cRPG
cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Leshma on October 16, 2011, 05:13:46 pm
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Definately bad idea to buff those. Nerf!
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Horrible suggestion, using two stacks each, I already get as many kills with my stones as I do with lances. As they are now, they often don't even one hit kill even medium armor if it has any IF, they're very slow, and they're still inaccurate, even at close range. If anything they could use 1 more ammo per stack, or at least a loom ammo addition. No need at all to nerf them.
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Horrible suggestion, using two stacks each, I already get as many kills with my stones as I do with lances. As they are now, they often don't even one hit kill even medium armor if it has any IF, they're very slow, and they're still inaccurate, even at close range. If anything they could use 1 more ammo per stack, or at least a loom ammo addition. No need at all to nerf them.
They are pretty accurate and those are free kills, even a monkey can kill with those. After all most people are using them for lulz because it's clear those are OP.
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No one goes throwing lances because they are super skill intensive (ie full thrower basically) and have low stack size. Nerfing something that is already more of a novelty than anything is a bad idea.
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Yeah I don't see too many people using them. Even pure throwers with loom points in their throwing weapons stick to axes, throwing spears and jarids.
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Lol they really aren't that bad. Barely notice them most of the time.
Go back to pre-jan where they used to be all over the place and a sure fire 1 hit insta kill every time...then make a comparison.
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Lol they really aren't that bad. Barely notice them most of the time.
Go back to pre-jan where they used to be all over the place and a sure fire 1 hit insta kill every time...then make a comparison.
They are instakill...
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They are instakill...
Not at all. I've been hit by them in my Kazakh armour and still had a good amount of health left :|
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No one goes throwing lances because they are super skill intensive (ie full thrower basically) and have low stack size. Nerfing something that is already more of a novelty than anything is a bad idea.
Throwing lances are not super skill intensive. I one shot a good deal of people with them, although heavily armored people live, and a guy in pajamas lived last night. I think people prefer jarids/spears just due to the size of the ammo stack, with the trade off that the enemy may live more easily.
Also Leshma, you think they should be nerfed because they're an instant kill? By that same logic, all 2hers should be nerfed since they instakill me with a head shot.
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Also Leshma, you think they should be nerfed because they're an instant kill? By that same logic, all 2hers should be nerfed since they instakill me with a head shot.
Those are str builds, I have trouble killing people with headswing if they have more 20 HA, unless it's held attack of course.
And yeah STR builds should be nerfed.
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I survived one in my Robe a couple days ago. When I use them, only about 2/3 even kill againist medium armor, 1/5-6 kill againist full plate users. And that's with only being able to use 4 if nothing else was equipped. And to even use lances, you have to have a str build.
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And to even use lances, you have to have a str build.
And that is bad, how exactly?
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They are pretty accurate and those are free kills, even a monkey can kill with those. After all most people are using them for lulz because it's clear those are OP.
Most people? What server do you play on? I almost never see them used by throwers on EU1 nor NA1.
Let me guess, you jut got beaten up by one of the rare Throwing Lance users and posted here about it in rage :rolleyes:
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Those are str builds
Just pointing out that they work very similarly to two handers with str builds damage wise, a hit to the head will almost always get a kill, a body shot will do a lot of damage, sometimes kill. Main difference is your trading off a little bit of extra range and the ability to avoid parries and chambers, for very increased likelihood of missing, opening yourself up to be hit easily, an you only get 1-4 opportunities to kill instead of an unlimited amount.
As they are now, the only thing lances are really great for is anti cav, other than that, stones are a better choice.
After all most people are using them for lulz because it's clear those are OP.
When something is obviously OP, its not for the lulz that people use it for, they use it to dominate the battlefield (i.e. the barmace craze when it was fast and had crushthrough and knockdown). People use things for the lulz when they can occasionally get an unlikely kill and cause someone to go rage on the forums about it.
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I was wearing an aketon and survived being hit by a throwing lance while running at the guy who tossed it at me. I then proceeded to kill him.
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I never saw anyone using them for quite a time until 22nd_Fashole this morning. Perhaps you met him, too?
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I saw someone called GreyScout using them with a Tribal outfit.Inuit Playstyle ftw!
Wasnt very effective though.They should get buffed to 2 ammo per stack.
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I was in a server with about 30 people once, there was some LLJK guy, I forgot his name. He used them. I was a ninja with 8 atlethics back then. He killed me four rounds in a row. He was ridiculously accurate with those things. Even when I went in full on dodge mode at 20 meters distance he would still chuck them in me. He rarely killed me with just one of them, but he easily threw two in my ass. He was super effective with those things. I think that he missed once for every 4 hits. Guess he was just skilled, he was a nice guy though.
They are the most accurate throwing weapons right? I find the throwing weapon accuracy stats very weird cause the bigger they get the more accurate they get, which doesn't make sense IMO. Or does the accuracy rating not correctly display the actual accuracy of the weapon? 154 accuracy isnt that like a closed crosshair with 50 wpf?
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No.
Here the reticule for my dedicated PT 9 thrower with 130 throwing wpf(active wpf ALOT lower thanks to PT induced wpf reduction):
http://imageshack.us/f/40/mb7lm.jpg/ (http://imageshack.us/f/40/mb7lm.jpg/)
Please don't jump conclusions when you don't understand how the accuracy stats works. Well, prolly only Fasader does anyway. Base damage and difficulty(I think) increases reticule size and thus items need a higher accu value to counteract that.
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No.
Here the reticule for my dedicated PT 9 thrower with 130 throwing wpf(active wpf ALOT lower thanks to PT induced wpf reduction):
http://imageshack.us/f/40/mb7lm.jpg/ (http://imageshack.us/f/40/mb7lm.jpg/)
Please don't jump conclusions when you don't understand how the accuracy stats works. Well, prolly only Fasader does anyway. Base damage and difficulty(I think) increases reticule size and thus items need a higher accu value to counteract that.
I dont jump to conclusions, hence the
Or does the accuracy rating not correctly display the actual accuracy of the weapon?
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No.
Here the reticule for my dedicated PT 9 thrower with 130 throwing wpf(active wpf ALOT lower thanks to PT induced wpf reduction):
http://imageshack.us/f/40/mb7lm.jpg/ (http://imageshack.us/f/40/mb7lm.jpg/)
Please don't jump conclusions when you don't understand how the accuracy stats works. Well, prolly only Fasader does anyway. Base damage and difficulty(I think) increases reticule size and thus items need a higher accu value to counteract that.
Nevermind your reticule, check out those two dashing gentlemen conversing in the chat.
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I have noticed a rise in lance related throwing builds lately. Not that im complaining, I like to see something a bit different.....although I know Native from NA has been a lance man for ages.
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So what got changed.. within recent months?
This is probably still relevant to some extent... I am not doing it again.
http://forum.c-rpg.net/index.php/topic,3338.msg59865.html#msg59865
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From my experience the accuracy is same as before ( read Zisa's post).
Also with 7 pt, you need 3 lances to kill a heavy armored guy (1 lance around 30-40%). a Lance may kill a low level or light geared guy with only 1 hit (not always).
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I sometimes run around with my 10PT char and i dont 1hit most people. I sometimes get the odd lucky headshot when throwing into a large group but 1 vs 1 means i only get 1 shot as its slow :D
I have a 30/12 build with 3 athletics 10pt and 4wpm giving me 138 wpf. I have to wear a damn aketon to get any kind of accuracy. I hardly thing that char needs a nerf. The Throwing lance is mainly a fear based weapon. The ONLY class that the throwing lance really rapes is cav :) cav tries to kill me Boom horse is dead in one shot and most cav only take one shot when they are lying by my feet :P
My throwing chars were Baronvonthrowalot (untill i respeced fucked it up respeced it again and then lost all my cash riding a charger and throwing spears every round for the lulz) now I use Dennis The Menace but only a couple times. IM COMMING FOR YOU LESHMAAAAAA
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LOL people talking about throwing lances