Shouldn't short one handers be the dominant weapon at face hug range? well they aren't....thats the 2h and polearm department. WHAAaaaaaAA????!?!?!!!!?? :|
Read the spoilers below if you are intrigued......if not......oh well.
Problem:
When face hugging your enemy's your weapon will quite often glance. However, you enemy will not and preform full damage on your "stunned" body. Why does this occur?
It is a combination of lack of "speed" bonus because your weapon is so short that the game is possibly taking a weak reading. Your enemy has a long weapon and the game might give them the benefit of the doubt and takes the farthest element of their weapon and gives them the speed bonus they need to kill you. It could also be do too the enemy's weapon be so long that it can reach farther areas of your hitbox giving them a incorrect reading of damage output. The other element the couples this is the "hilt" of the short one handers are are hitting your before your blade does. The game reads this is a glance and you are stunned and die.
This event occurs often with cutting weapons shorter than 85 length. This excludes maces and some of the axes.
Solutions:
Remove the "hilt" code or make it seem farther away from the blade. This will fool the game and allow at short 1h weapon to actually have the advantage at face hug ranges. Increasing the speed does not seem to help much, as I have tested this with most of the higher damage short weapons that range at different speeds. They all do it.