cRPG

cRPG => Suggestions Corner => Topic started by: Michael on January 23, 2011, 03:43:51 pm

Title: For the sake of fairness - make ALL 2h and polearms not visible when holstered
Post by: Michael on January 23, 2011, 03:43:51 pm
So, some archers were crying about its kinda hard to aim when they have their awlpike, long hafted blade, Greatsword/ whatever on their back.

(click to show/hide)

So I dont see why we privilege rangers using a poleaxe/ flamberge/ etc over those who want to use long hafted blade/ greatsword...........doesnt seem fair to me.

I think the easiest way to solve this problem is to make all weapons non-visible when holstered.

For melee warriors its also an advantage. Those who play 3rd person in the first place can see more, and all gain a refreshing surprising moment when they pull out their weapon out of nowhere.

Discuss.
Title: Re: For the sake of fairness - make ALL 2h and polearms not visible when holstered
Post by: Welcome_To_Hell on January 23, 2011, 03:56:23 pm
Other way around.

I want my Flamberge to be visible on the back. Its a very expensive weapon I want to show it off.

Pikes/Lances/Long Maul/Long Voulge should not even be holster-able just code an automatic weapon drop when you switch to your auxiliary, they can always be picked up off the ground later, I do it with random shields all the time.
Title: Re: For the sake of fairness - make ALL 2h and polearms not visible when holstered
Post by: Leiknir on January 23, 2011, 04:09:00 pm
You should make throwing projectiles invisible, too. They fly so slow, everyone can just laugh at you and dodge them, making them invisible would be the only fair way to solve this.
Title: Re: For the sake of fairness - make ALL 2h and polearms not visible when holstered
Post by: BlackMilk on January 23, 2011, 04:09:52 pm
i think you should be able to decide if you want to have your weapon/s visible when holstered
Title: Re: For the sake of fairness - make ALL 2h and polearms not visible when holstered
Post by: verinen on January 23, 2011, 04:38:08 pm
I want to see everything except shields.
Title: Re: For the sake of fairness - make ALL 2h and polearms not visible when holstered
Post by: Raskolnikov on January 23, 2011, 04:50:59 pm
You should make throwing projectiles invisible, too. They fly so slow, everyone can just laugh at you and dodge them, making them invisible would be the only fair way to solve this.

 :lol:

Yes, if archers get invisible polearms, we should get invisisible projectiles!

Seriously, though, can't archers just switch to first person view?