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Messages - Phyrex

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31
General Discussion / Re: Which cRPG did you prefer?
« on: June 03, 2012, 12:20:13 am »
Everyone is boring to face in melee. Skill doesn't matter anymore, the player who GTX first and starts spamming will lose the fight. Is that fun? Fuck no, I say.

32
General Discussion / Re: Which cRPG did you prefer?
« on: June 02, 2012, 11:51:50 pm »
Duelling and all other melee combat is seriously fucked up, melee combat should be the number one priority for the dev team. Feints stopped working one year ago, that if anything, should flash a big red warning sign in the face of the developers, but nothing has happened.

33
General Discussion / Re: Which cRPG did you prefer?
« on: June 02, 2012, 01:38:15 pm »
I prefer the old one, where feints still worked, when melee combat was fun and exciting and when player skill meant everything instead of now, an endless dull, boring block fest where numerical advantage mean everything.

34
I really dont think that back in the good ol' days pikemen spun around like tornados in full plate while accurately landing hits.

I don't think that in the "good ol' days", pikemen or any kind of warrior 'class' were limited to a maximum of 4 attack directions either.

35
Har inte spelat cRPG på 2 månader nu, jag är inte riktigt på topnivå för tillfället, får se på någon träning.

Dock lirar jag Native duelling på Ndition där det går riktigt jävla bra, någon månad till och så är första platsen min igen.

36
Uppdatera medlemslistan.

37
Jag har inte maul build längre, är 18 23, lvl 31, 0 if - siktar på lvl 32+ med en end-game build: 18 24, med IF när det finns mer points att lägga. Är riktigt snabb och har MW Katana och kan gå flank/solo i ryggen på andra spelare + springa ifrån och harrassa.

MWs: GGS, Katana, Black Coat of Plates, Wisby Gauntlets.

38
95.143.195.48:11047

Min egna betalda TS(22nd), joina när fan ni vill. :P

[Edit]: Egen server har vi inte längre och jag vet att Vincenzo inte skulle lägga up en cRPG server heller.  :|

39
Fullt med 22nd nu, Phyrex, Macky, Foam och Candiru. BaldRider är upptagen med annat.

40
DayZ / Re: Day Z mod for ARMA II
« on: May 29, 2012, 12:17:45 am »
lol, we've encountered Bear Grylls(On the NO servers) several times... he also died every time. :P

41
DayZ / Re: Day Z mod for ARMA II
« on: May 25, 2012, 02:44:08 pm »
Yeah, but you have to keep in mind the mod is alpha and only been there for a month. Rocket's said himself that he's not really focusing on content yet.

Yes true, but I'm an impatient asshole and need this ASAP!

42
DayZ / Re: Day Z mod for ARMA II
« on: May 25, 2012, 02:36:54 pm »
Mod needs more enterable buildings too imo.

You know, the other maps like Zargabad and Takistan have almost every single building enterable. It should work!

43
DayZ / Re: Day Z mod for ARMA II
« on: May 25, 2012, 02:23:56 pm »
Yep. The mod screams for a custom map really. :P I'd like more urban/city areas. An entire map covered in city buildings could be kewl.

44
DayZ / Re: Day Z mod for ARMA II
« on: May 25, 2012, 11:22:34 am »
I both like and dislike the changes.

The mod isn't really about surviving, it's about the epic story/tale of your death. So increased difficulties are always welcome. However, it's starting to get a bit too much in the micro-management department.

Ideally I'd like 10 times the amount of Zombies we have now, make them slower but tougher. But I doubt the engine could handle it and the AI pathing is terrible.

Also, all the gear I have is both a blessing and a curse, you become extremly careful once you get a pair of NV googles. :P

45
DayZ / Re: Day Z mod for ARMA II
« on: May 25, 2012, 10:27:50 am »
I think it's high time for an e-peen/brag post.

[brag] I prefer playing at night since I have these really rare Night Vision googles which let me see in pitch black darkness. These NV googles are also compatible with my DMR Sniper Rifle, letting me snipe in the dark. Should I aggro Zombies, which never happen, in theory, I'll just pull out my Silenced M9  pistol and shot it in the head, avoiding further Z threats.

I'm surviving on day 25 now, soon a full month, biggest contributor to that has to be my backpack. I'm carrying the Coyote one, the largest of them all with 24 slots. Plenty of supplies, don't need that much room to be honest, that's why I also carry a Silenced M4 Assault Rifle, to fill out the gaps. With just a press of a button I can change my main weapon with ease. From long range 'one shot, one kill' to up close, stealthy, silenced death.

I'm the ultimate terror in the night, the unseen monster cloaked in perpetual shadow. I can't die, I'm invincible and I'm coming for you, be very afraid. 

Bask in the radiance of my divine glory, mortals.[/brag]

Trolololol

I've grown bored of the mod already, nothing to do in-game anymore. :p

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