cRPG
cRPG => Suggestions Corner => Topic started by: Diomedes on September 26, 2011, 11:22:35 pm
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Idea:
All players, riding or running or in any way moving, have a chance to trip. This chance could be increased by things like going uphill or downhill. Or even something like blocking or holding an attack while running (i.e. paying less attention to your feet). I think this would be cool, and perhaps give some motivation for players to wear lighter armour (to get up faster(?)) and not run while blocking all the time. Indirectly this would likely buff archers, but it would also help infantry chase archers down if they had a random chance to fall briefly. It would also help hoplites by encouraging their opponents to down block only when they need to, and not just use it as an impenetrable anti-spear shield.
/midday thoughts
EDIT: This would of course be a very very small chance, and only one to really consider when doing very dangerous things (like backing up while blocking).
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Probably not worth the sweet time of the devs that could also be used to fly on a carpet and nuke the hell out of everyone.
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First thing that came to my mind when i saw the name of this thread - http://www.youtube.com/watch?v=FscKSB7Hh_w&feature=related.
To your suggestion - too much imo, no . =)
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(Add tripping)
So long as it isn't done as it is in Brytenwalda (two steps back, collapse, one step back, collapse), then okay, sure, but have the small chance be even further decreased by athletics.
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Perhaps indirectly buff athletics by having the chance to trip, while backing up or whatnot, be reduced by having higher athletics.
Curious-er and curious-er....
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Trippin'...?
http://www.youtube.com/watch?v=Rf9_DAlekCg