More newbs is what we need here :rolleyes:
Hints: Upper left corner. Took me 2 seconds to figure this out when I first entered strategus 1 year ago.
Isn't it obvious? The devs don't have time for this noobish shit. They aren't getting paid to be noob (idiot?) friendly u know, unlike big companies full of very friendly, but unfortunately totally talentless people.
I think what will be pointed out to you is where on the profile page are you linked to strat? Your not. Its still in testing and unfinished, lots of things to be done and the last thing on the mind is making it pretty and user friendly.
Varyag you are a bit harsh, Fyre got a valid point, you need to test and figure out yourself how things work, and if you wasn't here since the beginning or in a clan you will have hard time to understand.
As said Oberyn there is no clear and precise documentation about Strat and there is each time new things implemented that we have to discover and understand, example : how transaction tax works, new speed movement (and rivers), etc.
Now i clearly understand that Strat is in beta, betatesters are scouts, taking the risk for others, but cRPG scouts are to lazy to report...
Anyway, i'm not sure there is an interest in terms of test to have new clan less players in Strat, it's quite rare that clanless discovered new bugs or exploits, those things are for hard gamers, hard gamers are often in a clan.
Finaly, the best advice i could give you Fyre if you want to enjoy Strategus : join a clan! (experienced one ofc).
Isn't it obvious? The devs don't have time for this noobish shit. They aren't getting paid to be noob (idiot?) friendly u know, unlike big companies full of very friendly, but unfortunately totally talentless people.
More newbs is what we need here :rolleyes:
Hints: Upper left corner. Took me 2 seconds to figure this out when I first entered strategus 1 year ago. Nothing has changed since then
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So I just spent a good bit of time trying to find out whether or not you can actually do things in a village, but of course there's no easy way to get this information. I either have to ask specifically on these forums or just live with not knowing. Clearly strat is tied directly to these forums in terms of playability, which it really shouldn't be imo.
It seems to me that the only way to figure out how to play strat is to get someone who already knows how to teach you, which doesn't really seem right for a game/mod. Basically I just feel a lot of it is counter-intuitive, at least at the early stages of the game which I never seem to get past.
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-snip-Again, sorry to break it for you but strat is currently only for the hardcare, so to speak. (It's a mod for an indie game, which is in beta which this strat is AGAIN a beta of! zomg!). They have just started introducing their first non-clan thing, trading, which I currently haven't seen started up yet (or someones buying all the trade goods before I get a chance!). Also, people that want to check out the game aren't really supposed to check strat if they are gonna play it or not. They are gonna (or at least should) check out cRPG to see if it is fun for them. I totally agree that it should be more friendly to clanless players, that's why it is not public-big-button-on-crpg-page yet, but still check-thread-at-forums stage.
True, many of the more hardcore players are in clans, but most people do not join a clan before they start playing the game. They see if they like it and then join a clan. I for instance, already have a clan that may attempt to get integrated in strat if we can figure out how it works.
And in general, if only clanned players play the game, the playerbase is going to be the exact same people forever. Once people start leaving the amount of players will get smaller and smaller. If you want the game to stay alive it should be appealing and understandable by new players (not that I think cRPG/strat is at risk of dying, just in general terms).
Sorry to brake it for you, but it's not suposed to be non-forum dependent already. There is no link to strat from your character page, ingame or anywhere else execpt the forums (this is what VVar was talking about when he mentioned the profile page). Strat is in testing mode, as people already mentioned, and it is far, far away from being "user friendly and ready for the masses". If you want to figure stuff out in the semi-open round of strat, JUST after it started up again, you need to be two things. Patient and on the forums.
Again, sorry to break it for you but strat is currently only for the hardcare, so to speak. (It's a mod for an indie game, which is in beta which this strat is AGAIN a beta of! zomg!). They have just started introducing their first non-clan thing, trading, which I currently haven't seen started up yet (or someones buying all the trade goods before I get a chance!). Also, people that want to check out the game aren't really supposed to check strat if they are gonna play it or not. They are gonna (or at least should) check out cRPG to see if it is fun for them. I totally agree that it should be more friendly to clanless players, that's why it is not public-big-button-on-crpg-page yet, but still check-thread-at-forums stage.
Now, since nobody really helped you already. Let's check your problems:
I don't know what you have been doing but you are trying to join a fief and aren't able to. What I did was basically move myself into position (range) of the town, then used the menu on the left side to press "enter..." Then my character started moving towards it (you actually have to BE in the town to enter, nice addition I say) and when I logged on later, my character had gone there and had already entered. Are you sure your character is exactly atop the fief? Did you use the menu to "enter fief" or just moved your dude there manually?
And really, the "you are currently not in a fief" really should have given you a hint that you are, you know, NOT in a fief xD :P
Also: you are too stupid and it's obvious how to play! :P (inb4 ain't gonna work here!)
Quit being a dick and just help already. As if you weren't a noob at one point yourself. You come across as a very self important, pompous ass.
I mentioned before, I have a clan that may try to make a move over to strat if we can figure it out.
More newbs is what we need here blah blah blah
The more troops you have, the more goods you can buy.
Obviously you want to buy low and sell high.
There is a distance multiplier involved too, so the further you travel before you sell, the more you get.
I tested it only a few times myself so I dont know the optimal location to sell - perhaps 1/2 the map is the max distance bonus u get i think.
There's only "trade goods" so dont worry about that.
Transaction tax goes to the fief when you buy or sell trade goods.
-snipPeople really should write more stuff in the wiki. Right now it's just sad to look at.
Anyone is free to help in any way - well written forum threads are usually made quite visible and wiki is freely editable to anyone (even though a lot of info is missing and lot more is outdated). Currently the best source of information are the sticky threads in Strategus General Discussion, feel free to contribute to them.
Anyone is free to help in any wayOoh ooh! Give me some development rights. I've always wanted to code in a function on the marketplace to allow offers of gold for items. Also, I could easily make the Strat site more user friendly by just adding some instructions. In addition to being an awesome programmer, I'm also capable of project planning and documenting.
People really should write more stuff in the wiki. Right now it's just sad to look at.I completely forgot that thing exists. There really should be a link to it on the main website if that's where we're going to be storing instructions
Well chadz said that it works based on distance. So I'm guessing a good's worth grows exponentially the farther away you are from the place they were bought. Ideally a really profitable caravan would make a constant complete round trip around the map in a circle buying/selling goods at opposite points on the diameter of that circle. This would have to be modified according to geography, trade deals, enemy territory, etc.. but the basic idea would be the same.
So...could anybody tell me what the orange dots and green dots signify? I'm assuming it's some special activity.Orange and green dots? Are you talking about players in their faction colours or something on the map? Take a screen.
+1 I've been trying for a while and asking around, all the players I ask in game have no idea. :( I wants to play, I do I do, but I mostly just walk around like a roob.What do you want us to say? "Do this, do that!". Here's a hint. Do what you want to do. Go to a fief, trade shit, attack people for their moneyz, sell soldiers, go on a long walk at the beach. This is strat. Do what you want. Just remember there are others that do what they want too.