cRPG

cRPG => Suggestions Corner => Topic started by: Strider on July 30, 2011, 03:44:52 am

Title: Suggestion: Machine Crossbow (Please Consider)
Post by: Strider on July 30, 2011, 03:44:52 am
I have an idea for an interesting xbow item called the Machine Crossbow.

Machine Crossbow
Cost: 22,157 Gold
missile speed: 40
weight: 4.0
accuracy: 86
difficulty: 15
speed rating(Reload): 10
speed rating(Fire Speed): 95
max ammo: (4)
thrust damage: 35 pierce
slots: 2
Can't reload on horseback
Can't Sheath

This Crossbow is very unique and can fire 4 shots before a reload, like a machine gun. But it has a long reload speed and has far less damage and missile speed then the other crossbows. It's 4 bolt fire rate can fire as fast as a dart can be thrown. It isn't able to fire 4 shots within 4 seconds. There is a short cooldown. (about 2 seconds between each shot).
This will provide a fun, new, and interesting feature to the crpg world.
People may rage that it gets 4 shots per reload, but it still has weak stats.
Some modifications may need to be implemented.

Any Opinions? Thoughts? Comments?
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Christo on July 30, 2011, 03:47:26 am
Like the Chinese repeater?

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Well, it should be very, very weak then. But I don't know what effect it would have here.
(besides even more rage towards ranged ppl)
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Ylca on July 30, 2011, 04:40:47 am
The general trend is towards removing all ranged, not adding more. This is suggested very often and while would be a great addition for versatility if balance properly, would just lead to more "nerf ranged" garbage discussions and thus will not likely be implemented.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: HarunYahya on July 30, 2011, 11:03:58 am
I have an idea for an interesting xbow item called the Machine Crossbow.

Machine Crossbow
Cost: 12,157 Gold
missile speed: 48
weight: 3.5
accuracy: 93
difficulty: 11
speed rating: 16
max ammo: (4)
thrust damage: 48 pierce
slots: 1
Can't reload on horseback

This Crossbow is very unique and can fire 4 shots before a reload, like a machine gun. But it has a long reload speed and has far less damage amd missile speed then the more expensive crossbows.
This will provide a fun, new, and interesting feature to the crpg world.
People may rage that it gets 4 shots per reload, but it still has weak stats.
Some modifications may need to be implemented.

Any Opinions? Thoughts? Comments?
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Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Rage_Guy on July 30, 2011, 04:46:08 pm
No.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Mtemtko on July 30, 2011, 07:23:40 pm
in 2012 we can expect AA-12 entering C-RPG.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Strider on July 30, 2011, 09:19:52 pm
Like the Chinese repeater?

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Well, it should be very, very weak then. But I don't know what effect it would have here.
(besides even more rage towards ranged ppl)
Yes, alot like the Chinese Repeater.
I've been thinking about what could make cRPG better. Most people don't realize that the more fun we put into cRPG, the better it gets. My goal is to have the most fun I can. With the Machine Crossbow cRPG's Fun-O-Meter will slighty increase. Making everyone's experience with cRPG more enjoyable. =D
Maybe the Machine Xbow should have less damage, less accuracy, longer reload speed,  shorter shoot speed.
But it still needs to be in here. I promise you it is for the better of cRPG. Please crpg Devs, experiment with this.   Xbows need a bit of spiceying up.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Trikipum on August 01, 2011, 02:54:34 pm
come on, those chinese automatic crossbows where just toys compared to the real stuff. They were just for rich ppl to show, but as weapons they were shit and a kid would make more damage on you using a pencil....
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: MrShovelFace on August 02, 2011, 12:54:47 am
i would like to point out that this isnt a 'machine crossbow'
its a repeating crossbow

the speed on it isnt much faster than a self bow



the fast cho-ko - bleh or whatever had barely had the power to kill a duck from 40 meters away much less a person wearing any kind of armor.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Laufknoten on August 02, 2011, 01:15:22 am
We don't need automatic shotguns in cRPG...  :rolleyes: It's already a joke, that every retard with enough strength can pick up an Arbalest and oneshot almost everyone. X-Bow is the only ranged-class I really like and even if it's realistic that every moron can use X-bows, there should be something like PD/PT for X-Bows imo. Just for the balance.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Spartan793 on August 02, 2011, 11:02:16 am
Most people don't realize that the more fun we put into cRPG, the better it gets.

Fun is good?! OMFG, mindblown!
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Hirlok on August 02, 2011, 01:42:03 pm
We don't need automatic shotguns in cRPG...  :rolleyes: It's already a joke, that every retard with enough strength can pick up an Arbalest and oneshot almost everyone. X-Bow is the only ranged-class I really like and even if it's realistic that every moron can use X-bows, there should be something like PD/PT for X-Bows imo. Just for the balance.

A XBower with a sense of decency. I salute you, Sir.

But besides xbows needing some specialisation requirement - a machine xbow or repeater would be funny and would tempt even me going xbow for a gen or two....  :twisted:

so +1
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Wookimonsta on August 02, 2011, 02:08:51 pm
actually i support this. a low power xbow with a high rate of fire, and a long reload time. would be very useful in castle defenses.
To balance this, the reload time after 4-5 arrows should be twice that of a normal xbow
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Phalanx300 on August 02, 2011, 06:19:37 pm
It would increase the fun and if properly balanced there is no reason not to add it.

I figure it would work as following: Low Damage for a Crossbow. Quite Inaccurate. Basicly just basing it on the Chinese Crossbow, which is more about the number of Bolts it can shoot then the damage it delivers.

----

For the same reason I think a gunpowder weapon could be included (High Damage however: Low Accuracy, Longest Reload Time of any weapon). Would bring more fun, and it properly balanced then whats the problem.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: MadJackMcMad on August 02, 2011, 07:28:52 pm
For the same reason I think a gunpowder weapon could be included (High Damage however: Low Accuracy, Longest Reload Time of any weapon). Would bring more fun, and it properly balanced then whats the problem.

People incorrectly define balance as a 1vs1 situation.  Thus, were they shot and killed by an Arquebusier, they would immediately consider this imbalanced, regardless of the Arquebusier's laughable place on the scoreboard.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: dodnet on August 02, 2011, 07:31:49 pm
For the same reason I think a gunpowder weapon could be included (High Damage however: Low Accuracy, Longest Reload Time of any weapon). Would bring more fun, and it properly balanced then whats the problem.

Yeah... 1-shot-kills right after spawn FTW!  :rolleyes:
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: gazda on August 02, 2011, 07:44:36 pm
NO
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: MadJackMcMad on August 02, 2011, 07:59:50 pm
As you can observe, you are not like to get responses teeming with logic.  Perhaps you should appeal to chadz and the dev team.  By referencing the bile posted on this thread you could inspire them to include it for trolling purposes.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Phalanx300 on August 02, 2011, 11:24:45 pm
Yes many people simply not give it any thought and simply see it as I can get killed by a new Crossbow/Arquebus I don't want this. Thats why having a poll about these things is destined to fail...

Quote
Yeah... 1-shot-kills right after spawn FTW! 

I'd figure the heavy armors would survive a shot? And you understand the word inaccurate? Really some people here...  :rolleyes:
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: DrKronic on August 03, 2011, 02:58:33 am
Worst Idea Ever, yea we really need something akin to a modern six shooter in the game, just imagine instead of flocks of archers dominating battle from high positions we could have these guys, even better NOT lol

anyways you want a MG, just use a regular bow derp
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Kafein on August 03, 2011, 12:48:58 pm
This game is already too much about ranged weapons.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Wookimonsta on August 03, 2011, 12:56:16 pm
now hang on, anyone will know i am usually the first to want to nerf ranged, but tbh, this would be a nice idea to experiment with. I guess it would be cool if devs implemented it in one patch to test it. If its gamebreaking they can always disable it.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Ginosaji on August 03, 2011, 12:58:50 pm
The biggest problem I see with such a weapon is the stun it inflicts also when it does almost no damage.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Wookimonsta on August 03, 2011, 01:49:16 pm
The biggest problem I see with such a weapon is the stun it inflicts also when it does almost no damage.

would this weapon be considered a denial of area weapon? if you know there is a guy camping somewhere, you would have to wait with shielders. Would also allow covering a whole area.
In the end it would only be dangerous to heavily armed.

The only real problem i see is people spamming these into a melee and getting lots of teamhits.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: B3RS3RK on August 03, 2011, 02:31:25 pm
I´d actually really like this, but only with a lot less damage(Maybe about 25-30 pierce).

Oh and I think you shouldnt be able to fire the shots one after one, but automatically all at once(Well, not at once, but more like pew pew pew pew, after each other, but nonstoppable in a chain)
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: MountedRhader on August 03, 2011, 02:56:45 pm
I think they need a model and other things to make it work. :|
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Teeth on August 03, 2011, 03:17:03 pm
The thing is with this game, when you get hit by a projectile, you stop and stagger. Thats why archery squads are so dangerous, cause just one has to hit you and you become a nice static target and half a second later you're full of arrows. If you shoot someone once with this thing you can freely pump the other three bolts in him too. That's why this thing would be overpowered at close range, even with low damage per bolt.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Blackzilla on August 03, 2011, 09:04:11 pm
I think they need a model and other things to make it work. :|

Or they don't make it at all...  :wink:
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Strider on August 12, 2011, 07:25:45 pm
People are saying that it is like a bow and its like a gun. No and No. Bows require PD and lots of proficiency+ hav farther range and fire faster.  This is i guess like a 4 shot pistol in xbow form with less range and alot weaker.
I think i give up on trying to make cRPG an actual FUN mod. Damn, chadz must be afraid of all the rage hell get everytime he changes 1 thing. Thats why nothing seems to be changed for the better in cRPG.   :rolleyes:
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Dezilagel on August 12, 2011, 08:36:50 pm

can fire 4 shots before a reload, like a machine gun

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Any Opinions? Thoughts? Comments?

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Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Armbrust_Schtze on August 13, 2011, 01:27:29 am
wheres the bullshit option?
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Peasant_Woman on August 13, 2011, 02:07:29 am
I have some alternative stats which are both closer to reality and more balanced. The idea is to make this a weapon that is useful in the right situation and fun to play with...but that no sane player would use for a serious build made to top the scoreboard. Like the peasant clothes/weapons.

Repeating crossbow
Cost: 22,157+ Gold (This is an exotic weapon and therefore should follow the rules for exotic weapons - overpriced as hell.)
missile speed: 38 (Slower than a hunting crossbow, just as fast as a longbow. Very easy to dodge over long distances.)
weight: 4.5 (This thing has 4 bolts loaded in a wooden magazine, as well as being a pretty annoying shape to carry and use.)
accuracy: 85 (Worse than any other ranged weapon, including throwing.)
difficulty: 16 (Harder to use than an arbalest and an awkward number, meaning the user with either go to 18 str to have a normal build (with less wpf for accuracy) or play a 16 str broken build.)
speed rating: 12 (Slower to reload than an Arbalest, extemely vulnerable while reloading.)
max ammo: (4) (Enough to stun for a brief moment if they all hit, not enough to achieve a kill on a full hp target.)
thrust damage: 10-12 pierce (Enough to stagger and do a little damage, but in no way life threatening on its own. Only scary to naked guys at short range.)
slots: 2 (Awkward shape)
Can't reload on horseback
Can't sheath

Its only advantage is its rate of fire, just like in real life. Useful purely for stunning enemy players, firing into groups and being a weaboo.
What say you?
Before you write a reply, try and pretend you aren't a polearms/2handers user who is sick of ranged being responsible for 12% of thier deaths because it is unfair that you didn't get to just right click like a shielder or have your own ranged weapon.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Chaos on August 13, 2011, 06:28:05 am
I have some alternative stats which are both closer to reality and more balanced. The idea is to make this a weapon that is useful in the right situation and fun to play with...but that no sane player would use for a serious build made to top the scoreboard. Like the peasant clothes/weapons.

Repeating crossbow
Cost: 22,157+ Gold (This is an exotic weapon and therefore should follow the rules for exotic weapons - overpriced as hell.)
missile speed: 38 (Slower than a hunting crossbow, just as fast as a longbow. Very easy to dodge over long distances.)
weight: 4.5 (This thing has 4 bolts loaded in a wooden magazine, as well as being a pretty annoying shape to carry and use.)
accuracy: 85 (Worse than any other ranged weapon, including throwing.)
difficulty: 16 (Harder to use than an arbalest and an awkward number, meaning the user with either go to 18 str to have a normal build (with less wpf for accuracy) or play a 16 str broken build.)
speed rating: 12 (Slower to reload than an Arbalest, extemely vulnerable while reloading.)
max ammo: (4) (Enough to stun for a brief moment if they all hit, not enough to achieve a kill on a full hp target.)
thrust damage: 10-12 pierce (Enough to stagger and do a little damage, but in no way life threatening on its own. Only scary to naked guys at short range.)
slots: 2 (Awkward shape)
Can't reload on horseback
Can't sheath

Its only advantage is its rate of fire, just like in real life. Useful purely for stunning enemy players, firing into groups and being a weaboo.
What say you?
Before you write a reply, try and pretend you aren't a polearms/2handers user who is sick of ranged being responsible for 12% of thier deaths because it is unfair that you didn't get to just right click like a shielder or have your own ranged weapon.


Should have slightly higher cut damage imo.

Otherwise these stats look gimped enough not to cause any real commotion, while still providing us with a new novelty item. And its not japanese and therefore cannot help us be weeaboos, although the consideration is appreciated.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Duke on August 13, 2011, 09:04:52 am
I already made a thread for the Chinese repeater awhile back:
http://forum.c-rpg.net/index.php/topic,7426.0.html

It was not met with a warm reception.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Phalanx300 on August 13, 2011, 03:17:33 pm
No new ranged weapon is. (Not that weird when everyone is playing 2 hander  :rolleyes:)

However if its balanced then there is no problem, something most people don't seem to realise. For example the Chinese Repeater would be able to fire multiple shots, however it would be more inaccurate then the other Crossbows and the damage would be lower then the other Crossbows. Reloading it would also take longer then the other Crossbows.

Same with an Arquebus. Higher damage then Crossbows. More inaccurate then the strongest Crossbow. Takes longest to reload of all ranged weapons.

With the above in mind how exactly would it be OP?   :? Even if something is it can be further balanced.

Too bad of too many narrow minded players on Warband.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Armbrust_Schtze on August 14, 2011, 03:28:55 pm
better focus on fire arms!!
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: isatis on August 15, 2011, 02:04:24 am
I found this is a very good idea and + it exist in real life!

but just to make this weapon a true weapon (aka not a troll weapon, a lulz weapon or a OP weapon) here my suggestion:

(click to show/hide)

here my information site on cho-ko-nu: http://www.arco-iris.com/George/chu-ko-nu.htm (http://www.arco-iris.com/George/chu-ko-nu.htm)

so what do you say about my stat?
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Sir_Mateusz on August 15, 2011, 05:30:17 pm
No Strider I think its bad idea.  We need THIS crossbow!

(click to show/hide)
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: ArchonAlarion on August 15, 2011, 08:37:27 pm
I like the stats Isatis came up with, although the gold cost would need to be fiddled with after the initial introduction of the weapon.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Phalanx300 on August 15, 2011, 09:50:59 pm
I think it should be made more realistic with the stats.

http://www.youtube.com/watch?v=Uo13R_fSvnI&feature=related

So accurate amount of bolts before reloading. So 10 Bolts. Long reload time. Inaccurate. Low Damage. It should be about the relatively fast rate of fire.

Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: spaceoden on August 17, 2011, 08:51:58 pm
I voted "too ideal for trolling/ Annoying" because I think you guys haven't considered what this will do to every other player. Anyone who won't be purchasing this will suddenly have a completely new and strange enemy they will have to adapt to. I don't think any mod for warband has heavily used repeating crossbows. So this feature hasn't been tested yet, especially in MP. chadz won't touch this with a ten foot pole.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Dexxtaa on August 17, 2011, 09:15:36 pm
Probably already posted, but I thought the timestamp would be prudent.

http://www.youtube.com/watch?v=JToxcNxED5I#t=1m

Also, the darts are severely low damage weapons, so they poisoned the tips. (paraphrase from the video).

GOOD TIMES. SOMEONE INTRODUCE POISON DAMAGE IN WSE, THEN WE CAN GET MAGES IN ON THIS WARBAND ACTION
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Strider on August 22, 2011, 07:25:26 pm
Repeating crossbow
Cost: 22,157+ Gold (This is an exotic weapon and therefore should follow the rules for exotic weapons - overpriced as hell.)
missile speed: 38 (Slower than a hunting crossbow, just as fast as a longbow. Very easy to dodge over long distances.)
weight: 4.5 (This thing has 4 bolts loaded in a wooden magazine, as well as being a pretty annoying shape to carry and use.)
accuracy: 85 (Worse than any other ranged weapon, including throwing.)
difficulty: 16 (Harder to use than an arbalest and an awkward number, meaning the user with either go to 18 str to have a normal build (with less wpf for accuracy) or play a 16 str broken build.)
speed rating: 12 (Slower to reload than an Arbalest, extemely vulnerable while reloading.)
max ammo: (4) (Enough to stun for a brief moment if they all hit, not enough to achieve a kill on a full hp target.)
thrust damage: 10-12 pierce (Enough to stagger and do a little damage, but in no way life threatening on its own. Only scary to naked guys at short range.)
slots: 2 (Awkward shape)
Can't reload on horseback
Can't sheath

Its only advantage is its rate of fire, just like in real life. Useful purely for stunning enemy players, firing into groups and being a weaboo.
What say you?
Before you write a reply, try and pretend you aren't a polearms/2handers user who is sick of ranged being responsible for 12% of thier deaths because it is unfair that you didn't get to just right click like a shielder or have your own ranged weapon.
These stats make the repeater xbow useless.  85 accuracy? no. 10-12 pierce? wth? What is this a pitchfork?    It should hav like 40 pierce damage. Waaay too many disadvanages. These stats make it unable to fire far, unable to hit anyone (innacurate), unable to kill (low damage),
I think this weapon should be unable to sheath and be 2 slots. It should be ideal for a pure xbowmen with a high wpf dedication (more than 140)
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Strider on August 22, 2011, 07:31:18 pm
I changed the xbows stats. Hopefully this takes a better likeing.
Has lowest shootspeed outta all xbows. lowest acurracy.
It would not be effective without high wpf in crossbows. and must be used as main weapon. (Cannot shealth).
Also is 2 slots. So it cannot be used with a 2H or polearm or even a 1H and sheild.

I feel there has never been a reason to go pure xbow build. This will provide a reason.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Mckillroy on August 22, 2011, 08:39:49 pm
One thing you are proposing a crossbow that can fire rapidly and cause good damage similar to a light crossbow but cant be fired from horse like the light crossbow. Second thing, the reason their is no rapid fire crossbow to begin with is because it would make bows completely useless (except for horse archers but don't tell them i said that!). So sorry but no :|.  I predict a future of Fallen every were with death machines. And even with all the restrictions then no one will use it not worth a re download. :| :|
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Phalanx300 on August 22, 2011, 08:59:17 pm
It would have longer reload times and be no where near as accurate as bows or ordinary crossbows.

Balance. For some reason people can't understand it.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Strider on August 24, 2011, 10:37:34 pm
Obviously this item can be trolled. But, cant every item be trolled?
I balanced the stats a bit more.
This Crossbow would take like 6-10 seconds to reload, has bad accuracy, and bad shoot speed.
This weapon wouldn't be able to overpower any archer out there. But coukl still kill one if the time comes.
Also This Crossbow would easily run out of bolts. Only 3 Reloads until a whole bag is gone.
I'd say this Crossbow is new beneficial feature that would improve crpg.
Also, In the Middle Ages, A weapon like this was used sometimes. This is a realistic Medeival Weapon.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Strider on August 24, 2011, 10:42:35 pm
I Resetted the poll to see what people think about the newest stats.
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Deathwhisper on August 24, 2011, 11:32:49 pm
Sounds interesting.

+1
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: PieParadox on August 25, 2011, 08:02:33 am
Yes, alot like the Chinese Repeater.
I've been thinking about what could make cRPG better. Most people don't realize that the more fun we put into cRPG, the better it gets. My goal is to have the most fun I can. With the Machine Crossbow cRPG's Fun-O-Meter will slighty increase. Making everyone's experience with cRPG more enjoyable. =D
Maybe the Machine Xbow should have less damage, less accuracy, longer reload speed,  shorter shoot speed.
But it still needs to be in here. I promise you it is for the better of cRPG. Please crpg Devs, experiment with this.   Xbows need a bit of spiceying up.

Fun for the people who run towards you and are stunned multiple times so that other people can hit them with arrows/melee?

While it would be cool, I cant see how it would be balanced in... Think of someone throwing rocks at you super fast and stunning you a lot (Palestinian, I have much respect for you)

EDIT: Or, how about you just become a thrower... You can shoot 12 axes at constant speed wooo!

Also, with the shitty accuracy you'd probably hit teamates a crap ton, therefore, negating its use for team support
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Phalanx300 on August 25, 2011, 02:48:10 pm
Sign. It being inaccurate is not enough? And low damage? Its about rate of fire which makes it dangerous, why take that away?
Title: Re: Suggestion: Machine Crossbow (Please Consider)
Post by: Strider on August 27, 2011, 08:34:27 pm
BY Rapid fire it doesnt mean 4 shots as fast as you can click. It means 4 shots b4 a reload.
These shots have a short delay inbetween each, for the accuracy to go back to normal.