cRPG
		cRPG => Beginner's Help and Guides => Topic started by: marco1391 on October 11, 2011, 05:19:13 pm
		
			
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				When I started crpg my first character was an archer and played I played that class for about 3 month, than as the upkeep patch came I switched to cav for 6 month and now I've decided to give a chance again to archery and I was looking for a bit of help since I don't know anymore which build to chose
 the decision is between the 21/21 and the 24/18, I can't really chose(it's planned for the 31), while the 24/18 is very inviting for the +14% damage I don't know if I will be competitive in archers duel in strategus(and strategus is my main aim), a little help from players that played archery is the last month?
 I use mw bodkin and mw rus bow in the normal crpg
 
 anyway some days ago I spent an hour testing archery and this was the result(will probably add new info as I create another stf)
 
 rus bow and normal arrows shot time
 
 2:12:73   2:13:19     48 arrows   154 wpf 18 agi   8pd     133:00 seconds
 2:04:57   2:05:12     48 arrows   163 wpf 21 agi   6pd     124:50    "
 2:03:67   2:03:63     48 arrows   172wpf  24agi    6pd     123:50    "
 
 seems like more pd decrease the rate of fire, I should have tested it with 6pd and 6 wm, will do as I create another stf, also the difference between 8wm and 7wm is close to irrilevant with the shot speed, however it greatly reduce the crosshair area
 
 crosshairs
 
 162309 π  area 1  18 agi 24 str 8 pd 154 wpf
 131400 π  area 2  21 agi 18 str 6 pd 163wpf
 104000 π  area 3  24 agi 18 str 6 pd  172wpf
 
 ________________________
 armor values:native
 
 
 armor_soak_factor_against_cut       = 0.8
 armor_soak_factor_against_pierce    = 0.65
 armor_soak_factor_against_blunt     = 0.5
 
 armor_reduction_factor_against_cut       = 1.0
 armor_reduction_factor_against_pierce    = 0.5
 armor_reduction_factor_against_blunt     = 0.75
 
 crpg
 
 armor_soak_factor_against_cut       = 0.65
 armor_soak_factor_against_pierce    = 0.5
 armor_soak_factor_against_blunt     = 0.4
 
 armor_reduction_factor_against_cut       = 1.6
 armor_reduction_factor_against_pierce    = 1.1
 armor_reduction_factor_against_blunt     = 1.3
 
 crpg penetration flag(applied modification for bows, crossbows and thrown)
 
 armor_soak_factor_against_cut       = 0.78
 armor_soak_factor_against_pierce    = 0.6
 armor_soak_factor_against_blunt     = 0.48
 
 armor_reduction_factor_against_cut       = 0.96
 armor_reduction_factor_against_pierce    = 0.36
 armor_reduction_factor_against_blunt     = 0.78