cRPG
cRPG => General Discussion => Topic started by: nuffen on January 25, 2011, 12:04:29 am
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I couldnt find a thread about this, but the problem seems to have been there like forever.
The lances used from horse, also pikes and spears seems to have a problem with the hitbox, making the hits kinda random if you dont know how to compensate.
This makes it hard to hit with the weapons, as you often dont hit the enemy when thrusting ur weapon through him/her, or sometimes you get killed because that wep that obiously missed you, actually hitted you.
What do you people say? Do you feel that this is a problem?
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yep
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Lilith, looks like most of the hitboxes are fucked up. No, actually I don't think it's about the hitboxes, it's probably somewhere in the server. You don't notice such issues when you slash with a sword, because slashing covers quite a wide range, but when you're going archer, polearm or thrower, you do notice it. It's like some sort of general lag.
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yeah it started with .200 patch i often see my arrow go throught some1 like if there was nothing and also
sometime the video clearly show that the pike went way offside from you and still hit you and i have 30-40 ping
hitbox may be fucked but there is a strange server lag since .200
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Lances from horseback... idk. I can't say anything is really weird with the hitbox, but maybe I'm used to it.
On foot, definitely, in 1h mode.
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It is a combination of several factors; hitboxes are slightly larger than character models, the everpresent lag, stabbing with a long weapon seems to hit slightly up and to the left of where the model says it should (this has lead to many many 'misses' where my weapon impaled someone but caused no damage EDIT: This happens more often if you go for headthrusts)
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Thrusts have always been something of a crapshoot. Since the only weapons I enjoy using are the pikes, I normally just exit the game if my ping gets above 80. :(
Shield blocking melee attacks has also felt increasingly random with the newer patches.
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Yes there have been some thrusts where I definitely felt like I shouldve lanced someone's head but didnt and some thrusts where I wasn't aiming at all and still connected with flesh.
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Getting couched when you are on the opposite side of the horse that the lance point is on, or getting killed by a lance thrust when the point misses you and the shaft kills you as the horse moves foward, (Usually happens with wide thrusts from horse back, I think of it as the "Limbo lance".
On foot, the problems are obvious as well, spears/pikes going through people with no damage, or hitting someone that the weapon model didn't touch.
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I voted "I dont know, is that some kind of food?" because i was hungry at that time but would like to change it to "Yes!" now.
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No.
If I aim for an enemies head, it hits their head, unless I clearly miss it. If I aim for their back, I hit their back, and the same goes for enemy lancers, either I lance them or they lance me, it's all a matter of timing.
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hitbox may be fucked but there is a strange server lag since .200
So true, its so goddamn laggy atm, i usally have 70 ping but it seems like ( On my screen ) like i have 150....might be my internet that is fucked aswell! Anyway its really irritating, and i cant play!
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The official eu servers lag, but the pecores one (eu 4) is fine.
I don't know if the hitbox is off, can this be modded or is it hardcoded ? Sounds more like a hardcoded feature to me so even if it is off, there's nothing than can be done about it.
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Isn't it funny how most people voting yes in this thread probably suck at lancing anyway.
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I haven't noticed any particular problems. I think its just people who don't know how to time a lance strike.
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Never noticed anything on cav with a lance. I know exactly where its going to hit and in fact am able to hit opposing horsemen's heads.
I always had trouble on foot, but I chalked that up to it being a long awkward weapon at too close a range. With shorter spears I didn't have issues.
Maybe its a lag problem (my lag is usually ~25-40) because plenty of people do just fine with pikes/awlpikes (WaltF4, Ozy, Lucius) and there are plenty of good cav.
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http://forum.c-rpg.net/index.php/topic,1383.0.html (http://forum.c-rpg.net/index.php/topic,1383.0.html) Yes know this and reported as bug. I personally believe that the server itself is lagging. Since both players have good pings etc.
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Lance is fine so long as your ping isn't triple digits.
Spears and especially pikes on the other hand, they are a complete disaster. Pikes are so glitchy and such a joke (hitting enemies through your teammates) they should just be removed.
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??? works fine for me...
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You all obviously never played really old v1.110-ish Native when all thrust hit boxes were complete bonkers. You had to have a sixth sense to make them hit anything. Be glad it works as well as it does! :rolleyes:
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I haven't had problems lancing since the native beta, aka ever. doesnt seem any different now.
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If there is a problem with them I think most people who have been playing for a while have learned to compensate, so don't notice it at all. I seem to do ok most of the time both on foot and on horse with heavy lance (heirloomed, but that doesn't affect hitboxes in any case).
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It is off, and yes, people learn to compensate. It is harder with foot weapons, especially the pike.
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You all obviously never played really old v1.110-ish Native when all thrust hit boxes were complete bonkers. You had to have a sixth sense to make them hit anything. Be glad it works as well as it does! :rolleyes:
I had it since ver 0.7xx, but I guess you were talking about the 'yes' camp anyway? Lol
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It is off, and yes, people learn to compensate. It is harder with foot weapons, especially the pike.
I've not seen any 'off' hits with my lance, the only times I can think this would appear so is when you hit a moving enemy, the hit registers because you hit at the right time but by the time the kill is registered they're halfway down the map on falling off their horse. Or when pikemen jab at me when I'm slightly out of their range and then I attack with my lance in an arc which appears sometimes to out-range their pikes, but infact I'm only staying in their range long enough to jab my lance in their face half a second before or after they released their pike.
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Lance is fine so long as your ping isn't triple digits.
Spears and especially pikes on the other hand, they are a complete disaster. Pikes are so glitchy and such a joke (hitting enemies through your teammates) they should just be removed.
All long weapons hit enemies through teammates....
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If you play as cav for a while you wont notice any difference tbh.
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Ive played as an awlpike/board-user up to patch, and Ive noticed how the hitbox is a lil bit off. Not a lot, but a little. This aint a huge problem as the awlpike is pretty short, but it's sometimes a lil bit annoying. I tried the pike on my alt, and that was a lot worse, so it seems the longer the pike is, the worse the hitbox is.
As a cavalry from patch to now, I totally disagree with Serth. Thrusting my heavy lance against enemies, it often seems random if I hit or not. Some people seems to compensate for this, and Ive been told to aim a little bit to the side of the lance, dont remember if its right or left. This really makes using a lance or pike pretty hard.
Oh ye, Im not a very laggy person, thank you.
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For as long as I've been playing the Warband I've been getting hit by lances that "obviously missed" me and when I'm on a horse have been killing enemies that I was sure I hadn't hit either. What I have noticed more recently is a lot of my sideways blocks with a polearm are just ignored by the game.
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I've noticed this as a war spear user. It's really bad at points and moderately bad otherwise. I think that thrusts in general are the most heavily affected by latency.
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Gotta agree with Hero, warspear is pretty bad for me as well. A lot of clear through thrusts does nothing, and my ping is pretty much always 30ish, on a bad day it's 40-50.
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You need to swerve it a bit to the left, the animation on the warspear on foot in 1h mode is a tad deceptive.
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I hate your avatar, it made half my brain die.
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I couldnt find a thread about this, but the problem seems to have been there like forever.
The lances used from horse, also pikes and spears seems to have a problem with the hitbox, making the hits kinda random if you dont know how to compensate.
This makes it hard to hit with the weapons, as you often dont hit the enemy when thrusting ur weapon through him/her, or sometimes you get killed because that wep that obiously missed you, actually hitted you.
What do you people say? Do you feel that this is a problem?
Cute avatar :D
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I commonly use the war spear, and thrust with it quite often, never seems to have a problem, with my 20 or so ping on NA or my 125 on the EU ones....the lance however seems to connect when the target is a bit inside of the model of the lance, not at the end of it, regardless of ping.
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Very often see lances go way over my left shoulder and still somehow receive damage and I usually have 30ish ping.
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yeah it started with .200 patch i often see my arrow go throught some1 like if there was nothing and also
sometime the video clearly show that the pike went way offside from you and still hit you and i have 30-40 ping
hitbox may be fucked but there is a strange server lag since .200
Dont know did it start at any point or anything (havent been playing long) but crossbows seem to have quite ammount of their bolts going directly through enemy models (no shields or anything, sometimes completely stationary targets not moving before, during or after attack) without hitting them. Gets remembered when it happens with crossbow, as reload time is quite long after "I did hit him but...". Also so horrible (fortunately not too common) when horse charges to pike and totally ignores it...
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i always use my warspear but i havent noticed any "bug", yet...
But as i mention in my 1 post i got some seriously huuge lagspikes, no idea if its my internet or the server tho. Hopefully my internet? huh?
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I've noticed it since the patch as well. My polearm can go up someone's nose and twirl around sometimes and do nada :lol:
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Yes, I've noticed the same thing with my war spear. On throwing it's even worse, sometimes jarids pass right through the target. I agree that the official Eu servers seem to lag more and Eu 4 less...
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Pre-patch I've had throwing lances fly way over and past my target's shoulder, a moment later it TELEPORTS into their head. Literally just appears in their braincase. Hilarious.
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I think that the War Spear in general is kinda a dumb weapon at the moment. There are two hander swords that do just as much pierce damage with thrust, with just slightly shorter range and slightly slower, but with the addition of huge cut damage on swings.
I think the War Spear should have a little higher thrust damage, just so it's fulfilling a niche, instead of just being a less effective sword.
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Hm, I use a heavy lance as a cavalry player, and I don't really notice any problems. Perhaps it is because I am not looking. I shall keep an eye out for it!
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I think that the War Spear in general is kinda a dumb weapon at the moment. There are two hander swords that do just as much pierce damage with thrust, with just slightly shorter range and slightly slower, but with the addition of huge cut damage on swings.
I think the War Spear should have a little higher thrust damage, just so it's fulfilling a niche, instead of just being a less effective sword.
war spear has stun on hit and stops horses unlike swords.
it is balanced.
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Its just lag. it happens with every weapon with trusting animation. If i made a video showing my thrusts you would be amazed how i actually rarely hit the enemy in my screen when i thrust. I just know where to aim to hit the bastard. It also happens in shooting games, but is less noticeable since you dont get that close. The biggest your ping grows, the more leading you should apply. And i know its lag coz it never happens when the enemy is standing still or moving in a straight line. I wish we could see the hitboxes while playing. They must be really off the visible model when lateral movement is applied.
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i think its pretty silly and broken how a guy can stab past you and turn the weapon to "tickle" you, but it will still count the stab. bullsh*t move is used way waaaaaay to often.
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Also so horrible (fortunately not too common) when horse charges to pike and totally ignores it...
Actually that's typically because you hit too early in the animation and it whiffs. Happens if you mistime the thrust out of ineptitude / lag.
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No it happens even with textbook perfect hits. No lag.