cRPG
cRPG => Suggestions Corner => Topic started by: Barbas on August 08, 2011, 03:47:39 pm
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Given that the devs think it appropriate that a failed leecher report should result in a multiplier loss to dissuade people from rampant, illegitimate leecher-reporting, I think it reasonable that the same should apply to failed kick/ban polls.
Polling doesn't really work right now. Perhaps in them most egregious cases, as if someone just goes on a TK rampage, there tends to be a successful ban. But in general, polling is often so ridiculously frequent that players simply have no time to seriously evaluate the legitimacy of a poll. Many ignore it, or automatically vote '2', or just vote randomly. No doubt this is exasperated by the fact that many pollers don't explain the reason for their poll - or at least not until well after it has been submitted. And in any case, how am I to know if the poller is correct in calling a tk intentional, or that they themselves did not first attack a teammate?
A penalty for failed polls should 1) reduce the number of polls, and 2) encourage poll-submitters to state their reasons before submitting the poll, so the poll is more likely to be successful. With fewer polls and better polling etiquette, more players would take voting seriously and polling could become a more useful tool rather than the annoyance it is now.
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No, I've seen ban/kick polls fail numerous times even for justifiable kicks/bans. People just press 1/2 without reading what it was for.
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Vibes right. I do it myself. People just automatically press a number most of the time. Even for the obviously kickable/bannable offences and when people actually give reasons. Most people either don't pay attention to the chat, or just don't care.
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I always press 1 so this intrigues me.
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No, thank you. Would punish the good and just pollers.
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Like I said, I don't pay attention to the polls either - but that's because there's a bloody poll every 60 seconds. If people didn't carelessly spam them out of anger - because there was some cost if the poll failed - there would be less of them, and I'd be far more likely to pay attention.
Besides: If I QML a naked leecher who is hiding off in the corner of a map, I still lose my multiplier if they notice and press 'M' despite the obvious legitimacy of my leecher report.
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I vote 2 unless I know. "Innocent untill proven guilty" :mrgreen:
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I vote 2 unless I know. "Innocent untill proven guilty" :mrgreen:
I do the contrary. "Guilty until proved innocent" :lol:
Anyway, punishing failed leech report is already bad because only people that have no multi do it (so on average a little bit more than half the server). Even if I see clearly afk people, I never report them if I have a multi. Doing the same for kick and banpolls would lead to even more impunity.
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Even if you're only at x1 multi, a failed leecher report will take you to x0 - no gold/xp at all.
Anyway.. I'm just saying, for whatever reason the devs think that is reasonable, so it should be even more clearly appropriate for failed polls. Polls are even more disruptive than leecher-reporting since they show up for everyone on the server. And of course, if someone makes a false leecher report against you, you can just hit 'M' and it's no big deal - whereas it is possible you may be kicked/banned even by an illegitimate poll.
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I'm quite annoyed by polls all the time...that's what admins are for. Just press "i" and type to the admin...Most people also just poll people without stating why until people ask why. They should state they are sending a pole and people will know why. When I get a vote poll pop up I just press 2 because it's annoying.
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I do the contrary. "Guilty until proved innocent" :lol:
Anyway, punishing failed leech report is already bad because only people that have no multi do it (so on average a little bit more than half the server). Even if I see clearly afk people, I never report them if I have a multi. Doing the same for kick and banpolls would lead to even more impunity.
"Kill him before he prove's his innocence" is even better :mrgreen: