cRPG

cRPG => Suggestions Corner => Topic started by: MadJackMcMad on July 15, 2011, 02:35:22 pm

Title: More Hybrid 2h Swords.
Post by: MadJackMcMad on July 15, 2011, 02:35:22 pm
I would like to see the Bastard Sword, Heavy Bastard Sword, and Longsword, converted to 1 slot status.  Being that these weapons can be used in one hand I believe there is a case for this.  I'd like them to be as equally viable as the Langes Messer.  This would involve small changes to the stats of all four swords to keep the current balance.  Here is what I suggest.

Langes Messer (2h)
weapon length: 92
weight: 1.8
difficulty: 12
speed rating: 101 (+1)
weapon length: 92
thrust damage: 21 pierce (-4) 
swing damage: 36 cut (+1)
slots: 1
Secondary Mode
Notes:  Being of curved design, this weapon should not out pierce the other three swords, but rather, out cut them.  The idea is to have a faster, sharper, but shorter sword.

Bastard Sword
weapon length: 101
weight: 1.8
difficulty: 9
speed rating: 99
weapon length: 101
thrust damage: 23 pierce (+2)
swing damage: 34 cut (-1)
slots: 1 (-1)
Secondary Mode

Heavy Bastard Sword
weapon length: 105
weight: 2
difficulty: 10
speed rating: 98
weapon length: 105
thrust damage: 24 pierce (+1)
swing damage: 35 cut (-1)
slots: 1 (-1)
Secondary Mode

Longsword
weapon length: 106
weight: 1.8
difficulty: 10
speed rating: 97 (-1)
weapon length: 106
thrust damage: 24 pierce (+1)
swing damage: 36 cut
slots: 1 (-1)
Secondary Mode

Notes.  These three are self explanatory.  Shorter = faster, but less damage.

Additional balance changes required under these values.

Figting Axe 2h.  Increase swing to 37c. (Otherwise non-viable as 2h hybrid)
Two Handed Axe.  Increase swing to 37c. (Otherwise outdamaged by 2h hybrid axe)
Katana.  Make not shit. (Incrase swing to 37c, stab to 22p at bare minimum.)
Title: Re: More Hybrid 2h Swords.
Post by: Momo on July 15, 2011, 03:05:46 pm
Katana needs a dmg buff because they nerfed the MW speed, and that's annoying. Make it at least 39-40 cut on MW...
Title: Re: More Hybrid 2h Swords.
Post by: MadJackMcMad on July 15, 2011, 04:02:29 pm
Katana needs a dmg buff because they nerfed the MW speed, and that's annoying. Make it at least 39-40 cut on MW...

As I understand hybrid weapons, they should not outdamage 2 slot weapons, which these values do not with the exception of the katana, which is why I believe it requires something of a buff.
Title: Re: More Hybrid 2h Swords.
Post by: Momo on July 15, 2011, 08:24:14 pm
As I understand hybrid weapons, they should not outdamage 2 slot weapons, which these values do not with the exception of the katana, which is why I believe it requires something of a buff.

That's true.
Title: Re: More Hybrid 2h Swords.
Post by: Bulzur on July 15, 2011, 08:46:45 pm
Anything above 100 reach, 2hands. That seems acceptable.
No more 1slot two handers please, we already have enough.

If the longsword gets 1slot, it would be freaking OP.
Title: Re: More Hybrid 2h Swords.
Post by: EponiCo on July 15, 2011, 08:54:33 pm
The thing is, while the 1 slot 2h weapons are plainly superior vs. comparable 1h (higher speed, higher damage, better stun, more reach iirc) they do lack a long thrust. This wouldn't be true with the bastards swords anymore.
Title: Re: More Hybrid 2h Swords.
Post by: Mala on July 15, 2011, 08:58:10 pm
Umm?
...
Langes Messer (2h)
...
thrust damage: 21 pierce (-4)
swing damage: 36 cut (+1)
...
NotesBeing of curved design, this weapon should not out pierce the other three swords, but rather, out cut them.  The idea is to have a faster, sharper, but shorter sword.

...
Katana.  Make not shit. (Incrase swing to 37c, stab to 22p at bare minimum.)
Title: Re: More Hybrid 2h Swords.
Post by: MadJackMcMad on July 15, 2011, 09:04:08 pm
Anything above 100 reach, 2hands. That seems acceptable.
No more 1slot two handers please, we already have enough.

If the longsword gets 1slot, it would be freaking OP.

We do not have enough, we only have four.   There are many one handed weapons in excess of 100 reach.  The Arabian Cavalry Sword has 105.  With the exception of the two bastard swords, the Longsword is out ranged and out damaged by every other 2h sword available.  Your claim of it being overpowered has no basis when this is considered along with the stats I have attributed to it.
Title: Re: More Hybrid 2h Swords.
Post by: MadJackMcMad on July 15, 2011, 09:08:18 pm
Umm?

Is there an issue with a 2 slot curved blade out stabbing a 1 slot curved blade?
Title: Re: More Hybrid 2h Swords.
Post by: Mala on July 16, 2011, 01:04:34 am
Well, the Messer looks a bit pointier to me, while it has a straight blade. In contrast to the Katana, which has a slightly curved one.
Title: Re: More Hybrid 2h Swords.
Post by: Banok on July 16, 2011, 05:25:53 am
langers messe is already much better than katana and 1 slot, so yup I agree on the slot change but not sure of the balance you suggest. 1 hand mode needs to be weaker
Title: Re: More Hybrid 2h Swords.
Post by: Mala on July 16, 2011, 11:18:00 am
onehand mode is weaker.
The difference between langes messer and katana is, the messer is a higher tier onehand weapon with an optional twohand mode, while the katana is a mid tier twohand weapon with an optional onehand mode.

And as mentioned before the onehand of the messer is weaker as the twohand. So if you lower the values of the twohand mode, then you have to lower the values of the onehand mode and this would messes up the balance of the onehand section.
Title: Re: More Hybrid 2h Swords.
Post by: MadJackMcMad on July 16, 2011, 12:48:19 pm
langers messe is already much better than katana and 1 slot, so yup I agree on the slot change but not sure of the balance you suggest. 1 hand mode needs to be weaker

I listed the 2h stats, which are different to the 1h stats.

Currently when 1h the Langes Messer is as follows.

weapon length: 92
weight: 1.8
difficulty: 12
speed rating: 98
weapon length: 92
thrust damage: 23 pierce
swing damage: 33 cut
slots: 1

I'd take the pierce down to 20p.

I am slightly confused as to the Bastard Swords and the Longswords differing 1h/2h values as they are not listed ingame.  Rather it lists 1h/2h as the same values and then the values of it in Polearm mode.  But yes, 1h should be lower than 2h.
Title: Re: More Hybrid 2h Swords.
Post by: Roran Hawkins on July 16, 2011, 12:55:30 pm
Mala, if the katana is a mid-tier weapon why does it cost twice as much as it's much better counterparts, like the bastard swords, and the longsword?

And the stab is just suicidal, it bounces on everything, if you do, you are certain to give a free hit to your enemy. Tha katana needs to get it's stab fixes, currently does less stabbing dmg then even the long iron mace, which even doesn't have a pointy end. And even the wooden sword has the same amount of stabbing dmg. It's effectiveness is way too low for it's price.
Title: Re: More Hybrid 2h Swords.
Post by: Mala on July 16, 2011, 01:02:56 pm
You pay higher weapon speeds with less damage. I know that from my short swords, there is no ultra fast and hard hitting.
Title: Re: More Hybrid 2h Swords.
Post by: Roran Hawkins on July 16, 2011, 03:08:43 pm
the few speed extra isn't worth the gigantic amount of extra upkeep, and the damahge/range loss compared to bastard swords