Author Topic: Bannerlord - Multiplayer Combat Mechanics  (Read 49746 times)

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Offline axel

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Re: Bannerlord - Multiplayer Combat Mechanics
« Reply #60 on: April 08, 2020, 09:11:20 am »
+1
Been playing with my clan and also some people like: TheGreatDane, Assington, Rohypnol, RipperX, DaBird, some FCC and more.
The game is great but we rarelly encounter good team sadly so the challenge isn't much there.

I really appreciate the tweaks they did to some mechanics like the directional shield. I enjoy a lot skirmish but only as a team since you get paired with total noob and it feels like being in ELO HELL... even got to 19/2 in a game and lost 0/3 because no teamate had any kill.
The balancing with money part of skirmish is quite nice tbh and give some depth to the game but I still believe you should be able to make your own character set of equipment.
Like, give each part of equipment a price and make your own troop. that would be nice.

I really hope they open duel servers as I want to get better with the new hitboxes and the overall feel of the game.

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« Last Edit: April 08, 2020, 09:32:48 am by axel »
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Offline Gravoth_iii

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Re: Bannerlord - Multiplayer Combat Mechanics
« Reply #61 on: April 08, 2020, 06:09:04 pm »
+7
Skirmish is a great mode, but its just too easy to dominate as a good team. We need a battle server with larger numbers of people so that there is some more wildcards and more randomness to it.
Paprika: ...the Internet and dreams are similar. They're areas where the repressed conscious mind escapes.
http://www.youtube.com/watch?v=4VXQSs1Qfcc
http://www.youtube.com/watch?v=8LW6y-kgKtA
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Offline Beleg

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Re: Bannerlord - Multiplayer Combat Mechanics
« Reply #62 on: April 08, 2020, 06:36:26 pm »
+4
Ive seen a Kapikulu yesterday on the teamdeathmatch server

since there are no teamhits, he must have been in heaven
how many virgins do i have to sacrifice to allah so i don't have to see the century old kapikulu memes in bannerlord?
Oh and its Gnjusoğlu Saracoğlu, you illiterate goat-shagging baklava-eater.

Offline Beleg

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Re: Bannerlord - Multiplayer Combat Mechanics
« Reply #63 on: April 08, 2020, 06:39:52 pm »
0
Skirmish is a great mode, but its just too easy to dominate as a good team. We need a battle server with larger numbers of people so that there is some more wildcards and more randomness to it.
I enjoy both skirmish and captain modes, but as you said, skill level is quite low. I have 5.5/1 win loss ratio in total and most of the losses came from skirmish. Captain mode is almost impossible to lose when you have 6 people on discord and the oppenents are individuals.
Oh and its Gnjusoğlu Saracoğlu, you illiterate goat-shagging baklava-eater.

Offline Rest_in_Peace

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Re: Bannerlord - Multiplayer Combat Mechanics
« Reply #64 on: April 09, 2020, 12:26:37 pm »
-1
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Offline IR_Kuoin

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Re: Bannerlord - Multiplayer Combat Mechanics
« Reply #65 on: April 09, 2020, 02:36:23 pm »
0
You guys aren't farming captain mode to get good kd are you? Lol.
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Offline Rest_in_Peace

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Re: Bannerlord - Multiplayer Combat Mechanics
« Reply #66 on: April 09, 2020, 02:41:52 pm »
0
You guys aren't farming captain mode to get good kd are you? Lol.

Nah played like captain mode once and rest of wins and losses are all skirmish. Captain mode blows ass imo

Offline Gravoth_iii

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Re: Bannerlord - Multiplayer Combat Mechanics
« Reply #67 on: April 09, 2020, 03:47:56 pm »
0
(click to show/hide)

Kinda weak K/D but i was never consistent enough to reach go beyond 2.5 or whatever.
Paprika: ...the Internet and dreams are similar. They're areas where the repressed conscious mind escapes.
http://www.youtube.com/watch?v=4VXQSs1Qfcc
http://www.youtube.com/watch?v=8LW6y-kgKtA
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Offline karasu

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Re: Bannerlord - Multiplayer Combat Mechanics
« Reply #68 on: April 10, 2020, 10:21:00 am »
+1
(click to show/hide)

Kinda weak K/D but i was never consistent enough to reach go beyond 2.5 or whatever.

<3 fleshgod apocalypse avatar 11/10

Offline Gravoth_iii

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Re: Bannerlord - Multiplayer Combat Mechanics
« Reply #69 on: April 11, 2020, 05:51:57 pm »
0
Getting into throwing and cav to vary the game a bit. Cav is obviously fucking busted, but its fun to play. It has the exact same issues as in warband where the speed bonus favors cav to insane levels of damage. Infantry hitting cav however does not give that much more damage most of the time. And of course the inherent issue of the nature of cav where theyre just so mobile, the entire map is their playing field and they decide what happens. I guess its not an issue as much as it is simply what the game is, but with the incredibly damage and health of the class its hard to justify not playing one.
Paprika: ...the Internet and dreams are similar. They're areas where the repressed conscious mind escapes.
http://www.youtube.com/watch?v=4VXQSs1Qfcc
http://www.youtube.com/watch?v=8LW6y-kgKtA
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Offline gallemore

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Re: Bannerlord - Multiplayer Combat Mechanics
« Reply #70 on: April 11, 2020, 08:48:20 pm »
0
I am back on as well if anyone wants to play with me.

Offline Gravoth_iii

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Re: Bannerlord - Multiplayer Combat Mechanics
« Reply #71 on: April 11, 2020, 09:33:21 pm »
+3
https://clips.twitch.tv/DarkGrossOilArsonNoSexy

Also poor kuoin ran into our stack
Paprika: ...the Internet and dreams are similar. They're areas where the repressed conscious mind escapes.
http://www.youtube.com/watch?v=4VXQSs1Qfcc
http://www.youtube.com/watch?v=8LW6y-kgKtA
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Offline IR_Kuoin

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Re: Bannerlord - Multiplayer Combat Mechanics
« Reply #72 on: April 11, 2020, 10:02:16 pm »
0
https://clips.twitch.tv/DarkGrossOilArsonNoSexy

Also poor kuoin ran into our stack

Yeah not fun, I think everyone except one guy in my team left the match before round 3 started lol
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Offline Gravoth_iii

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Re: Bannerlord - Multiplayer Combat Mechanics
« Reply #73 on: April 11, 2020, 10:21:55 pm »
0
Yeah not fun, I think everyone except one guy in my team left the match before round 3 started lol

Thats pretty much the multiplayer experience. No proper matchmaking, and no penalties in leaving so our games usually funnel through 10 or so players that get filled in. Battle server would be nice, siege is such garbage as usual, and skirmish is a stomp. Still, gotta get the 750 wins  :twisted:
Paprika: ...the Internet and dreams are similar. They're areas where the repressed conscious mind escapes.
http://www.youtube.com/watch?v=4VXQSs1Qfcc
http://www.youtube.com/watch?v=8LW6y-kgKtA
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Offline Panos_

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Re: Bannerlord - Multiplayer Combat Mechanics
« Reply #74 on: April 12, 2020, 07:16:15 pm »
0
GIVE DISCORD!

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