cRPG

cRPG => Suggestions Corner => Topic started by: Torben on September 20, 2011, 04:09:48 pm

Title: new fighting styles -more than just new animations...
Post by: Torben on September 20, 2011, 04:09:48 pm
yay,  so here i go again with asshole suggestions,  cause its a lot of work i am asking for others to do,  sry about that.

i would think it would be epic to foster class-specific moves.  for instance:

 the possibility for a long/heavy polearm user to perform a 360 spin that slashes everything in its radius.

for shielders a bump jump,  where u can use youre heavy round shield while running and jumping into the enemy,  possibly throwing him to the ground like a horse would do.

for twohanders a tube of lubricant so my lance doesnt hurt as bad while i thrust it up their ass.
(click to show/hide)

ofc just spitballing here,  thought about the actual moves for about 3 seconds. maybe 4,  dunno.


also,  implement a "sprint"  function.
Title: Re: new fighting styles -more than just new animations...
Post by: Siiem on September 20, 2011, 04:16:11 pm
the possibility for a long/heavy polearm user to perform a 360 spin that slashes everything in its radius.


No... fucking... way... never... ever... ever!
Title: Re: new fighting styles -more than just new animations...
Post by: BlackMilk on September 20, 2011, 04:18:12 pm
yet another ghey suggestion.
Title: Re: new fighting styles -more than just new animations...
Post by: Torben on September 20, 2011, 04:23:53 pm

for twohanders a tube of lubricant so my lance doesnt hurt as bad while i thrust it up their ass.
(click to show/hide)


funny,  i was actually thinking of u there siiem : D
Title: Re: new fighting styles -more than just new animations...
Post by: Siiem on September 20, 2011, 04:26:40 pm
funny,  i was actually thinking of u there siiem : D

Why?
Title: Re: new fighting styles -more than just new animations...
Post by: Torben on September 20, 2011, 04:39:51 pm
not the lube part,  but that u would be the first to counter this post.  dunno,  was a gut feeling. 
Title: Re: new fighting styles -more than just new animations...
Post by: v/onMega on September 20, 2011, 05:56:57 pm
Gut feelings....lube ...siiem and torben.....

Wait....just tell smbdy to fix the camera u lil ass fuckers you.... Hahahamwahaha....

But back to the topic:

No.
Title: Re: new fighting styles -more than just new animations...
Post by: Teeth on September 20, 2011, 05:58:30 pm
I would only approve the addition of a jump kick or roundhouse kick, just imagine
Title: Re: new fighting styles -more than just new animations...
Post by: Torben on September 20, 2011, 06:01:46 pm
well as i said,  not specifically the things i mentioned.  just more dynamic movements.  maybe jump rolles to get out of cavs was,  weird kicks, climbing uphil while pressing sprint butten lets u move on all fours.  360° slashes with the long voulge.  things like that ; )
Title: Re: new fighting styles -more than just new animations...
Post by: gazda on September 20, 2011, 06:05:55 pm
trolololo
Title: Re: new fighting styles -more than just new animations...
Post by: JiblyjibjibJiblet on September 21, 2011, 05:41:51 am
Kung-fu.. that is all

catching swords with hands
Hidden shoe knives
Cartwheels
Cartwheels deal damage with shoe knives
Slings
Grappling hook
Ability to grapple player
Pull grappled player behind horse
then you laugh
Climb tree
Jump from tree
Boot kick someone with boot knife as jump from tree
Head banging on archer to do blunt damage for lols!
Complete removal of limbs on strong swing
"King Arthur:  Look, you stupid bastard. You've got no arms left!
Black Knight:  Yes I have.
King Arthur:  Look!
Black Knight:  It's just a flesh wound! "
Shield spike
Shield spike couch
Jump into player does bump.
Shrubbery
Kicking dirt to the eyes
Clothesline
Grab onto tree, swing around, kicking all in range
Stop, Drop, And roll (causes knockdown ofcourse)
Catching arrows and bolts midflight.
Matrix dodging
Duel wield.
Duel wield Great mauls and long mauls.
Double whammy Whack
Duel wield Great maul 360 spin with included finishing kick
AHHH!
throwable great mauls!
Frisbee shield
Ummmm

That is all for now
Really.
kung-fu
Title: Re: new fighting styles -more than just new animations...
Post by: Torben on September 21, 2011, 05:58:27 am
i was first like: 

this!!
Duel wield Great maul 360 spin with included finishing kick
AHHH!

but then:
throwable great mauls!
Frisbee shield


omagad omagad!!!
Title: Re: new fighting styles -more than just new animations...
Post by: Tomas_of_Miles on September 21, 2011, 06:47:52 am
New animations for short 1h e.g. daggers, sickles, etc
Title: Re: new fighting styles -more than just new animations...
Post by: JiblyjibjibJiblet on September 21, 2011, 07:00:37 am
New animations for short 1h e.g. daggers, sickles, etc

... dual wield sickles
or
Kusarigama (sickle and chain)

dual wield sickle double throw
Title: Re: new fighting styles -more than just new animations...
Post by: RandomDude on September 21, 2011, 01:05:33 pm
give 2h the ability to block arrows/bolts/thrown items (so yeah all missiles) and im for it
Title: Re: new fighting styles -more than just new animations...
Post by: Torben on September 21, 2011, 01:12:12 pm
give 2h the ability to block arrows/bolts/thrown items (so yeah all missiles) and im for it

make arrows chamerable : )
Title: Re: new fighting styles -more than just new animations...
Post by: Siiem on September 21, 2011, 09:19:35 pm
not the lube part,  but that u would be the first to counter this post.  dunno,  was a gut feeling.

Your gut sucks!
Title: Re: new fighting styles -more than just new animations...
Post by: Torben on September 21, 2011, 09:22:20 pm
Your gut sucks!

we gotta be careful,  mega is on to us : /
Title: Re: new fighting styles -more than just new animations...
Post by: Siiem on September 21, 2011, 09:24:32 pm
we gotta be careful,  mega is on to us : /

Xant is the only one for me, so no, Megas gut also sucks.
Title: Re: new fighting styles -more than just new animations...
Post by: Tomas_of_Miles on September 21, 2011, 10:02:36 pm
A more realistic looking 1h stab would be nice, one without the arm raised, more at hip level, probably more suited to short 1h weapons.
Title: Re: new fighting styles -more than just new animations...
Post by: Kafein on September 22, 2011, 12:15:40 am
Arrow chambering would actually be nice without breaking the balance. Somewhat unrealistic maybe ?  :lol: