cRPG

cRPG => Suggestions Corner => Topic started by: Boss_Awesome on January 24, 2011, 09:02:03 pm

Title: Heirloom Resets
Post by: Boss_Awesome on January 24, 2011, 09:02:03 pm
Seems like weapons are changing pretty often.  How about allowing heirloom resets for a large cash fee.  Maybe 100k to reset your heirlooms so you can pick new ones.  In case anyone heirloomed a piece of garbage that nobody wants to trade for.
Title: Re: Heirloom Resets
Post by: Ramsay on January 24, 2011, 09:49:04 pm
Well...  it's your crazy ancestors fault for heirlooming that Khergit Lady Dress. How can anyone pay gold to make his family not touched in the head? its too late for medication for them anyway. He just loved the colour on that one. It matched his eyes.
Title: Re: Heirloom Resets
Post by: Mouse on January 24, 2011, 10:17:31 pm
I'd be in favor of heirloom respecs but I'm not quite yet sure on what grounds. Maybe each time you retire with bonus you can also change one of your heirlooms.
Title: Re: Heirloom Resets
Post by: DrKronic on January 24, 2011, 10:40:35 pm
No I need to keep this amazingly crapytastic masterwork katana as a mark of shame for daring to heirloom what once was a reasonable weapon and now is a expensive short version of a n00b bastard sword without a reasonable thrust attack at 3 times the cost yay wtf would I ever use this piece of crap lol
Title: Re: Heirloom Resets
Post by: XavierX on January 24, 2011, 10:50:11 pm
Any time that weapons baseline stats are changed, a free reset should be available. Both sides are happy then. It doesn't jive with passing down weapons, but to hell with that.

signed, former claymore user  :cry:
Title: Re: Heirloom Resets
Post by: UrLukur on January 24, 2011, 11:06:56 pm
No I need to keep this amazingly crapytastic masterwork katana as a mark of shame for daring to heirloom what once was a reasonable weapon and now is a expensive short version of a n00b bastard sword without a reasonable thrust attack at 3 times the cost yay wtf would I ever use this piece of crap lol

l2p. It's better than bastard sword.
Title: Re: Heirloom Resets
Post by: NuberT on January 24, 2011, 11:17:51 pm
+1
Title: Re: Heirloom Resets
Post by: Silent on January 24, 2011, 11:39:06 pm
now you know what is like to be a masterwork katana spammer :D
Title: Re: Heirloom Resets
Post by: zagibu on January 24, 2011, 11:55:22 pm
Any time that weapons baseline stats are changed, a free reset should be available. Both sides are happy then. It doesn't jive with passing down weapons, but to hell with that.

signed, former claymore user  :cry:

Yeah, i think that would be the best solution. If an item's stats are changed, all modifiers should be removed and returned as heirloom chances.
Title: Re: Heirloom Resets
Post by: AgentQ on January 28, 2011, 10:55:51 pm
Official word on this topic?
Title: Re: Heirloom Resets
Post by: Tai Feng on February 01, 2011, 12:53:55 pm
I agree with this suggestion for also another reason: easier game balancing. Right now if developers want to balance an overpowered item, you can bet the lobby will be there since people invested multiple heirlooms into it.
Title: Re: Heirloom Resets
Post by: Spawny on February 01, 2011, 03:06:59 pm
I'm all for it.

Changing in item should mean everyone who had heirloomed it get's to redo their heirlooms.