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cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Teeth on September 24, 2011, 11:46:47 am

Title: [STATS] Revise stab damage for a lot of weapons, examples in here
Post by: Teeth on September 24, 2011, 11:46:47 am
If you take a look at various weapons you'll see a lot of inconsistencies concerning stabs. Some weapons have a stab, while they don't even have a clear point. Others have a stab, but similar pointed weapon's cant stab. I would just like the balancing team to take a look at these and make them make more sense. Buff or nerf the swing damage or speed if a added or removed stab unbalances the game, but this doesn't really make sense.

Examples:

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Battle axe has no stab       
                   
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War axe has a 19c stab

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Shortened voulge, clear tip, but no stab. Same goes for the 2h bardiches. The Great long bardiche however has a 18p stab. The Long voulge has the exact same blade as the shortened voulge and has a 18p stab.

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Long iron mace, a 20b stab, really? That's a pretty damn good stab. Same goes for Studded warclub. Ever tried thrusting a baseball bat? Even if these weapons deserve a stab, why doesn't the barmace have one? Or the morningstar which is pointy.

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Clear point, a 16p stab.

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Barely pointed, a 19p stab. Should be cut damage or removed. Same goes for the Hafted blade. The Voulge has a similar tip, but lacks a stab.

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Stretching your arms with a tip heavy weapon like this? Has a 10b stab.

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A better stab than the katana, just saying.


Title: Re: [STATS] Revise stab damage for a lot of weapons, examples in here
Post by: Teeth on September 24, 2011, 02:23:38 pm
Bump,

Screw your lack of interest, I'm a genius!
Title: Re: [STATS] Revise stab damage for a lot of weapons, examples in here
Post by: Christo on September 24, 2011, 02:24:55 pm
Dat' Attitude.

Just be sure it doesn't backfire, you've got my vote though.  :)
Title: Re: [STATS] Revise stab damage for a lot of weapons, examples in here
Post by: Lactose_the_intolerant on September 25, 2011, 12:08:46 am
BUUUUFFFF KATANAAAAA  :lol:
Title: Re: [STATS] Revise stab damage for a lot of weapons, examples in here
Post by: Snoozer on September 27, 2011, 08:28:21 pm
i agree but not with hafted blade that would stab you if u got poked by it.....just saying
Dat' Attitude.

Just be sure it doesn't backfire, you've got my vote though.  :)
^ya if this backfires ill hate you FOEVAAAAAA
Title: Re: [STATS] Revise stab damage for a lot of weapons, examples in here
Post by: Siiem on September 27, 2011, 10:39:04 pm
BUUUUFFFF KATANAAAAA  :lol:

GIVE THEM A FINGER AND NOW THEY WANT THE ENTIRE HAND!
Title: Re: [STATS] Revise stab damage for a lot of weapons, examples in here
Post by: DrKronic on September 28, 2011, 01:23:55 am
If you take a look at various weapons you'll see a lot of inconsistencies concerning stabs. Some weapons have a stab, while they don't even have a clear point. Others have a stab, but similar pointed weapon's cant stab. I would just like the balancing team to take a look at these and make them make more sense. Buff or nerf the swing damage or speed if a added or removed stab unbalances the game, but this doesn't really make sense.

Examples:

visitors can't see pics , please register or login
               
Battle axe has no stab       
                   
visitors can't see pics , please register or login
 
War axe has a 19c stab

visitors can't see pics , please register or login

Shortened voulge, clear tip, but no stab. Same goes for the 2h bardiches. The Great long bardiche however has a 18p stab. The Long voulge has the exact same blade as the shortened voulge and has a 18p stab.

visitors can't see pics , please register or login

Long iron mace, a 20b stab, really? That's a pretty damn good stab. Same goes for Studded warclub. Ever tried thrusting a baseball bat? Even if these weapons deserve a stab, why doesn't the barmace have one? Or the morningstar which is pointy.

visitors can't see pics , please register or login

Clear point, a 16p stab.

visitors can't see pics , please register or login

Barely pointed, a 19p stab. Should be cut damage or removed. Same goes for the Hafted blade. The Voulge has a similar tip, but lacks a stab.

visitors can't see pics , please register or login

Stretching your arms with a tip heavy weapon like this? Has a 10b stab.

visitors can't see pics , please register or login

A better stab than the katana, just saying.

Honestly I wish the Hafted Blade was replaced with a model of a Svardstav, basically a danish "great sword"-ish tip on the end of a polearm shaft (this is a true Polearm of history btw)

.........instead of the Hafted Blade which looks kinda like a Falchion on the end of a long stick
Title: Re: [STATS] Revise stab damage for a lot of weapons, examples in here
Post by: Bulzur on September 29, 2011, 11:30:52 pm
Long iron mace's stab is really silly. Same for all the axes's.
Just remove all stabs with all sorts of axes, so one doesn't have a "better" stab than another wich seems, though, to have a "better"  metal-end.
Title: Re: [STATS] Revise stab damage for a lot of weapons, examples in here
Post by: ShinySpoons on October 01, 2011, 03:09:19 am
Honestly I wish the Hafted Blade was replaced with a model of a Svardstav, basically a danish "great sword"-ish tip on the end of a polearm shaft (this is a true Polearm of history btw)

.........instead of the Hafted Blade which looks kinda like a Falchion on the end of a long stick


hafted blades a naginata, long hafted is a yari
Title: Re: [STATS] Revise stab damage for a lot of weapons, examples in here
Post by: Malaclypse on October 01, 2011, 05:25:32 am
Add stab attack to Great Maul and Scimitar
Title: Re: [STATS] Revise stab damage for a lot of weapons, examples in here
Post by: Serfonz on October 01, 2011, 11:19:21 am
I like some of your changes, but really buff katana stab? It does not deserve or need it.
Title: Re: [STATS] Revise stab damage for a lot of weapons, examples in here
Post by: Teeth on October 01, 2011, 01:56:10 pm
I like some of your changes, but really buff katana stab? It does not deserve or need it.
Please note that the katana only got mentioned because it has a clear tip and only a 16p stab. As with all of these weapons it's not that I want the weapon buffed per say, I just suggest that the ingame stab does not reflect the stabbing capabilities that the model suggests. If it had been up to me I would've changed the katana's stab to 20p and I wouldve left the swing damage at 35c. With the 37c swing damage the katana doesn't need a buff at all.
Title: Re: [STATS] Revise stab damage for a lot of weapons, examples in here
Post by: RandomDude on October 05, 2011, 03:23:38 pm
hmm well if all the weapons had a stab, especially the lower tier ones, they would become a lot more powerful because of the pierce dmg (its only 1 direction sure but it's a powerful attack)

I do see what you're saying and im not sure whether I wanna agree or disagree because I see pros and cons on both sides.