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Strategus => Strategus General Discussion => Topic started by: Lorenzo_of_Iberia on July 24, 2011, 11:15:02 pm

Title: No one has defended a village
Post by: Lorenzo_of_Iberia on July 24, 2011, 11:15:02 pm
Im not going to lie, I am quite upset that certain clans have fought 500 peasants only to lose 2 tickets because only a few players turned up to fight for the village. This keeps happening and it is an absolute pain to me as I was attacking a village which was defended by the full complement of players (maybe cause everyone hates us). We won the battle solidly and only lost 196 tickets because we played with a solid plan and played well. But a hell of a lot of the village battles have seen no resistance at all which is one thing that should be limiting the larger clans growth, the fact that they aspire to take more villages and therefore will lose more players.

I know now there is nothing we can do as most villages have been taken but next strategus I would love to see people forget about their diplomatic relations and defend a village for the fun and for the game balance :P

Title: Re: No one has defended a village
Post by: Chagan_Arslan on July 24, 2011, 11:20:06 pm
i say implement ai bots like the ones in defend the village

yeah i know impossible

oh well ;p
Title: Re: No one has defended a village
Post by: Beans on July 24, 2011, 11:38:40 pm
Now that battles give xp, I imagine we will see a very large increase in the amount of people defending neutrals.
Title: Re: No one has defended a village
Post by: Franke on July 24, 2011, 11:41:32 pm
I agree with Beans.
We made similar experiences up to now. The villages we took were defended bravely by many mercs while others are only scarcely defended.
However, I dont think that diplomacy is the main reason to blame. I heard many guys who blamed the lack of xp gain for it. If you support an attacker you can still improve your relations to the attacking clan, but supporting AI villagers will bring you nothing, especially if you could at the same time play CRPG grinding gold..
Title: Re: No one has defended a village
Post by: dodnet on July 25, 2011, 12:04:01 am
It would help too, if one could apply right before the battle. I would have jumped in to defend a village quite a few more times if the AI would let me in a few minutes before the battle starts. I was always to late...
Title: Re: No one has defended a village
Post by: Keshian on July 25, 2011, 12:09:56 am
I agree with Beans.
We made similar experiences up to now. The villages we took were defended bravely by many mercs while others are only scarcely defended.
However, I dont think that diplomacy is the main reason to blame. I heard many guys who blamed the lack of xp gain for it. If you support an attacker you can still improve your relations to the attacking clan, but supporting AI villagers will bring you nothing, especially if you could at the same time play CRPG grinding gold..

I think the time slots had most to do with it.  Also, the earliest battles had a lot more initial interest from people new to strategus.  Also, compared to last strategus, the attacking armies had much better gear faster than the villagers fairly quickly (in less than a week), so the exciting peasant v peasant where the village battles were close are gone too early.
Title: Re: No one has defended a village
Post by: Slantedfloors on July 25, 2011, 01:54:40 am
I don't know about anyone else, but every single one of LLJK's attacks on NPC villages has been against entirely full village rosters.

That's sure getting annoying.
Title: Re: No one has defended a village
Post by: Lorenzo_of_Iberia on July 25, 2011, 02:08:07 am
This is the thing... it's very much all or nothing. The Hospitalliers with their 1000 men had to take a village of 500, but me and 3 other players were the only people who signed up for the battle so rather than taking a couple hundred casualties they took 0 :/

I wonder if it's because everyone doesnt want to upset the NE?
Title: Re: No one has defended a village
Post by: Matey on July 25, 2011, 02:16:13 am
Remember Tebandra!!!
Title: Re: No one has defended a village
Post by: Duster on July 25, 2011, 02:21:26 am
I don't know about anyone else, but every single one of LLJK's attacks on NPC villages has been against entirely full village rosters.

That's sure getting annoying.

Heh.

Title: Re: No one has defended a village
Post by: Casimir on July 25, 2011, 02:22:10 am
Fallen lost one of their village attacks...

It just depends on who's willing to fight and at what time.
Title: Re: No one has defended a village
Post by: Elerion on July 25, 2011, 02:29:23 am
Since the initial excitement of Strategus wore off it's just been a diplomacy game. Since 80% of the clans are giving each other reach-arounds hoping to get in whatever huge alliance will dominate this incarnation of Strategus, that's just how it's going to work.

I'm kind of disappointed, really. It would be more fun with smaller alliances with multiple fronts, instead of the current situation with one amorphous mega-alliance and a few independent factions actually doing the fighting. I understand that's how it worked out last Strategus too though, so I guess I shouldn't be too surprised.
Title: Re: No one has defended a village
Post by: Lorenzo_of_Iberia on July 25, 2011, 02:50:36 am
Agreed Elerion :( All the large clans are sitting aside on their 'claimed' territory, bullying any smaller clans that want to try and take some land too while trying to avoid war with anyone as big as themselves in case it all crumbles. This is a war simulator not a treaty signing contest...
Title: Re: No one has defended a village
Post by: Gorath on July 25, 2011, 03:09:33 am
Since the initial excitement of Strategus wore off it's just been a diplomacy game. Since 80% of the clans are giving each other reach-arounds hoping to get in whatever huge alliance will dominate this incarnation of Strategus, that's just how it's going to work.

I'm kind of disappointed, really. It would be more fun with smaller alliances with multiple fronts, instead of the current situation with one amorphous mega-alliance and a few independent factions actually doing the fighting. I understand that's how it worked out last Strategus too though, so I guess I shouldn't be too surprised.

Agreed Elerion :( All the large clans are sitting aside on their 'claimed' territory, bullying any smaller clans that want to try and take some land too while trying to avoid war with anyone as big as themselves in case it all crumbles. This is a war simulator not a treaty signing contest...

Didn't DarkFail teach anyone anything about this type of game?
Title: Re: No one has defended a village
Post by: Kalam on July 25, 2011, 03:16:31 am
Diplomacy and time slots.
Title: Re: No one has defended a village
Post by: Dez Nutz on July 25, 2011, 04:53:28 pm
the problem was simple. people where not getting XP. so they couldnt be bothered to show up for a defense that doesnt effect them or there clan.
Title: Re: No one has defended a village
Post by: CrazyCracka420 on July 25, 2011, 07:32:18 pm
zomg not diplomacy, cowards!
Title: Re: No one has defended a village
Post by: Vivek on July 26, 2011, 04:08:40 pm
I remember OLD Strategus. I was able to earn even 150-170k for a castle/city siege, and about xxK for village fights. Exp was so awesome that I defended castles with all my powers... Now, its ,,defend because u are stupid slave and u worn earn exp lololol" - and I dont like it.
Title: Re: No one has defended a village
Post by: Damatacus_ATS on July 28, 2011, 12:12:24 am
I was part of successful village defenses against Inglorious Bastards and English Kingdom. I have heard of others as well. In the ones I was in, it was because they were attacking villages that other clans had interest in, and therefore showed up to keep it away from these invaders. Plus the attackers did not show up with many troops, i believe it was 300 and 170.
Title: Re: No one has defended a village
Post by: New_Player_FTW on July 28, 2011, 12:18:14 am
Grey Order is proudly defending almost all villages :D
Title: Re: No one has defended a village
Post by: Baggy on July 28, 2011, 01:30:37 am
Duridtril has been successfully defended 2 times from Fallen.
Title: Re: No one has defended a village
Post by: gorN_the_Grey on July 28, 2011, 01:40:31 am
Duridtril has been successfully defended 2 times from Fallen.
4 times :)
Title: Re: No one has defended a village
Post by: Baggy on July 28, 2011, 01:42:22 am
4 times :)
Awesome, ive only been there for 2.
Title: Re: No one has defended a village
Post by: DANK on July 28, 2011, 01:44:49 am
Obviously multiple village's have been defended...

Why isn't this thread dead yet.
Title: Re: No one has defended a village
Post by: Lorenzo_of_Iberia on July 28, 2011, 02:08:19 pm
I admit villages are now defended as exp is in and equipment is pretty decent. But it still annoys me that loads of clans took villages of 500 people that were entirely undefended, so rather than losing men to villagers they leave with the same number of recruits because it was 60 vs 10 :/
Title: Re: No one has defended a village
Post by: dodnet on July 28, 2011, 08:02:38 pm
I was on a couple of defences at the start and it got boring fast because we were just overrun and the spawn was captured. I stopped participating. After the fix for this the battles got interesting again. Like the successful one against Fallen  :D
Title: Re: No one has defended a village
Post by: Gevlos on July 29, 2011, 12:21:21 am
more interesting, that's certainly one way of putting it :lol:.

more balanced between clans and betweeen attacker and defender, I can't see how.

more realistic/convincing, depends on how you look at it I guess. but does it matter if the game is unbalanced?

but it's kinda hard to complain when you're playing a mod that is still under development.

Edit: easy to complain... hard to get your bo... hopes up. 
Title: Re: No one has defended a village
Post by: Warcat on July 30, 2011, 09:39:59 am
Obviously multiple village's have been defended...

Why isn't this thread dead yet.

Because many factions did walk into villages that only had 5-10 people on the roster, hopefully this won't happen with cities and castles.

Diplomacy and time slots.

Diplomacy shouldn't have anything to do with neutral villages, everyone should sign up to defend villages if they can.