cRPG

cRPG => General Discussion => Topic started by: Osiris on September 16, 2011, 07:42:28 pm

Title: CHANGES!
Post by: Osiris on September 16, 2011, 07:42:28 pm
so it seems they are messing with a load of crap and i cant see a post saying what :P

basically i see you cant just shoot/throw and cav is now useless.... anyone want to tell me what happend? post changes here!
Title: Re: CHANGES!
Post by: Mtemtko on September 16, 2011, 07:51:01 pm
ehhh.....My 9PS + MW GLA/ MW bec/ MW long maul feels like 5ps, can't kill anything, must be extremely unlucky I suppose  :(
Title: Re: CHANGES!
Post by: Tears of Destiny on September 16, 2011, 08:10:18 pm
Cut damage performs less against armour now. Soak values drastically changed for armour, expect less damage per hit and less glancing.
I think that is the only thing you missed.
Cav and range are still viable though.
Oh yeah, and some small tweaks to the "forcefield" of shields in the last few months.
Title: Re: CHANGES!
Post by: Digglez on September 16, 2011, 08:13:58 pm
Cut damage performs less against armour now. Soak values drastically changed for armour, expect less damage per hit and less glancing.
I think that is the only thing you missed.
Cav and range are still viable though.
Oh yeah, and some small tweaks to the "forcefield" of shields in the last few months.

Armor changes were actually documented in a patch or two ago.  We're talking about the stealth changes today


Improved weapon collision detection:  no more stabbing thru ground or polearm overhead thru teammates
Firing on Run:  Archers can no longer draw or hold shots while jumping
Cavalry slow down:  cav no longer benefits from increased speed/maneuver/acceleration from points in riding
Title: Re: CHANGES!
Post by: The_Bloody_Nine on September 16, 2011, 08:50:32 pm
Armor changes were actually documented in a patch or two ago.  We're talking about the stealth changes today


Improved weapon collision detection:  no more stabbing thru ground or polearm overhead thru teammates
Firing on Run:  Archers can no longer draw or hold shots while jumping
Cavalry slow down:  cav no longer benefits from increased speed/maneuver/acceleration from points in riding
wow, sounds awesome!
Title: Re: CHANGES!
Post by: Kung Fu Jesus on September 16, 2011, 11:09:40 pm
Cavalry slow down:  cav no longer benefits from increased speed/maneuver/acceleration from points in riding

Does that mean there i sno point in getting riding past 6?
Title: Re: CHANGES!
Post by: Tears of Destiny on September 16, 2011, 11:19:19 pm
Does that mean there i sno point in getting riding past 6?

From what I have heard, yes, and now I have an amusing Level 30 9 Riding character. Yay. :/