Author Topic: Maps balance  (Read 634 times)

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Offline Arkonor

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Maps balance
« on: January 05, 2012, 02:04:37 am »
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Been noticing few bad trends in the current map pools on EU-1.

1. The highest ground on the maps are not equally reachable by both sides.

2. Most maps are now high hills. Probably used for balance reasons vs cavalry. But in the same move you are buffing ranged units tremendously vs infantry.

3. Some maps have way too big range between the two teams. Making the first minute of the round a boring marathon before you even see your opponent.

Used well maps can be used as a balancing tool but extremes are going to reveal problems that do not need to be "fixed".

Offline Jacko

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Re: Maps balance
« Reply #1 on: January 05, 2012, 11:58:20 am »
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And yes, by all means, if you feel that a certain map should be removed (or remade), make a thread about it, post a picture, explain why chances are it will.

Simply stating that a map is bad doesn't work, you have to AT LEAST post the name of it. Changing spawn locations is easy enough, removing whole maps isn't really a problem either, if properly motivated.
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Offline Arkonor

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Re: Maps balance
« Reply #2 on: January 05, 2012, 10:18:30 pm »
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I'm talking about the buildup of new maps. Not just one, two or three bad ones.