cRPG

cRPG => Suggestions Corner => Topic started by: Leshma on January 22, 2011, 08:45:12 pm

Title: Transferable heirlooms
Post by: Leshma on January 22, 2011, 08:45:12 pm
I'm not sure have anyone suggested this already (chance for that is quite high) but transferable heirlooms would be awesome. Most people have 1-4 heirloomed items and it kinda sux when their heirloomed weapon get nerfed. Making heirlooms transferable from one item to another wouldn't create imbalance since most active players have at least one heirloomed item, actually that would allow them and encourage them to try different roles and not stick to just one (shielder, polearmer, twohander etc.)

I know that maker of this mod thinks that heirlooms and lvl 31 are for nolifers and therefore shouldn't be made easier or buffed in any way. But those people are active players of this mod and they should at least be able to keep their heirlooms while changing roles.

I want to hear public opinion on this subject.
Title: Re: Transferable heirlooms
Post by: verinen on January 23, 2011, 09:10:26 am
Oh, I remember when I heirloomed my clymore and then it becomes a shit, cause of speed...

Title: Re: Transferable heirlooms
Post by: Cyclopsided on January 23, 2011, 10:50:57 am
First of all, You have to live with your pros and cons.
Secondly, you can't just change what was heirloomed to you! Your father gave you it after bashing in a nobleman's face with it! You can't just decide that some other weapon is cooler and go back in time and give it to your dad to bash in that nobleman's face!

Although sure it does suck when you accidentally heirloom the wrong item, be careful what you click on or make sure you really want it.
Title: Re: Transferable heirlooms
Post by: zagibu on January 23, 2011, 01:37:55 pm
I think during item balance, they should just free all heirloomed, rebalanced items of their modifiers and give the ppl the chance to loom a different one, like when Fasader came and stole most of them, but on a 1:1 basis, not 1:3.