1-handers see more agility builds due to shield skill, though I don't see what the issue would be to raising those a little, too.
The solution is simple: raise the strength requirements of longer polearms and two-handers. Goodness knows why they're as low as they are, considering that most characters have a strength level higher than most of those requirements. Without further ado, I present the list:(click to show/hide)
Yeah some requirements are too low, agi characters like archers, throwers or spammers shouldn't be able to use heavy weapons. Those are for str characters. Since they can, it allows for spamming with heavy weapons which generates all the whine on the forums.
The problem is this would make meele characters more or less the same, having most character strength 15 to 18 with rest in agility. :?
if 2hs are nerfed like this then it should be across the board for all weapon types
maybe include some new 1h with more power/less reach but high str requirements (15/18) etc
not saying i endorce these changes - they wont affect my flamberge char too much as i usually go high str anyway but if 2h weps are nerfed in this way then it should be for all weapons + add some new weapons for people to use
if 2hs are nerfed like this then it should be across the board for all weapon typesWhy more power ? Just raise requirements on most 1h weapons and call it day (longer and heavier should have higher requirements, i would prefer softcap, but seems to be impossible).
maybe include some new 1h with more power/less reach but high str requirements (15/18) etc
not saying i endorce these changes - they wont affect my flamberge char too much as i usually go high str anyway but if 2h weps are nerfed in this way then it should be for all weapons + add some new weapons for people to use
What percentage of level 30+ characters do you think have less than 15 strength currently?
if 2hs are nerfed like this then it should be across the board for all weapon types
maybe include some new 1h with more power/less reach but high str requirements (15/18) etc
not saying i endorce these changes - they wont affect my flamberge char too much as i usually go high str anyway but if 2h weps are nerfed in this way then it should be for all weapons + add some new weapons for people to use
We really need an advantage to put points in str over 15 when playing a melee character
Currently throwers and archers go for more strength than melee characters.
Seems a little silly to me...
And here is my suggestion again to remove all requirements completely, but base swing speed on weapon weight, strength and WPF. And base run speed on Armor weight, total weight, str and athletics.