cRPG

Strategus => Strategus Issues => Topic started by: Kalam on September 12, 2011, 05:25:48 am

Title: Siege on Curaw: Bug Report
Post by: Kalam on September 12, 2011, 05:25:48 am
First of all, I apologize for disappearing. I was...ahem...distracted.

At any rate, there was a rather annoying bug involving siege ladders and slots. Upon deploying a siege ladder, I discovered that I still had only one slot open. This happened repeatedly, and forced me to use only a single one-handed weapon or 1-slot shield after I'd deployed the ladder.
Title: Re: Siege on Curaw: Bug Report
Post by: Dach on September 12, 2011, 05:59:08 am
Edit: NVM
Title: Re: Siege on Curaw: Bug Report
Post by: naduril on September 12, 2011, 09:40:11 am
Confirmed. The same happenes with construction site. Can take only 1 construction material or only 1h weapon, even without shield.
Title: Re: Siege on Curaw: Bug Report
Post by: okiN on September 12, 2011, 11:02:11 am
It's an old bug and the devs know about it, but cmp claimed it's unfixable. It's the same bug that affects throwing weapons etc, essentially it seems the game doesn't remove the item stack from your inventory even after it's "spent". It's especially annoying for 3-slot items like siege ladders. I do hope they find some way to sort it out, it's really bad.
Title: Re: Siege on Curaw: Bug Report
Post by: Kazak on September 12, 2011, 03:28:20 pm
...cmp claimed it's unfixable...

Sounds encouraging
Title: Re: Siege on Curaw: Bug Report
Post by: Lt_Anders on September 12, 2011, 04:26:33 pm
It's an old bug and the devs know about it, but cmp claimed it's unfixable. It's the same bug that affects throwing weapons etc, essentially it seems the game doesn't remove the item stack from your inventory even after it's "spent". It's especially annoying for 3-slot items like siege ladders. I do hope they find some way to sort it out, it's really bad.

Pick up a 2 slot weapon and It forces it out on you. Only way I've ever seen to fix it.
Title: Re: Siege on Curaw: Bug Report
Post by: Riddaren on September 13, 2011, 09:09:51 am
Don't know if this is an old bug or not. It probably is.

When a catapult is destroyed it is not always removed entirely.
The object is still there but invisible and disabled.
Title: Re: Siege on Curaw: Bug Report
Post by: Gristle on September 14, 2011, 08:20:09 am
I did not get much of a look at the Defenders' side, but the Attackers' side was very small. Is there something that can be done about that?
Title: Re: Siege on Curaw: Bug Report
Post by: Dach on September 14, 2011, 08:24:55 am
http://forum.c-rpg.net/index.php/topic,10500.0.html (http://forum.c-rpg.net/index.php/topic,10500.0.html)

Already in progress...