cRPG
cRPG => Beginner's Help and Guides => Topic started by: SixThumbs on October 03, 2011, 03:09:51 am
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I've been playing M&B for a while now and I don't think I fully grasp the concept of weapons that are unbalanced. How much of a detriment is it really to the weapon?
Edit: the only reason I bring this up is because it appears you can actually feint faster with the drawback of a slightly longer cool-down for blocking or attacking again.
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My understanding is unbalanced weapons have a smaller window for canceling swings/ feinting. So they are less useful in duels and better to swing away with.
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You can't feint faster since tap blocking an unbalanced attack won't usually even cancel the swing.
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Harder feinting and swing canceling is one of the minor problems with unbalanced weapons.
The main downside is that they take a much longer time to recover from attacks, and are weapon stunned for longer. ie; You can not spam with them, and if you use one you are easy to be spammed.
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The only reason I posted this is because you actually have to click faster from the moment you release the attack to when you block to initiate the feint, so I assumed feinting was actually quicker with an unbalanced weapon, and more often then not the feint comes out without the block animation.
Also, what's a castor swing? Is it when you feint late and the attack comes out as the end half of the swing animation?
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A "castor swing" is a double swing technique.
It lets you swing twice on an opponent, hitting him when they should be able to swing back.
Unbalanced weapons have a very hard time doing this due to the added delay.