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Messages - Shik

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31
Suggestions Corner / Re: New armors - broken legs
« on: March 09, 2013, 05:06:05 am »
Should be fixed with the coming minipatch.

32
Diplomacy / Re: The facts and Frisia's current position
« on: January 23, 2013, 06:10:30 am »
Since we are only discussing facts here, all you need to know is JABONRA_BobWeaver gave me the castle.  I later gave the castle to Sandersson.
Yeah after you raided it, lmao. Bobweaver doesn't care about strat at all but like hell we're gonna let anyone affiliated with FCC keep this castle.

also, at thread: if you didn't want to fight us then you shouldn't have taken handouts from FCC. Also nice job merging with Norse Horde, we're practically shaking in our boots~~

33
Diplomacy / Re: A tale of one hundred and three smelly peasants
« on: January 20, 2013, 04:42:09 pm »
That castle in which you stand is the property of Bobweaver of JABONRA, under the protection of hero_party. Recently a certain MURDERTRON of FCC has raided and seized that castle with the force of arms and has gifted it to you. We merely seek to return the favor.

34
It is supposed to play during victory animation, but just noticed that it was bugged. Fixed in next patch.

35
General Discussion / Re: This double hit business
« on: January 10, 2013, 11:16:32 pm »
Its an accidental feature deemed to have potential testing value. Generally the goal is to give at least a week before conclusions are reached. Personally I don't care for it, but who knows, it might have some merit.

36
visitors can't see pics , please register or login

37
General Discussion / Re: Shik,Paul & Fasader.
« on: December 27, 2012, 07:25:42 am »
when i asked shik yesterday on ts what happened to fallen armors that have 167 votes he said they will not add them.
don't remember this ever happening

38
Announcements / Re: Xmas, Strat, bonus and PJA
« on: December 23, 2012, 09:46:56 pm »
Is there any chance of unlocking strat to where we can hire people for a battle. We literally had someone attack a fief so it will go off at 3am on Christmas Eve and they signed up 4 people. We did not get a chance to sign anyone up. Hate to lose a village because of this.
http://strategus.c-rpg.net/news.php
this page should still work

39
Game Admin Feedback / Re: [Global] Shik
« on: December 18, 2012, 03:50:43 am »
In light of this recent scandal, I have decided that it is in the best interests of everyone to step down from adminship. I sincerely apologize to all those who were hurt by my insensitive and bigoted words. I have decided that the person most capable to administrate the NA servers in lieu of this shall be BADPLAYER. Thanks to everyone for your support: I believe that BADPLAYER will fairly and justly uphold the rules as new head administrator.

40
Diplomacy / Re: A humble request for support in our invasion
« on: December 13, 2012, 04:50:24 pm »
I believe there was just a round of catching people for multiaccounting... notice how no FCC were on it?
account sharing, not multiaccounting.

41
1. yes
2. no
3. ok
4. no

For #1, I think that aside from castles, defenders have way too high of an advantage even in field battles. With the new spawn timer system, it makes it really hard for attackers to win in time; all the defense has to do is simply camp.
#3, imo just allow alts to be able to fight in battles, and pseudonyms or whatever are no longer an issue.
#2, Voting imo is fine as it is
#4 imo is more of a problem with the new equipment buying system where you have to spec PP in order to get usable gear. It's highly unlikely that anyone will spec low level gear in their fiefs, so it becomes really hard for casuals to gear their armies. Better solution I think would be to make it so that most cheap gear is +0 by default in fiefs. I really don't support better free gear. That would give too much of an advantage to turtling with population in fiefs and defense in general.

42
blatant ripoff of yoshiboy's pirates! mod

43
You Hero Party guys may be pretty good in game, but I swear to the GODKING, your organizational skills are on a lower par than KUTT's.
probably cause we don't care lol. our members do whatever they want, fuck the consequences

44
haha, 9 AM. you've gotta be kidding me lol

45
Game Balance Discussion / Re: Turn Nerf: Not actually that bad
« on: December 10, 2012, 06:24:11 am »
I don't think you understand that
a) the target was dodging after the swing was already released
b) the point was to not use holds in order to show that its hard to do quick overheads
c) the target only had 4 athletics and was in full plate. Its even harder to hit faster enemies
d) badplayer (#2 EU duelist) has the same problem

Yes, you can hit overheads with a decent rate with predicted holds, but it's really easy to punish that. It's silly that most duelists won't risk an overhead and just play it safe with right and left swings because of how easy it is to dodge an overhead or miss with one. Overheads were already the most risky and underused attacks before the turn nerf, now they're even worse. To make things worse, thrusts, which were meant to be the main target of the nerf, are barely affected by the change.

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