cRPG

cRPG => General Discussion => Topic started by: highglandeur on September 14, 2011, 02:57:17 am

Title: upcoming poll: What could be done about unreachable spots?
Post by: highglandeur on September 14, 2011, 02:57:17 am
What could be done about unreachable spots?
1. Removing ladders.
2. Making ladders unbreakable.
3. Making the "Medium Ladder" weightless and one slot.

Including in maps a roof access to every building, or making ladders unbreakable but removable like in native maps (as long as nobody is stepping on it), might require too much work, so it's not on the list atm.

Please post if you have another option to propose than the 3 above

Cheers


PS: refrain from trolling please, even if you hate me so bad you wish you could stick my claymore up my -highglandur muted-
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: highglandeur on September 14, 2011, 02:59:01 am
.Removing ladders will solve the problem, but will prevent the use of roofs.
.Making ladders unbreakable will guarantee an access until round end, but some cavalry traps made of ladder's web might appear.
.Making the medium ladder weightless and one slot could make sure there's always someone with a ladder to get to the unreachable guys, but there might be ladders everywhere and an archer on every roof.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Turkhammer on September 14, 2011, 03:28:03 am
We need a beating a dead horse emoticon.  This has already been discussed to death on these forums.  Please do a search.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Tears of Destiny on September 14, 2011, 03:35:10 am
We need a beating a dead horse emoticon.  This has already been discussed to death on these forums.  Please do a search.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Silicium on September 14, 2011, 03:44:21 am
-Meybe making the ladder unbreakable but you can only spawn that many per team to avoid traps ageinst cavalry e.g 3 or 2

-Increasing the health that ladders have so that it will take longer to destroy them, might by a disadvantage for defenders in siege.

This are only the few ideas i have in mind currently.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Armbrust_Schtze on September 14, 2011, 08:21:09 am
this guy asks about unreachable archers solution.

on Pecores we have rule: no ladder - no roof.

if the ladder to a roof gets destroyed, people have to leave that roof.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Wookimonsta on September 14, 2011, 10:40:27 am
this guy asks about unreachable archers solution.

on Pecores we have rule: no ladder - no roof.

if the ladder to a roof gets destroyed, people have to leave that roof.

we need this on official
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Tzar on September 14, 2011, 11:00:17 am
We just need to remove the ladder permanently from battle servers and move on.

For archers being Immortal to 67% of the server is simply just retarded and plain stupid...
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Prpavi on September 14, 2011, 04:29:11 pm
We just need to remove the ladder permanently from battle servers and move on.

For archers being Immortal to 67% of the server is simply just retarded and plain stupid...

+1

all other option lead to massive abuse.

and the wait the flag argument from the roof monkeys is invalid cuz when the flags show up im a sitting duck for them trying to cap a flag anyways so that doesnt work (tried it)

remove!
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Overdriven on September 14, 2011, 04:31:44 pm
this guy asks about unreachable archers solution.

on Pecores we have rule: no ladder - no roof.

if the ladder to a roof gets destroyed, people have to leave that roof.

I have to say I rarely see pecores archers on roofs. And Pecores archers are seriously dangerous. I hate pecores because they can always hit me regardless of where I am on a map and at what speed/angle I'm riding. EU official archers are nubs in comparison to the archers that play on there.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: highglandeur on September 14, 2011, 05:34:11 pm
We need a beating a dead horse emoticon.  This has already been discussed to death on these forums.  Please do a search.

I did read this boring forum already, the 3 solutions here come from it. Nothing has been done last time I checked though.
Please use your brain and stop trolling...
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: highglandeur on September 14, 2011, 05:42:45 pm
The poll made by pavi ended up at 58-42, doesn't look like everyone wanna remove ladders, so im asking for other solutions, give me some or don't waste your time posting, poll will come soon.
Cheers
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Tzar on September 14, 2011, 05:46:50 pm
The poll made by pavi ended up at 58-42, doesn't look like everyone wanna remove ladders, so im asking for other solutions, give me some or don't waste your time posting, poll will come soon.
Cheers

Thats because everyone and their mother has and STF Archer.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Teeth on September 14, 2011, 05:54:42 pm
Remove ladders and add deployable stakes.

I like that pecores rule though.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Slamz on September 14, 2011, 06:02:13 pm
The biggest problem I have with removing ladders is that it will make all the maps less interesting.  A lot of them will be no better than "open field" maps -- they will now basically be open field with big house-shaped rocks on them.


One easy solution may be to make "master of the field" start when the timer runs out OR when 80% of the people on either team are dead.

So if it was 40 vs 40, Master of the Field begins when one team has 8 people left.  This should pretty well deal with all of the "archers on the roof" scenarios and will additionally help with the situations where the last couple people can't seem to find each other and are running around for the last two minutes of the timer.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Slamz on September 14, 2011, 06:06:29 pm
One more idea, though this would require a code change, I'm sure:

* Once a ladder is placed, only the enemy team can destroy it

Which means you could potentially screw up and lock yourself into an alley, essentially creating your very own holding cell, but them's the risks.  Any ladder you place to get up onto a rooftop cannot be destroyed by anyone on your team.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Teeth on September 14, 2011, 06:07:34 pm
One easy solution may be to make "master of the field" start when the timer runs out OR when 80% of the people on either team are dead.
Except that nobody likes master of the field.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Smoothrich on September 14, 2011, 06:18:38 pm
One more idea, though this would require a code change, I'm sure:

* Once a ladder is placed, only the enemy team can destroy it

Which means you could potentially screw up and lock yourself into an alley, essentially creating your very own holding cell, but them's the risks.  Any ladder you place to get up onto a rooftop cannot be destroyed by anyone on your team.

This is a bad idea because what if a team spawned in some choke point alleyway at the start of a match, then a troll blocked off the one exit with a ladder.

I have to say I rarely see pecores archers on roofs. And Pecores archers are seriously dangerous. I hate pecores because they can always hit me regardless of where I am on a map and at what speed/angle I'm riding. EU official archers are nubs in comparison to the archers that play on there.

Don't remind me about Pecores archers, I had to deal with them plenty in strat  :shock:  So many headshots

Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Penitent on September 14, 2011, 06:27:31 pm
do nothing.  This is a non-issue.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Slamz on September 14, 2011, 06:28:35 pm
Except that nobody likes master of the field.
Why wouldn't they?

The bottom line complaint here seems to be that people get impatient and want rounds to end quicker.  If they'd just wait, the timer would run out and archers would HAVE to come down from the roof to fight.  Problem solved!  It's not that people don't like master of the field, it's that they don't want to wait for it.

Making master of the field start up sooner would make them happy, I'd think.  It just gives the final survivors a focal point to meet at.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: San on September 14, 2011, 06:29:24 pm
Remove ladders

but

add more permanent ladders to roofs in a balanced  (as much as possible at least) way.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: highglandeur on September 14, 2011, 08:02:13 pm
thanks for the ideas guys :)

I forgott about the fact that unbreakable ladders, even the option proposed by slamz, could really bring annoying bugs. The example of a troll blocking everyone by Smoothrich is pretty convincing.

42%  are against removing ladders we can't ignore them.

So we're left with making ladders weightless and less slots or making "master of the field" start earlier or do nothing and let admins do the job.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Overdriven on September 14, 2011, 08:04:37 pm
Don't remind me about Pecores archers, I had to deal with them plenty in strat  :shock:  So many headshots

It was the Drz archers that got me in strat  :|
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Slamz on September 15, 2011, 10:55:16 am
Just a thought....
Remove the ability to equip ladders on battle maps, but provide an "endless ladder supply" at the spawn location.  There's a ladder there and if you pick it up, another one spawns.  Up to 10 ladders can be out at a time.  If you want a new one after that, you'll need to destroy one of the existing ladders.

So nobody needs to bring their own ladders -- there are simply ladders available.  Archers up on a roof?  Deploy a ladder.  They kick it down?  Go get another one.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Kafein on September 15, 2011, 11:10:41 am
We need a beating a dead horse emoticon.  This has already been discussed to death on these forums.  Please do a search.

We will continue discussing this until a solution is finally found. It is obvious you want the statu quo.


Highglandeur, you can add "spawning MOTF flags at the start of the round" as a possible solution. It discourages camping in all it's forms and puts the emphasis on melee combat. Archers running away ? No problem you don't need to kill them. Same for cav and archers on roofs.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: highglandeur on September 15, 2011, 11:51:05 am
Hey kafein, MOTF as start would be ok if the flags did not spawn at a random location but in a "balanced" location. Also i guess most of us would see it as another game type (siege, battle, MOTF, DTV lol). But thanks I like your style.
The "endless ladder supply at the spawn location" idea seems quite good too, slamz you have so many ideas you should ask money for it...


I'll make the list for god chadz as follow:

.endless ladder supply at spawn location  or weightless ladders,
.MOTF after 30 secs,
.Remove couched lance,
.Make ennemy spawn unreachable for cav
.Nerf xbow damage.

Is it ok with you guys?



edited cause 4th point is stupid (spawncamping)
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Gurnisson on September 15, 2011, 12:56:57 pm
For archers being Immortal to 67% of the server

That's only cav nowadays :lol:

Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Fluffy_Muffin on September 15, 2011, 01:21:44 pm
MOTF would work if there wasnt always that one retard that wont listen and gets killed on the last minute

Imo an automatic MOTF on one minute remaining would be the best solution for both sides

Archers could still be bundle of stickss up untill the last min and inf would have a chance if they wait till the automatic flag spawn
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Leshma on September 15, 2011, 04:33:35 pm
Well, if they remove the ladder archers will still be able to get on some roofs cause they have high agi while some armored guys won't be able to do the same. Also strategic component will suffer cause of that.

Maybe it's better to make ladder unbreakable if possible. That way once placed ladder will stay there till the end of the round, every place will be reachable and also placing ladders will help infantry and archers to overcome cav OPness, effectively slowing them down where needed.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Turkhammer on September 15, 2011, 04:58:35 pm
do nothing.  This is a non-issue.

+1
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Prpavi on September 15, 2011, 05:02:46 pm
+1

Turkhammer youre a proven braindead archermy old friend and shouldnt be alloed to post in threads like this. do us a favor and get a weapon bitch!
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Turkhammer on September 15, 2011, 05:09:19 pm
We will continue discussing this until a solution is finally found. It is obvious you want the statu quo.


Highglandeur, you can add "spawning MOTF flags at the start of the round" as a possible solution. It discourages camping in all it's forms and puts the emphasis on melee combat. Archers running away ? No problem you don't need to kill them. Same for cav and archers on roofs.

Well why not discuss it in one of the threads already on the boards instead of starting another one.  And yes I want the status quo because you are in search of solution without a problem. 
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Varyag on September 15, 2011, 05:09:48 pm
Make ladders unbreakable. Simple and easy solutions
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Turkhammer on September 15, 2011, 05:12:34 pm
Turkhammer youre a proven braindead archermy old friend and shouldnt be alloed to post in threads like this. do us a favor and get a weapon bitch!

Nope, I hardly play an archer.  I do use an xbow from time to time though.  I just like twisting you whiners up.  As far as braindead goes, at least I can spell and punctuate my posts.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Wiltzu on September 15, 2011, 05:47:16 pm
I'd say one slot ladders and weightless. It doesn't work if ppl just say to archer "get down from the roof". if there're no admin they just won't listen.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Brutii on September 15, 2011, 06:17:04 pm
this guy asks about unreachable archers solution.

on Pecores we have rule: no ladder - no roof.

if the ladder to a roof gets destroyed, people have to leave that roof.

I be liking this idea.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: highglandeur on September 15, 2011, 11:51:31 pm
visitors can't see pics , please register or login
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Fluffy_Muffin on September 16, 2011, 01:08:09 am
Make ladders unbreakable. Simple and easy solutions

the trolling would be epic, much worse than construstion sites

automatic motf in min 1 ftw

Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Leshma on September 16, 2011, 01:09:23 am
the trolling would be epic, much worse than construstion sites

automatic motf in min 1 ftw

Unbreakable, cost zero gold, weight zero, consume zero slots.

Pure win!
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Warcat on September 16, 2011, 01:25:07 am
Make torches able to burn down buildings!
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: highglandeur on September 16, 2011, 01:51:40 am
I'd say one slot ladders and weightless. It doesn't work if ppl just say to archer "get down from the roof". if there're no admin they just won't listen.

Unbreakable, cost zero gold, weight zero, consume zero slots.

Pure win!


We got two winners! Congratz, 50K crpg gold will be transfered asap to your accounts.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Leshma on September 16, 2011, 01:55:35 am
Also it would so cool if those two huge difficulty 1 shields were weightless if used by 2H or Polearm player. In that case I wouldn't mind dev team buffing archery as much as they want :D
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: highglandeur on September 16, 2011, 01:58:32 am
How about a 50K fine for lobbying in my lobbying thread? You just saved me the transfer.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Corrado_Decimo on September 16, 2011, 02:19:40 am
Remove ladders and add deployable stakes.

this. even if i the stakes leads to even more camping in random maps, still better than chasing archers on roofs.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Kafein on September 16, 2011, 02:27:58 am
Make torches able to burn down buildings!

This would be optimal. Alas I think that even with WSE this is impossible. If not, it's crazy coding.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: rufio on September 16, 2011, 02:32:46 am
no more ladders i say, and then give us like a catapult we can use in battle and launch friendlys at high locations or enemys, and give parachute landing systems ! for melee kills from other side of map, omg  this game could be so awesome without ladders, cant u see!! 

(tbh only solution and we all know it is the only one, is that the maps should all be designed to: not have places reachable by ladder, that arent reachable by other means. Yes its the only solution, all other wannabe solutions are horribly failing in logic /effectiveness )

Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Gorath on September 16, 2011, 06:55:01 am
this. even if i the stakes leads to even more camping in random maps, still better than chasing archers on roofs.

^
This

and

Make torches able to burn down buildings!

^
This.

Pure win.  BTW, the deployable stakes you can just blatantly rip off from mount and musket.  *Of course by blatantly rip off I mean grab the code, then ask them politely if you can use it in strat.*  The stakes work great there.  They block all movement from the front and the sides, however you can jump over them and walk over them from the back so as not to team-grief with them *without a little effort and ingenuity anyways*.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Corrado_Decimo on September 16, 2011, 10:33:32 am
^
This

and

^
This.

Pure win.  BTW, the deployable stakes you can just blatantly rip off from mount and musket.  *Of course by blatantly rip off I mean grab the code, then ask them politely if you can use it in strat.*  The stakes work great there.  They block all movement from the front and the sides, however you can jump over them and walk over them from the back so as not to team-grief with them *without a little effort and ingenuity anyways*.

yep. stakes should stop cavalry and there should be the possibility that infantry could pass through by jumping in certain zones (like the stakes on siege maps).

the cavalry should be able to jump over stakes deployed on flat terrain (this will force pikemen or random infantry to stay near the stakes and manually stop jumping horses... and not drop and forget like silly construction sites.)

the best placement of stakes should be on the slopes of a defended hill or zone. this way cavalry will not be able to jump it)

also, we'll use stakes on siege maps (stairs, ladders) without construction site spam anymore. (finally)

stakes should have MORE HP than siege shields but LESS HP than construction sites. stakes are not walls... are a tactical element... the "people spam em so we just go AFK and win while attackers are busy bashing those" will not be a siege defend iWin anymore.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: highglandeur on September 16, 2011, 04:21:02 pm
That's ggod a lot of ideas. Give us moar!!!!
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Phazey on September 16, 2011, 05:26:24 pm
- make ladders redeployable

If a ladder gets 'destroyed' it falls to the ground and can be redeployed. No more unreachable spots and a reasonable compromise for the archers.

Perhaps they also need a bit more hitpoints, making it harder to quickly destroy them and easier to assault a roof full of enemies.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Sergee on September 16, 2011, 06:19:58 pm
TAKE LADDERS OUT OF BATTLE K THX
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Dom.Miguel on September 16, 2011, 06:45:36 pm
ok remove ladders add more weight penalty on armour and weapons
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Jarlek on September 17, 2011, 01:30:37 am
- make ladders redeployable

If a ladder gets 'destroyed' it falls to the ground and can be redeployed. No more unreachable spots and a reasonable compromise for the archers.

Perhaps they also need a bit more hitpoints, making it harder to quickly destroy them and easier to assault a roof full of enemies.
I actually like this idea and have been thinking about it myself. Just very uncertain about if it would be possible or not. That being said, we are talking about chadz and cmp. They can do anything!
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Kingtrisp on September 17, 2011, 03:44:35 am
There is obviously only one solution to this problem remove archers and crossbowmen and throwers this is obviously the only way to fix this problem
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: kinngrimm on September 17, 2011, 06:07:53 am
- make ladders redeployable

If a ladder gets 'destroyed' it falls to the ground and can be redeployed. No more unreachable spots and a reasonable compromise for the archers.

Perhaps they also need a bit more hitpoints, making it harder to quickly destroy them and easier to assault a roof full of enemies.
+1
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Warcat on September 17, 2011, 06:18:28 am
Make firebombs do area damage so that you can lob them up onto roofs and take out the group.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: HarunYahya on September 17, 2011, 06:47:56 am
lower needed construction material to build a catapult to 1.
There won't be any roofs left to climb.
Problem solved.

Yes at medieval times defenders of the village could climb the roofs and use em as defensive position but don't forget that attackers had trebuchets,catapults,rotten cows,burning oil bombs etc....
Also there's a suggestion about archer's indirect fire which will let them shoot an arrow with more curve , less velocity which will cause arrow to stick to an archer who's hiding behind a wall,on top of the roof etc.
Volleys of arrows could help.

But i would still vote for "If a house causes problem, burn the fucking shit up !" idea.
Sounds more brutal, more medieval.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: dado on September 17, 2011, 08:17:52 am
- make ladders redeployable

If a ladder gets 'destroyed' it falls to the ground and can be redeployed. No more unreachable spots and a reasonable compromise for the archers.

Perhaps they also need a bit more hitpoints, making it harder to quickly destroy them and easier to assault a roof full of enemies.
+1
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Corrado_Decimo on September 17, 2011, 09:46:17 am
lower needed construction material to build a catapult to 1.
There won't be any roofs left to climb.
Problem solved.

Yes at medieval times defenders of the village could climb the roofs and use em as defensive position but don't forget that attackers had trebuchets,catapults,rotten cows,burning oil bombs etc....
Also there's a suggestion about archer's indirect fire which will let them shoot an arrow with more curve , less velocity which will cause arrow to stick to an archer who's hiding behind a wall,on top of the roof etc.
Volleys of arrows could help.

But i would still vote for "If a house causes problem, burn the fucking shit up !" idea.
Sounds more brutal, more medieval.

but warband engine is not really made to blow buildings like crysis or red faction  :rolleyes:
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Slamz on September 17, 2011, 10:45:06 am
Not sure what's meant by "MOTF after 30 seconds".  30 seconds of what?

30 seconds with no enemy hits, parries or blocks would be a reasonable time to launch MOTF.  This would also solve issues like the last guy hiding in a bush or just not being able to find each other with 3 minutes still on the clock...
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Prpavi on September 17, 2011, 10:48:35 am
- make ladders redeployable

If a ladder gets 'destroyed' it falls to the ground and can be redeployed. No more unreachable spots and a reasonable compromise for the archers.

Perhaps they also need a bit more hitpoints, making it harder to quickly destroy them and easier to assault a roof full of enemies.

yap nice one!

i would aslo add the option that the ladder cannot be destroyed if somebodys on them.

a definite +1
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Jarlek on September 17, 2011, 11:55:14 am
Not sure what's meant by "MOTF after 30 seconds".  30 seconds of what?

30 seconds with no enemy hits, parries or blocks would be a reasonable time to launch MOTF.  This would also solve issues like the last guy hiding in a bush or just not being able to find each other with 3 minutes still on the clock...
MOTF spawns when there hasn't been a kill in 1 minute. The suggestion was to lower it to 30. Personally I would like it to spawn at the 1 minute left mark, NO MATTER WHAT, so that one retard getting himself killed at 00:59 doesn't fuck everything up.

Also, MOTF isn't random. There are only 3 places it can spawn. Those 3 places have to be placed by the map maker. If the map maker doesn't put them, then 3 random places will be designated by the map itself, they are the "default" places and I believe they are all in the middle of the map.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Prpavi on September 17, 2011, 07:21:40 pm
QQ? You want QQ'ing? Prepare your fucking QQ thread bitches, because I am about to Roof Camp the living shit out of you. I'm betting it will only take a day before Ladders are removed completely from the game and all maps are set to open field because you won't be able to handle it!
Really though, there has been some incredibly ignorant posts in this thread. It would take an entire book to explain just how wrong you are.

Beer, you are especially ignorant. You know what happens when you stand and shoot the rider without getting out of the way? You lose 1/2 to 3/4 of your health to the HORSE, even if the rider DIES. Geez, that's an AWESOME tactic! Just sacrifice over half your health! Oh, and that's only if you hit them! Should you miss, you're dead totally. Rider has better than cloth or has a shield? Even if you hit them, you lost 1/2 health. 2nd time you hit them again, oh but their platemail laughs at your puny arrow and you die from horse charge without the lancer even bothering to try to land a hit.

That Game Admin needs his adminhood revoked or remediated. This isn't a rock/paper/scissors World of Warcraft pvp server where the 1337 Class pwns all others.

I leave you with a quote from myself.

Well that was easy. First map, picked a roof and started camping. 5 dead horses and 3 dead riders! Awesome! You know the best part? They COULDN'T fight back! Just like me if I was on the ground!  It was incredible! I was a GOD raining death down upon them without a thing they could do! Man, you guys are so right! Being able to kill a player without them being able to do anything about it is the most fulfilling thing I've ever done!  :lol:


Look at this fucktard, is this still a NON ISSUE for you Turkhammer?
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Tears of Destiny on September 17, 2011, 07:22:37 pm

Look at this fucktard, is this still a NON ISSUE for you Turkhammer?

That "fucktard" is making fun at you all...
Good job taking him seriously ahahahahah
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Turkhammer on September 17, 2011, 09:03:32 pm

Look at this fucktard, is this still a NON ISSUE for you Turkhammer?

Pretty much.

I'm against removing ladders from battle.
I'm also against archers being unreachable.  Some of the suggestions in this thread have been good for that purpose.  I think having the MOTF be a factor is the best path. 
Personally, if I'm playing an archer I won't prolong the match if I'm the last one standing and I'm unreachable.  I'll jump to my death.  Having MOTF would be the stalemate breaker for those that won't.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: highglandeur on September 18, 2011, 11:24:08 am
Appart from hammer and destiny doing nothing but wasting our time, acting like kids who don't want you to discuss this because they don't agree with whatever childish idea they have of the possible outcome of the discussion, taking the piss and disrupting, instead of simply taking part like adults.
Thank you guys for all those ideas and comments and the time you spent on this, keep it up!
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: rufio on September 18, 2011, 06:52:56 pm
- make ladders redeployable

If a ladder gets 'destroyed' it falls to the ground and can be redeployed. No more unreachable spots and a reasonable compromise for the archers.

Perhaps they also need a bit more hitpoints, making it harder to quickly destroy them and easier to assault a roof full of enemies.

+1
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Keshian on September 18, 2011, 06:55:27 pm
This really seems to be more an EU issue, never see archers camping unreachable spots and then destroying ladder in NA.  If a ladder gets destroyed by enemy and theya re last alive, anyone on the roof (melee or archers) jump down.  Maybe EU archers are more cowardly??
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Prpavi on September 18, 2011, 07:29:04 pm
Pretty much.

I'm against removing ladders from battle.
I'm also against archers being unreachable.  Some of the suggestions in this thread have been good for that purpose.  I think having the MOTF be a factor is the best path. 
Personally, if I'm playing an archer I won't prolong the match if I'm the last one standing and I'm unreachable.  I'll jump to my death.  Having MOTF would be the stalemate breaker for those that won't.

this is not an argument about you and how you act when playing an archer.

i just pasted you a post from a guy that announced to the whole world that he is planning to grief and be a dickhead to the rest of the community.

in this case how you play your archer char is irrelevant, understand?
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Turkhammer on September 18, 2011, 08:09:54 pm
this is not an argument about you and how you act when playing an archer.

i just pasted you a post from a guy that announced to the whole world that he is planning to grief and be a dickhead to the rest of the community.

in this case how you play your archer char is irrelevant, understand?

U mad bro?

If you are going to emphasize some of my post, why don't you emphasize this part as well?

"I'm against removing ladders from battle.
I'm also against archers being unreachable.  Some of the suggestions in this thread have been good for that purpose.  I think having the MOTF be a factor is the best path."

You are hyperventilating over one fool that is probably pulling your chain for fun anyway.  For all you know it could be some anti-archer who wants to stir up the pot against archers.
He's easily dealt with.  The community has his name.  If he won't come down at the end of a round etc, etc kick him.

Do you understand?
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Turkhammer on September 18, 2011, 08:30:20 pm
Appart from hammer and destiny doing nothing but wasting our time, acting like kids who don't want you to discuss this because they don't agree with whatever childish idea they have of the possible outcome of the discussion, taking the piss and disrupting, instead of simply taking part like adults.
Thank you guys for all those ideas and comments and the time you spent on this, keep it up!

Wow, you sure are judgemental.  Hey, I'm only 12, how can I take part like an adult?
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: TommyHu on September 19, 2011, 12:16:14 am
petty rule imo...if people are camping rooftops and you cant get up there/shoot them, get out of their line of sight. Make it so they can't engage you from the roof, while focusing on the rest of their team. If they are the last ones left and you have no ranged to shoot them, just sit back and wait for the flags; thats why they were put into the game.

A lot of the complaining I see seems to boil down to Inf wanting to just walk forward until they or the enemy are dead, without having to deal with cav or archers. Be accountable where you are and aren't walking. It's not like there are a lack buildings to hide behind for cover on any of the maps except for the rare random plains sighting.

Also for the "your wasting my time" argument...I don't buy it, we're playing computer games and posting about it on the forums...that extra min waiting for flags to spawn doesn't amount to much.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: highglandeur on September 19, 2011, 02:42:51 pm
Now the new pach has come I would like to close this thread if you don't mind guys.
I believe it is now clear to all what the players feel and what could be done by developpers if this roofcamping issue becomes a matter of interest.
My excuses to hammer and destiny for being a bit rude, here is some compensation inspired by karasu to make you forgive me: http://www.youtube.com/watch?v=cs6O6EG1T_w

Thank you all for taking part.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: highglandeur on September 20, 2011, 05:39:59 pm
Btw you can now bring a construction site, 5 construction materials and a medium ladder to solve the problem.
You need 3-4 people (about 10 slots without the weapons) to do that but it will allow you to build a "weapon rack" with sites and materials at spawn, the guy who dropped his ladder can come back to this weapon rack to get a new ladder if needed at round end.
God works in mysterious ways
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Teeth on September 20, 2011, 05:47:26 pm
I don't know who keeps saying that user ladders are a measure against unreachable spots, but thats just ridiculous. In properly made maps there are NO unreachable spots. The user ladders are the things that create them. So by making them 0 slot and weightless youre trying to fix the problem with what created the problem in the first place.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: highglandeur on September 20, 2011, 06:31:10 pm
Sry mate but removing ladders was ruled out as an option in this thread.
We were looking for other options, so ladders exist, why do we end up with unreachable campers, because evryone drops the ladder asap cause of weight.
Any 2H could carry a 0 weight ladder just in case they probably won't use otherwise.
Many other options were proposed, the gods favored the one saying "provide us with limitless ladders at spawn", in their own way.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Teeth on September 20, 2011, 07:11:36 pm
More ladders will be more unreachable spots, try to place a ladder on a roof thats being camped, they destroy it instantly. The only thing all those ladders will lead to is more roofs being camped.

Removing ladders is the only option that doesn't have dozens of cons. I dont even understand the pros of ladders anyway, they just dont belong in battle in my opinion.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Jordrok on September 21, 2011, 01:55:39 am
This is the kind of shit that just makes me lose all desire to play.  Someone call me when the game becomes fun again.

(click to show/hide)
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Vingnir the Wanderer on September 21, 2011, 04:51:45 am
What if :

Player ladders couldnt be broken, they could only be 'pushed over'

AND (maybe)

They were higher slot req, AND you had to carry all 40 feet of the damned thing until you used it?

 :twisted:  Try argueing with the ultra-realism.   :lol:


The only reason to argue I would think that someone doesnt wanna lose their 'pocket ladder'.  And 'weightless ladders in your shirt pocket' are um, among the lamest arcade-consession that this mod makes, for the sake of having player ladders I guess? Can they be reworked to act like how I said? I think it would be epic really.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: bonekuukkeli on September 21, 2011, 05:56:19 am
Dunno why they "must" be changed at all. Never had problem with roofcamping really and i have been playing for 8 gens now with various builds. At least in eu servers people have this fair play rule: no ladders no roof, or if you are last one you jump down.

If something has to be done, just make them unsheatable (like one above me mentioned, no pocket ladders = using other weapons while carrying ladders) and expensive enough.

Easiest fix would be official statement, no ladder no roof if you are last ones. And make it reason for kicks and bans if continued.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Warcat on September 21, 2011, 06:37:25 am
Easiest fix would be official statement, no ladder no roof if you are last ones. And make it reason for kicks and bans if continued.
that's already the way it is, some people just don't like it that way.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Gorath on September 21, 2011, 11:22:59 am
that's already the way it is, some people just don't like it that way.

Admins don't do anything about it.  Or there's not enough admins on.  Or both.  In fact there's been plenty of admins that have muted or told people to stfu when they mention the idiot fucktards camping a roof because they destroyed the ladder as soon as melee started to come up the ladder.

Relying on the adminship to handle the retarded nature and consequences of the stupid ladder system has failed, is failing and will probably continue to fail.
Title: Re: upcoming poll: What could be done about unreachable spots?
Post by: Corrado_Decimo on September 26, 2011, 09:03:00 pm
This really seems to be more an EU issue, never see archers camping unreachable spots and then destroying ladder in NA.  If a ladder gets destroyed by enemy and theya re last alive, anyone on the roof (melee or archers) jump down.  Maybe EU archers are more cowardly??

ahhh these honorful and brave north americans... i wish i could be NA to be cool like this.

we have the issue, we argue how to solve it. if you NA don't have it, just get your post counter elsewhere.

BTW, EU have something like 15 servers... admins couldn't admin em 24/7. you NA cool guys have 2 servers empty all the day but peak after dinner... so 3-4 admins are more than enough for your 100 players... with an admin in the servers most of the time, you never see people in glitch spots, mario bros wannabe jumping up the most improbable places, haystack lamers, etc etc...