Just keep the speed redution, but drop the damage.Durr, only the sh. military scythe has more length, there is no bonus there. Speed rating needs to be adjusted cuz it's way too slow atm.
Will help making 2h cav have their niche as a longer range/more damage alternative compared to the 1h cav's more speed (slash multiple people in a row)/better defence.
Seems like a sensible fix. But to be fair, 27 pierce (though I think 1h/2h weapon get less penalty than pure 2h, so it's maybe more like 30) is a nice alternative to 31 cut, you could also use 1h maces/picks with more/less/equal damage and faster but shorter, and lacks shield bonus.Morningstar is usable as a onehander if you use a shield, making it a weapon usable by both classes and thus atm more effective by shielders.
The problem with this is that a cav player should have more limited options than an infantry player. Cavalry have the highest possible potential at level 35, being both effective on horseback and when dehorsed. Imagine the top-tier infantry players with the speed and instant-strike benefits of a horseback.You could say the same about ranged classes, at 35 they can be both good at melee and archery. This is the same with people sticking purely to 1 sort of combat, they will be much more deadly.
The slot system does help limit this issue.
If anything needs to be changed, the 30% attack speed nerf needs to go. Reduce it to 10-15% and those 2h cav v 1h cav battles won't be about the 1her simply out-spamming the 2her. There would be some skill involved.
The hafted-polearms should also have their attack animation reverted back to their native form.
Make great swords useable on horseback!Don't go trolling my serious thread Siiem, I don't want you to go cav at all, get out!
Make great swords useable on horseback!I wanna see shogunate George on a horse!
I wanna see shogunate George on a horse!
You could say the same about ranged classes, at 35 they can be both good at melee and archery. This is the same with people sticking purely to 1 sort of combat, they will be much more deadly.
Make great swords useable on horseback!
show me some videos of someone using a 2h weapon from horseback.And cavalry dominates the battlefield if you go all realism on us.
impact after hitting something at high speed would break your back.
show me some videos of someone using a 2h weapon from horseback.
impact after hitting something at high speed would break your back.
we are not that much into reality in detail
As someone who plays 2h and horse I think giving the full benefits of 2h on a horse would just be too powerful.Not full, just so they can compete with onehanded cav and actually have benefits for risking their necks because they can't use shields.
The great axe is the only 2h axe that's not usable on horseback, and it doesn't have particularly superior stats compared to other 2h axes. It should be useable by 2h cav.
I would like to point something, the slower the weapon, the greater the horse speed damage multiplier will be, at least in Native, it means that if you do run by's and slash at people you WILL do a fuckton of damage.It also means that at slower speeds, you will do a lot less damage, timing your swing when going fast is way too hard, most of the time resulting in a whiff or a miss. Not to mention that archers have more ability to dodge your strikes, even though your should be their biggest threat.
I tried this once, and the general slowness of morningstar on horseback was something that I found to be helpful. Could be that's because I am a noob though. Regarding the damage I don't remember ever hitting anyone with morningstar from horseback that didn't die immediately.Well, you have to be going fast with a horse if you want to any damage at all with 2handers atm. Morningstar deals less damage on horseback than onehanders, which is just plain stupid. When you are getting in close and personal, you can't, unlike onehanders, keep hitting your foe, because you'll whiff. Not to mention it's much harder to hit someone quickly enough with the slow strikes when they try to dodge you.
Cav on the other hand, are limited by a slot system, point limitations, and finances... All of which could be over-come by simply being a higher level.
Good idea. Balanced. Well thought out solid suggestion. Hopefully I can see more of your posts in the future.The slow ass speed is a big issue, as well as the damage. We are doing less damage than onehanders, haven't got a shield to protect us from apporaching an archer and our slow weapon speed even makes matters worse: not dealing damage AT all.
I'll agree with you, because my friend Uumdi will go from 20-4 as a 2h on horseback to 30-3 if they could put in your changes.
Going to repeat what as said earlier, it is not a linear 30% decrease. It isn't very close to it at all.
Like ~20% less damage. The weapon speed on horseback doesn't matter.
And the speed bonus makes up for it more than plenty. (lol up to 200% more dmg)
Yes, it is nice how at level 35 you get 6 weapon slots and a bonus 150 gold per minute.Hmmmmmmmmmmmmmmmmmmmmm.