cRPG

cRPG => General Discussion => Topic started by: Darter on January 21, 2011, 01:18:12 pm

Title: TK PENTALY
Post by: Darter on January 21, 2011, 01:18:12 pm
Do you want to see TK pentaly back on the server ?
It will stop ppl spamming in group his own teammates just to kill 1 person ?
Now ppl don't care how many teammates he will kill all what they want is a frag so....

Tell us what are u thinking about that idea.

Feel free to post :)
Title: Re: TK PENTALY
Post by: Punisher on January 21, 2011, 01:20:45 pm
TK should reset your multiplier to 1, like a loss.
Title: Re: TK PENTALY
Post by: MadMac on January 21, 2011, 01:42:21 pm
Tking should forfiet the rest of the gold and xp for that round.
Title: Re: TK PENTALY
Post by: Cyclopsided on January 21, 2011, 01:43:29 pm
just make tk damage reflexive

you hit a teammate, YOU take damage.

but otherwise terrible ideas, etc etc.
Title: Re: TK PENTALY
Post by: Quamara on January 21, 2011, 01:48:44 pm
just make tk damage reflexive

you hit a teammate, YOU take damage.

but otherwise terrible ideas, etc etc.

+1

i guess reflected damage is the only solution
Title: Re: TK PENTALY
Post by: Joker86 on January 21, 2011, 02:19:33 pm
I am not really suggesting this, just asking:

Do we need team damage at all? Just reduce to a small amount of 10% or so, so that you can still be interrupted by careless teammates.  :?
Title: Re: TK PENTALY
Post by: krampe on January 21, 2011, 02:30:21 pm
Already mentioned we should have a "monday" event: 150% backfire day
Normally i'm very careful not to hit teammates even in a gang rape, but after started 4 twinks and get teamkilled more than normal death per map due to low hp/armor, i started to be really reckless. If i fight someone and random teammate goes in for a probalby easy kill, i don't stop swinging :/
Title: Re: TK PENTALY
Post by: cutsomecheesewithmybow on January 21, 2011, 02:31:48 pm
FF is the only thing that holds careless spamming and noob archers at bay. I am not sure about TK penalty but we need friendly fire desperately.
Title: Re: TK PENTALY
Post by: The_Newer_Wind on January 21, 2011, 02:38:58 pm
I agree with marathon, tk damage should be reflective 50% so you dont die and wonder how you died, say it in the welcome, and then make a message every 5 minutes saying tk damage is reflective, so it will stop all those people like me from spamming and killing a guy in black plate, and taking your team mate down with him  :mrgreen:  orrrr, just make tk do 0% damage to everyone, more spamming faster rounds, but weapon bounces off all team mates you cant spam in a group and you cant tk in a group but  1 on 1 you could have always spamed and you will be able to.
Title: Re: TK PENTALY
Post by: Memento_Mori on January 21, 2011, 03:23:23 pm
I agree with marathon, tk damage should be reflective 50% so you dont die and wonder how you died, say it in the welcome, and then make a message every 5 minutes saying tk damage is reflective, so it will stop all those people like me from spamming and killing a guy in black plate, and taking your team mate down with him  :mrgreen:  orrrr, just make tk do 0% damage to everyone, more spamming faster rounds, but weapon bounces off all team mates you cant spam in a group and you cant tk in a group but  1 on 1 you could have always spamed and you will be able to.

Do not make tk damage 0%, I'd just play single player if that happened it'd be the exact same watching a big cluster of guys all swinging swords into the guy in front of him ... Except maybe less screaming in multiplayer.

FF is an important part of this game, it limits spam, for those who understand that swinging left and right with a huge weapon has a chance to hit your team mates if they're beside you.
We already have enough people who play this game holding the W key and clicking the LMB as fast as possible this would just give them more incentive to run in blindly swinging.


I do agree there should be a TK penalty of some sort, even if it's not super harsh, because obviously TKs aren't all intentional but something to go "Oh crap, I killed my team mate, I lost 5000 xp & 100 gold + he was really helping me out with all these enemies and now its just me." some kind of punishment, even if it's hardly severe, just like a slap on the hand going "HEY WATCH YOUR SWINGS MORE NO NEED TO BE KILLING YOUR FRIENDS !"

Just my opinion :) I always feel super crappy when I kill a friend and apologize as fast as possible even in the heat of battle, though sometimes I delay it till the end of the round if theres no chance to stop and type.

Biggest pet peeve is getting team hit or team killed and the guy just going off on his business whistling without a care in the world spamming left to right with his great long bardiche hitting friend and foe a-like.
Title: Re: TK PENTALY
Post by: Espu on January 21, 2011, 03:47:51 pm
FF will stay, learn to play! (rhyme!)

Penalties could be higher though.
Title: Re: TK PENTALY
Post by: Kherr on January 21, 2011, 04:50:02 pm
I agree there are a lot of guys who swing, throw or shoot very recklessly. Ok, let's do a penalty... what happens if somebody wants to annoy you and always jumps in front of you?

You cannot swing, throw or shoot without danger hitting him. Not funny.
Title: Re: TK PENTALY
Post by: Gorath on January 21, 2011, 05:05:53 pm
FF will stay, learn to play! (rhyme!)

Penalties could be higher though.

Getting sliced by careless teammates many times in the round until they kill you instead of the enemy isn't really a L2P issue on your part.  Just sayin.
Title: Re: TK PENTALY
Post by: Tornkik on January 21, 2011, 07:08:50 pm
...
Title: Re: TK PENTALY
Post by: Heroin on January 21, 2011, 07:10:35 pm
Reflective damage is stupid, and I don't support it. There is no penalty for TKing any more because getting TKed doesn't make you lose anything. You still get your full XP and gold even if you get TKed in a bad spot. I personally feel FF is fine as is.
Title: Re: TK PENTALY
Post by: Earthdforce on January 21, 2011, 07:14:22 pm
Wait a second, there's more of a penalty then just being banned?!?! Since when?!?!?! Nice typo in the topic by the way ;)
Title: Re: TK PENTALY
Post by: Beleidiger on January 21, 2011, 07:48:16 pm
Link:http://forum.c-rpg.net/index.php/topic,1324.msg18899.html#msg18899 (http://forum.c-rpg.net/index.php/topic,1324.msg18899.html#msg18899)


Wait a second, there's more of a penalty then just being banned?!?! Since when?!?!?! Nice typo in the topic by the way ;)


It was in the Pre system there you was loosing Gold and XP!And that System was great!!

It is necessary to get that system back!And Higher the amount of gold you loose everyone in this Game is anyway Rich like hell(When not = his fault!)!

I think about minimum: 500G/10 000XP Maximum: 5 000G/100 000XP
Title: Re: TK PENTALY
Post by: Siiem on January 21, 2011, 07:52:00 pm
FF should be on 300% refelctive  :twisted:
Title: Re: TK PENTALY
Post by: Penchik on January 21, 2011, 07:52:33 pm
I think the system existing now is the best.
Title: Re: TK PENTALY
Post by: Xant on January 21, 2011, 07:52:48 pm
FF should be on 300% refelctive  :twisted:

You'd die all the time!
Title: Re: TK PENTALY
Post by: Siiem on January 21, 2011, 07:53:43 pm
You'd die all the time!

 :(
Title: Re: TK PENTALY
Post by: Beleidiger on January 21, 2011, 07:58:44 pm
FF should be on 300% refelctive  :twisted:


No FF should 300% reflective and a TK should erase your Char...boring no we need Punishment no Mirror shit!
Title: Re: TK PENTALY
Post by: Punisher on January 21, 2011, 08:00:48 pm
If you get TKed, 1000g gets transfered from the TKer's account to yours. This will lead to a whole new kind of jump-naked-in-friendly-swings farming :lol:
Title: Re: TK PENTALY
Post by: Beleidiger on January 21, 2011, 08:15:05 pm
If you get TKed, 1000g gets transfered from the TKer's account to yours. This will lead to a whole new kind of jump-naked-in-friendly-swings farming :lol:

Good thinking like heee i am here pls Kill me i need that Cash??^^
Title: Re: TK PENTALY
Post by: Boss_Awesome on January 21, 2011, 09:14:22 pm
TK should reset your multiplier to 1, like a loss.

Kind of extreme, plenty of noobs (including me) will jump in front of swinging people to try and get a kill.  Maybe reduce the multiplier by 1 (from 5 to 4, for example) in case of a tk.  Or have an increased change of stuff getting damaged for a tk.
Title: Re: TK PENTALY
Post by: Dreakon_The_Destroyer on January 21, 2011, 10:14:51 pm
How bout them Seahawks?  :lol:

Anyways i think the damage done to a friendly player shud be cut to 1/2 or 1/3. Not full damage if it was accidental and not so bad as a full on blow.
Title: Re: TK PENTALY
Post by: Leshma on January 21, 2011, 10:39:24 pm
I have a excelent but very harsh suggestion how to fix TK issue. It's very simple, it's autokick from server when you TK, intentionally or unintentionally.

I TK sometimes as everyone else, unintentionally of course. I wouldn't mind being kicked from time to time cause I in fact made mistake.

It isn't abusable and will force people to think before they hit, therefore forcing them to play more as a team, less hunting kills and playing only for better k:d.
Title: Re: TK PENTALY
Post by: Quamara on January 21, 2011, 11:33:00 pm
maybe should introduce slap ... slay ... forgive...

the victim has the choice to slap the tker to 1 HP slay him or forgive him...
Title: Re: TK PENTALY
Post by: Eluem on January 21, 2011, 11:38:10 pm
Topic already exists as a suggestion:

http://forum.c-rpg.net/index.php/topic,918.msg19744/topicseen.html#new
Title: Re: TK PENTALY
Post by: Tornkik on September 08, 2011, 11:18:46 pm
     .
Title: Re: TK PENTALY
Post by: Tears of Destiny on September 08, 2011, 11:20:14 pm
Code: [Select]
[quote author=Tornkik link=topic=1362.msg217813#msg217813 date=1315516726]
     [size=1pt].[/size]
[/quote]

The point of that?
Title: Re: TK PENTALY
Post by: Tornkik on September 08, 2011, 11:22:34 pm
Miss post, ignore it.
Title: Re: TK PENTALY
Post by: Formless on September 08, 2011, 11:46:30 pm
I think 90% of TK are accidental, so it makes no sense at all to punish people harshly for mistakes.  Leave well enough alone, instead concentrate on fixing many of the glitches that are in the game.  My personal favorite is the door glitch, lets start with that one.

 
Title: Re: TK PENTALY
Post by: highglandeur on September 09, 2011, 12:32:42 am
I like leshma's idea, autokick for any tk, would be weird maybe but it's probably playable, we should try, it would be fun!
I would get kicked like 20 times a day!!! But I like the idea of forcing you to be carefull without ruining the actual gameplay, plus it will completely solve the admin problem. LET'S DO THIS
Title: Re: TK PENTALY
Post by: highglandeur on September 09, 2011, 12:34:52 am
And it will make room for new players when serv is full.
Could be cool if admins could turn it into tk=autokill instead of kick, when it's late and it hurts to reconnect...
Title: Re: TK PENTALY
Post by: Armbrust_Schtze on September 09, 2011, 09:58:56 am
no TK penalty!

mind the dev's idea: lose a miltiplicator if you teamkill. this forces archers, cav and infantry to watch their bumps, fire and swings...
Title: Re: TK PENTALY
Post by: SchokoSchaf on September 09, 2011, 10:18:24 am
I have a excelent but very harsh suggestion how to fix TK issue. It's very simple, it's autokick from server when you TK, intentionally or unintentionally.

I TK sometimes as everyone else, unintentionally of course. I wouldn't mind being kicked from time to time cause I in fact made mistake.

It isn't abusable and will force people to think before they hit, therefore forcing them to play more as a team, less hunting kills and playing only for better k:d.
Doubt that. Say you're on a nice x5 and the trolls wake up.
I support the idea of a money fee you'd have to pay per TK (~500g), or the x1 multiplicator loss (make it fall to x0 when you're on x1). If you're collection TKs that hurts enough and accidental mistakes aren't punished too harsh.
Title: Re: TK PENTALY
Post by: Chris_P_Bacon on September 09, 2011, 01:20:15 pm
No tk penalty on the grounds of end of round release. A lot of unintentional tks come from a dumb game mechanic.
Title: Re: TK PENTALY
Post by: Ginosaji on September 09, 2011, 01:26:10 pm
I'd like a "forgive"-feature. If you TK someone the other guy has to press a key to forgive/not forgive the TK. If there are enough people who don't forgive the TKer would be auto-kicked.
This, of course, only works if the guy TKs at least two other guys in a round - getting kicked after you accidentally killed a teammate who's gone mad because of it wouldn't be fun.

Alternatively you could autoban people if there were let's say 7 unforgiven TKs at the end of a map or when the guy leaves.

Dunno if this would be possible to implement, but I'd like that most.
Title: Re: TK PENTALY
Post by: Torben on September 09, 2011, 02:19:18 pm
nah fuck this.  too often its the killed guys fault.  just apologize and forgive and all is good.
Title: Re: TK PENTALY
Post by: Phazey on September 09, 2011, 03:35:27 pm
i'm tempted to argue for a 'forgive-system':

a teamkilled player automatically 'forgives' the teamkiller, unless he presses some button (like M) after death. if he does, the teamkiller loses 1 multiplier

or something along those lines

however, that's not at all gonna help against trolling spawn teamkillers and with all the rage going around in an average game of cRPG, i doubt the system would be used fairly.
also, using this system, you can easily jump in front of someone's swing / arrow / bolt and grief them with the 'forgive-system' by not 'forgiving' them...

so after thinking about it a bit i'm thinking it's probably not worth it... best to stick with having lots of admins and letting them hand out punishments
Title: Re: TK PENTALY
Post by: Tears of Destiny on September 09, 2011, 05:02:18 pm
so after thinking about it a bit i'm thinking it's probably not worth it... best to stick with having lots of admins and letting them hand out punishments

This. The "laws" are pretty much written as well as they can be for now, and the cRPG Police exist for a reason.
Title: Re: TK PENTALY
Post by: Cheap_Shot on September 10, 2011, 12:10:53 am
Yeah. Any systems put in place would punish the wrong people and be abused. While everyone wants a way to discourage intentional TKers and careless and wild 2hand/pole spam that causes a lot of annyoing TKs, it would be the nail in the coffin for archers and throwers. Missle speed is so slow that team mates run into the path of your projectiles before they can make it to your target. Starting to wonder what the point of being ranged is in the first place with all these changes being made, forcing everyone to get into melee, bows or not.

Taking away our multi every time some idiot on a horse charges infront of a bank of archers, or some dude with a bec gets hit while jumping and spinning in circles around my target? Having a hard enough time affording ammo upkeep already.
Title: Re: TK PENTALY
Post by: Penitent on September 10, 2011, 12:14:38 am
NO Tk penalty.  Yes it's annoying..very annoying sometimes...but its not that bad.