The single player game mode to have some kind of multiplayer capabilities.
Number 12, More factions and a bigger map.That's actually another thing I would like to see. Not more factions as in more kingdoms, but different types of mercenary factions, outlaws, merchant guilds, peasant (communist) revolutionaries, etc.
I know what I don't want to see in m&b2. Zlichs.I do
I know what I don't want to see in m&b2. Zlichs.
speechOh God, no. Why would you want to fuck this game up with that?
Dual weapons (dual sword or dual axe)How did you forget regenerating health, elves, dwarves, magic, cover-based combat (aka "whack-a-mole") and guns?
How did you forget regenerating health, elves,dwarves, magic, cover-based combat (aka "whack-a-mole") and guns?
Also, we have to remove any non-axe/sword/mace melee weapons, throwing weapons and crossbows.
Hey.Totally agree. My favourite fantasy species. Centaurs are a close second.
Dwarves are fucking badass.
shieldbash, speech, a proper storyline.NO
I want to be a hydra, attacking 5 people at once :oops:
Totally agree. My favourite fantasy species. Centaurs are a close second.
6 attack directions...
From where you want that plus 2 directions?
360 degree attack and block with blocking covering 45 degree area, or depending on weapon size.
From where you want that plus 2 directions?
on taleworlds forum someone said he thinks one of the devs mentioned release date somewhere around 2014.
as you can see the probability that anything from that statement is true, is very weak
on taleworlds forum someone said he thinks one of the devs mentioned release date somewhere around 2014.
as you can see the probability that anything from that statement is true, is very weak
Unless one of the dev team makes an annoucement, I'm not going to believe what anyone says based on what they think a dev said. I hope its earlier than 2014 but they can take their time if need be to make it good. I don't want M&b 1.1.Why would they make M&B 1.1 when we re currently using M&B 1.5? Remember Warband isn't the first :P
Why would they make M&B 1.1 when we re currently using M&B 1.5? Remember Warband isn't the first :P
I know. I played the first one too. The color changes were weird when changing over to warband single player. Several factions had switched colors for some reason. Threw me off for a bit.
I know. I played the first one too. The color changes were weird when changing over to warband single player. Several factions had switched colors for some reason. Threw me off for a bit.I remember that. I were like "wtf is this shit! WHERE THE HELL AM I!" when I first saw it.
Hehe, in the original I remember, Nords were yellow, Rhodoks light blue, Vaegirs Green.
I guess they remade things a bit because of the Sarranids. But you can mod the faction colours easily anyhow. 8-)
I remember that. I were like "wtf is this shit! WHERE THE HELL AM I!" when I first saw it.
Less Turks and Russians.Lots of Russians and a few Turks are nice enough guys, don't hate on 'em just 'cuss the majority (of the Turks, never personally had an issue with any Russian in the mod) of them are assholes.
are you serious leshma ?!
MORE TURKS IN M&B 2!!!!!! for russians i dont care, but MOAR TURKS, ATATURK POWWAAH
The single player game mode to have some kind of multiplayer capabilities.
Bushes that don't occupy a kilometre square, hide people completely and are there just to annoy you......and are turned off by several cheating shitheads like Grumbs.
think of it this way
latest version of m&b is 1.011, and latest version of warband is 1.153. Thats around 0.140 difference. Now think about how much better warband is, compared to m&b.
think of it this way
latest version of m&b is 1.011, and latest version of warband is 1.153. Thats around 0.140 difference. Now think about how much better warband is, compared to m&b. And since we expect m&b 2(.0), thats would be around 0.850 difference from warband. Now think about how big improvements you expect
Warband didn't start from 1.011. I can remember 0.6xx betas, and probably there were earlier versions as well.
Let us all agree the arithmetics of version numbers make no difference whatsoever before I start believing someone honestly thinks otherwise.
Are you kidding? If a version delta is twice as larger, it means it has twice the changes/bugfixes.
Warband didn't start from 1.011. I can remember 0.6xx betas, and probably there were earlier versions as well.
I would like to see in next m&b2 more blood, as I think it is more realistic.
blood bitch, I want more blood
Over shoulder left, shoulder right, overhead, down left, down right, thrust. Basicly thinking that the two side swing directions we have now would be aimed a bit lower, and new added for the over shoulder attacks!
Make it like Warband except twice as good.Mount & Blade: Moreband
What i think would be cool feature is the ability to force a player to create/join a server by script, that will bring us to a whole new coop/pvp MMORPG level.I don't understand what you just wrote xD but a working console with all kinds of commands (like mouse sensitivity, connection settings, join/leave servers, etc) would be great.
What would you like to see in M&B 2/Fail.
Well, any evidence that it is in production would be nice.
/Fail.
hi
hihihihihihihihi
wanna see it mmorpg with thousands people on one server, building fortresses, villages, raiding, trading, crafting...
not sure if anyone has mentioned this already, but I'd like to see 8 directional combat, instead of 4 :mrgreen:
We all know that the devs are working on a secret project. The native multiplayer for bannerlord perhaps???That's still my guess...trying to use lessons learned from strategus for the bannerlord multiplayer system. They'll deny it all day, but that's my hunch.
That's still my guess...trying to use lessons learned from strategus for the bannerlord multiplayer system. They'll deny it all day, but that's my hunch.wat, lol, no.
Besides the unique and hopefully improved combat system, I would like to see a much deeper character creation system, such as height, width, etc. One of the best I've seen in the game APB.No. I want legit Sims 3 char customization level.
Yeah stamina just punishes people for fighting well for a long time. dumbNot necessarily. There are many ways stamina could be introduced, some systems could reward people for fighting well for a long time.
Not necessarily. There are many ways stamina could be introduced, some systems could reward people for fighting well for a long time.
Never played Dark Souls, wanna enlighten me?
After seeing how the stamina system works in Demon's/Dark Souls, I would honestly be interested in a similar system for a quick dynamic system instead of the long battery system like Elder's Scrolls (which would be terrible). It would certainly make blocking more interesting as well as make swings more tactical and reward timing.
I would like to see:Well U allready Can :D
be able to fight without weapons and blocking the ennemies attacks with your hands
I would like to see cRPG devs being hired by TaleWorlds to make the perfect game out of Mount & Blade 2.
I would like to see cRPG devs being hired by TaleWorlds to make the perfect game out of Mount & Blade 2.Omfg Dude U Made the best idea Ever!
Never played Dark Souls, wanna enlighten me?
The option to be a Member of Bandits-Factions.
Maybe the hides and caves are like cities, where you can trade or hire bandit troops.
I would like to see a forge and tailor shops implemented.yep, a resource and crafting system would be most excellent
In the forge you would be able to upgrade metal weapons and armor and add tints to the steel or different hilts or faction emblems stuff like that.
The tailorshop would let you dye clothing and reinforce them with toughened leather or other materials
I would like Melee to be far superior to BannerlordIf it ever will be released... :rolleyes:
I would like Melee to be far superior to Bannerlordvisitors can't see pics , please register or login
visitors can't see pics , please register or loginAhahahah +1
If it ever will be released... :rolleyes:
which one?Either. :P
Single Playeri like all this! but ill add some suggestions if not mentioned:
Number 1, CoOP.
Number 2, More depth. This is not a game for weaklings. The people that play this want depth, otherwise they'd play WoTR or Cod.
Number 3, Siege options. The player has to build or buy siege equipment (ladders, catapults, siege towers, etc.) Then choose what to deploy and how many.
Number 4, Initial confrontation fix. Allow us to choose which troops to have in the battle, along with how many. Also allow us to have a 30 second "prepare" or even have a birds eye view of the map before hand and place your troops, kind of like the Total War series.
Number 5, The ability to start your own kingdom and customize the troops, (armor, weapons, ranks, STATS[based on level.])
Number 6, Improved AI.
Number 7, Ability to build your own castle, wherever you want; costing you "denars" of course.
Number 8, More fief managment and constructions in general. Trade options and "true" diplomacy, (allies, enemies, vassels.)
Number 9, More equipment. I mean who doesn't want more to choose from. (weapons, armors, horses, siege equipment.)
Number 10, More quests. Long lasting in-depth quests, and short a like, and maybe a "true" campaign.
Number 11, (my favorite number :P ) The more options the player has, generally the better the game is. More depth and choice to be who you want and do what you want while still playing the game the way it's supposed to be played.
Number 12, More factions and a bigger map.
with love, :]
- The most annoying problem I have playing Warband has to do with a part in siege. If i'm sieging a castle/town and just won the walls it still says you have to fight them in the streets, not a big problem but it can be difficult. But the worst part is when it says "the remaining enemies have retreated to the keep", now this is the part that can make you lose a siege. They only give you two allies who are most likely crappy troops versus five or six of their best troops, and usually you will have really really low health since you just fought for the streets and walls. It's like I have 800 men remaining they have 10 left but I can only bring two with me into the keep to help me beat the last few left.........and if I lose in the keep or streets I lose the siege..........really!
By the time you besiege towns and castles with your own armies, you will kill most AI with a single hit.FTFY
UNLESS youdo some very weird buildknow how to get a decent enough siege army quickly.
You guys don't train Charisma to boost leadership? I usually get a decent cRPG build then boost Charisma, and maybe Intelligence a little bit but mainly Charisma, since my companions can use Intelligence skills anyway.