Poll

Is the Panos correct?

Yes, once again The Panos stands correct
18 (27.7%)
No, you're a fucking retard
6 (9.2%)
Oh for fuck sake, someone call Cmp, someone needs to ban this Greek prick
14 (21.5%)
GIVE THEM RUN
8 (12.3%)
Yhohohohohoho
19 (29.2%)

Total Members Voted: 64

Author Topic: How hard can it be?  (Read 5413 times)

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Offline Panos_

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How hard can it be?
« on: May 27, 2016, 09:48:39 am »
+19
Hey Dupre & Rico, thanks for all your hard work!

But instead of constantly nerfing and changing the stats of the gear, how about some more bigger changes that will bring back people to the mod?


First of all, fix the god damn map rotation. (Below I will add a map list with the maps that need removal)

TBU


Secondly, add more options to the auctions.

1. Loompoints
2. Increase the number of heirloom exchange to 2 per 3 days, instead of 1.
3. Add random MW items to the auction


Thirdly, Remove the fucking stones & for fuck sake remove the melee ability of throwing lances. Throwing lances can be thrown, can be spammed, can rear a horse, can be picked up again to be used, why?


I will update it as soon as I think more stuff.


Fuck you all.
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Offline Golem

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Re: How hard can it be?
« Reply #1 on: May 27, 2016, 10:02:10 am »
-2
At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.
This is about being straight out retarded. Children see in slow motion like owls.

Offline Switchtense

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Re: How hard can it be?
« Reply #2 on: May 27, 2016, 10:20:44 am »
+5
At fifteen, I had the will to learn; at thirty, I could stand; at forty, I had no doubts; at fifty, I understood the heavenly Bidding; at sixty, my ears were opened; at seventy, I could do as my heart lusted without trespassing from the square.

I made it my sacred task to downvote every single post spamming that shit.
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Offline Falka

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Re: How hard can it be?
« Reply #3 on: May 27, 2016, 10:24:17 am »
+5
how about some more bigger changes that will bring back people to the mod?

 :shock:         :lol: :lol: :lol:
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Offline Switchtense

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Re: How hard can it be?
« Reply #4 on: May 27, 2016, 10:27:08 am »
+2
:shock:         :lol: :lol: :lol:

Don't worry, I am sure he does not mean Turks.
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Offline Kadeth

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Re: How hard can it be?
« Reply #5 on: May 27, 2016, 10:27:52 am »
0
1v1 me for all ur looms !
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Re: How hard can it be?
« Reply #6 on: May 27, 2016, 11:18:43 am »
+1

Offline Golem

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Re: How hard can it be?
« Reply #7 on: May 27, 2016, 11:33:56 am »
+1
If devs don't post anything it doesn't mean they don't do anything either. Just sayin'.

It does from now on, should've kept quiet.
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Offline Gandalf77

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Re: How hard can it be?
« Reply #8 on: May 27, 2016, 11:34:47 am »
0
Hey Dupre & Rico, thanks for all your hard work!

But instead of constantly nerfing and changing the stats of the gear, how about some more bigger changes that will bring back people to the mod?


First of all, fix the god damn map rotation. (Below I will add a map list with the maps that need removal)

TBU


Secondly, add more options to the auctions.

1. Loompoints
2. Increase the number of heirloom exchange to 2 per 3 days, instead of 1.
3. Add random MW items to the auction


Thirdly, Remove the fucking stones & for fuck sake remove the melee ability of throwing lances. Throwing lances can be thrown, can be spammed, can rear a horse, can be picked up again to be used, why?


I will update it as soon as I think more stuff.


Fuck you all.

I agree. Nerf throwing shits they are too op :F  1 stone can take 1-2 bars lel. I would nerf some polearms as well :P but armors are fine now i think. And buff horses !! 4 bars by stones is a joke -.- and Horse Xbow is useless :F need faster reload or accuracy :D

Offline Yuang

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Re: How hard can it be?
« Reply #9 on: May 27, 2016, 11:35:38 am »
0
They should have done it.
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Offline Gandalf77

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Re: How hard can it be?
« Reply #10 on: May 27, 2016, 11:40:38 am »
0
Remove some maps and add new would be good idea :) for sure you should remove that teuten shit forest map with fort in middle and unable to ride ground :F

Offline Vovka

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Re: How hard can it be?
« Reply #11 on: May 27, 2016, 11:48:13 am »
+1
Pls +1 speed to katana!
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Offline Gandalf77

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Re: How hard can it be?
« Reply #12 on: May 27, 2016, 11:51:06 am »
+1
Pls +1 speed to katana!

dont drink before posting :F

Pls -1 speed to katana!

now its good

Offline Uther Pendragon

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Re: How hard can it be?
« Reply #13 on: May 27, 2016, 12:03:57 pm »
+2
First of all, fix the god damn map rotation. (Below I will add a map list with the maps that need removal)

TBU

http://forum.melee.org/general-discussion/new-map-rotation-proposal-(important!)-(to-be-edited-replaced)/

Try contacting Kratos when he isn't writing his exams and he'll help you or you'll help him, once Dupre has the time maybe he could implement your changes))

Secondly, add more options to the auctions.

1. Loompoints
2. Increase the number of heirloom exchange to 2 per 3 days, instead of 1.
3. Add random MW items to the auction

Not sure if Dupre can do that but it may be worth messaging him about it, I'll try to catch him))

Thirdly, Remove the fucking stones

Quote from: Patch notes 31 May 2016
Removed Stones
500 players came back
rejoice

& for fuck sake remove the melee ability of throwing lances.
But instead of constantly nerfing and changing the stats of the gear, how about some more bigger changes that will bring back people to the mod?
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Offline Gurgumul

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Re: How hard can it be?
« Reply #14 on: May 27, 2016, 01:40:11 pm »
0
Thirdly, Remove the fucking stones & for fuck sake remove the melee ability of throwing lances. Throwing lances can be thrown, can be spammed, can rear a horse, can be picked up again to be used, why?

Stones were a funny meme at first and I was a stone thrower once, but after a while they get annoying as shit. I wouldn't go as far as removing them, but a big nerf to accuracy, missile speed and range should be fine. Make them the kind of weapon that only works if you're dropping them on people's heads from above.

As for throwing lances (I assume it's about the European and Saracen ones), there's a major issue that the devs overlooked(?). That issue is no requirements at all. I can understand wanting to have a 0 PT, non-sheathable weapon for everyone to use, so you can throw it before engaging in melee. But if you're running a 3 str, 200+ pole wpf spamwhore troll build, your best weapon is no longer the shortened spear, but the throwing lance. As a profesional cRPG trollist, I can confirm that the throwing lance is too easy to abuse as a melee weapon. Leave it at 0 PT req as it currently is, but add at least 12 str req to it.

Also add str and/or agi requirements to shields and other items. You can be the weakest wimp in game, but easily hold the heaviest shield like it's made of paper, because shield skill is based on agi. Same goes for typical agi weapons like katanas and some other swords. You can be the clumsiest caveman in town, but still swing the swords like a proper gaylord, only slower.