cRPG

cRPG => Suggestions Corner => Topic started by: Felix on July 14, 2011, 10:09:39 pm

Title: Buff lances
Post by: Felix on July 14, 2011, 10:09:39 pm
That's it. 40 is just too hardcore. Really. Make it 60. Or at least 55-50. I think even non-lancers will agree with me. It looks so unnatural.
On the second thought - screw it. Increase lance length or decrease heavy lance speed (we deal less dmg with it now, so it was a nerf, turning our main dmg dealing weapon into light supporting). But just in case, we could REALLY use 10 degrees. It wont make cav OP again, at least it won't be that hard for us.
Title: Re: Buff lances
Post by: Mtemtko on July 14, 2011, 10:45:53 pm
I disagree, I made a lancer with 22/15 , heavy lance and courser, its amazing onehitting almost everything with a good hit ,  the angle doesnt allow lancers to fight people from sides and often other HAs but I find that fair for the killing power they have, nerf the speed bonus(hardcoded?) or the pierce dmg for more angle. Thats my opinion.
Title: Re: Buff lances
Post by: Lactose_the_intolerant on July 14, 2011, 11:10:49 pm
i dont beleive the courser is the horse of this patch (for lancers). to fast and imprecise
Title: Re: Buff lances
Post by: Tavuk_Bey on July 14, 2011, 11:22:56 pm
NO
Title: Re: Buff lances
Post by: Seawied on July 14, 2011, 11:28:47 pm
50-60 degree lancing angle won't be horrible. I like the new system, but it does feel a bit limiting
Title: Re: Buff lances
Post by: Felix on July 15, 2011, 05:54:00 am
I'd trade some lance's speed for moar angle. We were fine with 63 speed. We don't need that useless speed buff - give us our degrees! (seriously)
Title: Re: Buff lances
Post by: Seawied on July 15, 2011, 06:23:51 am
I'd trade some lance's speed for moar angle. We were fine with 63 speed. We don't need that useless speed buff - give us our degrees! (seriously)

speed change was a nerf you know.
Title: Re: Buff lances
Post by: Felix on July 15, 2011, 07:02:01 am
I know it was a nerf. Some silly non-lancers players put it up as a buff to prove that cav wasn't nerfed that bad.
Title: Re: Buff lances
Post by: Vibe on July 15, 2011, 09:51:23 am
As far as I know, they need WSE to set to around 55.
Title: Re: Buff lances
Post by: Felix on July 15, 2011, 09:57:58 am
*sighs*
Damn it.
Title: Re: Buff lances
Post by: CtrlAltDe1337 on July 15, 2011, 10:04:07 am
55 at the minimum would make a lot more sense.
Title: Re: Buff lances
Post by: Paul on July 15, 2011, 10:06:45 am
We can't at the moment. It's either 40° (stolen from couching angle) or the prepatch angle. Nothing in between. Later with WSE we can find a better angle or even make it movement speed based(big maybe).
Title: Re: Buff lances
Post by: Digglez on July 15, 2011, 06:19:20 pm
We can't at the moment. It's either 40° (stolen from couching angle) or the prepatch angle. Nothing in between. Later with WSE we can find a better angle or even make it movement speed based(big maybe).

gogogo
Title: Re: Buff lances
Post by: Glyph on July 15, 2011, 08:37:57 pm
then make them longer, so the striking angle would come out a lot more
Title: Re: Buff lances
Post by: jspook on July 15, 2011, 08:43:35 pm
then make them longer, so the striking angle would come out a lot more

This is a good point, because you still cannot outrange ANYTHING with a poke.
Not being able to run down a man with a pike or spear is one thing, but being out poked by EVERYTHING pointy on the field is very limiting to a new cav breed that can only hit things that are pretty much directly in front of you.  You either have to hit the inf in the back, or he has to be a moron.

Either the lance length should increase so it will be at the very limit of a sword poke when charging, or the angle needs to be increased so cav doesnt have to be a troll class.
Title: Re: Buff lances
Post by: Glyph on July 15, 2011, 09:52:00 pm
This is a good point, because you still cannot outrange ANYTHING with a poke.
Not being able to run down a man with a pike or spear is one thing, but being out poked by EVERYTHING pointy on the field is very limiting to a new cav breed that can only hit things that are pretty much directly in front of you.  You either have to hit the inf in the back, or he has to be a moron.

Either the lance length should increase so it will be at the very limit of a sword poke when charging, or the angle needs to be increased so cav doesnt have to be a troll class.
yep, but they shouldn't increase the angle, because they are right, it is impossible to do and not correct, just increase the length of lances
Title: Re: Buff lances
Post by: Bjarky on July 15, 2011, 10:02:59 pm
We can't at the moment. It's either 40° (stolen from couching angle) or the prepatch angle. Nothing in between. Later with WSE we can find a better angle or even make it movement speed based(big maybe).
ah, finally i understand why ^^
Looking forward to WSE, but yes the suggestion with a bit more range would be an ok temp fix.
Title: Re: Buff lances
Post by: Wookimonsta on July 15, 2011, 10:43:14 pm
so uhm, how long will WSE take? cause if this is gonna last for half a year, i am dissapoint