cRPG

cRPG => Suggestions Corner => Topic started by: Dishonorable_Rogue on October 18, 2011, 06:11:04 pm

Title: Barbarian Warclub.
Post by: Dishonorable_Rogue on October 18, 2011, 06:11:04 pm
Hey guys, i'm making this thread because i believe mauler class hasn't got enough variation.

Barbarian Warclub (2 Handed weapon)

weapon length: 80-100
weight: 2.5
speed rating: 95
thrust damage: 0 pierce
swing damage: 25-30 blunt
slots: 2
Knockdown

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Title: Re: Barbarian Warclub.
Post by: Gheritarish le Loki on October 18, 2011, 06:12:04 pm
Could be the future of Strategus....
Title: Re: Barbarian Warclub.
Post by: Digglez on October 18, 2011, 06:30:09 pm
doesnt differentiate itself enough from studded warclub stats wise
Title: Re: Barbarian Warclub.
Post by: Lennu on October 18, 2011, 06:48:39 pm
This one is balanced :D
Title: Re: Barbarian Warclub.
Post by: Vexus on October 18, 2011, 06:59:38 pm
Long spiked club should be switched to 2h imo with edited stats of course say:

Weight 3 - 3.5
Length 90
Speed 92-94
Swing 30-32 pierce damage
Thrust 15-18 blunt damage
Unbalanced
Bonus to shields

And maybe make the 1h version of spiked club 1h/2h too? there are several 1h weapons with good possibilities in 1h/2h or if possible 1h/pole modes.
Title: Re: Barbarian Warclub.
Post by: Digglez on October 18, 2011, 07:32:02 pm
not to mention crpg is 800-1500 ad, that stupid model is like 10,000 BC, doesnt fit the theme of crpg
Title: Re: Barbarian Warclub.
Post by: Dishonorable_Rogue on October 18, 2011, 10:10:26 pm
It's a barbarian warclub, used around the times of Roman's great Empire. Most of them only had 1 stone on the head or no stones so this one is actually advanced.
Title: Re: Barbarian Warclub.
Post by: Diomedes on October 18, 2011, 10:46:27 pm
Needs to be heavy to be effective against fast manual blockers.  I can see it being very useful on siege, though, where close-quarters are often key.  I'd also like to see it have an x-mode where it can be held a bit higher on the shaft.
Title: Re: Barbarian Warclub.
Post by: Turboflex on October 18, 2011, 10:49:31 pm
finally a counter for people who stack loomed dinosaur bone armour.
Title: Re: Barbarian Warclub.
Post by: Dishonorable_Rogue on October 18, 2011, 11:11:41 pm
finally a counter for people who stack loomed dinosaur bone armour.

ROFLMAO.

I'll try get a better picture of what i mean, my paint skills are not good enough to draw one.
Title: Re: Barbarian Warclub.
Post by: Digglez on October 18, 2011, 11:12:01 pm
finally a counter for people who stack loomed dinosaur bone armour.
lol

i dont see any stones tied to this

http://www.youtube.com/watch?v=mo4y3dXYtww&feature=related
Title: Re: Barbarian Warclub.
Post by: Dishonorable_Rogue on October 18, 2011, 11:19:09 pm
Go forward a bit in time. Past the numerous clan battles. ( Or maybe it's beforehand :o)
Title: Re: Barbarian Warclub.
Post by: Phalanx300 on October 19, 2011, 02:03:17 am
It's a barbarian warclub, used around the times of Roman's great Empire. Most of them only had 1 stone on the head or no stones so this one is actually advanced.

I hope you are joking.
Title: Re: Barbarian Warclub.
Post by: FRANK_THE_TANK on October 19, 2011, 09:18:48 am
not to mention crpg is 800-1500 ad, that stupid model is like 10,000 BC, doesnt fit the theme of crpg

You could pick up stuff like this in the Pacific all the way to 1941.
Title: Re: Barbarian Warclub.
Post by: Dishonorable_Rogue on October 19, 2011, 05:15:55 pm
I hope you are joking.

Nope.avi
Title: Re: Barbarian Warclub.
Post by: Penitent on October 19, 2011, 05:40:34 pm
That's a strange model to have in medieval times...

Still I think we should add more items.  It doesn't matter if it has the same stats as other items...more variety is better.  For example, why not have 3 different swords with the same stats as the italian sword, but different models and names?  Would make the game better.
Title: Re: Barbarian Warclub.
Post by: Dishonorable_Rogue on October 19, 2011, 08:10:04 pm
And i'm sure people wouldn't mind C-rpg taking models and weapons from other mods and adding them in. (Ask first of course).
Title: Re: Barbarian Warclub.
Post by: Gnjus on October 19, 2011, 08:22:19 pm
not to mention crpg is 800-1500 ad, that stupid model is like 10,000 BC, doesnt fit the theme of crpg

Lol ! Now i know who Digglez is !  :wink:
Title: Re: Barbarian Warclub.
Post by: The_Angle on October 19, 2011, 08:25:07 pm
It's a barbarian warclub, used around the times of Roman's great Empire. Most of them only had 1 stone on the head or no stones so this one is actually advanced.

Uh. No. I'm quite sure that most 'Barbarians' as you called them were infact advanced enough to make intricate golden necklaces and finely crafted blades, well at least the ones that the Romans faced anyways.
Title: Re: Barbarian Warclub.
Post by: Digglez on October 19, 2011, 08:58:35 pm
Uh. No. I'm quite sure that most 'Barbarians' as you called them were infact advanced enough to make intricate golden necklaces and finely crafted blades, well at least the ones that the Romans faced anyways.

dont need finely crafted blades to shank some bitches w/Seax

7:45 mark
http://www.youtube.com/watch?v=mo4y3dXYtww&feature=related
Title: Re: Barbarian Warclub.
Post by: The_Angle on October 19, 2011, 11:26:10 pm
Now I'd like a Seax.