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Messages - bilwit

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1
Mount & Blade II: Bannerlord / Re: Buying it or nah?
« on: April 03, 2020, 08:44:23 pm »
I wonder what the Dev size and $$$ difference is between Rockstar and TW. RDR2 took the same amount of development time, its single player world feels alive and vibrant with actual voice overs, has mp modes and a co-op/pvp online world and is on all systems, while BL single player feels lifeless.

Rockstar has 2000+ employees and have budgets well over 100M per game, GTAV being over 250M and was the biggest budget game ever made at the time. TaleWorlds has about 100 employees.

2
Mount & Blade II: Bannerlord / Re: Buying it or nah?
« on: April 01, 2020, 01:22:11 am »
They fucked multiplayer pretty badly, team death match is unlimited respawn with completely random spawn points regardless of what team you're on, so it's just a complete mindless clusterfuck. In all modes, literally everyone is a ranged player by virtue of every class having some sort of ranged weapon (ie. throwing). This is exacerbated by the fact that new players tend to lean toward archery since they don't have to figure out how to block and there are no real class restrictions, which means siege mode is basically call of duty with 120 players throwing shit or pew pewing arrows at the same time.

It's going to take some time (and mods) for multiplayer to not be a joke. I guess they meant for skirmish to replace competitive play in battle mode which is a mistake. It's an O.K mode but I don't see why they both can't coexist. Btw queue time for Captain or Skirmish is impossibly long and once you do get in you only get matched with parties of nerdlords who have already been playing the closed invite for months.

I think it's pretty clear with the combat style changes and game mode focus, multiplayer has been brought down to the lowest common denominator in order to make it more accessible and appeal to a wider audience.

3
can anyone explain to me why anyone still here would want to support them still?

4
OK guys, I didn't play #2 but if you've finished The Fade part in this game and Alistair is king..

(click to show/hide)

5
Looks like an mmo to me, the UI is terrible, sidequests are lame and just the general feel of it reaks of mmo. It's like they were going to compete with TESO but noticed how shit it went so they changed course halfway through.

Oh well.

I've played 8 hours of this so far and it does feel like an mmo in the plethora of cheap, grindy sidequests and the like. Companions and supporting characters are kind of lame and the story has been meh so far.

6
bump.

So far... meh. I played for about 4 hours and got to clear out a chunk of the Ferelden region. Haven't really been wowed yet but it's still early and there's a ton of shit to do. The companions so far are pretty boring/uninteresting compared to Origins.

Also, I really really hate the "floating jetpack daggers" that they, for some reason, decided to have on the back of the model instead of the waist.. and with no sheathes? Looks really goofy (I know DAO was like this too but someone was able to mod this ASAP)

7
Suggestions Corner / Re: Item workshop - Give us feedback and join us!
« on: November 18, 2014, 05:36:01 am »
weapons are lame, moar cool armors

8
Suggestions Corner / Re: Item workshop - Give us feedback and join us!
« on: November 16, 2014, 08:00:39 am »
meh :-/

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(yes the edge is actually smooth-ish.. weird model)

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I thought about changing the mesh on the straps because there's plenty of space but whoever made it has them uber low res but.. whatever

9
Suggestions Corner / Re: Item workshop - Give us feedback and join us!
« on: November 16, 2014, 05:51:30 am »
i wish texturing was easier than 3d modelling lol

apparently some people find texturing to be easier - how i have no idea

it takes me maybe a day or two, maybe even a few hours, to make something in 3d

texturing? where do you even start with that?

left hemisphere of the brain versus right hemisphere :P

10
Is this safe to play yet or should I let Ubisoft sort their shit out before I waste any time on it? I preordered and installed but haven't had the chance to dive in and am not in any particular rush with Dragon Age so close.

11
Suggestions Corner / Re: Item workshop - Give us feedback and join us!
« on: November 15, 2014, 10:29:03 am »
I was told to redo the leather covered round shield... not really liking it.. I'm ready for the big boy armor stuff :mad:

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12
What are some of the designs you're looking to do? I'm no modeler but I can put up a decent hackjob if need be and map+texture it (yes from scratch, none of this recolor/tweak existing stuff bullshit). I haven't done anything in like a year and a half and threw away my Wacom tablet but I might be interested in a project. I've done stuff for Clash of Kings (link link) & Third Age Total War (link long ass time ago)

13
Going to wait until the final product is released.  This looks good enough but I've been burned one too many times buying early access games that never get finished.

I pledged a long time ago and don't really care about early access or alpha or any of this shit, I just wanted to show support for what they're trying to accomplish. At this point I could really care less about $30 I spent a year ago so if it ends up being crap when it's released in like a year or whatever then oh well (same thing with Star Citizen).

14
General Discussion / Re: Sweet Home Calradia (A Parody by Testicleez)
« on: October 21, 2014, 07:05:29 am »
Waiting on a post from Kesh where he says that KbW are in NA UIF and that they lost strat 5 becuase the are all pussy boi loser nerd 12 year old acne covered virgins.

I think about half of your posts involve crying about Kesh

15
General Discussion / Re: Goodbye cRPG
« on: October 21, 2014, 03:12:29 am »
giv loomz

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