cRPG
Strategus => Strategus Issues => Topic started by: Bjarky on September 07, 2011, 03:09:08 am
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gold and items reset -
troops now cost 2.5 gold per day (before: 1)
within fiefs, 1 per day
when you run out of gold, you lose (1-0.987) troops per hour(before: [1-0.8])
income from crpg is now multi-1 instead of gold/20
everyone pays wages, independent of troop size
i hope i can add some more features thursday
just tested this out.
only counts for the army stationed within the fief (aka village pays 1).
players within a fief still pay 2,5 for their troops.
is this intended as such?
don't think devs want to make non-fief owners suffer that hard, so it's prob a bug i guess.
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Do you get the same bonus from castles?
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haven't tested it with castles, but i would recon it's the same with all fief types.
but u can check it out with an LLJK castle i think.
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Yes we are gonna run tests soon you just seem to know what you are talking about and I'm lazy :oops:. I will post once we figure it out.
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(We aren't going to figure it out.)
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i take this as an yes to 1g :P
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No bonuses from castles, still pays 1g
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No bonuses from castles, still pays 1g
THAT IS the bonus. It costs 2.5 per troop unless in village where it's supposed to be 1.
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THAT IS the bonus. It costs 2.5 per troop unless in village where it's supposed to be 1.
No he means there is no advantage to putting the troops in the village over say a castle or town, it will pay 1g regardless. Further rendering the castles useless.
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No he means there is no advantage to putting the troops in the village over say a castle or town, it will pay 1g regardless. Further rendering the castles useless.
exactly what i meant, thanks
before money wipe u paid 50% upkeep for troops in castle, so that was a bonus