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Messages - MrExxc

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406
Spam / Re: The official cRPG post a god damned pic of yourself topic!
« on: February 01, 2011, 07:59:38 pm »
Best fighters of the world according to Balton's theory

At 1:25 it that bjord? =P

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407
Game Balance Discussion / Re: Side sword
« on: February 01, 2011, 01:44:50 pm »
I don't really have an argument on balance or whatsoever, I just don't like the 2 best 1h waepons, they don't fit into my image of what warband timeperiod is. Correct me if I'm wrong though. I feel like the 1h are missing some nice crafted western swords with a cool looking handle, 'cause after all a sword is what determins what kind of warrior you are.

408
General Discussion / Re: Less players now?
« on: February 01, 2011, 03:04:48 am »
Less players?? I must say indeed I remember during Christmas almost all big EU cRPG servers where on top of the server list along with the 22nd native siege server, this might not be the case anymore nowadays, but there are always people to play with! I played a game for about 1 year called Dungeon Party, we were like 20 at rush hours and we still had fun and even organised mini tournaments! I feel like the community is getting more mature and I'm having a blast on this mod! I sincerely admire chadz work, cause you've actually made my dream game come true. Since M&B(1), I always wanted to make some kind of an MMO without the grinding and with M&B's gameplay, but I'm not a programmer. Thank you dude.
(Forgive me for my early whine threads just after the big patch, I have seen the light!)

409
General Discussion / Re: Standard equipment. So it's native.
« on: January 21, 2011, 11:00:54 am »
In the first place, I was like: "naaaaaah, this patch sucks", I can't afford my herladic +19k armor every round, that is crappy. But then I started playing with some lower stuff, and I really started to enjoy the fact that you have to choose your equipment, and it's very cool to get the +19k out of the wardrobe. Play a bit more, maybe just like me you'll never want cRPG to change anymore. :)
Oh, and if a naked man kills you, well maybe you were being a bit to cocky and thought: "Oh nakedman, well he's dead, that makes sense right?". But like Randomdude said, everyone is a threat.

Enjoy!

410
Well honestly, I prefer playing siege on the native mode, it's less chaotic, and easier for the defenders.

411
Suggestions Corner / Re: ninja white snow map :D
« on: January 19, 2011, 11:40:45 pm »
Yo!

Why not just add the feature to be able to colorise some elements of gear. I mean, there are a lot of armors, and that's good, but imagine if we could tune them just a bit...
I guess though it would be hard to set up, I don't know how the mod is arranged,, but that kind of feature requires a lot i think.

Let me give you an example; Let's take the Churburg Cuirass, I really like that armor, but the cloth colors don't match with my banner, because, as you know, they only exist in red and blue. You may think it's stupid, but i really like the customisation part of cRPG, I regret the fact that I can't turn that piece of cloth green.

What you guys think about that?

412
General Discussion / Re: Fix List v210
« on: January 12, 2011, 01:48:14 pm »
-Autobalance is crap, why not put as much horses in every team, as much lvl 30 and 20 etc per team.
-Upkeep is still too high imho, you can decently wear a nice armor for several rounds, if that's what you want, just delete them, cuz right now they are synonym of bankrupt.
-Horses seem still OP, but they are so expensieve, no one can afford the really annoying ones anymore...
-Map rotation, we play mostly on unbalanced maps, and that sucks.

Some suggestions:
-Make some help bars to show what you should up on your profile to get some type of fighter: strenght for pure fighter etc... (Although nowadays we see more Agility guys just spamming their 2h, ... and you call that a fighter?)

Keep on the (good?) job! :/

413
Suggestions Corner / Re: Upkeep consequence : remove items
« on: January 09, 2011, 02:08:45 pm »
Dudes, I don't care 'bout your crazy ass maths or whatever,

The thing is you can't possibly play a few rounds in a row with a nice armor, and that just sucks hard.
I started cRPG the day before "THE" Patch, so when i started, i saw all these nice customisations, some where tincans, but whatever, if they like it... But that's what I immediately liked 'bout cRPG, the character customisation. Nowadays, you see 25% of naked people, 25% of armored people that are probably losing all the money they earned before the patch, and 50% of random armored peasantly douchebags.
Now probably you guys are going to disagree, saying you guys get enough money blablabla... That's because you're lucky. For example there are way to much unbalanced maps, so when you're on the bad team you lose, end of story. And if -by chance- you land on the good team, you get swapped at the end of the round!!

This patch is full of good ideas, but not well balanced. Maybe gold earned for kills, who knows...

414
Suggestions Corner / Re: Gold for killing enemys
« on: January 06, 2011, 02:09:20 pm »
I agree that their should be money earned for a kill, to force even peasants to try to kill someone in the back or such. The gold reward should be scaled trough your level, like if you're lvl 1 to 10, you get 50 gold per kill, as we all know it's fearly impossible to kill when you got a wooden stick. From lvl 10 to 20, you may get like 20 gold, and as you get over lvl 20, you receive 5 gold.

Or another possibility -but i guess it would be hard to set up-, you gain more or less money due to the lvl you have and the lvl of the opponent you just killed. A lvl 1 killing a lvl 30 wins like 50 gold, and the other way around the lvl 30 wins around 2-3 gold.

To conclude, i'd say xp gain or gold after a kill would be great to force everyone to jump into battle like we used to do before the patch, to get some more money.

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