cRPG

cRPG => Suggestions Corner => Topic started by: Duke on September 01, 2011, 08:14:01 pm

Title: Adding horses to DTV: Diminishing health as 'fuel'
Post by: Duke on September 01, 2011, 08:14:01 pm
My understanding from passing conversations is this:

Horses have been left out of DTV because they made the mode far too easy (I assume by kiting).  This is easy to believe if you've seen a player grab a horse during Nomad or Rohirric early enough in the wave where they can still grab all the aggro.
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So my suggestion is this:

Allow horses but by their health drains as they are used, akin to fuel.
The exact rate of decay and the factors in the formula are up to chadz really, but here are some factors to consider:

HP drain is 100% linear, making the slower, more expensive horses always last longer (balanced by their cost)
or
HP drain is based on horse HP  minus its armor value (probably more balanced this way)
or
One or Both of the previous two ideas, with Riding ability further reducing HP consumption.
Title: Re: Adding horses to DTV: Diminishing health as 'fuel'
Post by: LordRichrich on September 02, 2011, 12:38:47 am
Seeing as no one PLAYS DTV anymore, add horses full stop. The gold you get from DTV is miniscule and a horse would just drain, that's balance enough IMO -.-
Title: Re: Adding horses to DTV: Diminishing health as 'fuel'
Post by: _Savein_ on September 02, 2011, 12:39:45 am
Yes Yes Yes Yes yes +1
Title: Re: Adding horses to DTV: Diminishing health as 'fuel'
Post by: Kenji on September 02, 2011, 08:50:17 am
I would love to charge around with my plated charger in DTV :mrgreen:

But I doubt this will ever happen.