cRPG
cRPG => Suggestions Corner => Topic started by: Banok on August 14, 2011, 09:50:44 pm
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The first round of a new map always has much less balanced teams. Smart people with patience who are on a high multiplier will wait until 1st round is over before joining the game because of this.
I suggest removing the need to tediously wait by making losing team of 1st round lose 1 multiplier instead of having multiplier reset, much like valor.
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The first round of a new map always has much less balanced teams. Smart people with patience who are on a high multiplier will wait until 1st round is over before joining the game because of this.
I suggest removing the need to tediously wait by making losing team of 1st round lose 1 multiplier instead of having multiplier reset, much like valor.
This would change the average multiplier to the middle of the range, so just shy of 3 not just shy of 2 .
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yeah maybe upkeep might have to be inc a bit im sure that wouldn't go over chadz furry head
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Derp. Misread.