so does this mean it doesnt work for somone who has steam version of game?
I trust you enough to not put some troian in there, so yeah sure why not ?
What is WSE?
WSE (Warband Script Enhancer) is, to make it easy, an exe that you run while starting warband. It's done by cmpxchg8b and it's available here:
http://forums.taleworlds.com/index.php/topic,151194.0.html
What's the advantage?
In short: nothing is hardcoded any more. We could change anything thats "hardcoded", be it skill effects, be it additional / removed HUD elements, be it more animations, nearly everything is possible.
Whenever you heard it's hardcoded - it could be circumvented by this.
So what is your opinion about it?
The fishiest of them all.
(click to show/hide)
I predict your entire player-base will do DaveUKR-style rage-quits, don't you care about the community at all?!(click to show/hide)
Coming next patch: We added an on_hit trigger that fires when someone got hit by a katana. The damage receiving agent will be cut into two regardless of the armor because it's well known that katana cut through everything at ease. Also, upblock or downblock with a katana defends against arrows, bolts and throwing weapons. Blocking to the sides will protect from getting overrun by a horse when katanaist turns in a way to bring his sword between himself and the beast. The horse will be split entirely during a successful block.A prophet!
I have no idea what you Nerds are talking about.
If this is needed one day to play crpg, maybe someone (not Shawn, Werren, chadz or cmp) could write a short guide that normal people might understand if they study it carefully for about 3 weeks. Thanks in advance.
Go for it! Even if Steam is not supported initially, getting your Serial # from Steam and downloading the game from taleworlds.com is easy.
When it gets steam support, do it!
I feel uneasy about a merc making the file for everyone, am I justified in anyway feeling this way, or just being paranoid?
I feel uneasy about a merc making the file for everyone, am I justified in anyway feeling this way, or just being paranoid?
Good point. Next they'll be telling us that there are Mercs doing scene editing, or Mercs making items for the shop, or Mercs being made admin, or Mercs being moderators, or Mercs being in the Dev team, or Mercs posting in the forums, or Mercs whispering in chadz's ear to buff the Mercs, or Mercs doing other things that Mercs should never be allowed to do.
You are completely justified in your feelings. As soon as you let one Merc do something, they'll all want to. Like lemmings. Or Seagulls. Or fashion conscious teens.
So, I say no to this being included. I'm with Murmillus. As soon as something like this happens, then all the Mercs will be making files for everyone. And Then Where Would We Be?
Good point. Next they'll be telling us that there are Mercs doing scene editing, or Mercs making items for the shop, or Mercs being made admin, or Mercs being moderators, or Mercs being in the Dev team, or Mercs posting in the forums, or Mercs whispering in chadz's ear to buff the Mercs, or Mercs doing other things that Mercs should never be allowed to do.
You are completely justified in your feelings. As soon as you let one Merc do something, they'll all want to. Like lemmings. Or Seagulls. Or fashion conscious teens.
So, I say no to this being included. I'm with Murmillus. As soon as something like this happens, then all the Mercs will be making files for everyone. And Then Where Would We Be?
As long as it doesn't cause VAC ban on Steam, then sure, why not?
EDIT:
Actually no. It's just not needed.
But think of all the improvements that could be made. All of the stuff people have asked for yearsWell, I might just need to see what it does:) Shouldn't be required at first though, optional - yes, but not mandatory.
With Fire and Sword is coming out in the Spring.
Does this mod have enough life to justify the work? Will chadz be looking to mod for With Fire and Sword?
Questions begging to be answered.
Sounds great as long as it doesn't make much more lag and isn't a hassle to set up.
For some reasons crpg is for some people more laggy than native.
cmp is trustworthy, but an extra program running will, most likely, cause even more delay, especially for those poor souls with old computers and horrible internet connection.
I would not expect too much from fire and sword especially in multiplayer. As far as I know its developed by a third party, not TW, and will mainly focus on embedding M&B into that novel and professional adding firearms. Single play could be great, with more quests and atmosphere but combat game mechanics will be roughly the same, so I would stick to Warband in multiplayer in general and with crpg as well.
Actually you should go look again. Multiplayer is adding quite a few new multiplayer game types including.....Captain Team Death Match. You get your own squad of 4-16 NPC's to run around with and kill other Captains with their squads of NPC's. Not a whole lot of info to be found yet, but what I saw was tantalizing indeed :wink:sounds fun! but nonetheless I expect combat mechanics to be nearly the same. And this is crucial for the decision if to move crpg to another game. Adding a similiar or other game modes to crpg is possible and will happen as I heard. And stealing ideas (even scripts?) from fire and sword for mods will be probably no problem. We will see when its published. But its defenitely no reason to delay implementation of this WSE, IMO.
I'm using Steam. Until that's fixed and compatibility is 100% I say no. I like the idea but if that's gonna make me unable to play c-rpg I must state my opinion which is negative.
Will you be able to add more character actions, such as, climbing, crawling, ducking, etc.?
Fix things like fog that gets disabled by some?
I voted yes anyhow.
Fall damage for unhorsed riders, knocking off riders from their (living) horses, etc. is what I would like to see. Next to some nice cut off animations for limbs, etc.
Stabbing with spears into 4 directions would be nice, too.
Yeah, that's why I think it's not that good idea. Hardcoded stuff are hardcoded for reason (even though they seem stupid, the game still works just fine), I'm afraid with this addition, all the shit people are suggesting in here will actually get implemented at some point and the mod will be unplayable. But if chadz can keep his enthusiasm in check and don't implement every stupid idea people shout out they want, I'm ok with it I guess.
I just don't see this as only positive thing.
Don't worry - we're not planning to do that. As easy as it sounds, implementing many of the features suggested in here would take weeks, if not months of reverse-engineering and coding.
Besides, we're more interested in tweaking and overcoming some of the engine's limitations, not completely changing game mechanics.
Also, no one addressed the issue of the ease of cheating with this. Would it make it easier for any programmer to get into the guts of this game and turn god mode on?
Don't worry - we're not planning to do that. As easy as it sounds, implementing many of the features suggested in here would take weeks, if not months of reverse-engineering and coding.
Besides, we're more interested in tweaking and overcoming some of the engine's limitations, not completely changing game mechanics.
There's been a lot of talk of steam issues well there is one solution, that would be to convert you're steam key into a non steam key, the only problem with this is it would probably not leave you with access to you're chars on cRPG, I'm not totally sure but i assume it checks you're cd-key for you're characters Dev feedback on this issue? but this would leave you open to running the game without steam.
Don't Use This Unless You Don't Mind Losing You're Crpg Characters.
http://www.taleworlds.com/main.aspx?dir=convertserial.aspx (http://www.taleworlds.com/main.aspx?dir=convertserial.aspx)
http://forums.taleworlds.com/index.php/topic,155134.0.html (http://forums.taleworlds.com/index.php/topic,155134.0.html) =Forum post
I agree with the resounding majority. However you devs must be careful not to go too far. If you try to release trillions of new features at once, it would lead to major game inbalances and even more whining. Take it one step at a time.
I agree with the resounding majority. However you devs must be careful not to go too far. If you try to release trillions of new features at once, it would lead to major game inbalances and even more whining. Take it one step at a time.