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Messages - MrDeucer

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1
Suggestions Corner / Re: How Smoke Bombs Should Work! Code Included!
« on: October 11, 2013, 01:06:51 am »
*cough*

2
The Chamber of Tears / Re: Make admins bannable and kickable
« on: September 28, 2013, 11:26:15 pm »
Injustice!

3
General Discussion / Re: Steam Overlay - how to get it working
« on: September 28, 2013, 11:23:02 pm »
I have win 8
cRPG starts with steam but only in launcher
After clicking 'Play cRPG' it stops working with steam :(
I'm playing with WSE2

running crpg/steam as administrator done nothing

found crpg_beta.exe but I can't add it to steam because its not running without launcher

I even tried running without WSE2, but its not working neither

4
General Discussion / Re: the oracle has spoken!
« on: September 28, 2013, 11:22:12 pm »
Haha!

5
Beginner's Help and Guides / Re: Native
« on: September 28, 2013, 11:20:58 pm »
Not a lot of power strike in Native, that could be good or bad compared to cRPG.

6
Suggestions Corner / Re: Unblockable weapons unable to do block nudge
« on: September 28, 2013, 11:18:51 pm »
Oh well!

7
General Discussion / Re: How did you find out about crpg?
« on: September 28, 2013, 11:16:02 pm »
From a buddy of mine.

8
General Off Topic / Re: What are you listening to?
« on: September 28, 2013, 11:13:25 pm »
Guster - Easy Wonderful

9
Mount & Blade II: Bannerlord / Re: Mount&Blade II: Bannerlord [Screenshots]
« on: September 28, 2013, 11:05:36 pm »
Japan is not nearly as interesting as Calradia where there is a mix of cultures instead of just one. Also the people who made WF&S were/are making a pirate mount and blade. AFAIK

I think the graphics look very much improved, or maybe it's just their models are better. But to anyone who says it still looks bad is an idiot. They improved a lot from mount and blade to mount and blade warband, so with more time and perhaps a better budget then they did last time I think it will be full of goodies. Either way it doesn't matter I don't care if it's just a big expansion pack the singleplayer is still fun to this day and all the mods that will come with it will make it a great game.

Also the time period it is set in is pretty interesting and from their brief description of the world it sounds like you will have a lot more options in this game. This is all just speculation but they things like bandit kings and mercenary companies so hopefully you don't have to just be a king or vassal you can be those things too.

10
Thanks a lot!

11
This helped a noob like me a lot!

12
Beginner's Help and Guides / Re: Mods compatible with cRPG (updated 1-7-13)
« on: September 28, 2013, 09:27:23 pm »
Oh wow I was looking for a thread like this. You should add alex's optimized mod in the OP.

14
WSE2 Beta / Re: Stuttering Isssue. (FPS is fine though.)
« on: September 28, 2013, 09:20:15 pm »
I don't have any stuttering, but my mouse movements seem a tiny bit delayed. It doesn't seem to be delayed in directx7 though, weird.

15
Announcements / Re: .
« on: September 28, 2013, 09:17:48 pm »
New patch coming anytime soon??

Dynamic spawn timers based on population for siege servers in next patch, and I wants it (Paul is my hero)

This

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