cRPG

Strategus => Strategus Issues => Topic started by: Erasmas on September 07, 2011, 01:00:04 am

Title: Praven - spawn bug report
Post by: Erasmas on September 07, 2011, 01:00:04 am
It was impossible to remove the last spawn of defenders. Technically attackers could do it, but it was impossible to drop the last flag. In the result the entire population population had to be killed. 

In addition:

Loot bug was fixed entirely, or to large extent (not sure about it), although the loot was really small - it was indeed appr 2,5% as Ginger mentioned about Dhirim.
Title: Re: Praven - spawn bug report
Post by: Syls on September 07, 2011, 03:20:14 am
So because you couldn't get a simple flag down you got so mad that you decided to slaugther the town entire population  :shock:
Title: Re: Praven - spawn bug report
Post by: Darkkarma on September 07, 2011, 03:23:09 am
So because you couldn't get a simple flag down you got so mad that you decided to slaugther the town entire population  :shock:

Grey doesn't mess around, man.
Title: Re: Praven - spawn bug report
Post by: Cepeshi on September 07, 2011, 03:24:16 am
So because you couldn't get a simple flag down you got so mad that you decided to slaugther the town entire population  :shock:

War hurts.
Title: Re: Praven - spawn bug report
Post by: Varyag on September 07, 2011, 11:01:08 pm
Why you so mean? :?:
Title: Re: Praven - spawn bug report
Post by: Cicero on September 08, 2011, 03:51:18 am
So now you want a fixed door after you took the castle?
thats how admins behavior after we reported Almerra Castle's broken gate.

And also looting is not working.We attacked a random player to teleport him to another land and bought peasant stuff 10x.Only me joined the battle and enemy didnt show up.I took 1x items each and didnt die but after the battle i checked the items result: 9x each so looting is not working if u find the logic between it.
Title: Re: Praven - spawn bug report
Post by: Dehitay on September 08, 2011, 06:12:05 am
thats how admins behavior after we reported Almerra Castle's broken gate.

And also looting is not working.We attacked a random player to teleport him to another land and bought peasant stuff 10x.Only me joined the battle and enemy didnt show up.I took 1x items each and didnt die but after the battle i checked the items result: 9x each so looting is not working if u find the logic between it.

Considering chadz just recently wiped all gold and equipment, it's far more likely that they didn't have anything on themselves to loot.
Title: Re: Praven - spawn bug report
Post by: Cicero on September 08, 2011, 06:25:00 am
Considering chadz just recently wiped all gold and equipment, it's far more likely that they didn't have anything on themselves to loot.
it was 1 week before patch and he didnt say anything about fixing or not. Let me give you an advice 10x > 9x not wipe
Title: Re: Praven - spawn bug report
Post by: Dehitay on September 08, 2011, 01:43:02 pm
it was 1 week before patch and he didnt say anything about fixing or not. Let me give you an advice 10x > 9x not wipe
Considering you only bought 10 sets of equipment, I'm assuming your enemy had even less than 10 troops. Also, he didn't show up for the battle. Even if this was before the wipe, everything about this points to him not having bought any equipment.

And what kind of advice is "10x > 9x not wipe"? Are you trying to say that since you went from 10 sets to 9 sets, it could only be pre-wipe mechanics? I'm not sure if post-battle equipment has changed since the wipe, but I thought the mechanics were the same.
Title: Re: Praven - spawn bug report
Post by: Cicero on September 08, 2011, 03:59:08 pm
Considering you only bought 10 sets of equipment, I'm assuming your enemy had even less than 10 troops. Also, he didn't show up for the battle. Even if this was before the wipe, everything about this points to him not having bought any equipment.

And what kind of advice is "10x > 9x not wipe"? Are you trying to say that since you went from 10 sets to 9 sets, it could only be pre-wipe mechanics? I'm not sure if post-battle equipment has changed since the wipe, but I thought the mechanics were the same.
Installing discussing in low iq mode => Done
Turning back to basic math mode => 10-1=9  Done

Look we started the battle with 10 peasant items do not care anything about enemy bla bla they didnt show up ok ?
I took 1x from equipments and started running.It was really good weather you could even see a rainbow.Than battle finished ( I didnt die ).I checked items from strategus it was all 9x .So if i didnt die what happened to those 1x items ? Its directly same with looting stuff.If u loot something its logic : To stay with those items so u can use see them after the battle at item list.So its not working