cRPG
cRPG => Suggestions Corner => Topic started by: Momo on July 22, 2011, 01:18:28 am
-
Because if not, I find it pretty silly ingame especially when they full plated dudes riding them. Those horses can even jump to places like roofs and it's annoying. So I think heavy armored/plated horses should not be able to jump. Show me PROOF if I am wrong.
-
No, you show PROOF that you are right!
-
No, you show PROOF that you are right!
Well, I didn't find a video or anything so I don't know :D.
Edit: However, I found a lots of video about non-armored horse jumps.
-
Plated charger with a tincan riding jumps the same as any other horse in game. They shouldn't be able to jump at any significant height. Half a meter would be an accomplishment.
-
I dont think it can be changed as its the gameengine itself. In reality its also impossible for any horse to climb a steep hill or run around a roof - mostly for normal fighters too. I wanna see a full plated person thats running around a angled roof :shock:
-
Someone in plate on foot shouldn't be able to jump the height of a horse and slash you. Loljumpslash.
Same argument.
This is not real life. It may be unrealistic at times, but so are many many many things in this game.
-
Plated charger should be able to jump, LOOK AT THOSE LEGS
-
This seems relevant to the topic at hand.
The results of a study(Limitations imposed by wearing armour on Medieval soldiers' locomotor performance) conducted by University of Oxford, The University of Milan, Royal Armouries, Leeds University of Leeds.
BBC summary:
http://www.bbc.co.uk/news/science-environment-14204717
Study Abstract:
http://rspb.royalsocietypublishing.org/content/early/2011/07/15/rspb.2011.0816
-
wow warband is so immersive that people forget it's a game.
also:
- polearms should get cut in half when blocking a 2handed sword hit
- if a bardiche meets your head, your head should fall.
- a plated charger + plated knight should not jump at all but should kill you on trample.
- if you get hit in a leg, you should run slower.
- if your arm get slashed by an axe/greatsword/poleaxe you should lose your arm and possibly your weapon.
- shielders should have the option to do shield bash.
- etc...
if you call realism, you should call it entirely. not only the "real things" you like.
-
if you call realism, you should call it entirely. not only the "real things" you like.
You are right.
BRING ON THE ELVES WITH LIGHT SABERS!
-
My favourite : horse climbing a ladder.
-
yeah that would be funny that if your weapon has a wood handle and you block with it, you have a chance of dropping it
-
I know that we have a lots of unrealistic thing, but chadz should make the possible things :). I don't care if plated dudes can't jump. Make that too. :mrgreen:
Edit: And why I am saying? Because you cant sheath pike, but it's a GAME, despite that chadz made them unsheathable to be realistic...so I think this horse jump remove is possible too.
-
This seems relevant to the topic at hand.
The results of a study(Limitations imposed by wearing armour on Medieval soldiers' locomotor performance) conducted by University of Oxford, The University of Milan, Royal Armouries, Leeds University of Leeds.
BBC summary:
http://www.bbc.co.uk/news/science-environment-14204717
Study Abstract:
http://rspb.royalsocietypublishing.org/content/early/2011/07/15/rspb.2011.0816
We already have "slowing down" effects on plated dudes.
-
Unsheat has been made not for realism but for balance matter.
Otherwise there is otherweapon that should be unsheated
-
Unsheat has been made not for realism but for balance matter.
Otherwise there is otherweapon that should be unsheated
Oh, I thought it's for realism elements, but thanks for correcting me, I didn't know that. I never saw any unbalance with pikes (I was fine with the fact that everyone can have them in their pocket), cav had totally the same kills when everyone ran with a pike.
-
Making plated peeps unable to jump would be a bad idea, as they might get stuck somewhere and cant get out of that mess - or we need a new climbing feature ;)
-
Making plated peeps unable to jump would be a bad idea, as they might get stuck somewhere and cant get out of that mess - or we need a new climbing feature ;)
I think, when you get stuck even jumping can't help you out in most cases.
-
wow warband is so immersive that people forget it's a game.
also:
- polearms should get cut in half when blocking a 2handed sword hit
- if a bardiche meets your head, your head should fall.
- a plated charger + plated knight should not jump at all but should kill you on trample.
- if you get hit in a leg, you should run slower.
- if your arm get slashed by an axe/greatsword/poleaxe you should lose your arm and possibly your weapon.
- shielders should have the option to do shield bash.
- etc...
if you call realism, you should call it entirely. not only the "real things" you like.
They nerfed archery according to realistic values... 60m/s when the longbow's arrow leaves the bow as opposed to the original 80m/s as I was told on IRC pre-patch.
*sighs* archery is hated!
-
I think, when you get stuck even jumping can't help you out in most cases.
What I meant if you drop off a roof (got there by a ladder) and end in a field with a fence around - trapped in there forever like in a cage? :|
-
What I meant if you drop off a roof (got there by a ladder) and end in a field with a fence around - trapped in there forever like in a cage? :|
Well, a horse should not be on the roof XD. A horse is not going to jump down from a roof IRL too. So there is a solution. Get down from the horse and go down :D.
-
Ah... I wasnt talking about horses, but about plated soldiers :oops:
-
Ofc they can jump, we all know elephants can jump!
(For balance it's best to let them keep jump.)
-
Ah... I wasnt talking about horses, but about plated soldiers :oops:
I think plated soldiers can jump IRL just not that high.
-
Ofc they can jump, we all know elephants can jump!
(For balance it's best to let them keep jump.)
Elephants are more muscled than horses due to their weight and elephants you mentioned do not wear armor I guess.
-
guys guys guys...
its a realism argument. If you wanna argue that a horse in armor can't jump that high, remember that if you are trampled by that horse you are no longer fit to fight due to bunch of broken bones etc. Yet miraculously, i trample people, and they get back up.
So remember, realism is bad mkay?
-
Yeah it would be pretty bad for cav. One little slice and a dead horsie... It works both ways :D
-
Yeah it would be pretty bad for cav. One little slice and a dead horsie... It works both ways :D
Lets just say that a trained massive warhorse (armored or not) would take more that a "little slice" to die considering its big, powerful and running/living on adrenaline. Some 'regular' (not for war) horses in the wild are near impossible to catch nor stop cuz as soon as they start running they start pumping a lot of adrenalin in their blood making them run super fast and for a freakin long distance!
Just saying, im not on anybody's side.
-
Want realism? Suuuuuuuure, nothing can hurt platers but half sword stab, most polearm stabs and the 2 hander pierces and blunt weapon, even the fucking long espada wouldnt do shit on plate armor. The pierce and blunt 1 handers might hurt the guy inside the armor, bow would be uselss, and only the arbalest and maybe the heavy crossbow if its branch are made out metal.
A metal shield wouldnt be breakable, but on the other hand something like a steel shield or a plated one would too heavy to use.
And blablabla many other things.