cRPG
cRPG => Suggestions Corner => Topic started by: Tovi on October 15, 2011, 08:35:13 pm
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I just ask a question : why do we must grow our bonus (x1 x2 x3 etc), slowly and then lose everything by just losing one turn.
Why not decrease the same way ? After x5 you'd have a x4 then x3 etc.
It would give us a little more money and xp faster.
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This would change your average multiplyer from 1.9 to about 2.9ish, that is a drastic change, and I don't think the devs want people leveling that fast, nor having the average sustainable outfit skyrocket in value.
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I just ask a question : why do we must grow our bonus (x1 x2 x3 etc), slowly and then lose everything by just losing one turn.
Because chadz can't stomp on our balls in person.
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People really care to much about that multiplier.
Have fun with the fighting, not with the multi.
I want that shit multi to be removed anyway