the "absurd inflation". (I hope it is anyway because otherwise it will hit a crisis.)

But what you are saying is true in effect.

Why are heirloom prices so high?
During the initial release, people put up looms and keep making them go higher and higher in price and people were willing to pay. Simple economics. Sellers increased prices and consumers were willing to pay. Now, though the reverse is true. People don't have the money anymore prices are decreasing as a result.

Simple economics.
Title: Re: Economic crisis hits cRPG market?
Post by: Tennenoth on October 22, 2011, 03:06:17 am
I understand that, I meant why it increased so rapidly, not why it increased in the first place.

Supply and Demand isn't difficult to grasp of course and although I only did an A level in Business and Economics, I still do know whats effecting it at a basic level and why, but there are more reasons as to why it has increased so fast and it's not just because of high demand. Other outside influences I think such as some of the more regular traders increasing their prices and other people seeing their chance to cash in on this increase. More or less trying to jump in on the "good prices".

Besides that, as I said before, Braeden probably hit the nail on the head by saying that heavy geared people sold their heirlooms to the light ones and there goes the money into the "money sink of expensive gear". But i'm still wondering if there were more factors.

Although I guess I should appretiate you taking the time to answer a question you thought I asked so in that case, thank you for that at least. (Despite the somewhat patronising last remark.)

EDIT: See that Osiris. Jump on whatever deal you sell that point for 250 gold! D:
Title: Re: Economic crisis hits cRPG market?
Post by: indigocylinder on October 22, 2011, 05:05:00 am
They should increase the offer limit back to 12.

More offers = more choices = more competition = lower prices.

The fact that offers lapse after a week is enough to keep the size of the market from getting out of hand.
Title: Re: Economic crisis hits cRPG market?
Post by: Zisa on October 22, 2011, 07:27:56 am
greedy dimwits.
Title: Re: Economic crisis hits cRPG market?
Post by: BlackMilk on October 22, 2011, 07:29:35 am
I think that slowly most People got all the looms they need/want (either by paying 450k for a loompoint or by heirlooming things on their own) and thus the demand + prices are decreasing now. Sounds realistic,
huh? :D
Title: Re: Economic crisis hits cRPG market?
Post by: Kafein on October 22, 2011, 12:12:53 pm
I understand that, I meant why it increased so rapidly, not why it increased in the first place.

IMO, the reason was incomplete information. At first, people sort of agreed to a base heirloom price, after the sellers realised 500k for a +1 was def. too much and the buyers realised that 200k was definitely too low, everyone was selling and buying any +1 heirloom for 300k. Then the prices started to gently fluctuate.

It lasted quite long and by that time it was really easy to make cheap money with the market. Delusions on the value of items, people needing money very fast, etc.

Then the patch hit and many balance ajustments were made. People already had started to realise that a +1 item maybe wasn't equal to another +1 item, so very logically now the price differences between high and low demand items are extreme (sometimes more than 1 heirloom point in gold), as some good prepatch items became very bad (courser and arab warhorse mainly).


Before some players started playing full 100k+ equipment, there sure was inflation because everybody was either breaking even or earning money, and more and more people were stopping the retirements (thus not feeding the market with heirloom points).

But now that gear crutchers aren't that uncommon, I do think there will be a general decrease in the price of semi-critical heirlooms like weapons, ammo or horses and convenience heirlooms like shields, peasant stuff, head armor and boots. Critical heirlooms like armor and gauntlets however, will not decrease in price.

Everybody wants them at the moment, and I doubt a general decrease in the gold mass will affect those that are able to buy heirloomed armors. Fact is, most armor related trades are direct heirloom point trades, and many people don't even sell their heirloom points despite the somewhat exaggerated price (400k+ while you can find nearly all the +1 heirlooms you want at 300k), they just turn them into heirloomed armor. Very few people have armors to sell, because they are sold very fast to players that actually use them.
Title: Re: Economic crisis hits cRPG market?
Post by: ThePoopy on October 22, 2011, 12:24:36 pm
im sure theres just shitloads of greedy ppl like me who sits on 2 mil just bcouse
Title: Re: Economic crisis hits cRPG market?
Post by: Prpavi on October 22, 2011, 12:28:44 pm
just a message to all the archers and HA that complain about the prices.

i lol every time i see that you cry about 350/400 repair price. deal with it, grind one gen, sell a loom point and viola youre set.

on the other hand myself as a dedicated 2h am forced to use heavy gear due to your recent abillity to do pierce damage and my reapirs vary from 500 to 3k per round.

in this gear i lose up to 50/60k even more depends on the gen and the multis. if i choose lighter gear im done in 2 arrows. FACT. maybe not dead evey time but so low on HP a stronger wind kills me, basically useless. meaning done.

so please dont even lobby for a buff price wise because its not fair to any onther class on the field and even wth bodkin and rus bow prices you still make more money than any other class.

Title: Re: Economic crisis hits cRPG market?
Post by: Old_Sir_Agor on October 22, 2011, 12:32:00 pm
monopoly lol 8-)
Title: Re: Economic crisis hits cRPG market?
Post by: Kafein on October 22, 2011, 12:36:31 pm
just a message to all the archers and HA that complain about the prices.

i lol every time i see that you cry about 350/400 repair price. deal with it, grind one gen, sell a loom point and viola youre set.

on the other hand myself as a dedicated 2h am forced to use heavy gear due to your recent abillity to do pierce damage and my reapirs vary from 500 to 3k per round.

in this gear i lose up to 50/60k even more depends on the gen and the multis. if i choose lighter gear im done in 2 arrows. FACT. maybe not dead evey time but so low on HP a stronger wind kills me, basically useless. meaning done.

so please dont even lobby for a buff price wise because its not fair to any onther class on the field and even wth bodkin and rus bow prices you still make more money than any other class.

The upkeep comparison reminds me of this :

visitors can't see pics , please register or login


You can safely replace the sociologists with xbows, psychologists with throwers, biologists with archers, chemists with 2h/poles, physicists with shielders... and mathematicians with horsemen.

Then pretend the graph is about per-gen upkeep.
Title: Re: Economic crisis hits cRPG market?
Post by: Brutal on October 22, 2011, 12:45:39 pm
just a message to all the archers and HA that complain about the prices.

Just a message to guy that talk about what they didn't try.

I lost 150 000 gold going HA on my 3 gen archer using light horse, bodkins and light armor  and i m only half way to lvl 30 (2.3 m xp) so about 2 week of playing.

However i wear heavy gear a long spear and top tier polearm on my main every round and i loose very very little money (maybe 20 000 in 2-3 month)
Title: Re: Economic crisis hits cRPG market?
Post by: SchokoSchaf on October 22, 2011, 12:52:11 pm
This thread only proves that the upkeep system works as intended. People actually have to think about how they use their money and can't simply throw it out. +1 for the devs!
Title: Re: Economic crisis hits cRPG market?
Post by: Prpavi on October 22, 2011, 01:30:47 pm
Just a message to guy that talk about what they didn't try.

I lost 150 000 gold going HA on my 3 gen archer using light horse, bodkins and light armor  and i m only half way to lvl 30 (2.3 m xp) so about 2 week of playing.

However i wear heavy gear a long spear and top tier polearm on my main every round and i loose very very little money (maybe 20 000 in 2-3 month)

wow u lost 150k on a HA gen?

that must be some kind of a record, kudos to ya.

post equipement pls.
Title: Re: Economic crisis hits cRPG market?
Post by: Corwin on October 22, 2011, 02:43:12 pm
Hey, get back to topic, please!
Do we have lack of money on our hands or not? If yes, why the hell are prices rising, shouldn't be the opposite?
Title: Re: Economic crisis hits cRPG market?
Post by: Tennenoth on October 22, 2011, 02:43:54 pm
IMO, the reason was incomplete information. At first, people sort of agreed to a base heirloom price, after the sellers realised 500k for a +1 was def. too much and the buyers realised that 200k was definitely too low, everyone was selling and buying any +1 heirloom for 300k. Then the prices started to gently fluctuate.

It lasted quite long and by that time it was really easy to make cheap money with the market. Delusions on the value of items, people needing money very fast, etc.

Then the patch hit and many balance ajustments were made. People already had started to realise that a +1 item maybe wasn't equal to another +1 item, so very logically now the price differences between high and low demand items are extreme (sometimes more than 1 heirloom point in gold), as some good prepatch items became very bad (courser and arab warhorse mainly).


Before some players started playing full 100k+ equipment, there sure was inflation because everybody was either breaking even or earning money, and more and more people were stopping the retirements (thus not feeding the market with heirloom points).

But now that gear crutchers aren't that uncommon, I do think there will be a general decrease in the price of semi-critical heirlooms like weapons, ammo or horses and convenience heirlooms like shields, peasant stuff, head armor and boots. Critical heirlooms like armor and gauntlets however, will not decrease in price.

Everybody wants them at the moment, and I doubt a general decrease in the gold mass will affect those that are able to buy heirloomed armors. Fact is, most armor related trades are direct heirloom point trades, and many people don't even sell their heirloom points despite the somewhat exaggerated price (400k+ while you can find nearly all the +1 heirlooms you want at 300k), they just turn them into heirloomed armor. Very few people have armors to sell, because they are sold very fast to players that actually use them.

Ok so in short what you're saying is roughly:

At first there was a basic agreed on "average price"
Then some items became less valuable and vice versa, people started to see that there were differences between prices for equipment.
Pre-upkeep change, it was easier to make money or break even so people were stopping their retirements due to the ease of obtaining heirloom points.
Upkeep changed, less supply and more demand = increase in price.
Cheaper gear at a premium due to people wanting to replace their heavy heirlooms with cheaper stuff due to upkeep change.
People don't have much money now lack of heirlooms (in effect what you're saying) means lower supply but higher demand increasing prices further.

So overall the many different changes throughout the time, the different patches and changes to game mechanics and items has seen the rise in prices for different pieces of equipment and the less used items that warrant using an heirloom point to obtain have increased significantly due to the extremely low supply.

I hope I understood that, but that makes a lot of sense in my opinion. Cheers Kaf.
Title: Re: Economic crisis hits cRPG market?
Post by: Farrok on October 22, 2011, 03:37:30 pm
i like it how people say archers have low upkeep...archers can`t even maintain there best weapons because arrows needs to repair every 1-2 rounds, where melee can maintain there best weapon with ease...

more than a weapon isn`t needed, can run around in light-medium armor with some blocking skills and brains you even make more money than archery in peasant armor...


problem is that arrows seems to break because of breakchance reduction of archery wpf isnt there...though before that upkeep for archery was to low but arrows shouldnt break every round...

hmm or better suggestion...
hmm make new thread for that xD


armor is an + no must...even with light armor and a twohander of doom you can do pretty fine...though when you want to be unique with german greatsword and heavy kujak than you need to pay a little bit.
Title: Re: Economic crisis hits cRPG market?
Post by: Stabby_Dave on October 22, 2011, 03:40:33 pm
 

The fact that more people are spending gold on high level gear upkeep rather than looms really makes no difference. If demand is high but there is not enough gold to be able to satisfy this demand, then prices will decrease naturally. There may be a bit of lag time but it will happen. As the game gets older, people will have retired more and loompoints will become more common. Therefore, supply will be increase and, unless the crpg community continues to grow indefinitely, demand will fall. This of course will result in lower and lower prices.

Conclusion: Sell now buy when looms are cheaper!!!  :D



Another trend I've noticed recently is to do with the most popular weapons. Every now and again certain weapons or armours become super popular, sometimes because of a patch, sometimes for no apparent reason. Not long ago, the Danish Greatsword was the most sought after two hander and would easily go for upwards of 1.1 mil on the market. When weapons become popular like this, people become less willing to sell them and so potential buyers use gold to buy loompoints to make their own. Before long, the market becomes saturated with these weapons (look at how many DGS are on the market now) and their popularity drops off, again sometimes because of patches and sometimes for no apparent reason. You will have seen this time and time again in the past month or two: Steel Pick, Military Cleaver, Long Bow, Danish, GLA, Kuyaks.

Conclusion: Sell weapons at their height of popularity (right now, Rus Bow, Awlpike) for lots of gold. Then predict what the 'next big thing' will be and buy it for cheap - easier said than done i know.
Title: Re: Economic crisis hits cRPG market?
Post by: Casimir on October 22, 2011, 04:41:37 pm
Basic stock trading, well done guys!
Title: Re: Economic crisis hits cRPG market?
Post by: SchokoSchaf on October 22, 2011, 04:51:35 pm

Another trend I've noticed recently is to do with the most popular weapons. Every now and again certain weapons or armours become super popular, sometimes because of a patch, sometimes for no apparent reason. Not long ago, the Danish Greatsword was the most sought after two hander and would easily go for upwards of 1.1 mil on the market. When weapons become popular like this, people become less willing to sell them and so potential buyers use gold to buy loompoints to make their own. Before long, the market becomes saturated with these weapons (look at how many DGS are on the market now) and their popularity drops off, again sometimes because of patches and sometimes for no apparent reason. You will have seen this time and time again in the past month or two: Steel Pick, Military Cleaver, Long Bow, Danish, GLA, Kuyaks.

Conclusion: Sell weapons at their height of popularity (right now, Rus Bow, Awlpike) for lots of gold. Then predict what the 'next big thing' will be and buy it for cheap - easier said than done i know.

Need to bring the word into play - partly there are certain trendsetters, mainly high scoring people with good k/d ratio and you can see astounishingly well, how all the copycats react one their chosen weapon. And yeah, ofc, stat changes have a great deal of influence as well.
This topic would make a great study on the development of economic systems, but then again i already did that on another game, so I'll pass.
Title: Re: Economic crisis hits cRPG market?
Post by: Kafein on October 22, 2011, 06:24:55 pm

Another trend I've noticed recently is to do with the most popular weapons. Every now and again certain weapons or armours become super popular, sometimes because of a patch, sometimes for no apparent reason. Not long ago, the Danish Greatsword was the most sought after two hander and would easily go for upwards of 1.1 mil on the market. When weapons become popular like this, people become less willing to sell them and so potential buyers use gold to buy loompoints to make their own. Before long, the market becomes saturated with these weapons (look at how many DGS are on the market now) and their popularity drops off, again sometimes because of patches and sometimes for no apparent reason. You will have seen this time and time again in the past month or two: Steel Pick, Military Cleaver, Long Bow, Danish, GLA, Kuyaks.

Conclusion: Sell weapons at their height of popularity (right now, Rus Bow, Awlpike) for lots of gold. Then predict what the 'next big thing' will be and buy it for cheap - easier said than done i know.

Probably the most important thing to know about the current market. It is extremely volatile, because rational information is hard to get, players give irrational values to items based on other players performances, and the world itself is extremely dynamic due to patches (a bit like the weather and natural disasters for agricultural goods). To speculate on those things (mostly patches), you need a shitload of money, otherwise you will run out of time very fast. I don't think more than a handful of players could afford to do that successfully (making more profit than with more usual short-term trades)


I think heirloom prices will stay high for a very long time. FOTM items will change, thus there will always be a fresh demand for "new" items. Furthermore, as time goes, more people stop retiring but still want to buy heirlooms and new players without heirlooms join the game.
Title: Re: Economic crisis hits cRPG market?
Post by: Corwin on October 22, 2011, 06:36:15 pm
Need to bring the word into play - partly there are certain trendsetters, mainly high scoring people with good k/d ratio and you can see astounishingly well, how all the copycats react one their chosen weapon. And yeah, ofc, stat changes have a great deal of influence as well.
This topic would make a great study on the development of economic systems, but then again i already did that on another game, so I'll pass.
Yes, that's incredible. I can, somehow, understand how people can think that Chase is doing so well because he is wearing Sarranid Guard Armor - it has highest body armor for its weight, but I honestly don't understand archers who wear Straw Hat and Leather Jerkin because Tenne is wearing it.
Title: Re: Economic crisis hits cRPG market?
Post by: Diomedes on October 22, 2011, 06:38:29 pm
Most of my money has gone into lending.  Over 500k has gone out, and about 200 has come back.  S'alright though, I don't buy anything anyway.
Title: Re: Economic crisis hits cRPG market?
Post by: The_Angle on October 22, 2011, 06:47:35 pm
We need to bail out greece!
Title: Re: Economic crisis hits cRPG market?
Post by: Elio on October 22, 2011, 07:01:25 pm
It's all your fault Panos!
Title: Re: Economic crisis hits cRPG market?
Post by: Dahobo on October 22, 2011, 08:54:53 pm
Damit I should have invested my stocks into silk dresses. Im ruined!
Title: Re: Economic crisis hits cRPG market?
Post by: FRANK_THE_TANK on October 23, 2011, 12:40:01 am
LET THE MARKET CRASH!!! AHAHAHAHAHAHA I'll make millions!
Title: Re: Economic crisis hits cRPG market?
Post by: Achelous on October 23, 2011, 01:12:38 am
yep this is bullshit, im an archer thinking it would save me money ending up paying 720 gold for both my bodkins  540 or so on my bow and my cheap 1 hander costing me 400 plus gold and im wearing a dress. . . GG on the new upkeep bullshit RUIN the game more PLZ
Title: Re: Economic crisis hits cRPG market?
Post by: Kafein on October 23, 2011, 01:18:28 am
I CAN'T AFFORD MY BAZOOKA QQ

Title: Re: Economic crisis hits cRPG market?
Post by: Lt_Anders on October 23, 2011, 04:27:35 am
yep this is bullshit, im an archer thinking it would save me money ending up paying 720 gold for both my bodkins  540 or so on my bow and my cheap 1 hander costing me 400 plus gold and im wearing a dress. . . GG on the new upkeep bullshit RUIN the game more PLZ

Don't use bodkins.
Upkeep isn't bad, you just have to know when to use things, and for what reason.
Title: Re: Economic crisis hits cRPG market?
Post by: DrTaco on October 23, 2011, 05:45:02 am
I think the market will go in a pattern that's very simple - high inflation > depression
Title: Re: Economic crisis hits cRPG market?
Post by: Corwin on October 23, 2011, 09:33:42 am
yep this is bullshit, im an archer thinking it would save me money ending up paying 720 gold for both my bodkins  540 or so on my bow and my cheap 1 hander costing me 400 plus gold and im wearing a dress. . . GG on the new upkeep bullshit RUIN the game more PLZ
bodkins + bow < danish upkeep

so, get back to topic
Title: Re: Economic crisis hits cRPG market?
Post by: Tzar on October 23, 2011, 10:20:59 am
bodkins + bow < danish upkeep

so, get back to topic

BUFF ARCHERS!!!! THEIR 50 CAL MACHINE GUN TROLOLOLOL FOTM SETUP SHOULD BE FREE!!!!!!
Title: Re: Economic crisis hits cRPG market?
Post by: Paul on October 23, 2011, 10:23:41 am
(upkeep[bodkins + bow]) > upkeep[danish]) thanks to increased break chance for arrows

Please, if you have no idea what's going on, just shut up about it.
Title: Re: Economic crisis hits cRPG market?
Post by: Kafein on October 23, 2011, 10:25:48 am
(upkeep[bodkins + bow]) > upkeep[danish]) thanks to increased break chance for arrows


Well I doubt an archer will ever use or need the same armor as the DGS footman.
Title: Re: Economic crisis hits cRPG market?
Post by: Prpavi on October 23, 2011, 10:57:12 am
it all come down to this, you simply need to:

BUFF RANGED!
Title: Re: Economic crisis hits cRPG market?
Post by: Tzar on October 23, 2011, 11:09:33 am
it all come down to this, you simply need to:

BUFF RANGED!

Agree its rly not fair archers have to hit their targets TWICE to kill it.... BUUH 2 arrows to kill a guy in armor omgaawdd 1 arrow should rly bee all it takes like in lord of the rings man!!!

BUFF RANGED +1
Title: Re: Economic crisis hits cRPG market?
Post by: Fluffy_Muffin on October 23, 2011, 11:30:20 am
I agree fully with Tzar. I mean cmon, could you survive an arrow irl? NO! No armor or shit can help you, armor was just made to protect agains sword slashes etc (look it up, mail is good for protecting against cuts but it is shit vs blunt/arrows/bolts)  What was the biggest killer on a medieval battlefield? ARROWS AND BOLTS!

By my most current test and calculations (with a MW Horn bow + MW boodkins and 7 PD) it takes:

12-14arrows to kill a str tincan (70 armor 75 hp)
10-12 arrows to kill a medium armor guy (50 armor 70hp)
8-9 arrows to kill a light armor target (30-40 armor 60 hp)
7-8 arrows to kill a fake peasent (10 armor 75 hp)
and 5 arrows to kill a real peasent (8 armor 35 hp)

Realy devs??? 14 arrows to kill a guy, what the fuck is this shit At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.

BUFF RANGED!
Title: Re: Economic crisis hits cRPG market?
Post by: Riddaren on October 23, 2011, 12:22:07 pm
By my most current test and calculations (with a MW Horn bow + MW boodkins and 7 PD) it takes:

12-14arrows to kill a str tincan (70 armor 75 hp)
10-12 arrows to kill a medium armor guy (50 armor 70hp)
8-9 arrows to kill a light armor target (30-40 armor 60 hp)
7-8 arrows to kill a fake peasent (10 armor 75 hp)
and 5 arrows to kill a real peasent (8 armor 35 hp)

Realy devs??? 14 arrows to kill a guy, what the fuck is this shit At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.

BUFF RANGED!

That is weird...
I have an alt characer with 6pd, normal horn bow and normal bodkin arrows and I make like 200-300% more damage than you.
Title: Re: Economic crisis hits cRPG market?
Post by: Tzar on October 23, 2011, 12:25:16 pm
That is weird...
I have an alt characer with 6pd, normal horn bow and normal bodkin arrows and I make like 200-300% more damage than you.

I dont think it was meant to be understood as being serious think of our posting as being sarcastic  :mrgreen:
Title: Re: Economic crisis hits cRPG market?
Post by: Corwin on October 23, 2011, 03:34:44 pm
I agree fully with Tzar. I mean cmon, could you survive an arrow irl? NO! No armor or shit can help you, armor was just made to protect agains sword slashes etc (look it up, mail is good for protecting against cuts but it is shit vs blunt/arrows/bolts)  What was the biggest killer on a medieval battlefield? ARROWS AND BOLTS!

By my most current test and calculations (with a MW Horn bow + MW boodkins and 7 PD) it takes:

12-14arrows to kill a str tincan (70 armor 75 hp)
10-12 arrows to kill a medium armor guy (50 armor 70hp)
8-9 arrows to kill a light armor target (30-40 armor 60 hp)
7-8 arrows to kill a fake peasent (10 armor 75 hp)
and 5 arrows to kill a real peasent (8 armor 35 hp)

Realy devs??? 14 arrows to kill a guy, what the fuck is this shit At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.

BUFF RANGED!

You are wrong dear friend. We all know that the typical archer build, according to Paul/Urist, is 5 PS. And typical build of a tin can is 85 armor! And archers don't have speed bonus of any kind! Therefore, if my calculations are correct:

24-28 arrows to kill a str tincan (70 armor 75 hp)
20-24 arrows to kill a medium armor guy (50 armor 70hp)
16-18 arrows to kill a light armor target (30-40 armor 60 hp)
12-16 arrows to kill a fake peasent (10 armor 75 hp)
and at least 10 arrows to kill a real peasent (8 armor 35 hp)

Also, have in mind that melee was very buffed recently, so that it can hit in the head archer with Claymore ONLY three times and KILL HIM!!!

BUFF RANGED NAO!!!!!!!!!!!!
Title: Re: Economic crisis hits cRPG market?
Post by: Herkkutatti on October 23, 2011, 03:37:57 pm
10% of crpg gold is made by  my 24/7 leeching, and im not sharing my money .
Title: Re: Economic crisis hits cRPG market?
Post by: Wiltzu on October 23, 2011, 04:01:28 pm
I don't get this, I had 68hp and 56armor with my 2h build and 4-6 arrows killed me, i don't know where the fuck you ge these rediculous over 20 arrows results... -.-

With my primary build as shielder I have 63hp and 51armor and I get killed something like 4 arrows.
Title: Re: Economic crisis hits cRPG market?
Post by: Qilidj_Arslan on October 23, 2011, 04:08:10 pm
Calradia must get a central bank in order to limit the upkeep inflation to 3% maximum per patch. My first necessity expense for armor and weapons are above 90%!
How will I be able to pay for housing? I even saw a hungry man killing Reinhardt's horse for food the other day!
At 48 years old, am I suppose to still fight to earn my living? The chadzian goverment offers no pension for elderly people! They should have lower taxes and upkeep.
Title: Re: Economic crisis hits cRPG market?
Post by: Corwin on October 23, 2011, 04:11:15 pm
I don't get this, I had 68hp and 56armor with my 2h build and 4-6 arrows killed me, i don't know where the fuck you ge these rediculous over 20 arrows results... -.-

The same place where (un)balancers are getting theirs.
Title: Re: Economic crisis hits cRPG market?
Post by: Corwin on October 23, 2011, 04:12:21 pm
.
Title: Re: Economic crisis hits cRPG market?
Post by: Fluffy_Muffin on October 23, 2011, 04:12:36 pm
I don't get this, I had 68hp and 56armor with my 2h build and 4-6 arrows killed me, i don't know where the fuck you ge these rediculous over 20 arrows results... -.-

With my primary build as shielder I have 63hp and 51armor and I get killed something like 4 arrows.

Its not a serious calculation to begin with
Title: Re: Economic crisis hits cRPG market?
Post by: Kafein on October 23, 2011, 05:16:52 pm
Calradia must get a central bank in order to limit the upkeep inflation to 3% maximum per patch. My first necessity expense for armor and weapons are above 90%!
How will I be able to pay for housing? I even saw a hungry man killing Reinhardt's horse for food the other day!
At 48 years old, am I suppose to still fight to earn my living? The chadzian goverment offers no pension for elderly people! They should have lower taxes and upkeep.

LMAO

Great  :mrgreen:
Title: Re: Economic crisis hits cRPG market?
Post by: Everkistus on October 23, 2011, 05:29:24 pm
Devs need to release a support package to players to keep the economy up, otherwise we might face a crisis. I estimate 444 billion gold are enough.
Title: Re: Economic crisis hits cRPG market?
Post by: Tot. on October 23, 2011, 06:02:16 pm
.
Title: Re: Economic crisis hits cRPG market?
Post by: Tears of Destiny on October 23, 2011, 07:01:08 pm
just a message to all the archers and HA that complain about the prices.

i lol every time i see that you cry about 350/400 repair price. deal with it, grind one gen, sell a loom point and viola youre set.

on the other hand myself as a dedicated 2h am forced to use heavy gear due to your recent abillity to do pierce damage and my reapirs vary from 500 to 3k per round.

in this gear i lose up to 50/60k even more depends on the gen and the multis. if i choose lighter gear im done in 2 arrows. FACT. maybe not dead evey time but so low on HP a stronger wind kills me, basically useless. meaning done.

so please dont even lobby for a buff price wise because its not fair to any onther class on the field and even wth bodkin and rus bow prices you still make more money than any other class.

With bods and rus you don't make money due to the massive break chance. My polearm character with 41K of gear makes money faster then my archer when he uses bods.

Typical player babbling about a class that he knows nothing about.

I have more then 50Mil exp in melee alts or cav... I can compare the two nicely thank you.
Title: Re: Economic crisis hits cRPG market?
Post by: Lt_Anders on October 23, 2011, 07:04:43 pm
With bods and rus you don't make money due to the massive break chance. My polearm character with 41K of gear makes money faster then my archer when he uses bods.

Typical player babbling about a class that he knows nothing about.

I have more then 50Mil exp in melee alts or cav... I can compare the two nicely thank you.

You know what, none of this is more expensive than cavalry. Cav deals with it, so archers can to. Also, don't know bout you, but there was a recent post about the  inconvenient truths of archery. (http://forum.c-rpg.net/index.php/topic,18779.0.html) Read it and learn.
Title: Re: Economic crisis hits cRPG market?
Post by: MrShine on October 23, 2011, 07:07:35 pm
I like how you (corwin) trolls your own thread with complaints about archery.  :rolleyes: bitter much?

On topic I don't think there's really anything to be concerned about.  But I will gladly take a few million gold and do my part for the economy  :mrgreen:
Title: Re: Economic crisis hits cRPG market?
Post by: Tears of Destiny on October 23, 2011, 07:10:07 pm
You know what, none of this is more expensive than cavalry. Cav deals with it, so archers can to. Also, don't know bout you, but there was a recent post about the  inconvenient truths of archery. (http://forum.c-rpg.net/index.php/topic,18779.0.html) Read it and learn.

That merely demonstrates the power of bodkins and hornbows, the Fallen Brigade already learned pretty much everything in that thread already, I learned very little thank you.

You still Spend a shitload of money with bodkins, so the fact that the countermeasure of heavy armour makes you spend a lot makes sense, though I do think that some bows with bodkins are a little too powerful against the top tier armour.
Title: Re: Economic crisis hits cRPG market?
Post by: DrKronic on October 23, 2011, 07:11:19 pm
silly thread, its called supply and demand, also contact sellers and alot of times they will take less than the "MSRP" (Market Sellers Retarded Price)
Title: Re: Economic crisis hits cRPG market?
Post by: Corwin on October 23, 2011, 08:12:36 pm
I like how you (corwin) trolls your own thread with complaints about archery.  :rolleyes: bitter much?
Shit, I thought I was on other archery related topic.  :mrgreen:

And no, http://www.youtube.com/watch?v=DPCCSAC_O4o 
Title: Re: Economic crisis hits cRPG market?
Post by: Taser on October 24, 2011, 09:28:37 am
im sure theres just shitloads of greedy ppl like me who sits on 2 mil just bcouse

I read through the thread.. and basically this ^. I know I am. When looms get to be 100k, I will be there to help my fellow crpg members out. Vote Taser and this economy crisis will be solved.

 
Calradia must get a central bank in order to limit the upkeep inflation to 3% maximum per patch. My first necessity expense for armor and weapons are above 90%!
How will I be able to pay for housing? I even saw a hungry man killing Reinhardt's horse for food the other day!
At 48 years old, am I suppose to still fight to earn my living? The chadzian goverment offers no pension for elderly people! They should have lower taxes and upkeep.

^ This cannot be. Vote Taser and we shall make this a thing of the past. This will not stand!
Title: Re: Economic crisis hits cRPG market?
Post by: Vibe on October 24, 2011, 09:31:43 am
I THINK WE ARE THE 99%

DOWN WITH CAPITALISM

PROTEST AT MARKETPLACE
Title: Re: Economic crisis hits cRPG market?
Post by: Prpavi on October 24, 2011, 09:39:16 am
Burn down Babylon!
Title: Re: Economic crisis hits cRPG market?
Post by: Tot. on October 24, 2011, 10:33:21 am
Pancakes.
Title: Re: Economic crisis hits cRPG market?
Post by: BlackMilk on October 25, 2011, 10:32:30 pm
I THINK WE ARE THE 99%

DOWN WITH CAPITALISM

PROTEST AT MARKETPLACE
Either good trolling or a enormous fail. Not sure yet, not sure. :D
Title: Re: Economic crisis hits cRPG market?
Post by: yedrellow on October 26, 2011, 04:50:52 am
As a person who runs around with little more than a pilgrims costume and a cheap weapon, I find it hilarious.

I inform you that soon I will be in possession of ALL of the heirlooms.
Title: Re: Economic crisis hits cRPG market?
Post by: Rangerbob on October 26, 2011, 02:53:38 pm
Simple facts. Heirloom points used to be in high supply at 350k a point. That's 1.05 mil and you can make what you want.  Now its around 425-450k and in high demand meaning 1.35 mil to make what you want. Prices on things people want reflect that exactly while prices on things people don't want are still cheap.  The solution is to get more people playing crpg.  Its also a reflection on how the crpg population is shrinking.
Title: Re: Economic crisis hits cRPG market?
Post by: Bulzur on October 26, 2011, 03:57:10 pm
Simple facts. Heirloom points used to be in high supply at 350k a point. That's 1.05 mil and you can make what you want.  Now its around 425-450k and in high demand meaning 1.35 mil to make what you want. Prices on things people want reflect that exactly while prices on things people don't want are still cheap.  The solution is to get more people playing crpg.  Its also a reflection on how the crpg population is shrinking.

Or a reflection of how many veterans of cRPG decided to stop retiring, and are instead going for lv33. :rolleyes:
Title: Re: Economic crisis hits cRPG market?
Post by: Dexxtaa on October 26, 2011, 04:01:36 pm
Or a reflection of how many veterans of cRPG decided to stop retiring, and are instead going for lv33. :rolleyes:

Why don't you work the heirloom factory for us while we go out to fight. :D