cRPG
cRPG => Suggestions Corner => Topic started by: Dravic on January 22, 2011, 11:57:47 pm
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Heirlooming throwing weapons should bring higher shot speed, too, like in bows, i think. It should be slight buff, like 1 point, or 2:
Now it looks like that:
weight 4
requirement 3
spd rtng 89
shoot speed 20
thrust damage 34 pierce
max ammo 4
weapon length 76
accuracy 102
Bonus against Shield
Secondary Mode
Gen1= 88spd 20shspd 36pierce
4ammo
Gen2= 90spd 20shspd 36pierce
4ammo
Gen3= 90spd 20shspd 36pierce
5ammo
I think it should be:
weight 4
requirement 3
spd rtng 89
shoot speed 20
thrust damage 34 pierce
max ammo 4
weapon length 76
accuracy 102
Bonus against Shield
Secondary Mode
Gen1= 88spd 20shspd 36pierce
4ammo
Gen2= 90spd 21shspd 36pierce
4ammo
Gen3= 90spd 22/23shspd 36pierce
5ammo
etc.
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Bump, it wont hurt anyone, and will make heirlooming throwing weapons more nice.
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Actaully, it will hurt a lot of people if you think about it...
Anyway, I'm against it. The last thing throwing weapons need is a buff, even if it's a hierloom buff.
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Anyway, I'm against it. The last thing throwing weapons need is a buff, even if it's a hierloom buff.
+1
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A heirloomed weapon is considered to be something special, something strong. I got a 2 times heirloomed heavy throwing axe. You know what I get? +1 ammo. No better stats, nothing. Feels not special enough.
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Thats the point, Leiknir!
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atm original throwing weps are as loomed should be...
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I agree.
We should nerf the normal throwing weapons and the buff the heirlooms :mrgreen: