cRPG

cRPG => General Discussion => Topic started by: Heroin on January 15, 2011, 06:51:26 pm

Title: New Xbow Damage
Post by: Heroin on January 15, 2011, 06:51:26 pm
I shot an archer yesterday with a double-heirloomed siege crossbow(135 wpf), while he was wearing a black robe. He lived, shot me twice(wearing mail), and I died.

Just sayin.
Title: Re: New Xbow Damage
Post by: StanleyPain on January 15, 2011, 06:53:52 pm
I shot someone wearing mail 4 times with a bow and they didn't die, and was then shot by said dude once with a crossbow and died from full health and 5 IS. Just sayin'
Title: Re: New Xbow Damage
Post by: RagnarLodbroke on January 15, 2011, 08:11:54 pm
died from 1 xbow bolt, 5 if and 45 body armor! Just sayain
Title: Re: New Xbow Damage
Post by: ThePoopy on January 15, 2011, 08:13:40 pm
i die lots from ranged wepons, just saying
Title: Re: New Xbow Damage
Post by: Leshma on January 15, 2011, 08:20:19 pm
I shot an archer yesterday with a double-heirloomed siege crossbow(135 wpf), while he was wearing a black robe. He lived, shot me twice(wearing mail), and I died.

Just sayin.


That's strange because Balanced Siege Xbow is over 100 pierce damage. I don't wanna know how much damage 2nd heirloom adds.
Title: Re: New Xbow Damage
Post by: ThePoopy on January 15, 2011, 08:23:39 pm
the archer maybe had 30 str, 10 if, 3rd loomed heavy gauntlets, 3rd loomed robe?
Title: Re: New Xbow Damage
Post by: Quake on January 15, 2011, 08:27:14 pm
Personally, I'm glad xbows are worthless now. Pretty much everyone had a crossbow and end of rounds you would see 2 people in full plate shoot crossbows at each other from opposite roofs instead of fighting in melee.
Title: Re: New Xbow Damage
Post by: Noble Crassius on January 15, 2011, 08:28:56 pm
I shot someone wearing mail 4 times with a bow and they didn't die, and was then shot by said dude once with a crossbow and died from full health and 5 IS. Just sayin'

IS? you mean iron flesh? if you have IF as an archer your build fails. sounds like your build fails any how.
Title: Re: New Xbow Damage
Post by: ManOfWar on January 15, 2011, 08:29:33 pm
How much did the buff help archers?
Title: Re: New Xbow Damage
Post by: Miley on January 15, 2011, 08:52:57 pm
Maybe he had 100 ironflesh :D
Title: Re: New Xbow Damage
Post by: ThePoopy on January 15, 2011, 08:54:50 pm
btw, ranged weps do less dmg at longer ranges, can be the cause
Title: Re: New Xbow Damage
Post by: StanleyPain on January 15, 2011, 09:19:21 pm
IS? you mean iron flesh? if you have IF as an archer your build fails. sounds like your build fails any how.

Thought it was Iron Skin :D
Title: Re: New Xbow Damage
Post by: Stabby_Dave on January 15, 2011, 09:26:40 pm
Would be interesting to see what the DPS of the various ranged weapons are for a better comparison, if anyone could be be bothered.

IMO the siege xbow is pretty weak considering its price. It doesnt really 1 shot anyone and takes 6 months to reload. Its easily the least effective of the 3 ranged classes if going pure xbow. Im even fine with the damage nerf but the price hike makes it unsustainable to use unless sacrificing armour a little (873 to repair i think.)
Title: Re: New Xbow Damage
Post by: Jacko on January 15, 2011, 09:43:43 pm
DPS means nothing. Burst damage is what ya wan't, go back to wow you nub!

Xbow aint weak at all, you just go to use it properly.
Title: Re: New Xbow Damage
Post by: Stabby_Dave on January 15, 2011, 09:52:37 pm
DPS means nothing. Burst damage is what ya wan't, go back to wow you nub!

Xbow aint weak at all, you just go to use it properly.

I've never played WOW in my life. DPS is a standard measurement in many game genres you nub. I said it would be interesting so see if it would be more useful to use a standard xbow rather than siege since it can fire faster.

Rather than reverting to the usual "l2p noob" comments, be constructive in future so we can have a real discussion.
Title: Re: New Xbow Damage
Post by: Visus on January 15, 2011, 11:30:31 pm
Personally, I'm glad xbows are worthless now. Pretty much everyone had a crossbow and end of rounds you would see 2 people in full plate shoot crossbows at each other from opposite roofs instead of fighting in melee.
Because that doesn't happen with throwing now? -.-
Title: Re: New Xbow Damage
Post by: Quake on January 15, 2011, 11:35:02 pm
Because that doesn't happen with throwing now? -.-

Yeah but not everyone can equip a decent throwing weapon
Title: Re: New Xbow Damage
Post by: Heroin on January 16, 2011, 12:03:32 am
That's strange because Balanced Siege Xbow is over 100 pierce damage. I don't wanna know how much damage 2nd heirloom adds.

No, it isn't. Siege xbow got nerfed into the dirt, and only does 70 pierce now, with a 12 second reload, and lower damage at anything except point blank.
Title: Re: New Xbow Damage
Post by: StanleyPain on January 16, 2011, 12:22:47 am
No, it isn't. Siege xbow got nerfed into the dirt, and only does 70 pierce now, with a 12 second reload, and lower damage at anything except point blank.

You missed the "Balanced" part. Any heirloomed xbow does a load of damage
Title: Re: New Xbow Damage
Post by: cmp on January 16, 2011, 12:43:19 am
You missed the "Balanced" part. Any heirloomed xbow does a load of damage

Protip #1: xbows don't have Balanced heirloom
Protip #2: heirlooms add only a few points of damage
Title: Re: New Xbow Damage
Post by: Radix on January 16, 2011, 12:51:48 am
the truth is that xbows are any good only in shootguning now, sniping only if u are dedicated xbower and have some skill in using it, but yet it is somwhere between now, as bows always will be better for sniping and the new role of shootgun is taken by throwers.

btw the only cases when I 1 hit kill anyone are when: I score a nice head shoot, or shoot  into a guy in robe(in best scenario chain mail)from very close distance.
Title: Re: New Xbow Damage
Post by: Noble Crassius on January 16, 2011, 12:54:21 am
DPS means nothing. Burst damage is what ya wan't, go back to wow you nub!

Xbow aint weak at all, you just go to use it properly.

Lol by your standards I haven't seen any one use it properly in all of the NA servers then.
Title: Re: New Xbow Damage
Post by: justme on January 16, 2011, 12:59:22 am
i was dedicate xbow, made me regret of choosing that path, now i change it in sth else.. rip xbow
Title: Re: New Xbow Damage
Post by: StanleyPain on January 16, 2011, 12:59:30 am
Protip #1: xbows don't have Balanced heirloom
Protip #2: heirlooms add only a few points of damage

Whatever the nomenclature is doesn't particularly matter, the point is added damage.
Title: Re: New Xbow Damage
Post by: Noble Crassius on January 16, 2011, 01:18:31 am
Whatever the nomenclature is doesn't particularly matter, the point is added damage.

Lol just admit when your wrong. Your points was that 30+ damage was added upon looming, this is wrong. Big difference between 30 points and two or three points just so ya know.
Title: Re: New Xbow Damage
Post by: Mala on January 16, 2011, 01:26:00 am
It was at least +20.
Title: Re: New Xbow Damage
Post by: Noble Crassius on January 16, 2011, 01:32:35 am
It's not. I think every one is referring to that one guys posts about siege becoming a sniper xbow which I assure you was either a glitch or a fake cuz it doesn't exist in my inventory. Soz sorry to bursts bubbles out there.
Title: Re: New Xbow Damage
Post by: cmp on January 16, 2011, 01:33:18 am
1st heirloom = +4 dmg.
Title: Re: New Xbow Damage
Post by: bruce on January 16, 2011, 01:37:32 am
the truth is that xbows are any good only in shootguning now, sniping only if u are dedicated xbower and have some skill in using it, but yet it is somwhere between now, as bows always will be better for sniping and the new role of shootgun is taken by throwers.

btw the only cases when I 1 hit kill anyone are when: I score a nice head shoot, or shoot  into a guy in robe(in best scenario chain mail)from very close distance.

Before the (double) crossbow nerf, I had a crossbowman with a heirloomed heavy crossbow. It was fairly effective, since you could engage people very effectively at mid-range, and hitting at those ranges with the old crossbow wasn't a issue with some wpf. The thing is, even though the accuracy (and heirloom effects) were worse then now, it was still effective because when you hit, the damage was fairly massive (86p) so light armoured / lowlevel people with some speed bonus and luck would get oneshotted, and typical people in lower/mid armour twoshotted. In short, good weapon. When the changes came, they nerfed crossbows which was largely fine, because they nerfed archery as well, and only throwing stood out with their doomcannon projectiles.

But now archery is unnerfed and is again killing people with a few shots, well... might as well unnerf crossbows again and return us into full counterstrike mode.

Title: Re: New Xbow Damage
Post by: StanleyPain on January 16, 2011, 01:42:17 am
Lol just admit when your wrong. Your points was that 30+ damage was added upon looming, this is wrong. Big difference between 30 points and two or three points just so ya know.

When did I say that? Point is multi heirloomed xbows do some incredible damage.
Title: Re: New Xbow Damage
Post by: Jacko on January 16, 2011, 03:25:06 am
Dear staby dave, let me explain what I meant:

DPS is a misleading term that makes people think that some weapon are more effective then others. In a "real" rpg, where everything is calculated and everything is "predetermined", DPS as a term works fine. But how would you use that in cRPG? Just because you CAN shot 1 arrow per 3 seconds dealing XX amount of dmg, does not mean that you de facto deal that damage. Most archers hit very few arrows where I (for example) hit people with at least with 50% of my bolts, because I choice very carefully when to shoot and when not to. That's what  I meant with playing proper.

In my own very special world, an xbower is a slow support char, who shoots when it matters. Of course this becomes a problem when everyone needs 2-3 bolts to go down, but it's usually solved buy shooting squishy archers instead, or simply staying alive or picking off people with low health.
Title: Re: New Xbow Damage
Post by: Halevolm on January 16, 2011, 09:46:21 am
Yup, riiiight.... So 68 piercing damage is a lot then. Because that is the amount my MASTERWORK heavy crossbow does. So I don't think that's anywhere massive damage from putting three heirlooms in it after the heirloom amount nerf..... Where the hell people get these 100 pierce damage things? They should check things out before shouting stupid things. If I remember correct btw. the masterwork siege crossbow does 80 piercing or something, and at time you reaload that thing archer can pump what, 5 shots? I have counted some archer shooting 3-4 arrows in the time I reload my heavy crossbow. I think that the damage potential in 4 arrows is a lot more than in one bolt...  :evil:

Simple solution would be that it needs 130 wpf to use heavy crossbow and 140 siege crossbow and up they damage something like 8 points. OR make them reload faster.
Title: Re: New Xbow Damage
Post by: Greziz on January 16, 2011, 10:22:48 am
I have always been a stout user of the xbow But with the stupendous dmg nerf they have removed the only thing that made the xbow worth using over a different ranged weapon and that is the capability to put something down or punch through a shield in 1shot. Because lets face it you get 1 shot then you get engaged. If you werent immediately engaged you must find cover FULL COVER elst you will be shot reloading if by some chance you can find a nice place to reload and plink from a normal archer could take advantage of the same spot and put 4-5 arrows down range in the same time to an overall more helpful effect assuming he is just as competent at sniping as you are because long range shooting is also partially luck if your opponent decides to change direction your shot is blammed no matter how well you fired it. So I really do think they should UnNerf the Xbow I would much rather see it used rather than all these throwing jarids and shit but lets face it pandoras box was opened those melee that used and xbow as their sidearm never will again now that they have figured out throwing is a 100 percent better decision for what they used their xbow for anyways. Also for all you who complain that your xbow is to expensive 873 gold to upkeep it is such chump change my archer which uses it rolls around with two of them the ammo and a mail shirt leather gloves and hide boots armor is light to conserve run speed and wpf as I am a hybrid but Seriously if your in the heavy armor which is what is really killing your wallet not the xbow your probably reloading your xbow at overwhelmingly slow speeds -.- just get throwing and join the gay parade of Overpowered 1shot capable throwers that don't need wpf because the skill powerthrow itself will make you more accurate make your shots straighter and faster.
Title: Re: New Xbow Damage
Post by: AvengerC47 on January 16, 2011, 10:53:06 am
Just for the information:
Exceptional Siege Crossbow (2nd heirloom)
thrust damage 83 pierce (75 without heirlooming)

And I agree with Greziz
It shouldn't be nerfed
Unless you will nerf throwing now

I think archers are pretty balanced now (they are loosing many arrows before they hit me :d)
Title: Re: New Xbow Damage
Post by: Wookimonsta on January 16, 2011, 11:14:09 am
uhm, yesterday I was walking around in peasant disguise or whatever its called and survived a siege crossbow to the chest. I know it was a siege crossbow, cause I killed the guy and he dropped it.
Title: Re: New Xbow Damage
Post by: Manabalu on January 16, 2011, 11:22:51 am
Just for the information:
Exceptional Siege Crossbow (2nd heirloom)
thrust damage 83 pierce (75 without heirlooming)

And I agree with Greziz
It shouldn't be nerfed
Unless you will nerf throwing now

I think archers are pretty balanced now (they are loosing many arrows before they hit me :d)

It's not true the website showing it wrong. An exceptional Siege Crossbow has actually 77 dmg (70 without heirlooming)
The damage values you are mentiored would be alright.
Title: Re: New Xbow Damage
Post by: Stabby_Dave on January 16, 2011, 01:06:34 pm
Dear staby dave, let me explain what I meant:

DPS is a misleading term that makes people think that some weapon are more effective then others. In a "real" rpg, where everything is calculated and everything is "predetermined", DPS as a term works fine. But how would you use that in cRPG? Just because you CAN shot 1 arrow per 3 seconds dealing XX amount of dmg, does not mean that you de facto deal that damage. Most archers hit very few arrows where I (for example) hit people with at least with 50% of my bolts, because I choice very carefully when to shoot and when not to. That's what  I meant with playing proper.

In my own very special world, an xbower is a slow support char, who shoots when it matters. Of course this becomes a problem when everyone needs 2-3 bolts to go down, but it's usually solved buy shooting squishy archers instead, or simply staying alive or picking off people with low health.

Ahh ok I see what you mean now and yes I get your point. I was using the term DPS very loosely really. I just wanted to know how much damage could potentially be cause by the various xbows per second, all other things being equal (Inc shot location, player stats, etc).

For instance (Reload times Guess)
Siege Xbow: 70 damage, reload and shoot once every 6 seconds = 11.6 damage per second
Hunting Xbow: 36 damage, reload and shoot once every 3 seconds = 12 damage per second

Of course this is a very rudimentary calculation as you say Jacko and there are many more factors to take into account.
Title: Re: New Xbow Damage
Post by: 3ABP on January 16, 2011, 01:19:58 pm
uhm, yesterday I was walking around in peasant disguise or whatever its called and survived a siege crossbow to the chest. I know it was a siege crossbow, cause I killed the guy and he dropped it.
And I am not killed a man in cloth armor by 2 hit of Great long Bardiche. What is proofing ? Only - what Warband have very width random dmg range.
Title: Re: New Xbow Damage
Post by: Noble Crassius on January 16, 2011, 03:50:04 pm
And I am not killed a man in cloth armor by 2 hit of Great long Bardiche. What is proofing ? Only - what Warband have very width random dmg range.
When did I say that? Point is multi heirloomed xbows do some incredible damage.
Lol that's what I'm talking about that point is wrong. jesus save us.

You must have whiffed on the first hit because I get 1 or 2 hitted by bardiches all the time with 36 bd. Can't whiff with xbow.
Title: Re: New Xbow Damage
Post by: Heroin on January 16, 2011, 05:26:14 pm
Just for the information:
Siege Crossbow
thrust damage 70 pierce

Fixed. In the last "Update", there was a ninja nerf to Xbow damage that was NOT updated on the web site. So the site says siege xbow does 75 pierce, but in game, the xbow only does 70 pierce.

People in peasant clothing should NOT survive a shot to the chest with a siege xbow. WOOKI! Help Us!!!!!!
Title: Re: New Xbow Damage
Post by: Allers on January 16, 2011, 05:59:44 pm
Fixed. In the last "Update", there was a ninja nerf to Xbow damage that was NOT updated on the web site. So the site says siege xbow does 75 pierce, but in game, the xbow only does 70 pierce.

People in peasant clothing should NOT survive a shot to the chest with a siege xbow. WOOKI! Help Us!!!!!!

I survive one naked with my 12 Ironflesh :D
Title: Re: New Xbow Damage
Post by: Noble Crassius on January 16, 2011, 06:22:21 pm
Any one else still getting the delay between releasing lmb and the shot? It only happens every once in a while but damn it sure is annoying.
Title: Re: New Xbow Damage
Post by: Heroin on January 17, 2011, 04:45:28 am
Any one else still getting the delay between releasing lmb and the shot? It only happens every once in a while but damn it sure is annoying.

Yes, you get the delay if you haven't been aiming long enough. To avoid any delay, just stay in the aiming position for a few seconds before attempting to fire. But don't expect it to kill anyone when you do.
Title: Re: New Xbow Damage
Post by: StanleyPain on January 17, 2011, 05:24:43 am
Any one else still getting the delay between releasing lmb and the shot? It only happens every once in a while but damn it sure is annoying.

Yeah on bows I do. Basically if you're holding LMB down and release prior to "max aim" there will be a slight delay between releasing your mouse button and the shot firing. If you just tap LMB you will go through the aiming procedure and then release instantly.
Title: Re: New Xbow Damage
Post by: Braeden on January 17, 2011, 05:46:35 am
If the last person left is an xbower and I am not playing an agi-monkey, I don't even bother to dodge half the time.  It just seems unnecessary.
Title: Re: New Xbow Damage
Post by: Heroin on January 17, 2011, 08:45:17 am
If the last person left is an xbower and I am not playing an agi-monkey, I don't even bother to dodge half the time.  It just seems unnecessary.

Right. That says a lot about the current state of the xbow. Well said, Braeden.
Title: Re: New Xbow Damage
Post by: Astinus on January 17, 2011, 09:06:28 am
xbow damage is fine, keep in mind that it's the weapon that needs less investment to master, you only need 100 wpf and that's all.
The only thing is that mid tiers xbows are quite expansive for their use, but it's nothing that you can live with
Title: Re: New Xbow Damage
Post by: nuffen on January 17, 2011, 11:55:45 am
Personally, I'm glad xbows are worthless now. Pretty much everyone had a crossbow and end of rounds you would see 2 people in full plate shoot crossbows at each other from opposite roofs instead of fighting in melee.

Im a dedicated xbow, and its far from worthless. Its only the xbow without wpf that is nerfed. :)
Title: Re: New Xbow Damage
Post by: SquishMitten on January 17, 2011, 12:05:50 pm
it is much better now that everyone doesn't carry an xbow (now everyone seems to have throwing instead :P)
Title: Re: New Xbow Damage
Post by: Astinus on January 17, 2011, 12:40:44 pm
Meh, people don't get that what you used to do with the sniper xbows and 0 wpf you can still do with the hunting one. Just don't expect to oneshot anymore thought
Title: Re: New Xbow Damage
Post by: Blondin on January 17, 2011, 02:12:59 pm
Everyone had a xbow before, cos it was the answer to ranged spam, now that xbow is nerfed, everyone go to throwing weapons, it's logical.
As a melee fighter if you want to be effective, you got to have a ranged answer, otherwise you will be spam and archers can shoot arrows at your face without fear. In the same logic, roofs are sometimes unreachable but full of arrows spammer, if you don't have ranged you're dead.

But i don't see many dedicated xbowers on battlefield...
Title: Re: New Xbow Damage
Post by: Noble Crassius on January 17, 2011, 06:37:37 pm
I think damage would be fine - if the price was leveld with it. Either raise damage and leave prices alone or keep damage and lower prices. That's all that really needs to be done.
Title: Re: New Xbow Damage
Post by: Sir Perd on January 17, 2011, 06:57:04 pm
Fallen, I think you mean the total opposite :lol:
Title: Re: New Xbow Damage
Post by: Nemeth on January 17, 2011, 07:47:56 pm
Fallen, I think you mean the total opposite :lol:
:?: :?: :?:

Im a dedicated xbow, and its far from worthless. Its only the xbow without wpf that is nerfed. :)

What do you mean far from worthless? Comparing to other ranged posibilities, yes, it is worthless. I mean, the only reason to go xbow over bow is, well, none, except personal preferences (yes, I do have xbowman myself, lvl 30, and liked it very mucho before the last patch). As an archer, you can use your best equipment (taking into account that archers usually wanna wear light armor for best accuracy), drop people in 2-4 shots and still be in VERY green numbers at the end of the round (tested myself, have archer at level 26 or so). As an xbowman, you either run around with siege xbow in cloth/light armor and super cheap melee weapon so you can afford the upkeep, but you will get 1-2 shotted by any archer before you can even reload due to your inferior mobility. And when the melees come to your face, you're pretty much screwed with that setup. Also, as mentioned, the damage with siege xbow is not really that great anymore.
Or, you can go with some lighter xbow, cheap melee weapon and cheap mail armor (again, so you can keep up with the upkeep), do pitiful damage both ranged and melee but being able to withstand 1-2 more hits from archers.
Or you can build hybrid, but that's not the point as you were refering to dedicated xbowman. If you have any trick how to be not worthless as an xbowman compared to other range classes, please tell me, cause I really wanna like my xbowman again.
Title: Re: New Xbow Damage
Post by: Gristle on January 17, 2011, 10:17:56 pm
Think of bows as machine guns/semi-auto rifles and crossbows as sniper rifles/shotguns. Bows can fire very quickly (less so now of course), but you don't have a lot of time to line up your shot once you've readied the arrow. Your aim goes way off after 3 seconds or so. Most people are fine with that. Me, I like lots of time to pick my shots. I consider the ability to aim for an infinite amount of time an overlooked perk of the crossbows, and one of the defining differences between the two weapons (along with damage and reload times). I don't mind having a long reload when I have plenty of time to make my shots count (missing the same target twice is always annoying though).

I use a Heavy Crossbow, medium to heavy armor, high end shields, and a high end 1H weapon. I break even on bad days.

I'll admit I was a little lucky. Before the nerf, I used an Exceptional Crossbow. When heirlooms were reset, I was able to upgrade to an Exceptional Heavy Crossbow, so I've barely lost any damage since the big patch. Players with Siege Crossbows have lost a lot.

I do agree that damage and/or speed should be increased considering how expensive they are now. Still, they are certainly not worthless currently.
Title: Re: New Xbow Damage
Post by: StanleyPain on January 17, 2011, 10:23:45 pm

I'll admit I was a little lucky. Before the nerf, I used an Exceptional Crossbow. When heirlooms were reset, I was able to upgrade to an Exceptional Heavy Crossbow, so I've barely lost any damage since the big patch. Players with Siege Crossbows have lost a lot.


That's exactly it. A lot of people (ranged/melee/whatever) used to rely on their gear to kill people. Now it actually takes some skill. I'm fairly certain that was the entire purpose of this patch, weapon nerfs, upkeep, et al. To make the game less gear dependent and more on skill/teamplay dependant
Title: Re: New Xbow Damage
Post by: Astinus on January 18, 2011, 12:54:04 am
But i don't see many dedicated xbowers on battlefield...
Because xbow isn't a weapon that needs dedication, in fact it's the perfect hybrid weapon, you only need a 100 wpf and you are fine. It's useless to build a character only to xbows simply because you won't become better levelling it like PD does for archery or PS for melee.
Title: Re: New Xbow Damage
Post by: Tornkik on January 18, 2011, 01:10:50 am
I had siege x-bow before patch, and yes i'm hybrid.

1st gen was archer, hated it, retired. ( before big patch )

Then ( before big patch ) I was 1h/2h/cav, w/ siege x-bow, and I was fine with 3:1 KD ratio.

Now I'm usually running around in cloth/leather and rarely use my siege x-bow. It's seems nerfed way to much. In siege a few minutes ago I shot a archer in the legs, he was wearing a tunic and he didn't die.

Just sayin'
Title: Re: New Xbow Damage
Post by: Astinus on January 20, 2011, 12:12:10 pm
I had siege x-bow before patch, and yes i'm hybrid.

1st gen was archer, hated it, retired. ( before big patch )

Then ( before big patch ) I was 1h/2h/cav, w/ siege x-bow, and I was fine with 3:1 KD ratio.

Now I'm usually running around in cloth/leather and rarely use my siege x-bow. It's seems nerfed way to much. In siege a few minutes ago I shot a archer in the legs, he was wearing a tunic and he didn't die.

Just sayin'
try to use a normal crossbow. If you are hybrid it will be enough for you and also will keep the equipment at low, letting you use better armors and melee weapons.

Before patch sniper crossbow was good because there was no upkeep and you were able to shoot even without wpf, now you need some wpf and upkeep kills you. If you wanna use a xbow without wpf take the hunting and you will be satisfied by that