It's also quite hard to do properly.
no its pretty easy and the people who do it routinely would have alot lower scores if talewords/crpg devs actually fixed this
"Fixed"?
I don't see a problem with people hiltslashing
When I say hiltslashing I mean an attack that's so fast it breaks the rhytm. Not just an attack that hits with the hilt-part. I really, really doubt that people who say it is "easy" mean the same thing. If they do, they're wrong. Very few people can do it properly and 99% of them can be countered just by proper footwork, no need to even change how you play.That is a double swing or "castor swing". Different thing. Those are ultra easy to do. Anybody who does those who is worth their salt is going to swing-cancel and block if they see you swing and step in the correct direction.
You know Marathon, instead of making your posts two, three times longer by editing than what people first replied to, maybe you could make a new post instead.
And as Paul says.. "Nope."
Hilt slashing is actually easy enough to do, even with heavy strength builds that tend to lumber around a bit.
I don't call it hiltslashing if average footwork can prevent you from getting "hiltslashed."
That is a double swing or "castor swing". Different thing. Those are ultra easy to do. Anybody who does those who is worth their salt is going to swing-cancel and block if they see you swing and step in the correct direction.
That is just Two inside swings in a row; Where if the enemy does an outside swing you let your second attack complete and you hit him first. If they hold their swing, you will hit first no matter what. If they feint, you will hit first.
Hilt slashing is like a double-swing on steroids. If they come to hug you/circle you, you hiltslash and as soon as the animation starts you do damage before the sword hits since you hit with the hilt's side of the hitbox. There is no correct swing to outswing a hiltslash, just a second block. You can avoid hiltslashes with footwork -- but it is a broken part of the game mechanics. The problem still exists.
Could someone make a video about "hiltslashing"? I am reading the post but I can't understand how it works, and I think i'm not the only one.
basically someone sticking their model's hands inside you and you die. Any other weapon it would register as a glance because you have no leverage and are striking so close to the hilt of the weapon (2h swords in reality typically didnt even have first 1/3-1/2 of the blade even sharpened)Any other weapon? You can do hiltslashes with pretty much any weapon that sideswings. I'd say polearms are even better for it than 2h.
same tactics is used heavily for 2h to hit people thru doors. stick their hands thru door and swing, should glance due to being so close to hilt but it doesnt. curved swords are notorious for this queerness
Any other weapon? You can do hiltslashes with pretty much any weapon that sideswings. I'd say polearms are even better for it than 2h.
Any other weapon? You can do hiltslashes with pretty much any weapon that sideswings. I'd say polearms are even better for it than 2h.
Wait what? I thought castor and hiltslash was the same thing. I'll have to get you to give me a demo sometime. I think I'm just confused on the terminology here.
When you are very close to your opponent. You do a leftswing while moving right, your opponent blocks. You do a rightswing while moving left, your opponent thinks he can attack but gets hit by your weapon first. You hit him very early in the animation, but instead of glancing it hits. It also works with turning instead of the right then left movement.
Its basically a way of outswinging your opponent. It can be countered by moving in a certain direction, I'm not sure which, need to think about that, or you should just double block.
When you are very close to your opponent. You do a leftswing while moving right, your opponent blocks. You do a rightswing while moving left, your opponent thinks he can attack but gets hit by your weapon first. You hit him very early in the animation, but instead of glancing it hits. It also works with turning instead of the right then left movement.
Its basically a way of outswinging your opponent. It can be countered by moving in a certain direction, I'm not sure which, need to think about that, or you should just double block.
You should be smart/fast enough to avoid other players exploiting flawed game mechanics to kill you!
Worst argument ever
Learn
To
Block.(click to show/hide)
Ok, yeah that's my understanding of a castor. So hiltslash isn't so much a technique as it is a bug? Is it not common to hiltslash while you're castoring?Its pretty much something like polestun, It's something weird that evolved into a technique over time. I like that its in the game. No idea what the hell castoring is. In my 500 hours of cRPG I have never heard that term, the interwebz don't know it either.
the counter to this, is strafing in one direction or blocking 2 times.Yeah thats what the last line of my post said exactly.
Learn
To
Block.(click to show/hide)