cRPG

cRPG => Suggestions Corner => Topic started by: Phalanx300 on August 17, 2011, 03:40:28 pm

Title: Overhand Spear Animation
Post by: Phalanx300 on August 17, 2011, 03:40:28 pm
Something like this:

visitors can't see pics , please register or login


Certain mods already have it. Vikingr uses it by pressing X to switch between Overhand to Underhand. Would be a nice addition for the Shield/Spear users.
Title: Re: Overhand Spear Animation
Post by: Wookimonsta on August 17, 2011, 03:44:09 pm
just use this to replace the overhand on all non-swinging polearms
Title: Re: Overhand Spear Animation
Post by: Vibe on August 17, 2011, 03:46:47 pm
Already suggested
Title: Re: Overhand Spear Animation
Post by: Cyclopsided on August 17, 2011, 03:50:25 pm
already still-waiting-on-WSE which is waiting on final warband patch.
Title: Re: Overhand Spear Animation
Post by: Christo on August 17, 2011, 03:51:43 pm
Yeah, at the moment animations will effect all weapons in the same category, so we have to wait for.. WSE.
Title: Re: Overhand Spear Animation
Post by: Phalanx300 on August 17, 2011, 08:29:45 pm
already still-waiting-on-WSE which is waiting on final warband patch.

What is WSE?  :?
Title: Re: Overhand Spear Animation
Post by: cmp on August 17, 2011, 08:49:04 pm
The Warsaw Stock Exchange (http://gpw.pl/root_en).
Title: Re: Overhand Spear Animation
Post by: Dexxtaa on August 17, 2011, 08:56:45 pm
The Warsaw Stock Exchange (http://gpw.pl/root_en).
QFT

However, I could see it being tough to figure out what stab is being used
Title: Re: Overhand Spear Animation
Post by: Tomas_of_Miles on August 17, 2011, 09:03:14 pm
So it isn't possible to make new animations (or use existing ones) and make a new class of weapon animation? I know everyone is going on about WSE, and this question might sound retarded, I just want to know what the problem is a bit more specifically. There is polearm, scimitar, 1h sword, 2h sword amongst animation groups right?
Title: Re: Overhand Spear Animation
Post by: Teeth on August 17, 2011, 09:16:24 pm
So it isn't possible to make new animations (or use existing ones) and make a new class of weapon animation? I know everyone is going on about WSE, and this question might sound retarded, I just want to know what the problem is a bit more specifically. There is polearm, scimitar, 1h sword, 2h sword amongst animation groups right?
Don't think there is a scimitar group, as far as I know they have regular 1h animations. But yeah, you have animation groups and you can't change one weapon's animation in such a group without all the others changing too. And making more groups isnt possible yet, WSE is required for that.
Title: Re: Overhand Spear Animation
Post by: TheGriffin88 on August 17, 2011, 09:39:33 pm
Can't wait for some kind of 1 handed spear buff. Give us Hoplite's a break!
Title: Re: Overhand Spear Animation
Post by: Dexxtaa on August 17, 2011, 09:46:33 pm
Can't wait for some kind of 1 handed spear buff. Give us Hoplite's a break!

Hoplites do fine as it is. Our hoplites do spectacularly in battle as it stands.

I'm sure I don't have to tell you, but I'll say it for others' benefits; Hoplite strength lies in teamwork, target switching and team synergy is key to the success of hoplite formations.

Alone, our hoplites put their shields away to gain the versatility of a two-handed weapon, but in teams, the protection for themselves and their teammate far exceeds their individual performance.