cRPG

cRPG => General Discussion => Topic started by: forgivers on January 18, 2011, 05:53:17 pm

Title: nerfed archer again
Post by: forgivers on January 18, 2011, 05:53:17 pm
Bodkin Arrows   

weight 3
weapon length 91
thrust damage 7,pierce
max ammo 16

-1 dmg and -2 ammo can live with it but deeply suck


Strong War Bow

weight 1.5
requirement 6
spd rtng 59
shoot speed 52  (was 62 before)
thrust damage 28 cut
accuracy 96

that ll make bow suck hardcore
Title: Re: nerfed archer again
Post by: bruce on January 18, 2011, 05:56:34 pm
You still get a projectile speed bonus from PD, so arrows are faster then eg. crossbow bolts.
Title: Re: nerfed archer again
Post by: RagnarLodbroke on January 18, 2011, 05:59:58 pm
Bodkin Arrows   

weight 3
weapon length 91
thrust damage 7,pierce
max ammo 16

-1 dmg and -2 ammo can live with it but deeply suck


Strong War Bow

weight 1.5
requirement 6
spd rtng 59
shoot speed 52  (was 62 before)
thrust damage 28 cut
accuracy 96

that ll make bow suck hardcore

i dont think the shoot speed was 62 before...
What i think is that the speed rating was 62, which is 59 now!
Title: Re: nerfed archer again
Post by: Cup1d on January 18, 2011, 06:06:04 pm
So we have another changes in ballistics?
Title: Re: nerfed archer again
Post by: forgivers on January 18, 2011, 06:08:28 pm
shot speed is defnatly slower then before
Title: Re: nerfed archer again
Post by: forgivers on January 18, 2011, 06:21:21 pm
archer is once again nerfed to floor .... need to be at close range for it to be effective and zig zag guys are just imposible to touch or so

good job with the nerf
Title: Re: nerfed archer again
Post by: chadz on January 18, 2011, 06:25:17 pm
It is an experiment, it might get reverted again, but it will be interesting to see how it turns out.

The idea is that archery should not get nerfed by decreasing damage or increasing randomness, but should take more skill to handle. Bows should no longer be lasersighted sniper rifles, but you will have to lead your targets and take the trajectory more into account.

If it will not get reverted, bows might get more accuracy or more damage to compensate, we'll wait and see how it turns out.

(Oh and this was my idea)
Title: Re: nerfed archer again
Post by: Gorath on January 18, 2011, 06:32:23 pm
Hate you?

(Can't bring myself to say it emphatically when you're nerfing archers    :mrgreen:  Just want to give you a snog instead)
Title: Re: nerfed archer again
Post by: Punisher on January 18, 2011, 06:35:39 pm
Hope this solves the ranged spam that invaded cRPG again, I played the whole day yesterday and it was just like before the big patch. Great job chadz!
Title: Re: nerfed archer again
Post by: forgivers on January 18, 2011, 06:35:51 pm
i got the idea, but right now its very deceiving, pointless to use warbow over strong for only 1  shot speed more but way less speed rating.  Long bow could just be removed from the list cause its impossible to use  since .200, only hybrid archer gonna be viable atm
Title: Re: nerfed archer again
Post by: Lanic0r on January 18, 2011, 06:44:53 pm
More skill? I see its more and more this like : What, an archer killed a guy? This is too easy, sry but no archer should kill anyone!

We got tripple nerfed again
1. decreased number of arrows
2. less pierce damage
3. slower arrows

Now cav almost riding faster than arrows fly.
Plz chadz try archer from the botton and then direct. Try to kill anyone with hunting bow, you will see, there is nothing less fun!
Title: Re: nerfed archer again
Post by: Babelfish on January 18, 2011, 06:45:01 pm
Interesting approach, cant wait to test it ingame :)
Title: Re: nerfed archer again
Post by: Keshian on January 18, 2011, 06:51:49 pm
It is an experiment, it might get reverted again, but it will be interesting to see how it turns out.

The idea is that archery should not get nerfed by decreasing damage or increasing randomness, but should take more skill to handle. Bows should no longer be lasersighted sniper rifles, but you will have to lead your targets and take the trajectory more into account.

If it will not get reverted, bows might get more accuracy or more damage to compensate, we'll wait and see how it turns out.

(Oh and this was my idea)

chadz I actually like this alot.  Get rid of the randomness so more skill involved.  Leading targets is what all good archcers should do.  Dont need to add more damage, but more accuracy with slower shoot speed actually would be great and would make it more of a skill then a spamfest.  Thanks.
Title: Re: nerfed archer again
Post by: Kalam on January 18, 2011, 06:51:56 pm
Pre-patch, I was all for nerfing archers.

I guess I didn't quite get how far this could be taken. In truth, I'd be fine with it...except...I don't know. It feels so wrong, to have archers somewhere near the bottom of my list of targets to kill.

That and I quite liked it when archers could take out throwers before they came within range. Now they've both got about the same effective distance, except throwers have a higher rate of fire and more damage.

The archers have more arrows.



Title: Re: nerfed archer again
Post by: Dravic on January 18, 2011, 06:54:16 pm
chadz, please, get higher shot speed again! really, no WAY to shot someone from hunting bow now, it is almost like throwing now, except for 2 things: because throwing is faster and do more dmg...

I wont say anything about longbow and warbow, because i didnt use them in cRPG, but nomad bow is RIDICULOUS! Zig zag = archers fail, whatever you think.
Title: Re: nerfed archer again
Post by: 3ABP on January 18, 2011, 06:58:02 pm
Only if it is experiment. As for me - Longbow now is totally unplayable (read carefully ^)) compared to low.PD.req. bows.
Nomad, Khergit are still usable (better or worse, whatever).
But now here is no advantage to use Longbow .3 or more times slower (not by%, not by 10-20-30%, by times).
All weapon have advantages and disadvantages.
Longbow:
Contra= price , need 6PD, very slow shooting (almost as siege xbow ^) )
Pro= only +3 dmg compared to WarBow, +6 to Strong, +9 to Khergit. And don't forget what type - cut damage.
All bows can be combined with top tier arrow with piercieng dmg. What give much more advantage than +x cut damage.

This post NOT about "one more archer whine" or "buff us" or e.t.c.
Situation is so as is. I am not about current situation (but with current situation, after .212, here is some problems - and it's very good to know,
what you know about that).

I am about  - how to give Longbow some personalization. Each bow have each own purpose.
By my opinion - it CURRENT situation Longbow is wasting of money, time and...
Money - because of buying (ok, 8K isn't too much) and (mostly) time. Because now - khergit bow (and may be strong bow) - best of bow line.
And Longbow have not any "pro" to have them and use them (except roleplay and "just like it").
I just like to running with long bow on my back (unfortinatly when I shooting - bow model changing to crap model - like I am shooting from cheap, cracked bow.).

I will not give a solution, because I don't know your plans. I just trying to pay your attention (focus your attention) on Longbow.
On their place in bow line and e.t.c.

P.s. as I read in one topic - now archer must have something like Masterwork Strong bow or Masterwork Khergit bow.
Compared by price (repair), dmg, shooting spd, flying spd, accuracy - it's ideal.
I spent all my retirements points and new retirement to improve Longbow. For fun. Let it is slow. But for fun.
And having fun until today.

Today I am not using 3 time upgraded bow because I just can't. It is just money wasting.
I must help to my team too, not only play Wilhelm Teil and shoot to sky. I must hurt enemy.
With "clean" Khergit and Strong bows I can do it now.
With my love - Longbow - 2-3 times less helpful. It hurt me ^(.
Title: Re: nerfed archer again
Post by: Punisher on January 18, 2011, 07:04:33 pm
chadz I actually like this alot.  Get rid of the randomness so more skill involved.  Leading targets is what all good archcers should do.  Dont need to add more damage, but more accuracy with slower shoot speed actually would be great and would make it more of a skill then a spamfest.  Thanks.

+1, archers should aim their shots rather than spam spam spam into melee crowds.

And don't worry, I bet throwing will be nerfed too.
Title: Re: nerfed archer again
Post by: sami1337 on January 18, 2011, 07:10:04 pm
I think it would be quite fair to give them higher shoot speed. They don't have unlimited ammo after all.
2h people and cav might not be amused though.
Title: Re: nerfed archer again
Post by: forgivers on January 18, 2011, 07:12:50 pm
and now there like 2x more cav running around were the buffed ?
Title: Re: nerfed archer again
Post by: Farrok on January 18, 2011, 07:16:28 pm
Hope this solves the ranged spam that invaded cRPG again, I played the whole day yesterday and it was just like before the big patch. Great job chadz!

but not because of archers, more because of the crossbower and super throwers who can throw their weapon pretty accurate in midrange with high damage.



but anyways archery is muuch better than horse archery...you can only have a khergit bow and have soo crappy damage because of HA malus that you cant kill targets on your own...maybe some peasants thats it...only because of the need of 6 agi per point with 5 per point it would be sooo much better and playable
Title: Re: nerfed archer again
Post by: Punisher on January 18, 2011, 07:17:48 pm
and now there like 2x more cav running around were the buffed ?

Just horse price lowered, no buff.

but not because of archers, more because of the crossbower and super throwers who can throw their weapon pretty accurate in midrange with high damage.

Not really, crossbowers are very rare these days and throwers can be dodged a lot easier than archers and they have 10 times less ammo. With xbows having long reload times and throwers with limited ammo and range it's obvious that archers are the ranged spammers.
Title: Re: nerfed archer again
Post by: Emgee on January 18, 2011, 07:24:21 pm
1. Arrow prices raised.
2. Arrow ammo reduced.
3. Arrow damage reduced.
4. Arrow speed reduced.

I really don't have a problem with being nerfed in the name of balance but I'm starting to feel like a battered housewife here.  Maybe space out the nerfs, see how much one or two affects the delicate balance in play before changing every other statistic that affects us?
Title: Re: nerfed archer again
Post by: Lanic0r on January 18, 2011, 07:39:58 pm
1. Arrow prices raised.
2. Arrow ammo reduced.
3. Arrow damage reduced.
4. Arrow speed reduced.

I really don't have a problem with being nerfed in the name of balance but I'm starting to feel like a battered housewife here.  Maybe space out the nerfs, see how much one or two affects the delicate balance in play before changing every other statistic that affects us?
Its because chadz has more 2h mates than archers. its political. If someone tells you evry day: hey chadz, yesterday an archer killed me thats not fair!
In course of time this is the only truth!
To me, i dont want to be the punching ball at all. I started a new char because of retirement, but to start with usless hunting bow does it. F*** you whiners, elmo doesent love you!
Title: Re: nerfed archer again
Post by: chadz on January 18, 2011, 07:41:20 pm
Actually, it's because I love playing archer, and I like it to be special.
Title: Re: nerfed archer again
Post by: Nick_Larking on January 18, 2011, 07:44:26 pm
Actually, it's because I love playing archer, and I like it to be special.

Now i know why you made HA so crap to use.
You want that to be really really special that only a handfull people on the server even want to use it :P
Title: Re: nerfed archer again
Post by: Lanic0r on January 18, 2011, 07:45:41 pm
Actually, it's because I love playing archer, and I like it to be special.
I dont trust you, your just trolling and try to keep silience. With the exception you cheat your char to lvl21 to use khergit bow and hit someone in melee, because you cant aim ranged 2h gays anymore. Thats the fact.
Title: Re: nerfed archer again
Post by: Eyerra on January 18, 2011, 07:56:50 pm
...

WHYYYY?  :cry:

Archery was fine before this abomination came! chadz, you hate me?
There was a balance, there was a chance for every noob who wanted to be Legolas!
Why did you take it away from me?!
Title: Re: nerfed archer again
Post by: Punisher on January 18, 2011, 07:59:47 pm
...
There was a balance, there was a chance for every noob who wanted to be Legolas!

That's exactly what made 50% of server population be archers and brought spam back. Amazing how you can say it's balanced in the same sentence.
Title: Re: nerfed archer again
Post by: Eyerra on January 18, 2011, 08:06:00 pm
That's exactly what made 50% of server population be archers and brought spam back. Amazing how you can say it's balanced in the same sentence.

Yeah, melee (+ cavalry) has always been persecuted and is totally inferior in every situation. :rolleyes:

Damn those archers for being buffed for once! ... and then takin' it back...
Title: Re: nerfed archer again
Post by: forgivers on January 18, 2011, 08:08:10 pm
well archer was broken, alot of people were using an exploit to boost their accuracy after patch .210 kind of why archer seemed so OP
still dont know if it got fixed, but thing aint great ingame now, zig zag people are hell to hit
Title: Re: nerfed archer again
Post by: Punisher on January 18, 2011, 08:28:06 pm
still dont know if it got fixed, but thing aint great ingame now, zig zag people are hell to hit

That's the whole point of zig-zagging isn't it?
Title: Re: nerfed archer again
Post by: AssPunisher on January 18, 2011, 08:38:53 pm
It is an experiment, it might get reverted again, but it will be interesting to see how it turns out.

The idea is that archery should not get nerfed by decreasing damage or increasing randomness, but should take more skill to handle. Bows should no longer be lasersighted sniper rifles, but you will have to lead your targets and take the trajectory more into account.

If it will not get reverted, bows might get more accuracy or more damage to compensate, we'll wait and see how it turns out.

(Oh and this was my idea)

I'm just a bout to test my archer and horse archer so big thanks chadz, especially for the bolded part!
Title: Re: nerfed archer again
Post by: Eyerra on January 18, 2011, 08:45:35 pm
When I headshot people from the other side of the map that was skill, not OP. :evil:
Now I couldn't hit a granny in a wheelchair. That's some nerf. Mah arrows don't fly so good anymore...
The curve of fall is insane. The old physics were better.

And I never minded zig zag but this is too much! *GTX*
'Kay, I let out the steam and see what happens... :(
Title: Re: nerfed archer again
Post by: Braeden on January 18, 2011, 08:47:05 pm
Now you know how thrower's feel.

Well. Almost.  Let me know when your shoot speed gets reduced to 15.
Title: Re: nerfed archer again
Post by: EponiCo on January 18, 2011, 08:49:28 pm
Playing a bit with strongbow now, it seems good.
Longbow otoh seems really just to pull me down. Kind of a bummer considering it's more expensive.
There is another problem, at least for my char, if I don't shoot 0.1s after the drawing animation has finished, the reticule gets very large. Which makes holding the bow for changing rythm against archers or waiting for a clear shot opportunity kind of tricky, especially since reload time is so long.
Title: Re: nerfed archer again
Post by: Brutal on January 18, 2011, 08:53:54 pm
When I headshot people from the other side of the map that was skill, not OP. :evil:

at First i was
 :shock:

and then
 :rolleyes:

Finally i was
 :mrgreen: :mrgreen: :mrgreen:
Title: Re: nerfed archer again
Post by: Beleidiger on January 18, 2011, 08:54:25 pm
Hmmmm that means for me i will quit my Archer because i was learning the last 3 Months to aim with it right (and i am way not Perfect) but with the changes on arrow speed i can start from new!
I would be fine with the less damage but shoot speed is a bit aggressive for me!
But i am Fine with it i have a 1h Char and maybe build an Thrower class now (I had Fun with Archery but now is Throwing the best opportunity in distance fight!)


Now you know how thrower's feel.

Yeh but we have not the damage if we hit than!
Title: Re: nerfed archer again
Post by: Leshma on January 18, 2011, 08:56:47 pm
Now I know why archery always had the upper hand in c-rpg mod. When it comes to whining, no one can beat archers.
Title: Re: nerfed archer again
Post by: Mamachew on January 18, 2011, 09:05:54 pm
Now you know how thrower's feel.

see that's funny because in NO WAY should archery be like throwing. People don't choose an archer build because it's "the next best thing to throwing"

Now chadz, I really don't know where you're coming from. I have a hybrid archer/polearms build. Sometimes I play straight archer or sometimes pole. I had no complaints about archery when I was in my transitional plate with heavy heater shield. I don't know why everyone's panties are in a bunch. If you are a melee sort of guy and don't want to be killed by archers.... adapt, figure it out: kill them, don't complain to nerf them.

I guess my point is, look at how many times archery has been nerfed. Not once per patch, I mean number of things done to us (arrow speed, number of arrows etc.) why must archery be so near the bottom? Just because people find it effective? Yes, if you don't have a shield and are running at me in a predictable patern (straight or zig-zag) and i hit you that is still skill.

Just stop nerfing us... please?

Now I know why archery always had the upper hand in c-rpg mod. When it comes to whining, no one can beat archers.

Maybe is it because we get nerfed so much? hmmmmm.... that would make an odd correlation, can't be that.
Title: Re: nerfed archer again
Post by: Bensbane on January 18, 2011, 09:49:48 pm
Hi, actually I am new and don't really have any experience about the game online... What I can propose (and you may excuse my bad English) is some historical facts about archery...

English LongBowers were used to shoot about 6 to 10 arrows in one minute with 140-180Lbs Bows. That's about one arrow every 6-10 secs, that's quite of slow,.. but try to pull 140Lbs of pressure with only one arm,... 6 times per minute, sometimes during hours.

But all this energy paid well such those arrow could even penetrate fullplate armors, only the scale mails were able to spread enough energy to avoid penetration (And we're not talking about distances)

Instead of that, and not talking about compound bows, we have now target bows from 15 to 60 Lbs and 40 to 80Lbs for hunting bows.

With those bows you can actully reach some good rate of fire, we're talking of 15 to 20 arrows per minute (not sustainable for long periods...), what gives us one arrow every 3 to 4 secs.

Of course, those arrow would never penetrate full plate armors,. and even Mail would offer good resistance.

Beside of that,... we have the Hungarian (or steppe) kind of bow. Laminated, composite and recurved. It alows to have an 100-120lbs bow with the dimentions of a short bow. Those bows were used in Cavalery Archer for there maneability and low-encumbrance.

Of course, and as their tension force shows, they were intermediate in effectiveness and shooting rate compared to the two other types.


My point in that to the game ?

Give Long and War bows high arrow speed and penetration and diminish considerably the rate of fire.

AND

Give Hunting and Short bows low arrow speed and low (or none) penetration but high fire rates.

And, if possible,.. only allow Horse Archery with Recuverd bows, with intermediate speeds and rate fire.

So, if you're Robin Hood and thing you can make and head shot 300yards away, don't even try with low powered bows,.. take your time with a long one.

If you want to spam crowds to lower the enemies health and help allies, take low powered ones,.. but dont' even try long range shoots or to one-shot anyone,....


That's my point.
Title: Re: nerfed archer again
Post by: forgivers on January 18, 2011, 09:54:44 pm
this kind of nerf should come with an ability to redo your build without having to retire and also a posibility to change my heirloom since the patch changed alot of mechanic
Title: Re: nerfed archer again
Post by: Mouse on January 18, 2011, 09:56:08 pm
this kind of nerf should come with an ability to redo your build without having to retire and also a posibility to change my heirloom since the patch changed alot of mechanic

That would imply chadz or anyone else on the dev team cares about you. :D
Title: Re: nerfed archer again
Post by: Keshian on January 18, 2011, 10:01:04 pm
Playing a bit with strongbow now, it seems good.
Longbow otoh seems really just to pull me down. Kind of a bummer considering it's more expensive.
There is another problem, at least for my char, if I don't shoot 0.1s after the drawing animation has finished, the reticule gets very large. Which makes holding the bow for changing rythm against archers or waiting for a clear shot opportunity kind of tricky, especially since reload time is so long.

Powerdraw no longer nerfs wpf.  That short holding time is because you are using a bow that matches the powerdraw you currently have.  If you use a bow with 1 powerdraw requirement less then what you have you can hold the shot longer and reticules actually shrink by a third, there is less of an effect with 2 powerdraw above, even less improvemnt with 3, and very minor improvement with 4 powerdraw above.  So if you are using a longbow you have only 1 really effective build 21 str/18 agi, with 8 converted points and then doing 7 powerdraw with 6 weaponmaster all in archery.  Its essentially a penalty for using a bow with matching powerdraw.  For strong bow recommend 6-7 powerdraw.  The only person I know that still uses a longbow is Bandit_Dughan so you might want to talk to him about his experience, but as far as I saw over half his kills were with his melee weapon which is something you should be prepared for.

I actually appreciate the changes as bows should have less shoot speed then a heavy xbow and with powerdraw bonus that was previously not the case.  It should help balance more between xbows and bows, but throwing still needs some serious damage nerf or be switched all to cutting or not all give bonuses against shields as well....


OH AN DPOLEARM SPEED NEED SWSERIOSU NERF NOW TO REBALANCE TONS OF SPAMMING DOING WELL
Title: Re: nerfed archer again
Post by: duurrr on January 18, 2011, 10:01:32 pm
about

fucking

time

Title: Re: nerfed archer again
Post by: Ando on January 18, 2011, 10:13:14 pm
Hmm..regarding HA :is unplayable.U should do something with the speed or range.
Title: Re: nerfed archer again
Post by: Dravic on January 18, 2011, 10:18:03 pm
Here comes link to my post in other thread.
http://forum.c-rpg.net/index.php/topic,1242.msg17181.html#msg17181 (http://forum.c-rpg.net/index.php/topic,1242.msg17181.html#msg17181)
Title: Re: nerfed archer again
Post by: Cup1d on January 18, 2011, 10:33:23 pm
Quote
Actually, it's because I love playing archer, and I like it to be special.

Sad. What do you think about playing 2H? That can be very special with nerfed weapon.

Something like this...

S of Tears. Special edition.

weight 2.5
requirement 18
spd rtng 70
weapon length 88
swing damage 28, cut
thrust damage 20, cut
Can't use on horseback
Can't use with armor heavier than 9,5

And just for lulz - they need some ugly animation too. Or just make polearm animation for all 2h. They are special anyway.
Title: Re: nerfed archer again
Post by: Gorath on January 18, 2011, 10:35:35 pm
Sad. What do you think about playing 2H? That can be very special with nerfed weapon.

Something like this...

S of Tears. Special edition.

weight 2.5
requirement 18
spd rtng 70
weapon length 88
swing damage 28, cut
thrust damage 20, cut
Can't use on horseback
Can't use with armor heavier than 9,5

And just for lulz - they need some ugly animation too. Or just make polearm animation for all 2h. They are special anyway.

No matter what you try to do, 2h will never be special.  It's the McDonald's double cheeseburger of mount and blade.  Bland, boring, everywhere, and the people partaking of it think it's the greatest thing in the world.
Title: Re: nerfed archer again
Post by: Kaelaen on January 18, 2011, 10:51:05 pm
Didn't really notice a difference in actual gameplay.  Honestly, it's still the same shooting mechanic.  Fire one arrow, see where it lands, adjust accordingly.  You still don't typically kill people unless it's a head shot, and the decreased arrow amount hardly affects gameplay unless you're one of those archers that hide miles away shooting at dots not hitting anything repeatedly.  Of course, I didn't notice a difference because I'm a khergit/strong bow user but damn does this thread imply there are (were) a ton of longbow users pre-fix.  Which is very hard to believe, anytime I look at another archer their bow has some recurvey shape to them, implying the two bows I use and sometimes the war bow.

I hope people still think it's enough of a nerf to stop playing archers now though, there really were too many of them.
Title: Re: nerfed archer again
Post by: Lorn on January 18, 2011, 11:14:55 pm
Didn't really notice a difference in actual gameplay.  Honestly, it's still the same shooting mechanic.  Fire one arrow, see where it lands, adjust accordingly.  You still don't typically kill people unless it's a head shot, and the decreased arrow amount hardly affects gameplay unless you're one of those archers that hide miles away shooting at dots not hitting anything repeatedly.  Of course, I didn't notice a difference because I'm a khergit/strong bow user but damn does this thread imply there are (were) a ton of longbow users pre-fix.  Which is very hard to believe, anytime I look at another archer their bow has some recurvey shape to them, implying the two bows I use and sometimes the war bow.

I hope people still think it's enough of a nerf to stop playing archers now though, there really were too many of them.

Yep, there's no real difference in game play...unless of course you did use a longbow with 250+ wpf pre-big patch and spammed arrows killing everyone in one hit...then professing that they really have skill at the game, when they really don't...shocking!!!
Title: Re: nerfed archer again
Post by: Gorath on January 18, 2011, 11:18:37 pm
Yep, there's no real difference in game play...unless of course you did use a longbow with 250+ wpf pre-big patch and spammed arrows killing everyone in one hit...then professing that they really have skill at the game, when they really don't...shocking!!!

Methinks there's a jab at Kesh somewhere in here...   :lol:
Title: Re: nerfed archer again
Post by: Lorn on January 18, 2011, 11:24:15 pm
Methinks there's a jab at Kesh somewhere in here...   :lol:

I don't...why would there be?

I was just going off of what Kaelaen said.
Title: Re: nerfed archer again
Post by: Keshian on January 18, 2011, 11:25:26 pm
Methinks there's a jab at Kesh somewhere in here...   :lol:

No worries, hes just jealous of my luxurious red mane of hair.  We all know it, no need to deny it, oh yeah and maybe that I am always killing lorne and his little lorne horsey.
Title: Re: nerfed archer again
Post by: Gorath on January 18, 2011, 11:29:10 pm
I don't...why would there be?

Oh...
I dunno, the rivalry?

Nevermind.

Playing on my archer the only beef I have with it all is that for some reason I seem to have hit this plateu on draw speed and reticule size.  I'm currently trying to gain a speed benefit by dropping down to the short bow, but I'm not noticing any difference from my khergit.  On the other hand, I'm facing off against this one archer on the other team (who is a great shot mind you, not denying that) who is drawing his strong bow faster than me.  It's weird, maybe just a wpf difference, but I'm at 140 wpf so... /shrug.
Title: Re: nerfed archer again
Post by: Lorn on January 18, 2011, 11:39:44 pm
No worries, hes just jealous of my luxurious red mane of hair.  We all know it, no need to deny it, oh yeah and maybe that I am always killing lorne and his little lorne horsey.

*Looks around furiously for the little Lorne Horsey*

Nope...don't see it...

I don't see why Kesh should be mad...unless of course he is a skill less arrow spammer that used a longbow....

Playing on my archer the only beef I have with it all is that for some reason I seem to have hit this plateu on draw speed and reticule size.  I'm currently trying to gain a speed benefit by dropping down to the short bow, but I'm not noticing any difference from my khergit.  On the other hand, I'm facing off against this one archer on the other team (who is a great shot mind you, not denying that) who is drawing his strong bow faster than me.  It's weird, maybe just a wpf difference, but I'm at 140 wpf so... /shrug.

Well there is a difference between 140 and 160 contrary to popular belief.
Title: Re: nerfed archer again
Post by: Gorath on January 18, 2011, 11:44:41 pm
Well there is a difference between 140 and 160 contrary to popular belief.

I'm sure, I just didn't think it was quite so pronounced.
Title: Re: nerfed archer again
Post by: Mouse on January 19, 2011, 12:00:37 am
WPF functions on a curve which is influenced heavily by PD. In the past, 140 WPF PD6 would be a true WPF of like 90, while 160 WPF PD6 would be a true WPF of like 150. Parity is achieved at 166-167 WPF. 180 WPF PD6 would be a true WPF of closer to 200.

The armor weight formula was changed, so the WPF/PD curve may have been changed as well. The cRPG devs are keeping them secret now, but the WPF difference between 140 and 160 WPF is probably more than just 20 WPF after the WPF/PD curve has been applied, especially if the person with more WPF has lower PD.
Title: Re: nerfed archer again
Post by: Wench on January 19, 2011, 12:04:11 am
It is an experiment, it might get reverted again, but it will be interesting to see how it turns out.

The idea is that archery should not get nerfed by decreasing damage or increasing randomness, but should take more skill to handle. Bows should no longer be lasersighted sniper rifles, but you will have to lead your targets and take the trajectory more into account.

If it will not get reverted, bows might get more accuracy or more damage to compensate, we'll wait and see how it turns out.

(Oh and this was my idea)

I don't mind the trajectory nerf, I can still shoot speeding horses from across the map without missing. It's throwing me off a little for longer range hits, I got to get used to it. There needs to be some tradeoff though, yeah. I'd say add in more accuracy and less randomness, buff accuracy.
Title: Re: nerfed archer again
Post by: ThePoopy on January 19, 2011, 12:06:59 am
keep nerfing ON!
Title: Re: nerfed archer again
Post by: Lanic0r on January 19, 2011, 12:17:43 am
keep nerfing ON!
yeah keep Nerfing On!
And for the IDIO*** talking about skilled archers: There is no skilled archer, there is allways someone who needs to be nerfed. And To spam? Because evrything has been nerfed, therefore you cant hit anything and it seems like spaming arrows. Play an archer like i did, long ranged shots over the whole map and hit somebody. You can do it? Then wait until next patch and next patch and.....
Title: Re: nerfed archer again
Post by: UrLukur on January 19, 2011, 12:19:45 am
It is an experiment, it might get reverted again, but it will be interesting to see how it turns out.

The idea is that archery should not get nerfed by decreasing damage or increasing randomness, but should take more skill to handle. Bows should no longer be lasersighted sniper rifles, but you will have to lead your targets and take the trajectory more into account.

If it will not get reverted, bows might get more accuracy or more damage to compensate, we'll wait and see how it turns out.

(Oh and this was my idea)

Great news!

More skill demand = better game.

While we are at it, it's possible that arrows would lean left, so archers have another thing to track ? Please ?
Title: Re: nerfed archer again
Post by: StanleyPain on January 19, 2011, 12:22:14 am
Archery seems okay, most people crying about it probably haven't logged their archer on at all.

Now if we're discussing skill based gameplay, all 2handers should have a 50% speed decrease across the board, that would separate the men from the spammers.
Title: Re: nerfed archer again
Post by: Lanic0r on January 19, 2011, 12:26:34 am
yeah keep Nerfing On!
And for the IDIO*** talking about skilled archers: There is no skilled archer, there is allways someone who needs to be nerfed. And To spam? Because evrything has been nerfed, therefore you cant hit anything and it seems like spaming arrows. Play an archer like i did, long ranged shots over the whole map and hit somebody. You can do it? Then wait until next patch and next patch and.....
Think about skilled anything....
If someone is skilled other people get allways jealous and wants him to nerf.  Thats the fact. And its not only the decreasing of some shit, once you get used to changed things chadz comes with new nerfs and changes. THANK YOU!
Title: Re: nerfed archer again
Post by: Xant on January 19, 2011, 12:27:17 am
Archery seems okay, most people crying about it probably haven't logged their archer on at all.

Now if we're discussing skill based gameplay, all 2handers should have a 50% speed decrease across the board, that would separate the men from the spammers.

And make it possible to block all 2handers even half-asleep. Which is my major gripe with any "decrease 2h speed" suggestions... it makes blocking too easy.
Title: Re: nerfed archer again
Post by: Beleidiger on January 19, 2011, 12:30:00 am
1 Question is it normal that i hit an Courser 3 times with my Long Bow in the Chest and he is still alive??Or is that the -1 Piecing damage now??

I Played my Archer and the Arrow speed seems a bit slower so it becomes that i Hit an Teammate instead of the Enemy if i shoot into an Meele Fight!

(But maybe i have only a bad day)^^
Title: Re: nerfed archer again
Post by: StanleyPain on January 19, 2011, 12:43:08 am
And make it possible to block all 2handers even half-asleep. Which is my major gripe with any "decrease 2h speed" suggestions... it makes blocking too easy.

Because as it is it takes no skill to play a 2 hander?  8-)
Title: Re: nerfed archer again
Post by: Xant on January 19, 2011, 12:44:00 am
Because as it is it takes no skill to play a 2 hander?  8-)

Cool logic bro, I don't follow though. 2handers = need to manual block. Faster 2handers = harder to manual block attacks from other 2handers, which are your main threat anyways.
Title: Re: nerfed archer again
Post by: StanleyPain on January 19, 2011, 12:44:04 am
1 Question is it normal that i hit an Courser 3 times with my Long Bow in the Chest and he is still alive??Or is that the -1 Piecing damage now??

I Played my Archer and the Arrow speed seems a bit slower so it becomes that i Hit an Teammate instead of the Enemy if i shoot into an Meele Fight!

(But maybe i have only a bad day)^^

Yeah you have to be a bit more careful firing into a melee clusterfuck now. Had 1 TK today because of that, still very doable, and rewarding.
Title: Re: nerfed archer again
Post by: StanleyPain on January 19, 2011, 12:44:57 am
Cool logic bro, I don't follow though. 2handers = need to manual block. Faster 2handers = harder to manual block.

What skill does it take to continually swing left to right with a 2hander and kill 20 people and 4 teammates? :)
Title: Re: nerfed archer again
Post by: Nemeth on January 19, 2011, 12:47:03 am
Only noticable nerf to archery is the arrow speed. It takes some time to get used to it, but it's not really a big deal. The other nerfs (lower damage on arrows, lower amount of arrows, higher cost, dunno what else has been nerfed) I don't really care about them. They dont change your playstyle at all. I use strong bow (21/17 atm, 7 pd, about 140 wpf), and I'm doing just fine after the patch. Regulary having positive KDR, more often than not I can get myself to the upper half of the score board, pretty much all of my kills are ranged. Yes, I'm not killing anyone with full health in one shot, and I don't expect to anyway.
If this is what it takes to reduce the skillless spammers and generally the number of archers that are out there, just because it's so called easy mode, I have no problem with it.
Title: Re: nerfed archer again
Post by: Xant on January 19, 2011, 12:49:17 am
What skill does it take to continually swing left to right with a 2hander and kill 20 people and 4 teammates? :)

I'mma let you finish but Fraps yourself doing this, upload it to Youtube, provide link.

Also, teammates aren't people? Sheesh man, why so mean?
Title: Re: nerfed archer again
Post by: StanleyPain on January 19, 2011, 12:56:01 am
Teammates are there to steal your righeous K/D ratio and should be hunted like the vermin they are ;)
Title: Re: nerfed archer again
Post by: Jambi on January 19, 2011, 01:34:24 am
I think archers were fine.. right after the whole revamp. Archers now need to wear even more lighter armor... otherwise the WPF we have left.. is nerfed down even more, making our reticule look like a beaver of a knocked up chick. I dont see why we need a damage and protection nerf. But ooh well its fine im happy.

Only thing that fucks up everything is the damn glitchy servers.

Arrows fly straight thru people. Damage is sometimes delayed greatly. Server "bungy cord" lag happends often, And the damn Admins are chocolate chip cookie's.... changing maps, without asking public oppinion, and threatining with bans, if anyone argue's about it.

Who cares how fast arrows fly now etc. Or how many throwers there are. The game is broken at its core, and thats the servers in my oppinion.
Dont go saying its me lagging. My ping is always between 20-30. No packetloss etc.

hate you chadz  :P
Title: Re: nerfed archer again
Post by: Gevyn on January 19, 2011, 01:37:16 am
so does power draw still bring down the WPP?

Title: Re: nerfed archer again
Post by: Jambi on January 19, 2011, 01:46:49 am
so does power draw still bring down the WPP?

No it doesnt..
Title: Re: nerfed archer again
Post by: Gorath on January 19, 2011, 01:49:53 am
Archers now need to wear even more lighter armor... otherwise the WPF we have left.. is nerfed down even more, making our reticule look the the beaver of a knocked up chick.

What?  Did you see the thread we had just recently where we were all posting SS's of our reticules?  Reticule size is MORE than fine.
Title: Re: nerfed archer again
Post by: duurrr on January 19, 2011, 01:53:59 am
this is pretty retarded

people crying about shit then dont know about for 6 pages is quite funny.

get a clue, range could do 0 damage it would still be broken
Title: Re: nerfed archer again
Post by: Jambi on January 19, 2011, 01:56:00 am
What?  Did you see the thread we had just recently where we were all posting SS's of our reticules?  Reticule size is MORE than fine.

Yeah, i did.. pretty pictures. Have you tried it yourself, experimenting between armor weights ?

Come back too me when you have some decent comment. Instead of something thats based of some pictures you seen.
Title: Re: nerfed archer again
Post by: Nemeth on January 19, 2011, 02:01:07 am
... Arrows fly straight thru people...

I noticed this too, from time to time. Arrow that will clearly hit the target (even if he is not moving) doesnt do anything. Also, when on my shielder, when I see an arrow about to hit me, my shield get the usual stun animation, but sometimes no sound is played and no arrow is sticking out of my shield either. Might be just audiovisual bug, but still seems wierd.
Title: Re: nerfed archer again
Post by: bruce on January 19, 2011, 02:07:07 am
Also, when on my shielder, when I see an arrow about to hit me, my shield get the usual stun animation, but sometimes no sound is played and no arrow is sticking out of my shield either. Might be just audiovisual bug, but still seems wierd.

Happens with bolts too, not sure with throwing stuff.

It's some sort of weird bug - the projectile should hit the shield, but instead it just somehow gets stuck in the air and does nothing.
Title: Re: nerfed archer again
Post by: Nogar on January 19, 2011, 02:07:56 am
ive seen people get arrowed but no stun, like they are tanks or something
and arrow flying thru people too :)
idk might be my imagination or something lol
Title: Re: nerfed archer again
Post by: Gorath on January 19, 2011, 02:20:16 am
Yeah, i did.. pretty pictures. Have you tried it yourself, experimenting between armor weights ?

Come back too me when you have some decent comment. Instead of something thats based of some pictures you seen.

I was one of the guys posting the pic and discussing it.  My reticule is tight as hell wearing red tunic over mail (same weight as lamellar) red wisby guantlets, leather boots and a straw hat.  Other people reticules were fine as well.  If YOU feel that YOU have to wear heavier armor than that without your reticule suffering then YOU have a bad idea of balance.  That's more than enough armor for an archer while still having a kickass better than native reticule.

My archer does fine, most of the other archers I respect and know do just fine.  Perhaps your issue is a case of PEBKAC.
Title: Re: nerfed archer again
Post by: Jambi on January 19, 2011, 02:32:51 am
I was one of the guys posting the pic and discussing it.  My reticule is tight as hell wearing red tunic over mail (same weight as lamellar) red wisby guantlets, leather boots and a straw hat.  Other people reticules were fine as well.  If YOU feel that YOU have to wear heavier armor than that without your reticule suffering then YOU have a bad idea of balance.  That's more than enough armor for an archer while still having a kickass better than native reticule.

My archer does fine, most of the other archers I respect and know do just fine.  Perhaps your issue is a case of PEBKAC.

YOU are funny. And probably a very lonely person.

Im sorry i have a different oppinion then you have, but i am not going too discuss it with someone that flips out like a retard and gets offended easly.

And in my oppinion you dont know shit.
Title: Re: nerfed archer again
Post by: Gorath on January 19, 2011, 02:40:08 am
YOU are funny. And probably a very lonely person.

Im sorry i have a different oppinion then you have, but i am not going too discuss it with someone that flips out like a retard and gets offended easly.

lol, ok then.   :rolleyes:

My retard flipping offended nature is quite the stuff of legend for sure.

*But reading between the lines basically you are saying your opinion is that Archers should have laser reticules while wearing heavy armor / almost plate...  That being the case then yes, we're going to disagree forever.*

Your opinion blah blah blah.  Post some actual evidence, screenshots, data, build, testimony or stop whining.  Because that's all your opinion sounds like at this point.  Sorry you don't get a fully automatic AWP while being covered in black armor... I guess.... nah, not really I'm not sorry at all.
Title: Re: nerfed archer again
Post by: Jambi on January 19, 2011, 02:43:41 am
lol, ok then.   :rolleyes:

My retard flipping offended nature is quite the stuff of legend for sure.

*But reading between the lines basically you are saying your opinion is that Archers should have laser reticules while wearing heavy armor / almost plate...  That being the case then yes, we're going to disagree forever.*

It seems like you dont even know me at all. And still have an oppinion about me.

In wich post, did i actually stated something like" Archers need laser point reticules in heav armor? And no, there's nothing between the lines. Take it as you read it. Have i not written that in my oppinion archers are like they should be atm ?
Quote
I think archers were fine.. right after the whole revamp

If you would know me better, you would also now.. i never go around in armor compostion heavier then 6 weight.

You do not know me, and you have never heard me out. Yet you make up some fantasy about how i preceive things.

And where in the post am i whining about archers? Im whining about the server, but as 2 people already adressed having the same issue... why would i need too come up with pictures and proof?

Dude, get yourself checked, its not healthy.
Title: Re: nerfed archer again
Post by: Mamachew on January 19, 2011, 02:46:46 am
Cool logic bro, I don't follow though. 2handers = need to manual block. Faster 2handers = harder to manual block attacks from other 2handers, which are your main threat anyways.

That's interesting, because all 2 handers seem to think it's archers....

So if it's a case of 2 handers are the main threats to 2 handers, you wont mind if archers don't have the now slower flight speed of arrows?
Title: Re: nerfed archer again
Post by: Gorath on January 19, 2011, 02:47:47 am
It seems like you dont even know me at all. And still have an oppinion about me.
Pot.
Kettle.
Black.

Yes indeedy.   :wink:


You do not know me, and you have never heared me out. Yet you make up some fantasy about how i preceive things.

Twice in the same post even.

Rawk!

Apparently you're lost on how the conversational flow has gone.  I'll give you a minute to read back a few posts and get caught up again.


Ok, are you following along again?  Good.
And where in the post am i whining about archers? Im whining about the server, but as 2 people already adressed having the same issue... why would i need too come up with pictures and proof?
Remember this?  It just happened:
Archers now need to wear even more lighter armor... otherwise the WPF we have left.. is nerfed down even more, making our reticule look the the beaver of a knocked up chick.
Yup.
Title: Re: nerfed archer again
Post by: Jambi on January 19, 2011, 02:52:49 am
Pot.
Kettle.
Black.

Yes indeedy.   :wink:


Twice in the same post even.

Rawk!

Apparently you're lost on how the conversational flow has gone.  I'll give you a minute to read back a few posts and get caught up again.

Its quite sad that you are happy you found me repeating myself twice.

But its done intentionally, i wanted too state it clear.. that you do not know me.

Hopefully by repeating myself three times now, it reached your memory without any disturbances, on your own insight.
Title: Re: nerfed archer again
Post by: Nemeth on January 19, 2011, 02:53:33 am
It seems like you dont even know me at all. And still have an oppinion about me.

In wich post, did i actually stated something like" Archers need laser point reticules in heav armor? And no, there's nothing between the lines. Take it as you read it. Have i not written that in my oppinion archers are like they should be atm ?
If you would know me better, you would also now.. i never go around in armor compostion heavier then 6 weight.

You do not know me, and you have never heard me out. Yet you make up some fantasy about how i preceive things.

Dude, get yourself checked, its not healthy.

You dont know him any better, would be my guess, yet you obviously have no problem having opinion about him...
Anyway, I respect you as an archer, I know you're good, I saw you on many occasions toping score boards, and pretty much always be in the top 3-5 of the team. That's why I don't understand this whine about accuracy. I wear tunic over mail, leather gloves, some 0 weight boots and hat and my accuracy is absolutely fine with strong bow, I have almost the same accuracy with war bow, only the reticule will get bigger and bigger after nearly a second of steadiness, but my build is not complete (144 wpf), and with one more weapon master, I can imagine it will get a bit better. And even if not, well I'm not against war bow being for the most skilled people who can line up their shots within a second.

And as for your " i never go around in armor compostion heavier then 6 weight", I see you regulary in tunic over mail, which I believe is 9.5 weight. Unless there is some wierd calculator for total weight of you armor, I think that's more than 6.

EDIT: Are negative troll points for being troll? Or is it the other way around?
Title: Re: nerfed archer again
Post by: UrLukur on January 19, 2011, 02:55:50 am
And as for your " i never go around in armor compostion heavier then 6 weight", I see you regulary in tunic over mail, which I believe is 9.5 weight. Unless there is some wierd calculator for total weight of you armor, I think that's more than 6.

Yeah, i've seen him too. So i call bullshit on him.
Title: Re: nerfed archer again
Post by: Ashrik on January 19, 2011, 03:02:19 am
EDIT: Are negative troll points for being troll? Or is it the other way around?
It's neither, negative troll points are for people clicking the negative button next to your name.

By the by, no one cares to get to know you Jambi- your poor opinions speak for themselves.
Title: Re: nerfed archer again
Post by: Jambi on January 19, 2011, 03:04:01 am
Quote
    And where in the post am i whining about archers? Im whining about the server, but as 2 people already adressed having the same issue... why would i need too come up with pictures and proof?

Yep, there talking about actuall archery, there talking about how the server meeses up arrows.

Quote
Archers now need to wear even more lighter armor... otherwise the WPF we have left.. is nerfed down even more, making our reticule look the the beaver of a knocked up chick.

Yeps said that too, ever noticed how the reticule opens up faster when wearing heavier armor? the reticule might be small like in your pretty pictures on your thread. but if you take it too the field its another story.

Ever noticed how, when your reticule opens up after delaying your shot for too long, but the arrow still flies accuratly.. as if your reticule never opened up? This happends when you wear light armor. The reticule will deceive you for a moment, keeping its accuracy longer then the reticule tells you.

When you wear heavy armor, wich you cant do anymore, since your mostly stuck around 160 wpf, the reticule still goes very small, but is already actually opened up. Thats whay your arrows might fly way out of your reticule, while it actually is still small. Before the patch, this was no problem, because people ran around with 250+ wpf sometimes.

Basicly to round it up is.
Some pictures might be cool too look at, but when you actually play an archer and have good feeling for them.. you will find that you can better do archery on your gut feeling, then actually use the reticule.
Actually when you start palying an archer, its better too just simple forget that your have a reticule at all.
Title: Re: nerfed archer again
Post by: Gorath on January 19, 2011, 03:05:01 am

EDIT: Are negative troll points for being troll? Or is it the other way around?

It's neither, negative troll points are for people clicking the negative button next to your name

lol, yeah this really.  I think they're "supposed" to be for being a troll but really it's just something to click on and try to get as high or low as possible.  - clicks for me make me happy.
Title: Re: nerfed archer again
Post by: Jambi on January 19, 2011, 03:11:21 am
You dont know him any better, would be my guess, yet you obviously have no problem having opinion about him...
Anyway, I respect you as an archer, I know you're good, I saw you on many occasions toping score boards, and pretty much always be in the top 3-5 of the team. That's why I don't understand this whine about accuracy. I wear tunic over mail, leather gloves, some 0 weight boots and hat and my accuracy is absolutely fine with strong bow, I have almost the same accuracy with war bow, only the reticule will get bigger and bigger after nearly a second of steadiness, but my build is not complete (144 wpf), and with one more weapon master, I can imagine it will get a bit better. And even if not, well I'm not against war bow being for the most skilled people who can line up their shots within a second.

And as for your " i never go around in armor compostion heavier then 6 weight", I see you regulary in tunic over mail, which I believe is 9.5 weight. Unless there is some wierd calculator for total weight of you armor, I think that's more than 6.

EDIT: Are negative troll points for being troll? Or is it the other way around?

You caught me there, yep. ive been using mail over coats lately. Still tinkering and testing around, but today ive used myold studded coat again :-)
But yeah i dont know him either, i never said i did. I quess the only oppinions i have had about him, is how he is responding too my posts. Seems fair no ?
Title: Re: nerfed archer again
Post by: Nemeth on January 19, 2011, 03:21:24 am
You caught me there, yep. ive been using mail over coats lately. Still tinkering and testing around, but today ive used myold studded coat again :-)
But yeah i dont know him either, i never said i did. I quess the only oppinions i have had about him, is how he is responding too my posts. Seems fair no ?

Right, I remember seeing you in that armor as well as a matter of fact ^^ Honestly I don't like studded coat, simply because I look like a doll in it. I'm happy with my tunic over mail. For strong bow, which is my favourite, it's no big deal, and the ability to survive 2-3 shots (unless there is someone like muffin with his 9 PD and war bow, who can one shot me still) is invaluable for me. I can imagine that for me, being effective with warbow would mean lose the extra armor, but that is a trade off I don't wanna take just yet.
And I don't really care about the whole thing between you and Gorath, just that in one post you call him retard, in other you tell him not to make opinions about you, that's all.
Title: Re: nerfed archer again
Post by: Jambi on January 19, 2011, 03:49:39 am
Right, I remember seeing you in that armor as well as a matter of fact ^^ Honestly I don't like studded coat, simply because I look like a doll in it. I'm happy with my tunic over mail. For strong bow, which is my favourite, it's no big deal, and the ability to survive 2-3 shots (unless there is someone like muffin with his 9 PD and war bow, who can one shot me still) is invaluable for me. I can imagine that for me, being effective with warbow would mean lose the extra armor, but that is a trade off I don't wanna take just yet.
And I don't really care about the whole thing between you and Gorath, just that in one post you call him retard, in other you tell him not to make opinions about you, that's all.

Nah i did call Gorath Funny,  never called him a retard, i said he flipped out like a retard, i never claimed him too be one. Last thing i would want, is too start insulting random people.
But i cant be bother with that discussion anymore.

But yeah. Its all about personal flavour, Muffin has a good PD score and hits like a truck. I believe one of the STR archer builds Mustikki had, was even upto 10 PD, i never seen it. I wasnt playing when he ran that build.

My playstyle  depends on the opposite team. My basic build, wich i run the most with, doesnt go higher then 6 in total weight.
But when the opposite team tends too split up alot, or has alot of ninja's roaming the flanks, i choose for tunic over mail, simple because it comes in various colours, that are good for camo. IE White = Snow
Red = Village/Castle walls Green=Grassy/Forest Blue= Foggy maps.
Also the Tunic over mail, absorbs 1 more hit in compared too the Studded coat, in most situation. ideal for when you get sneaked upon and someone start spamming in your back, you have time to draw your weapon out and defend yourself. Gives you a penatly in accuracy, but sometiems its worth it.

Its realy all about how you want too play an archer. The scoreboards mean jack-shit. There's plenty good archers out there, that never hit top score and end up in the middle of the board with negative K/D ratio.
But have chipped away at plenty players, too make it easier for their team too take them out.

Anyways, were geting off-topic i believe. :lol:





Title: Re: nerfed archer again
Post by: Nemeth on January 19, 2011, 04:02:56 am
Yet another thread hijacked, though page 4 is pretty good result imo.

EDIT: And yeah, I just misinterpreted the whole flippin' post. Thing I tend to do from time to time, which then leaves me looking like and idiot ^^
Title: Re: nerfed archer again
Post by: RandomDude on January 19, 2011, 04:15:18 am
(click to show/hide)

i agree with this post
Title: Re: nerfed archer again
Post by: UrLukur on January 19, 2011, 04:40:40 am
Hi, actually I am new and don't really have any experience about the game online... What I can propose (and you may excuse my bad English) is some historical facts about archery...

English LongBowers were used to shoot about 6 to 10 arrows in one minute with 140-180Lbs Bows. That's about one arrow every 6-10 secs, that's quite of slow,.. but try to pull 140Lbs of pressure with only one arm,... 6 times per minute, sometimes during hours.

But all this energy paid well such those arrow could even penetrate fullplate armors, only the scale mails were able to spread enough energy to avoid penetration (And we're not talking about distances)

Instead of that, and not talking about compound bows, we have now target bows from 15 to 60 Lbs and 40 to 80Lbs for hunting bows.

With those bows you can actully reach some good rate of fire, we're talking of 15 to 20 arrows per minute (not sustainable for long periods...), what gives us one arrow every 3 to 4 secs.

Of course, those arrow would never penetrate full plate armors,. and even Mail would offer good resistance.

Beside of that,... we have the Hungarian (or steppe) kind of bow. Laminated, composite and recurved. It alows to have an 100-120lbs bow with the dimentions of a short bow. Those bows were used in Cavalery Archer for there maneability and low-encumbrance.

Of course, and as their tension force shows, they were intermediate in effectiveness and shooting rate compared to the two other types.


My point in that to the game ?

Give Long and War bows high arrow speed and penetration and diminish considerably the rate of fire.

AND

Give Hunting and Short bows low arrow speed and low (or none) penetration but high fire rates.

And, if possible,.. only allow Horse Archery with Recuverd bows, with intermediate speeds and rate fire.

So, if you're Robin Hood and thing you can make and head shot 300yards away, don't even try with low powered bows,.. take your time with a long one.

If you want to spam crowds to lower the enemies health and help allies, take low powered ones,.. but dont' even try long range shoots or to one-shot anyone,....


That's my point.

Your so called facts are not accurate.

Longbows had better rof, dealt less damage and have problems with penetration, even against good mail.

You also underestimate recurved bows.
Title: Re: nerfed archer again
Post by: RandomDude on January 19, 2011, 04:45:23 am
(click to show/hide)

but from a balance point of view for the game it's a good idea
Title: Re: nerfed archer again
Post by: UrLukur on January 19, 2011, 04:48:01 am
(click to show/hide)

but from a balance point of view for the game it's a good idea

Would bring some variety, still, i'd rather manipulate with range (projectile speed) than with arrow speed. Reloading is a must tho.
Title: Re: nerfed archer again
Post by: duurrr on January 19, 2011, 05:35:47 am
trolls trolling trolls

enjoy the aids spread
Title: Re: nerfed archer again
Post by: 3ABP on January 19, 2011, 09:55:16 am
This "nerf" is (as chadz sad) for testing purposes.
I am not care about all other bow and weapon at all ^).

I am interested only in my bow - Longbow.
Today - he is - baby water pistol.
visitors can't see pics , please register or login


I am not looking "best weapon ever" - because in this case I have Xbow and throwings...
But I will not play with Xbow anyway - even if they have guided bolts or "rapid fire" or bolts with AOE effects.
Because i don't like Xbow stile and like some other stile...
I don't ask to nerw Xbows or other weapon. I don't think about it at all.

Just please don't forget to return some portion of love exactly to Longbow (after testing time).

Because today here is no point to use this bow at all ^(.
It is only wasting... time, money, and wasting of my help, what i must give to my team.
As 2H I will give more help, as archer with Khergit or Strong bows - i will give more help.
With Longbow - I am totally helpless.

Title: Re: nerfed archer again
Post by: Eyerra on January 19, 2011, 10:07:18 am
I don't get this "there were too many archers" argument. Is there too much infantry now?
Title: Re: nerfed archer again
Post by: 3ABP on January 19, 2011, 10:09:25 am
Powerdraw no longer nerfs wpf.  That short holding time is because you are using a bow that matches the powerdraw you currently have.  If you use a bow with 1 powerdraw requirement less then what you have you can hold the shot longer and reticules actually shrink by a third, there is less of an effect with 2 powerdraw above, even less improvemnt with 3, and very minor improvement with 4 powerdraw above.  So if you are using a longbow you have only 1 really effective build 21 str/18 agi, with 8 converted points and then doing 7 powerdraw with 6 weaponmaster all in archery.  Its essentially a penalty for using a bow with matching powerdraw.  For strong bow recommend 6-7 powerdraw.  The only person I know that still uses a longbow is Bandit_Dughan so you might want to talk to him about his experience, but as far as I saw over half his kills were with his melee weapon which is something you should be prepared for.


For testing purposes (with Longbow) I used my alt character - and spent all point to PD (so have 11 PD).
No difference at all. Or you shoot immediately when crosshair minimized or don't shoot at all (start aiming again).

P.s. unfortunately developers removed single play options and didn't sad how now working game mechanics.
Earlier we used single player to test some features - now we can't.
Title: Re: nerfed archer again
Post by: Lorn on January 19, 2011, 10:16:47 am
For testing purposes (with Longbow) I used my alt character - and spent all point to PD (so have 11 PD).
No difference at all. Or you shoot immediately when crosshair minimized or don't shoot at all (start aiming again).

P.s. unfortunately developers removed single play options and didn't sad how now working game mechanics.
Earlier we used single player to test some features - now we can't.

I actually had a single player game that was going rather well.

Anyways:

You know archery is bad when the people that used to spam arrows with a longbow switch to throwing instead. Or maybe that says something about the person playing the archer in the first place...
Title: Re: nerfed archer again
Post by: 3ABP on January 19, 2011, 10:31:07 am
...
Anyways:

You know archery is bad when the people that used to spam arrows with a longbow switch to throwing instead. Or maybe that says something about the person playing the archer in the first place...
I am feeling what you sad something wise (may be ironic or, even, sarcastic). Feeling but can't proof ^) - cos don't fully understand your idea.
May you don't use "figurative meaning" or other high educated methods of interaction between peoples - and just say in plain text what you want to say?
Let I - dirty uneducated boy from small forgotten village with no school and electricity - could understand (firstly) you text,
and then, obliviously, appreciate the beauty of your logical buildings and clarity of you mind.

Could you please write it simpler?
Title: Re: nerfed archer again
Post by: Beleidiger on January 19, 2011, 10:40:32 am
Uhhhh wat an Pissing on each others Leg calm down guys or are you still was to heavy stuff to read it all!


Sooo BTP: OK i played the Howl night my Archer class and i think the Shoot speed is really a bit to slow i can take the less damage and the less Arrows and higher Costs but i disagree with taking away the ability to Support Teammates in Meele Fights i did 4 TK tonight and i hate TKing like Bitch Hell!Before i was doing 1 - 2 a Day!The Problem is Forced to the slower Arrow the Teammate is sometimes on a complete different Place like  the Time i realized the shot!

And before someone says "Than dont shoot into meele"  i will tell him i Love to do that and in 90% i or better we get the enemy down so....DONT TRY TO TAKE THAT WAWAY FROM ME!!!!!^^

BTW:The Thing with the Arrows Flying thou People i have seen that often!Another nerf????Or is it the Ping by Highpingers?Anyways it would be nice if it get Fixed!

EDIT:1 last question can it be that the overall range is lowered too with this Arrowspeednerf??It feels like the arrows fly more shorter now!
Title: Re: nerfed archer again
Post by: BenMoonlight on January 19, 2011, 10:56:32 am
I'll keep playing archer because i like it, that's challenge, i prefer that than melee fights.
But by now, perform a kill is pretty hard. When you hit an ennemy, and i insist on the "When", it just stuns him for... 1 or 2 seconds.
On the left text, the only kills i see made with a bow are on peasants, or very low armored guys.

I like this game for being realistic. I used to like this mod because it was bringing more realism.
But now, i'm forced to admit that archery in this mod is not like in reality at all. It seems that now, we have hundreds of Boromir-like in front of us. No,n those guys are even better than Boromir (yep, remember, Boromir, him, died after 3 arrows... You think that's unreal ? Well, look at Crpg...).

I don't really know who can make modifications on the mod, but could he inquire about history and realism ? i understand that he has to test some things in order to get a balanced game, but mount & blade is one of my favorite games because of his realism. His respect to the true, to history. Should balance be more important than realism ? well, my choice is clear, i vote for realism, that's the game's soul. Keep looking for balance, but beware about realism in the next patch, would be appreciated. Don't fall into excess.

EDIT : I also noticed that some of my shots were simply passing threw the ennemy, without any dammage or stun effect. maybe lag ? that was my first opinion...
Title: Re: nerfed archer again
Post by: Camaris on January 19, 2011, 11:07:57 am
I'll keep playing archer because i like it, that's challenge, i prefer that than melee fights.
But by now, perform a kill is pretty hard. When you hit an ennemy, and i insist on the "When", it just stuns him for... 1 or 2 seconds.
On the left text, the only kills i see made with a bow are on peasants, or very low armored guys.

I like this game for being realistic. I used to like this mod because it was bringing more realism.
But now, i'm forced to admit that archery in this mod is not like in reality at all. It seems that now, we have hundreds of Boromir-like in front of us. No,n those guys are even better than Boromir (yep, remember, Boromir, him, died after 3 arrows... You think that's unreal ? Well, look at Crpg...).

I don't really know who can make modifications on the mod, but could he inquire about history and realism ? i understand that he has to test some things in order to get a balanced game, but mount & blade is one of my favorite games because of his realism. His respect to the true, to history. Should balance be more important than realism ? well, my choice is clear, i vote for realism, that's the game's soul. Keep looking for balance, but beware about realism in the next patch, would be appreciated. Don't fall into excess.

EDIT : I also noticed that some of my shots were simply passing threw the ennemy, without any dammage or stun effect. maybe lag ? that was my first opinion...

That Urukai shooting Boromir probably had 30str and 10 Powerdraw. So if you can kill people with 3 Arrows now everything is ok ;)
Title: Re: nerfed archer again
Post by: EponiCo on January 19, 2011, 11:08:26 am
No, actually I think that is good thing, shooting into melee should not be possible without huge risks. Just wait until the ninja catches a slash, when he runs away and starts throwing shit you have a good opportunity to oneshot him and get archery nerfed again.  :lol:
Arrows flying through people is just a bug that has always been around.


And yeah, I'd like some more information disclosed, how to build an archer now. Not correct formula, but some confirmed pointer what PD does beyond increasing damage, what WPF does, requirements to use bow effectively.
For melee that's easy, but if I can't use the bow I want effectively and need to go lower because I spend points wrongly and have to retire/delete the char that kind of sucks.
Title: Re: nerfed archer again
Post by: Lanic0r on January 19, 2011, 11:27:44 am
Hey why not split this mod up?
1st part for infantry only ( noone shots you 2hs, isnt it heaven?, btw NO flying projectiles because in course of time one of the 2hs will wipe out throwers)
2nd all chars (but noone crys about archers)
chadz and his 2hs mates could play the whole day and were living in happyness  :rolleyes:
Title: Re: nerfed archer again
Post by: AssPunisher on January 19, 2011, 11:31:25 am
I agree with BenMoonlight.

Archery is more chalenging and fun to play now (no more heat seeking arrows) but damage is questionable. With PD 5 + HA 4 + Strong bow & Khergit arrows it takes no less than 5 arrows to kill a guy wearing a Studded Leather Coat which costs only 2.6k G (I wear one myself) not to mention mail armors that are very easy to upkeep and almost every melee guy has one. On the other hand it takes me around 2-4 arrows to take down a light horse which seems fair enough and shouldn't be made any easier, in my opinion.

Did I say it takes 2 arrows to kill naked guy? Thats just wrong :)

Title: Re: nerfed archer again
Post by: Lanic0r on January 19, 2011, 12:02:17 pm
(click to show/hide)
This game lost its realistic in my opinion since i have seen 2h full plated and spaming in high frequency evry player to death.
Its ok to say: hey, he has athletics 10 so dont be surprised. I wonder what will happen if evryone has athletics X spaming around, but its infantry, they dont deserve a heavy nerf!
Ye i like the realism of flying projectiles too. i love to shot extreme ranged and hit someone . This is skill and needs prediction, knowledge about the projectiles speed,curve and a 2h who doesent care about shields (a dumb).
Realism is to implement cardio (fitness, endurance... whatever)

Title: Re: nerfed archer again
Post by: bredeus on January 19, 2011, 12:05:10 pm
there is nothing wrong with killing naked guy in two arrows, they are yust arrown not jarids or balista missiles anyway.
Title: Re: nerfed archer again
Post by: Dravic on January 19, 2011, 12:05:45 pm
What do you think about my idea?

http://forum.c-rpg.net/index.php/topic,1262.msg17644.html#msg17644 (http://forum.c-rpg.net/index.php/topic,1262.msg17644.html#msg17644)
Title: Re: nerfed archer again
Post by: Xant on January 19, 2011, 12:06:27 pm
That's interesting, because all 2 handers seem to think it's archers....

So if it's a case of 2 handers are the main threats to 2 handers, you wont mind if archers don't have the now slower flight speed of arrows?
Since you can't manual block arrows, I didn't include throwers or archers in my extremely deep analysis.
Title: Re: nerfed archer again
Post by: krampe on January 19, 2011, 12:08:31 pm
Nerf Archers they are OP
Title: Re: nerfed archer again
Post by: 3ABP on January 19, 2011, 12:11:38 pm
there is nothing wrong with killing naked guy in two arrows, they are yust arrown not jarids or balista missiles anyway.
Top tier bow (3rd upgrade) + top arrow + 11 PS  = and it is ok? To kill naked man fron 2 shot?
Here is NO more powefull bow - all other (all 27 other modifications) much worse

What to say then... nothing

P.s. btw - it is very interresting - but I feel myself comforatble (in current situation) with low PD req. bow - like Khergit (for example).
But other bows must have their advantages (and be usuable) too. It is bad - when 99% using only part of bow line.
Now Khergit bow have nice accuracy, good speed (according to other bow :) ). Enough dmg to kill some people by headshot.
And give possibility to make this headshot (speed and accuracy).
Very strange.
Title: Re: nerfed archer again
Post by: Punisher on January 19, 2011, 12:23:15 pm
Nerf Archers they are OP

+1
Title: Re: nerfed archer again
Post by: Spawny on January 19, 2011, 12:30:25 pm
Yeah! Nerf archers.

In siege games, I get killed mostly by archers. It doesn't matter how much you zig zag, do random shit to avoid them, there's always 1 archers who can hit me. 2 Arrows and I'm dead.

NERF!! :twisted: :twisted:
Title: Re: nerfed archer again
Post by: Beleidiger on January 19, 2011, 01:20:47 pm
Yeah! Nerf archers.

In siege games, I get killed mostly by archers. It doesn't matter how much you zig zag, do random shit to avoid them, there's always 1 archers who can hit me. 2 Arrows and I'm dead.

NERF!! :twisted: :twisted:

You guys are absolutely away from the Topic!This Thread is about the nerf happened by Patch 1.12!And you will nerf it now again??Than i quit M&B!

And think about it if you not able to avoid the archers it maybe has three other reasons:

1.You to low i dont wana blame you its just running Zick Zack isent enough if the Archer see you system about your Zick Zack he will hit you!

2.On that roof is an good archer ho is simply good!

3.There are so many Archers that you cant avoid all Arrows

Ok lets see wat the next Crybaby means! <----- (No excuses this was bad Trolling by me!)I am sorry about that Mistake!

Title: Re: nerfed archer again
Post by: Leshma on January 19, 2011, 01:28:51 pm
You guys are absolutely away from the Topic!This Thread is about the nerf happened by Patch 1.12!And you will nerf it now again??Than i quit M&B!

Great :D
Title: Re: nerfed archer again
Post by: Beleidiger on January 19, 2011, 01:43:37 pm
Great :D

+1

If you think so!


+1
Title: Re: nerfed archer again
Post by: Trout4711 on January 19, 2011, 01:45:56 pm
1. Arrow prices raised.
2. Arrow ammo reduced.
3. Arrow damage reduced.
4. Arrow speed reduced.

I really don't have a problem with being nerfed in the name of balance but I'm starting to feel like a battered housewife here.  Maybe space out the nerfs, see how much one or two affects the delicate balance in play before changing every other statistic that affects us?

chadz has no patience for careful changes and a solid evaluation of their effect. After all, only small-minded people keep order, a genius masters chaos. Or so he thinks...
Title: Re: nerfed archer again
Post by: krampe on January 19, 2011, 01:53:37 pm
You guys are absolutely away from the Topic!This Thread is about the nerf happened by Patch 1.12!And you will nerf it now again??Than i quit M&B!

For the clue click here (http://dagobah.net/flash/successful_troll_2.swf)
Title: Re: nerfed archer again
Post by: Beleidiger on January 19, 2011, 02:03:11 pm
For the clue click here (http://dagobah.net/flash/successful_troll_2.swf)

http://de.wikipedia.org/wiki/Troll_%28Netzkultur%29 (http://de.wikipedia.org/wiki/Troll_%28Netzkultur%29)


Read it it may Help you recognizing 1 if you see 1!


But wat ever thats again above the Theme!

I call it again i am fine with the -2 arrows the-1 Piercing Damage and the +Price only the -3 spd rtng is hard to take!
Title: Re: nerfed archer again
Post by: krampe on January 19, 2011, 02:14:06 pm
Read it it may Help you recognizing 1 if you see 1!

Did you read it?

You guys are absolutely away from the Topic!

Ok lets see wat the next Crybaby means!

For you to understand:
In Internet slang, a troll is someone who posts inflammatory, extraneous, or off-topic messages in an online community, such as an online discussion forum, chat room, or blog, with the primary intent of provoking other users into a desired emotional response or of otherwise disrupting normal on-topic discussion.

You failed so badly :D
Title: Re: nerfed archer again
Post by: Beleidiger on January 19, 2011, 02:24:53 pm
You failed so badly :D


Joking is not Trolling i just forgot (;P) those things but may you right may i better had not Posted the last part but pls if you mean that part than Quote that part i even forgotten that i was writing that^^

And i dislike attention on me!

god i am tyred shit English!
Title: Re: nerfed archer again
Post by: Nebun on January 19, 2011, 03:46:53 pm
Archers unplayable now.
Damage low, accuracy low, can't spec into mele.
Had a score 4/4 after last patch - 3 of my kills was with sword (powerstrike 0), and i think all of them was peasants

Now archers: shit at range and very easy to kill up close.
Title: Re: nerfed archer again
Post by: Babelfish on January 19, 2011, 03:54:31 pm
Archers unplayable now.
Damage low, accuracy low, can't spec into mele.
Had a score 4/4 after last patch - 3 of my kills was with sword (powerstrike 0), and i think all of them was peasants

Now archers: shit at range and very easy to kill up close.

Mhm thats not my experience with the current archer situation (level 26). Frankly nothing has changed for me since the latest patch.

Good damage, very decent accuracy and i got 30 wpf & ps 5 for melee.

Just accept the fact that you are no longer carrying a semi-automatic-sniper-rifle, but a medieval bow. Pick your shots and you will be deadly once more.
Title: Re: nerfed archer again
Post by: AssPunisher on January 19, 2011, 03:55:05 pm
Archers unplayable now.
Damage low, accuracy low, can't spec into mele.
Had a score 4/4 after last patch - 3 of my kills was with sword (powerstrike 0), and i think all of them was peasants

Now archers: shit at range and very easy to kill up close.

All wrong except damage being too low.

LVL 30
PD 5
PS 3
Archery WPF 140
Melee WPF ~120

I have great accuracy and I'm doing pretty well in melee. A bit dissapointed with arrows dmg though.
Title: Re: nerfed archer again
Post by: Jorium on January 19, 2011, 03:57:39 pm

Just accept the fact that you are no longer carrying a semi-automatic-sniper-rifle, but a medieval bow. Pick your shots and you will be deadly once more.

+1.
Correlates with what I see on battlefield.  Archers still killing.
Title: Re: nerfed archer again
Post by: rufio on January 19, 2011, 04:02:32 pm
it seems all archers wanna be robin hood, lame asses, archers should be in a group focusing on target not 1 archer taking out 6 2 handers in 10 seconds.
Title: Re: nerfed archer again
Post by: AssPunisher on January 19, 2011, 04:05:45 pm
it seems all archers wanna be robin hood, lame asses, archers should be in a group focusing on target not 1 archer taking out 6 2 handers in 10 seconds.

The problem now is that it takes 5 arrows to kill a guy in 2.6k G Studded Leather Coat, I know cause I wear one too. The porblem is it even takes more to kill someone in mail armors which are easily upkeeped. I would like to see a bit more damage to arrows yes.
Title: Re: nerfed archer again
Post by: Babelfish on January 19, 2011, 04:15:24 pm
The problem now is that it takes 5 arrows to kill a guy in 2.6k G Studded Leather Coat, I know cause I wear one too. The porblem is it even takes more to kill someone in mail armors which are easily upkeeped. I would like to see a bit more damage to arrows yes.

Aim higher:P (http://www.youtube.com/watch?v=Ozv1RcQJAHA&feature=player_detailpage#t=31s)
Title: Re: nerfed archer again
Post by: rufio on January 19, 2011, 04:15:49 pm
hmm why do i get killed by 3 arrows then? and u forget the totaly lameness of a ranged strike stunning you, u stop walking u stop blocking u stop attacking, so its already great support, once again i say u arent meant to be a robin hood one/2shoting everything and being like whooop whoop whooop look i cant be touched but i can kill all from a distance without needing eny real reflexes or skills, if youve played enyshooter in the past , archery is an eazy ride after 2 days practice , and tbh its still op if ur pure archer
Title: Re: nerfed archer again
Post by: Memento_Mori on January 19, 2011, 04:17:50 pm
arrow damage is fine, I'm using a nomad bow and having no problems, -1 on the damage was no big deal to me. The slower arrow speed just took some getting used to... All in all I don't see what you guys are complaining about, you can still spam arrows into a crowd from a safe distance like a true archer & get kills.

STOP Crying, no one wants you to be able to kill everyone from miles away, that is not game balance for a melee oriented game. Go play some FPS shooter where you get a high powered sniper rifle and one hit everyone you click on.
Archers were support units who fired in VOLLEYS to hit there targets, maybe you should try this with a bunch of other archers if you're having trouble AIMING with your RETICLE ... IMO archers shouldn't even have a reticle it's so ridiculous. But anyways, continue your whine maybe the devs will make arrows kill everything and everyone again.
Title: Re: nerfed archer again
Post by: AssPunisher on January 19, 2011, 04:18:17 pm
hmm why do i get killed by 3 arrows then? and u forget the totaly lameness of a ranged strike stunning you, u stop walking u stop blocking u stop attacking, so its already great support, once again i say u arent meant to be a robin hood one/2shoting everything and being like whooop whoop whooop look i cant be touched but i can kill all from a distance without needing eny real reflexes or skills, if youve played enyshooter in the past , archery is an eazy ride after 2 days practice , and tbh its still op if ur pure archer

Thats just a lot of crap what you said...

EDIT
With PD5 + Strong Bow I need 2 arrows to kill naked guy, to make myself clear
Title: Re: nerfed archer again
Post by: Memento_Mori on January 19, 2011, 04:25:19 pm
Thats just a lot of crap what you said...

EDIT
With PD5 + Strong Bow I need 2 arrows to kill naked guy, to make myself clearer


PD 4 + Nomad Bow I need 2 arrows to kill a naked guy, to make myself clearerer

.. am I godly or what?

Title: Re: nerfed archer again
Post by: Punisher on January 19, 2011, 04:26:55 pm
The problem now is that it takes 5 arrows to kill a guy in 2.6k G Studded Leather Coat, I know cause I wear one too. The porblem is it even takes more to kill someone in mail armors which are easily upkeeped. I would like to see a bit more damage to arrows yes.

Bullshit, I have lamellar armor + mail gloves, so 42 body armor and still die in 3 shots.
Title: Re: nerfed archer again
Post by: Babelfish on January 19, 2011, 04:28:38 pm

PD 4 + Nomad Bow I need 2 arrows to kill a naked guy, to make myself clearerer

.. am I godly or what?

About the naked guy thing.

Both of you keep in mind that not everyone is the same level and has the same build.

level 1 naked peasant =/= level 31 naked knight with 10 IF  :rolleyes:
Title: Re: nerfed archer again
Post by: rufio on January 19, 2011, 04:31:58 pm
Thats just a lot of crap what you said...

maybe so , im just speaking my truth, and tbh i think more people see it from my perspective, im looking at the big picture, i dont come in here whining about my 2hander class allthough its arguably the hardest to play atm. all archers whining are just whining because they got weaker, its a human thing, not wanting to go backwards, but if u look at what chadz is doing and the team they are trying to make the battlefield fun and also somewhat fought as it used to be historicly seen. archers didnt go solo on a roof killing tons of infantry, they stuck together and where
 more artilary on a certain patch of land, but be my guest to keep on complaining , that imo is the real crap, all i see is complaints without good arguments why it should stay the way it is, or change,

my 2 cents only post if u are looking from a neutral perspective and want to see the whole battlefield being fun/ballanced, dont come posting here from a class specific perspective
Title: Re: nerfed archer again
Post by: AssPunisher on January 19, 2011, 04:32:45 pm
Bullshit, I have lamellar armor + mail gloves, so 42 body armor and still die in 3 shots.

My ass you do. Unless we get a dmg penalty while riding a horse because as a horse archer I usually give up after 5 hits on lamellar and other +10k armors. Getting hit by a xbow is a different story so pay attention  next time you die in 3 shots.

Besides some reliable damage calculator would be nice.
Title: Re: nerfed archer again
Post by: Ethaor on January 19, 2011, 04:52:49 pm
I'm kinda okay with the ammo nerf, as far as i know an archer in medieval times couldn't wear hundreds of arrows with him. As for the damage well it's everything but realistic but i guess it's a necessary thing to keep things balanced. Now to the speed rating nerf, well i'm not too fond of it, it's already imo taking forever with the warbow to reach the point where you can release an accurate shot to just see most of your arrows be a miss. I'm using the warbow cauze i like its design and seems to me like the funniest bow to use and fun is everything ain't it?

I'm okay not being able to kill anyone, i'm an archer, supposed to be a support class, not kikoololroxor dps class, i got used to the fact that if i kill anyone it's most of the time because i had a good window on some guy who was already hurt and to be honest i've come to realize that my main goal in-game isn't to grab kills and climb the board ladder but rather to bring down horses, keep other archers busy, try to scatter or slow incoming infantry rush and interrupt ennemies movements/attacks in order for my team's infantry to gain an adventage, in other words just brings in the ennemy field a bit of panic. I know i can't really kill anyone on my own and am not THE threat melee classes, i know i am just annoying to them and i just try to be that just as much as i can, if in the process i got a kill that's good, but that's random. Just for the record a melee who gets to me can 2 shot me at worst and one cav strike is enough to bring me down given the speed bonus, so they're a bit more than just "annoying" to me :P. Still i'm okay with it i try to adapt and i'm here for the fun anyway.

What i can take out of all this is the fact that okay i realize i'm not here to deal dmg but if unlike other classes i'm not a real threat hell i'd like to be able to at least do my job right and actually hit the thing i aim at without being a no-life talented and over-skilled pure-built archer and to me, that's arrow speed. I mean come one, we're no threat in terms of damage, ppl just zig-zag, there are a lot of shields out there (which already magically protect heads and feets alike) and we've to evaluate the height and distance well enough for our arrows to actually land near the guy, wich most of the time recquires at least 1 "free" evaluating shot.

I know it's not rly about realism but just for the record in medieval times i hear the average arrows used to fly around 133fps, abit less than Xbow's bolts, Xbows weren't stronger in terms of dmg, arrows were more deadly since they were way heavier although Xbows could shoot way further but bows were way more accurate and both just couldn't peirce the tickiest plate armor, just leather and mail most of the time. So really, i think that having a good arrow speed would balance the fact that we're absolutly no threat to mail and plate guys and others just zig-zag or got magical shields, and that's if the shot land. Sure archers are annoying, that's the goal, but please stop whinning about OPed archers just because you don't like being annoyed, how long as it been since you've seen an archer in the top 3 board and how many kills do you melee guys grab each round by getting though a soft skin archer? Just consider that.
Title: Re: nerfed archer again
Post by: AssPunisher on January 19, 2011, 05:14:13 pm
I've been messing around with the dmg calculator and I think horse archers get the same penalty as mounted polearms. SO if thats true, then you were guys also right and I want my horse archer dmg to be equal as foot archers'.
Title: Re: nerfed archer again
Post by: forgivers on January 19, 2011, 05:19:02 pm
I actually had a single player game that was going rather well.

Anyways:

You know archery is bad when the people that used to spam arrows with a longbow switch to throwing instead. Or maybe that says something about the person playing the archer in the first place...

have to agree with you lorn

chadz I actually like this alot.  Get rid of the randomness so more skill involved.  Leading targets is what all good archcers should do.  Dont need to add more damage, but more accuracy with slower shoot speed actually would be great and would make it more of a skill then a spamfest.  Thanks.

and not too long after that comment you roll back as a thrower
Title: Re: nerfed archer again
Post by: Ando on January 19, 2011, 05:24:01 pm
The only ideea that i saw in this topic is to get dmg and speed and range back to archer but to eliminate the reticle.Its realistic and u cannot acuze someoane of being a sniper automatic rifle.
Title: Re: nerfed archer again
Post by: Memento_Mori on January 19, 2011, 05:32:21 pm
The only ideea that i saw in this topic is to get dmg and speed and range back to archer but to eliminate the reticle.Its realistic and u cannot acuze someoane of being a sniper automatic rifle.


You can't get rid of the reticle, its too easy to just put a piece of tape in the middle of your screen and use that as a reticle instead. I know because I used to do this with blind sniping on FPS games.
Title: Re: nerfed archer again
Post by: forgivers on January 19, 2011, 05:33:32 pm
The only ideea that i saw in this topic is to get dmg and speed and range back to archer but to eliminate the reticle.Its realistic and u cannot acuze someoane of being a sniper automatic rifle.

cut dmg is realy realistic .... people only claim realistic when it boost there view and if not, they just call gameplay over realistic so you have no point
Title: Re: nerfed archer again
Post by: Memento_Mori on January 19, 2011, 05:36:33 pm
I've been messing around with the dmg calculator and I think horse archers get the same penalty as mounted polearms. SO if thats true, then you were guys also right and I want my horse archer dmg to be equal as foot archers'.


LOL yeah, Horse archers get damage penalty for some reason or another, even if they're standing still with their horse.
Title: Re: nerfed archer again
Post by: Ando on January 19, 2011, 05:44:35 pm
Have u ever heard about Agincourt,Potiers?Mongols,huns?It was real!And its all about the bow.I like this game because its realistic.As an archer i should be deadly from long range and very vulnerable at close combat.To keep my accuracy i need light armour usually with no helmet.So im dead at close combat vs a mail or harder kind of 1h or 2 h.Lets take a look regardin HA.Its the most dificult class in my opinion.Lots of point in riding,ha,archery,pd..and now its unplayable because of the nerf of the bow.I cant belive when i see horses faster than arrows or rocks got flatter trajectory than arrow. :cry:
Title: Re: nerfed archer again
Post by: Farrok on January 19, 2011, 05:47:20 pm
Horse Archery should be need only 5 agi per skillpoint. this way horse archery would be a choice again and not some crap...speaking about every HA not only bow, thrwoing on horse and xbows too

or

as we know HA gives a malus on damage and accuracy...with 6 points in HA its nothing more than peanuts...
so to make damage on Horse lets say alter the skill so the malus of the damage is gone at HA 3, and the accuracy like in native at 6 (its still impossible to reach 6 when you want to kill more than your time ;))

so an HorseArcher can choose to make and crappy accurate HA with only 3 points but can still do damage or go with 4 or even 5 HA to be mor eaccurate but loose good amount of damage.


@Ando: Yeah at the moment its impossible to make an good Horse Archer, though i do still fine but only because i play HA since early M&B version and have experience in it...archery will always be nerfed because 2hspammers need an easy time without range to kill all people

i want to throw the arrows...it would be make more damage and would be faster -.-
Title: Re: nerfed archer again
Post by: Punisher on January 19, 2011, 05:48:16 pm
Horse archery is the most cowardly annoying class out there, you really want it back? Maybe your forgot how awfull it was before the patch.
Title: Re: nerfed archer again
Post by: Wookimonsta on January 19, 2011, 05:51:31 pm
i can fap to this
Title: Re: nerfed archer again
Post by: 3ABP on January 19, 2011, 05:53:33 pm
If your team have (not nerfed) archers - then HA will be shooted down (or will be grounded) shortly.
When HA able to ride from left side of horizont to the right (and be out of view and firing line) while I preparing bow to shoot (Longbow) they yes.... HA is dangerous.
Title: Re: nerfed archer again
Post by: Farrok on January 19, 2011, 05:54:01 pm
Horse archery is the most cowardly annoying class out there, you really want it back? Maybe your forgot how awfull it was before the patch.

it was only awful because of heavy armored pinpoint accurate Horse Archers...

its a unique play style, not found in any good game...so yeah i and many others want it back to not have only a 2hspammernoob as classchoice
Title: Re: nerfed archer again
Post by: Ando on January 19, 2011, 05:54:07 pm
This how they are described in history(i like it efficient than coward).But the 2 h culture rules this kind of games.2h is an ineficient weapon,u need large spaces to wield it.Most medieval battles were done by spears,cav,1h shielders,and archers or xbow.
Oh and regarding 2h:this is the most fantasy class in game and it should be the hardest to play.U cant complain when u have no defence lika a shield that u are dead in 2 shots.But again the 2 h culture its present in game and disrupts the realism of the game and all other classes are guided after the 2h class.Who stops u 2 handlers to wear a shield?
Title: Re: nerfed archer again
Post by: Farrok on January 19, 2011, 05:56:17 pm
This how they are described in history(i like it efficient than coward).But the 2 h culture rules this kind of games.2h is an ineficient weapon,u need large spaces to wield it.Most medieval battles were done by spears,cav,1h shielders,and archers or xbow.

+1


but you know its sooo much cooler to wield an twohandsword than another weapon because of all the cooool hollywood crap
Title: Re: nerfed archer again
Post by: Babelfish on January 19, 2011, 06:22:01 pm
but you know its sooo much cooler to wield an twohandsword than another weapon

This is what i read, and i wholeheartedly agree.  8-)
Title: Re: nerfed archer again
Post by: Ando on January 19, 2011, 06:25:37 pm
Its ironic!..."because of the 2h hoolywood crap".
Title: Re: nerfed archer again
Post by: Bensbane on January 19, 2011, 06:29:25 pm
Your so called facts are not accurate.

Longbows had better rof, dealt less damage and have problems with penetration, even against good mail.

You also underestimate recurved bows.

Give me the sources of an Hungarian type Bow with equal or more than 120Lbs of draw tension.

For your other arguments, please watche the following vids as awnsers :

Piercing test of Longbows in thick plate armor :
http://www.youtube.com/watch?v=q-Xp56uVyxs

To note, ancient warbows were up to 180Lbs of draw pressure, not 100lbs as shown on the vid. (A maximum of 210Lbs was reported, couldn't found my sources to prove, sorry).
Also, they used high modern steel for the plate,... ancient hammered steel was not that efficient.
That's not stupid to say that in mediavel conditions, the arrows would make more than two holes....


Piercing test on Mail :
http://www.youtube.com/watch?v=-4gPgHyaG1Q&feature=channel

As said before, the bows are not as powerful as those used and the steel of the mail is better than was used. But even like that, the arrows penetrate the male without problem. (Have to say also that, in this test, they used riveted mail,... in the XII Century, those kind of mail was only for rich Lords..)


Longbow VS Crossbow ROF test :
http://www.youtube.com/watch?v=HagCuGXJgUs&feature=channel

Both weapons were heavier in terms of drawing strenght but you can still see my point...


Huns's horse archery effectiveness (and High ROF) example :
http://www.youtube.com/watch?v=2yorHswhzrU&feature=related

But this is no aimed shots, they are instinctive ones, still 12 Shots in 17Sec is fuckin' impressive.


That's for my "unaccurate" facts.

Talking about Crossbows, I read someone say that crossbows were not able to pierce Plate armor, that made me laught a lot !
With 220-240Lbs of draw tension (300 for some modern was XBow (yeah, we still use xbow in military operations...) they had no problem in piercing any kind of armor.

That's also why X-Bows were prohibitated by Vatican Laws during nearly 300years in medieval Europe,.. what's the point of war if any peasant could take a X-Bow and take down an heavy armored Knight as easy as that ??

So, Archery is too efficient ? Well, as one of the most old weapons ever created and with 15'000 of years of evolution if it's not efficient, what's the point !???

Leave archers alone and take a Shield if you don't want to get shoot.



POST SCRIPTUM :


Sorry I forget to laugh about 2H !

Actually they weren't (or very few and only in some countries) any sharpened two hand swords found. That's for one simple reason... two and swords were not made to kill but to brake awlpike lines.... yeah, that's not as epic as Aragorn Charging 10'000 orcs but that's our ancients did...

The only two hand weapons used were Axes, 1 and a half swords, Francisques, pikes, lances and Halbards (and some more but they were to many cultures to right about every one).

The closest to two hand swords used in melee fight were the Japanese Najinat or the Swiss Zweihander (used only in rotation attacks by Celtic peoples).


As always, if you give sources that says otherwish, I'm ready to ready (and certainly to laugh about,.. but still....)
Title: Re: nerfed archer again
Post by: Babelfish on January 19, 2011, 06:33:40 pm
Bensbane, correct me if im wrong, but did you just base some of your post on some douche-bags playing the 'science guy' on youtube?  :lol:

*edit after reading etc*

*Edit 2* The player above me, should relocate himself tho this subforum  (http://forum.c-rpg.net/index.php/board,40.0.html)
Title: Re: nerfed archer again
Post by: BD_Guard_Bane on January 19, 2011, 06:39:43 pm
If I bought a sword and then posted a youtube video of me chopping some wood with it, maybe cutting up my neighbour's cat, could I then get a buff for 2handers?

Or I can make one of me hiding from an archer (due to production costs there won't be an archer, it'll just be me) in the woods for about 2 hours, so then we can reduce archery accuracy to simulate everyone on the team being really sneaky.
Title: Re: nerfed archer again
Post by: Bensbane on January 19, 2011, 06:46:36 pm
Bensbane, correct me if im wrong, but did you just base some of your post on some douche-bags playing the 'science guy' on youtube?  :lol:

*edit after reading etc*

Nope, you're absolutly right,.. but still, did those arrows pierced Mail coat ? They did, right ? That's enought for what I was trying to expose.

I am sorry you didn't understand it.

My English seams to be worth than I though :-X


If I bought a sword and then posted a youtube video of me chopping some wood with it, maybe cutting up my neighbour's cat, could I then get a buff for 2handers?

Or I can make one of me hiding from an archer (due to production costs there won't be an archer, it'll just be me) in the woods for about 2 hours, so then we can reduce archery accuracy to simulate everyone on the team being really sneaky.

Nope, but if you make one were we can see you slashing 20 Cats in one minute, with a 1m40 steel sword and running at the same type with a 19Kg bag to simulate your armor wheight without getting exhaust and zig zigging throw a guy with a bow trying to kill you, I think you will worth your buff ;)


PS : Sorry, I wrote :" zig zigging throw a guy " I meant zig zAgging between the arrows the guy would shoot at you :-X Zig zigging throw somebody must be a strange experience...
Title: Re: nerfed archer again
Post by: Babelfish on January 19, 2011, 06:50:34 pm
Nope, you're absolutly right,.. but still, did those arrows pierced Mail coat ? They did, right ? That's enought for what I was trying to expose.

I am sorry you didn't understand it.

My English seams to be worth than I though :-X

Dont worry, your English is fine, and you got your point across. But historical/reallife comparison of weapons and 'classes' we have in-game, are not relevant to game balance discussions, also you historians apparently got your very own subforum where you can discuss how ancient battles were fought and won.   
Title: Re: nerfed archer again
Post by: Beleidiger on January 19, 2011, 06:53:02 pm
I dont know but i think in this Thread is a big Miss understanding about the spd rtgn!

The speed rtgn is the speed of the arrows(that means how fast they at there goal! I am right?) not how many arrows i can shoot at an Time!

So that was the only thing i was not complain at the new Patch!

I was Fine with the damage the higher Costs and the less arrows!(Maybe thats only because i am lvl 29 so i cant say this for an low Level Char)

At all the -3 spd rtng makes it more difficult to support inmeelefights but after a bit Practice i think its not perfect but may i can Live with it!

And yes i need two hits into the chest too by an high level naked guy!


And i dont wana have an OP Archer in this game its for myself because i got an Foot soldier Class too!


Title: Re: nerfed archer again
Post by: BD_Guard_Bane on January 19, 2011, 06:56:46 pm
Nope, but if you make one were we can see you slashing 20 Cats in one minute, with a 1m40 steel sword and running at the same type with a 19Kg bag to simulate your armor wheight without getting exhaust and zig zigging throw a guy with a bow trying to kill you, I think you will worth your buff ;)

Apologies, but I made a serious post in a different thread and then felt unclean, and yours was the first post I saw afterwards and I felt I had to make up.
Title: Re: nerfed archer again
Post by: UrLukur on January 19, 2011, 06:59:54 pm
Correct me wrong, but medieval mail  and plates were better than current replicas.

Ancient warbows had problem with transferring power if i i remember right. Also i know you underestimate protective value of aketon.

What crossbows, with crane or not ?

You messed up things.
Title: Re: nerfed archer again
Post by: Beleidiger on January 19, 2011, 07:08:03 pm
To the Videos about Penetrating Plate and Mail i have to say nice but keep in mind they dont even shot with Bodkin arrows!
Title: Re: nerfed archer again
Post by: Kalam on January 19, 2011, 07:28:53 pm
Speed rating is essentially accuracy to me, since the reticule has always meant shit all.
Title: Re: nerfed archer again
Post by: Bensbane on January 19, 2011, 07:33:35 pm
Correct me wrong, but medieval mail  and plates were better than current replicas.

Ancient warbows had problem with transferring power if i i remember right. Also i know you underestimate protective value of aketon.

What crossbows, with crane or not ?

You messed up things.

- In fact, you're wrong about current replicas being worst. Modern middle grade steel is far better than ancient high grade steel. In terms of homogenity, percentages, mass distribution, hardness, elasticity, etc... I'll try to find an article I read a few months ago about demistifying the Japanese's Katanas (and in which they make a test to both steals) and post it in the Historian subforum, if you want to.

- Ancient warbows were all but homogen in terms of power, elasticity, etc... you only know how powerful your bow is AFTER finishing it. So you had some were low quality bows, and some very high quality ones. From what I read about ancient bows, and specialy about english Long Bows were that they had from 140 to 180Lbs of draw tension. I have (and it's impossible to have due to wood decomposition) any information about they're elasticity and recovery speed. But you can figure out, with the reported 300 yards range that they should have have a satisfying recovery speed.
That associated with their high draw tension is enought to say that far most efficient than what we do now (but only because we pruprosedly do low powered bows,.. but that's another discussion). So I would just answer that they were good enought to do they're job.

- The Hacqueton was in fact very effective, but you seem to believe that every comoner had one under his battle-stealed rusty mail coat ?

- About the Crossbow, in fact, they were a lot, I am speaking about the more powerfull ones, not one construction type in particular. Say 200Lbs to speak about a middle powered one.

- I do ? Well, I love to learn, I would be pleased if you tell me were I did and what's the correct points.


Sorry for flooding this topic, were out of context, that was just to awnser ! I'll be in Historical Subforum.
Title: Re: nerfed archer again
Post by: AssPunisher on January 19, 2011, 08:06:46 pm
As a HA spamming from a large distance doesn't work anymore. You score a lucky hit from time to time but its a waste of arrows overall. You really need to close in on your target to hit and be efficient.

When the target is aware of you:
ARCHERS: Going 1 on 1 against foot archer is 50-50 and you will most likey lose your horse before its over.
1H+SHIELD: Against shielders all I can do is circle and try to find a way in to horse bump then turn around and shoot while he is on the ground. Its very risky but it will work so long as my target remains passive and only hides behind a shield.
2-H/POLEARMS: seem to be the easiest but if they zig-zag you'll waste a lot of arrows on a single target. They shouldn't wonder all alone out in the open anyway but HA will also give up if the target wears a solid armor. It's not worth all the arrows for a single kill.
THROWERS: are the most dangerous imo. If you want to score hits you need to close in and they don't seem to have trouble hitting your horse close to mid range. If you fall of your horse near a thrower you are as good as dead. Its all good and no complains here. I've meet quite a few skilled throwers that even headshot me to death while riding my fast Courser.

When the target is not aware is when HA generally likes to attack. Hit and run tactics on single targets works best for us - hunting fellow Ninjas ie. :).
Horse archers are not OP. We have to invest a lot in HA and Riding while losing our horse is easy. Don't see a reason for this dmg penalty really, we should do same dmg as foot archers imo.
Title: Re: nerfed archer again
Post by: Beleidiger on January 19, 2011, 08:15:10 pm
Wy you think only Horse Archers are Nerved? Foot Archers have the same Damage like HA!Without the + from an fast escape but instead of that higher PD and better Bow with more Damage its just Simple!
Title: Re: nerfed archer again
Post by: Punisher on January 19, 2011, 08:19:37 pm
When the target is not aware is when HA generally likes to attack.

That's why the HA is the most cowardly, lamest class ever.
Title: Re: nerfed archer again
Post by: UrLukur on January 19, 2011, 08:31:00 pm
- In fact, you're wrong about current replicas being worst. Modern middle grade steel is far better than ancient high grade steel. In terms of homogenity, percentages, mass distribution, hardness, elasticity, etc... I'll try to find an article I read a few months ago about demistifying the Japanese's Katanas (and in which they make a test to both steals) and post it in the Historian subforum, if you want to.

- Ancient warbows were all but homogen in terms of power, elasticity, etc... you only know how powerful your bow is AFTER finishing it. So you had some were low quality bows, and some very high quality ones. From what I read about ancient bows, and specialy about english Long Bows were that they had from 140 to 180Lbs of draw tension. I have (and it's impossible to have due to wood decomposition) any information about they're elasticity and recovery speed. But you can figure out, with the reported 300 yards range that they should have have a satisfying recovery speed.
That associated with their high draw tension is enought to say that far most efficient than what we do now (but only because we pruprosedly do low powered bows,.. but that's another discussion). So I would just answer that they were good enought to do they're job.

- The Hacqueton was in fact very effective, but you seem to believe that every comoner had one under his battle-stealed rusty mail coat ?

- About the Crossbow, in fact, they were a lot, I am speaking about the more powerfull ones, not one construction type in particular. Say 200Lbs to speak about a middle powered one.

- I do ? Well, I love to learn, I would be pleased if you tell me were I did and what's the correct points.


Sorry for flooding this topic, were out of context, that was just to awnser ! I'll be in Historical Subforum.

-Katans had sucky blades, you remember right. Medieval good quality mail was superior to current one, at least it was better against applying force in tests.

-Low powered ? No. With lower power required to draw the weapon. Yes.  Ancient longbows were good enough to do their job, but not really pierced through the man, and surely didn't pierced plate twice. Also, arrows used were mostly poorly manufactured.

-in iconography they have, also, they cared about their stuff.

-i am no expert in xbows, but those without crane were quite bad powerwise.

As a HA spamming from a large distance doesn't work anymore. You score a lucky hit from time to time but its a waste of arrows overall. You really need to close in on your target to hit and be efficient.

When the target is aware of you:
ARCHERS: Going 1 on 1 against foot archer is 50-50 and you will most likey lose your horse before its over.
1H+SHIELD: Against shielders all I can do is circle and try to find a way in to horse bump then turn around and shoot while he is on the ground. Its very risky but it will work so long as my target remains passive and only hides behind a shield.
2-H/POLEARMS: seem to be the easiest but if they zig-zag you'll waste a lot of arrows on a single target. They shouldn't wonder all alone out in the open anyway but HA will also give up if the target wears a solid armor. It's not worth all the arrows for a single kill.
THROWERS: are the most dangerous imo. If you want to score hits you need to close in and they don't seem to have trouble hitting your horse close to mid range. If you fall of your horse near a thrower you are as good as dead. Its all good and no complains here. I've meet quite a few skilled throwers that even headshot me to death while riding my fast Courser.

When the target is not aware is when HA generally likes to attack. Hit and run tactics on single targets works best for us - hunting fellow Ninjas ie. :).
Horse archers are not OP. We have to invest a lot in HA and Riding while losing our horse is easy. Don't see a reason for this dmg penalty really, we should do same dmg as foot archers imo.

Shields are not as good against range now.
Title: Re: nerfed archer again
Post by: AssPunisher on January 19, 2011, 08:39:35 pm
Wy you think only Horse Archers are Nerved? Foot Archers have the same Damage like HA!Without the + from an fast escape but instead of that higher PD and better Bow with more Damage its just Simple!
I can't say for sure but it all points out to HAs having the same dmg penalty as polearms. I've had a discussion earlier where some people claim they get killed in 3 arrows wearing a 3k armor while it takes me at least 5 arrows. What I know for sure is that while riding a horse I need 2 arrows to kill naked dude and only 1 when im on foot which is another clue.

@UrLukur
That depends on a shield doesn't it?
Title: Re: nerfed archer again
Post by: Leshma on January 19, 2011, 08:44:00 pm
Experiment failed. Number of archers is still the same and they are still very effective with minimum skill involved.

Continue with nerfing please!
Title: Re: nerfed archer again
Post by: Beleidiger on January 19, 2011, 08:55:20 pm
I can't say for sure but it all points out to HAs having the same dmg penalty as polearms. I've had a discussion earlier where some people claim they get killed in 3 arrows wearing a 3k armor while it takes me at least 5 arrows. What I know for sure is that while riding a horse I need 2 arrows to kill naked dude and only 1 when im on foot which is another clue.

@UrLukur
That depends on a shield doesn't it?

So you wana get same damage + riding a Horse thats not serious or Wat??Hmmm sounds nice no no Archer needs anymore to be an Foot archer we all get Horses yay!!lol
Title: Re: nerfed archer again
Post by: SalmonGod on January 19, 2011, 08:56:51 pm
I've said it before and I'll say it again.

Sensible game design = effort + risk = reward

Archers currently do not step away from the far right of this equation.  Yes, I've tried playing an archer for a couple weeks.  Yes, I used to always carry a shield (before I switched to archer).  All the arguments I see from archers fighting for their class to be more powerful are complete BS.  Explain to me how archers fit into the effort + risk equation just like every other class, and I'll leave the subject alone.  Until then, I'll be playing singleplayer.
Title: Re: nerfed archer again
Post by: AssPunisher on January 19, 2011, 09:01:55 pm
So you wana get same damage + riding a Horse thats not serious or Wat??Hmmm sounds nice no no Archer needs anymore to be an Foot archer we all get Horses yay!!lol

Why make silly assumptions when you obviously don't know what you're talking about. I do have a lvl 30 foot arhcer and I know how much it means to have those 8 extra SP for athletics or melee. I lose my 20k Courser after 3-4 arrows and my Riding 4 and HA 4 don't mean shit after that. Our apparent strenght is also our greatest weakness. Most of the time when I fell off the horse I get another arrow up my ass too. Having a horse is not OP as it used to be since its much asier to kill them.

Title: Re: nerfed archer again
Post by: Beleidiger on January 19, 2011, 09:07:24 pm
I have that in mind but wasn't it your Choice to be Horse Archers so you know his Pros and his Contras same by me with my Foot archer if i duel with an Foot soldier in 90% i loose that duel!

And my Foot Soldier can do a shit against HA if he is not coming close oh wait i got a Crossbow by my site NERF Crossbows pls!

Title: Re: nerfed archer again
Post by: AssPunisher on January 19, 2011, 09:16:11 pm
I have that in mind but wasn't it your Choice to be Horse Archers so you know his Pros and his Contras same by me with my Foot archer if i duel with an Foot soldier in 90% i loose that duel!

Not sure what you're trying to say. You obviously have more skill points to invest in melee if you wish so, so you have a better chance against melee than a HA. On the other hand I start every round on a horse. All about pros and cons. If you think my horse that easily gets killed is an advantage over you extra 8 SP in melee then I disagree. I'd say its about equal and so I see no reason to penalize HAs with reduced dmg. Just my point of view thats all.
Title: Re: nerfed archer again
Post by: Beleidiger on January 19, 2011, 09:29:50 pm
Not sure what you're trying to say. You obviously have more skill points to invest in melee if you wish so, so you have a better chance against melee than a HA. On the other hand I start every round on a horse. All about pros and cons. If you think my horse that easily gets killed is an advantage over you extra 8 SP in melee then I disagree. I'd say its about equal and so I see no reason to penalize HAs with reduced dmg. Just my point of view thats all.

And i respect that but you was talking about same Damage like foot archer or i missed something?And if your Horse is no advantage wy you using it?Clear maybe it makes fun to ride over the battlefield but if you Train -Karate- and -Tae kwon do- to Dan 4 you dont get  Dan 6 in maybe -Tae kwon do- the Only thing you can do is Train Ahead and make an LvL 40 HA Char this one than will have nearly same damage than an Foot Archer!

BTW:The biggest Problem at all will be doing a nerf for 1 Class without affecting the other ho take the same Skills and Weapons!
Title: Re: nerfed archer again
Post by: Endorphine on January 19, 2011, 11:20:51 pm
Just curious, would it be possible to add some penalty for spamming? E.g. a penalty on accuracy for each arrow fired without resting in between?
Maybe 5 arrown then u get increased penalty for each following arrow and then 15s rest before you get accuracy back? Might be kind of semi-realistic...

Just an idea...

(playing as both shielder and archer)

Btw wo shield you should have a hard time against a group of archers, no doubt about it.
Title: Re: nerfed archer again
Post by: Ashrik on January 19, 2011, 11:21:02 pm
Experiment failed. Number of archers is still the same and they are still very effective with minimum skill involved.

Continue with nerfing please!
Logic failed, the majority of players probably only have a single toon and most people haven't been able to retire since the patch. So you're going to keep on seeing those archers up until they all become throwers insteads  :mrgreen: duh
Title: Re: nerfed archer again
Post by: forgivers on January 19, 2011, 11:47:31 pm
Experiment failed. Number of archers is still the same and they are still very effective with minimum skill involved.
Continue with nerfing please!

BS !
archer with skill get some kill, other just suck, maybe you are the 1 with less skill that cant dodge arrow properly ... i see alot of melee
doin it rather easy.  to be effective we need to be close of fight wich mean easily reachable, and once it happen that pretty much over.
Title: Re: nerfed archer again
Post by: bruce on January 20, 2011, 12:05:28 am
to be effective we need to be close of fight wich mean easily reachable, and once it happen you can still kill people in melee.

Fixed it for you. Duh.
Title: Re: nerfed archer again
Post by: 3ABP on January 20, 2011, 12:07:02 am
Can't find a way - how to delete my post
Title: Re: nerfed archer again
Post by: forgivers on January 20, 2011, 12:18:22 am
Fixed it for you. Duh.

pure archer cant defend them that much, you like your hybrid, cool for you but with 1 wpf and 0 PS
any skilled melee will kill you. Stop your BS bruce its getting old
Title: Re: nerfed archer again
Post by: bruce on January 20, 2011, 12:21:37 am
pure archer cant defend them that much, you like your hybrid, cool for you but with 1 wpf and 0 PS
any skilled melee will kill you. Stop your BS bruce its getting old

Don't purposefully gimp your char and get some powerstrike.

Title: Re: nerfed archer again
Post by: Rumblood on January 20, 2011, 12:24:50 am
Don't purposefully gimp your char and get some powerstrike.

Hello, you might notice this archer thread here....
Title: Re: nerfed archer again
Post by: bruce on January 20, 2011, 12:43:46 am
Hello, you might notice this archer thread here....

So? Throwers have powerstrike. Crossbowers have powerstrike. But archers need to be special, they need to kill everyone at range...  :rolleyes:
Title: Re: nerfed archer again
Post by: forgivers on January 20, 2011, 12:46:16 am
maybe some1 can explain to him what mean Pure ?

anyway i'm not gimping my char with 0 PS i would actualy gimp him if i did put some PS

again if you like playing an hybrid that cool but you need to stop your BS
Title: Re: nerfed archer again
Post by: bruce on January 20, 2011, 12:47:26 am
maybe some1 can explain to him what mean Pure ?

anyway i'm not gimping my char with 0 PS i would actualy gimp him if i did put some PS

again if you like playing an hybrid that cool but you need to stop your BS

Explain to me why should archers be so privileged that they don't need melee weapons like other ranged classes.

Title: Re: nerfed archer again
Post by: Punisher on January 20, 2011, 12:47:32 am
Despite all this whining the servers are still packed with archers like usual so maybe the nerf wasn't so bad after wall, was it?
Title: Re: nerfed archer again
Post by: UrLukur on January 20, 2011, 12:49:28 am
Despite all this whining the servers are still packed with archers like usual so maybe the nerf wasn't so bad after wall, was it?

Despite whining archers still do just fine.
Title: Re: nerfed archer again
Post by: forgivers on January 20, 2011, 12:54:03 am
Explain to me why should archers be so privileged that they don't need melee weapons like other ranged classes.

damn

crossbow ... dont need any PD so they can easily get PS

thrower .... they need like 80 wpf and are mostly STR build so they can easily spend point on PS

Archer .....  need PD and high wpf to be efficient wich mean you dont have point to waste in anything else then PD WM and some athletic


I'm fine with the archer atm had to change playstyle but its still somehow efficient.
Title: Re: nerfed archer again
Post by: Babelfish on January 20, 2011, 12:56:23 am
maybe some1 can explain to him what mean Pure ?

anyway i'm not gimping my char with 0 PS i would actualy gimp him if i did put some PS

again if you like playing an hybrid that cool but you need to stop your BS

Oh my god :D

I get flashbacks from the 'get a shield' argument that has been overused by archers since the dawn of time. Well get some powerstrike you damn tool. Unless you are building a horse-archer you will have spare points that you can put into powerstrike. And instead of getting 170 wpf in archery, what about just getting 166 and lots of points into 2h/pole?  :rolleyes:
Title: Re: nerfed archer again
Post by: Gorath on January 20, 2011, 01:03:48 am
Oh my god :D

I get flashbacks from the 'get a shield' argument that has been overused by archers since the dawn of time. Well get some powerstrike you damn tool. Unless you are building a horse-archer you will have spare points that you can put into powerstrike. And instead of getting 170 wpf in archery, what about just getting 166 and lots of points into 2h/pole?  :rolleyes:

Yeah no shit.

Want to melee more efficiently?  Then fucking build your character right.  My archer has:
STR: 15
AGI: 22

PS: 5
PD: 5
Ath: 7
WM: 7

Archery: 150 wpf
2her: 100 wpf

My reticule is nice and tight, my khergit+bodkins can kill plated guys when they show up (1 headshot, or a few body shots) and I am perfectly capable in melee.

So in other words:  Get some PS or accept that your "pure" archer gets assraped in melee because you built him to get assraped in melee.  There's really no logical reason not to hybrid, if only even a little, in order to maximize your overall character effectiveness.
Title: Re: nerfed archer again
Post by: Memento_Mori on January 20, 2011, 01:12:29 am
Despite all this whining the servers are still packed with archers like usual so maybe the nerf wasn't so bad after wall, was it?


What nerf the only thing I really noticed on my archer is that my bodkins hurt 7 instead of 8 and my arrows fly a tiny bit slower.
Title: Re: nerfed archer again
Post by: Rumblood on January 20, 2011, 01:19:03 am
I think chadz is trying to find the fine balance where only archers are playing archers without making them only playable by the sado-maso archers.  :wink:
Title: Re: nerfed archer again
Post by: SalmonGod on January 20, 2011, 01:34:22 am
...

At level 23, my archer is at PD5 and 125 wpf, which is enough to be decently accurate and get kills.  I've even topped the scoreboard for multiple consecutive rounds on a couple occassions, mainly with arrow kills. 

I'm also PS5 with 74 wpf in one-hand.  With a mere warhammer and no shield, I was far from helpless in a fair fight.  I could get kills before ever getting close to an enemy, soften people up before they can reach me, take out cav easier than I did with my polearm/shield/thrower.

FFS my very first round at level 1 with this character I went 2-0 just by standing on a rooftop and spamming with a hunting bow and bodkin arrows.  Yes, it was lucky, but that's the point.  No other class can stay completely away from the fight and get a positive score on pure fucking luck.

I also made tons and tons of money compared to my other character, because I only needed a couple expensive pieces of equipment.

Archery is so easy and offers way too much reward for how easy it is.  So little effort and risk involved compared to every other class.  It just doesn't make any sense to play any other type of character.

Ok, I will say one thing in the interest of fairness, at risk of sounding like I'm stroking my own ego.  I've been playing snipers in FPS games since the Future vs Fantasy mod for Quake 1 back in 1996.  You wouldn't think being forced to lead your aim is so horrible if you ever played on a 28.8 modem before the invention of client-side prediction.  Archery in this game is nothing to me, so perhaps I'm not the best judge.

And being a "pure" archer is a challenge you intentionally impose on yourself.  You can't complain about the outcome.  You're choosing to invest massive amounts of points for a very very small increase in archery ability.  You could take some of those points to make yourself capable in melee, and probably not even notice the hit to your archery.  What are you doing with your extra skill points, anyway?  Are you only spending one skill point on an actual skill per 3 levels, and boosting your stats with the other two? I maxed out power strike, weapon master, power draw, and athletics for my level, and still had points left over for stat boosts.  I don't understand why you can't.  I also don't understand why you can't leave off 5 wpf in archery for 50 wpf in melee.
Title: Re: nerfed archer again
Post by: AdNecrias on January 20, 2011, 01:40:18 am
...

At level 23, my archer is at PD5 and 125 wpf, which is enough to be decently accurate and get kills.  I've even topped the scoreboard for multiple consecutive rounds on a couple occassions, mainly with arrow kills. 

I'm also PS5 with 74 wpf in one-hand.  With a mere warhammer and no shield, I was far from helpless in a fair fight.  I could get kills before ever getting close to an enemy, soften people up before they can reach me, take out cav easier than I did with my polearm/shield/thrower.

FFS my very first round at level 1 with this character I went 2-0 just by standing on a rooftop and spamming with a hunting bow and bodkin arrows.  Yes, it was lucky, but that's the point.  No other class can stay completely away from the fight and get a positive score on pure fucking luck.

I also made tons and tons of money compared to my other character, because I only needed a couple expensive pieces of equipment.

Archery is so easy and offers way too much reward for how easy it is.  So little effort and risk involved compared to every other class.  It just doesn't make any sense to play any other type of character.

Ok, I will say one thing in the interest of fairness, at risk of sounding like I'm stroking my own ego.  I've been playing snipers in FPS games since the Future vs Fantasy mod for Quake 1 back in 1996.  You wouldn't think being forced to lead your aim is so horrible if you ever played on a 28.8 modem before the invention of client-side prediction.  Archery in this game is nothing to me, so perhaps I'm not the best judge.

And being a "pure" archer is a challenge you intentionally impose on yourself.  You can't complain about the outcome.  You're choosing to invest massive amounts of points for a very very small increase in archery ability.  You could take some of those points to make yourself capable in melee, and probably not even notice the hit to your archery.  What are you doing with your extra skill points, anyway?  Are you only spending one skill point on an actual skill per 3 levels, and boosting your stats with the other two? I maxed out power strike, weapon master, power draw, and athletics for my level, and still had points left over for stat boosts.  I don't understand why you can't.  I also don't understand why you can't leave off 5 wpf in archery for 50 wpf in melee.

Pure luck at a distance, any ranged can do so, it's not just archers.

I know what you mean by archery being easy, good thing it's not straight forward for the regular CSS/CoD player.

And who goes pure archer these days? much more worth it to invest in a side arm. I shift your athletics to riding and horse archery, 1h to polearms and i can play slow archer, horse archer, lancer cavalry and slow polearmist on the ground. This slow is relative only Really damaing on land speed.
Title: Re: nerfed archer again
Post by: SalmonGod on January 20, 2011, 02:02:13 am
Pure luck at a distance, any ranged can do so, it's not just archers.

No.  It's just archers.  Crossbows also to an extent, but their reload requirements are enough of a disadvantage to make up for it.  Archers have no equivalent disadvantage.  They can move fire move fire move fire move fire.

And there is no way in hell I could have done the same thing with a thrower.  Thrower is way more inaccurate and shorter distance.  I was on that town map where one side spawns on a bridge and runs onto land and can either go straight into town or left along the shore.  I stood on that roof and engaged in archer battles with two different archers who were standing just beyond the bridge where they spawn.  Over that distance, I could land 1 in every 3 or 4 arrows exactly where I intended it.  Throwing rocks, I would have never hit anything at that distance.  Standing on that roof, I would have been putting all of my time into dodging arrows and offering no pressure on the enemy in return.  If I did hit, I would do no comparable damage.  If I moved to the ground, I simply would have been chewed up like the peasant I was.

Only archer.

And who goes pure archer these days?

forgivers, apparently, which is who those comments were directed to.
Title: Re: nerfed archer again
Post by: Kaelaen on January 20, 2011, 02:11:48 am
Having WPF in melee seems rather pointless as an archer from my experience.  I kill maybe 3-5 more people with an elegant poleaxe compared to the war cleaver but I believe that's much more due to the fact that the poleaxe is a bigger weapon (and a much better turtle shell opener).  My 93 points in polearms I don't think helps all that much, makes me regret having only 136 points in archery because people keep stating there is a greener pasture at 150.

But I definitely do recommend getting powerstrike.  There's more than enough points to go around if you planned right and when I can finally retire I think I will definitely try some variant of Gorath's build.
Title: Re: nerfed archer again
Post by: AdNecrias on January 20, 2011, 02:33:48 am
Having WPF in melee seems rather pointless as an archer from my experience.  I kill maybe 3-5 more people with an elegant poleaxe compared to the war cleaver but I believe that's much more due to the fact that the poleaxe is a bigger weapon (and a much better turtle shell opener).  My 93 points in polearms I don't think helps all that much, makes me regret having only 136 points in archery because people keep stating there is a greener pasture at 150.

But I definitely do recommend getting powerstrike.  There's more than enough points to go around if you planned right and when I can finally retire I think I will definitely try some variant of Gorath's build.

I've tried them both and i can definetly tell you that wpf in 2handed is a lot more worth it than wpf in polearms, if you don't plan in going much over the 100s. I was pole, then 2h and with the patch i got pole again and i can assure you my morningstar ranked up more kills than my glaive. Maybe it's because it is a glaive and not a stronger weapon but the morningstar is awesome on horseback. On foot i used the bar mace, pre patch. Helped because there were tincans everywhere.
Title: Re: nerfed archer again
Post by: StanleyPain on January 20, 2011, 03:45:46 am
So many bad trolls ITT. At least I hope some of you are trolls because if not there's no hope for you.

visitors can't see pics , please register or login
Title: Re: nerfed archer again
Post by: Beleidiger on January 20, 2011, 07:08:02 am
I really can understand Players ho make an pure Archer with 0 PS its because they do a lot of Damage with there Bow so they need just a Couple of shots for Heavy armored guys!!

My Archer build atm is:

Level: 29

Strength: 18
Agility:18

Two Handed:59
Archery:137

IF:5
PS:5
AT:5
PD:6
WM:5

The biggest Fail the meely guys do on distance is they dident watch were the arrows arrive!
In an Archer to Archer Fight the enemy archer gets nearly 0% hits on me if i watching his arrows than its really easy to avoid the arrows at distance!

The Biggest Fail the Meely guys do at close Combat is they have no shield and go for Archers by there own and mostly the Archer is on a Higher Position like them so they slower too!Yes the first 4 or 5 Arrows they can avoid with running Zick Zack but a good archer will hit them later or earlier!The most people in this Game are soo Kill hungry that they dont think about wat they do!

If someone arrives with a shield and some of my Teammates are somewhere i just runn to them to keep him busy in that Time i go slowly behind his shield shot kill bam!

Actually the Players in this Game acting more and more for there own less Team play i can see that by my own Team too!!
Just need to Concentrate for some long distance shots in that time my Team rushes without warning into the Enemy Teams direction ergo i am left alone 2 enemy's close bam i am dead!

The Problem with many Archers at the Servers is if three archers shoot on you than maybe you cant avoid all Arrows but 1 Archer at distance you need to be an noob to get hit by em!


If you are in meele Fight than than 1 Archer can be really be a danger than thats our Plan you are busy now i will kill you!


Also with the 10Eu sell from Mount & Blade Warband many new Players are in this Game so many new Archers have arrived and now they are Archer until they are Lvl 31 and can Retire!

All the Times i am on a Server the Question is dropped "is it worth to retire at lvl 31?" and every time the ans where is "yes you get Bonuses" so Players dont make a new Char they are now Archers and will it be until they Reach Lvl 31 or Quit the Game!
Title: Re: nerfed archer again
Post by: buy_dsr on January 20, 2011, 12:24:31 pm
i find the native archers pretty balanced
maybe take a look there ..?

also i came to the understanding that on this mod, archers are simply not allowed to be of any threat  so, I admit I am doing this a little too late, just moved to a nice native server where from time to time i get to play HA (a real HA not the gimped class  you have over here) sometimes I go cav, sometimes archer, but funny enough , never 1/2 H and guess what I'm having tons of fun (similar to what i used to have in this mod in the beginning).

Title: Re: nerfed archer again
Post by: krampe on January 20, 2011, 12:47:36 pm
My reticule is nice and tight ...

I laughed hard! :P
Title: Re: nerfed archer again
Post by: Lanic0r on January 20, 2011, 01:06:08 pm
yeah archers are as good as melee.
because of decreasing speed you have to shoot in melee. hilarious to see them spaming high ranged. I only got shot if i was in middle or close combat especially archers focus me!
Shoot in melee archer, you got my permission to do otherwise your useless!
Title: Re: nerfed archer again
Post by: B3RS3RK on January 20, 2011, 01:51:12 pm
The decreased shot speed is a pain in the ass, but what really bugs me out is the change in arrows.Less of them with less damage?Fine, but why make them more expensive?

Also, the reduced speed doesnt induce more skill(Really, if at all its just aim 10 metres higher and favors high lvl Archers with more wpf and a tighter reticule).

If you want to make Archers more skill based, remove the reticule and severely increase the damage, same for throwers(But here increase the ammo count :D)
Title: Re: nerfed archer again
Post by: bruce on January 20, 2011, 02:38:52 pm
remove the reticule and severely increase the damage

Aheemmmm. Do I need to clarify why this does not work?
Title: Re: nerfed archer again
Post by: SalmonGod on January 20, 2011, 02:58:02 pm
To make more skill based, increase damage....... gotcha....... I bet you play fps games on instagib servers
Title: Re: nerfed archer again
Post by: Michael on January 20, 2011, 03:33:11 pm
Archery can still be done.

Proof 1:
http://img836.imageshack.us/img836/5534/paris1q.jpg

Evidence 2:
http://img258.imageshack.us/img258/1671/paris2c.jpg

and 3:
http://img151.imageshack.us/img151/2999/paris3g.jpg

Note, that this was only a testing char to see whats the truth about archery.

I went straight for the 18 str 6 power draw, and had only about 110 wpf in archery.

I played as pure archer, that means all kills were archery kills, no poleaxe/ 2h spam.

Also, the char was low level, obviously, I dont have the time to grind to level 31 just to show you how its meant to be played.

If you seek advice, okay, thats what forums are for. But stop whining. It can be done. Practice a bit more, gain experience, then the kills come naturally.

Also, an archer can stay back, so in my opinion he doesnt deserve it to be on top of the scoreboard anyway.

But noone cares about my opinion anyway, so archery will always be easy to play.



Advice: If you want to be an archer, start with power draw 3. Not more. You will be able to score way more hits than with power draw 6, and you will be able to injure and even kill enough people that wear no armor and dont carry a big shield. Then go for agi, weapon master, all wpf in archery. When the aiming gets really easy, then, perhaps go for more power draw. When its easy for you with power draw 4, then 5.
NOT the other way around. I did it, because it was for testing, and I have some experience in this game. You shouldnt do that. But meh, make your own mistakes.

What more can I say? Athletics, athletics, athletics. It is important that you can outrun melee infantry, it is important to "dodge" cav and bolts and throwing weapons. You need the agi for weapon master anyway, so use it for athletics, too.

Do not go for archery-melee-hybrid. This is the way for the "pros", for average players its better to focus on one thing.

Build an alt for melee if you want to fight in melee. As archer, play a real one that can run.


On upkeep: Compare archery with other classes. Upkeep is so low, its only a problem for heavy cavalry. For archers, its not. My test char was obviously a generation 1, it didnt take much time to get the cash for warbow and bodkin arrows. Thats all an archer needs. Some light armor perhaps, thats it. Not a problem.
Title: Re: nerfed archer again
Post by: 3ABP on January 20, 2011, 04:02:50 pm
Quote
3:0.
Better (than post those pictures) - find a sense of word "proof" (what this word mean).
Title: Re: nerfed archer again
Post by: Michael on January 20, 2011, 04:11:10 pm
Better (than post those pictures) - find a sense of word "proof" (what this word mean).



You are butt-hurt, and off-topic.

Open a topic in spam where we can discuss the meanings of words, lets start with this one.

This topic was made to cry about the recent archery nerf, these pictures prove that a level 17 archer can bring a k > d, so they are not as useless as your comment.
Title: Re: nerfed archer again
Post by: 3ABP on January 20, 2011, 05:15:17 pm


You are butt-hurt, and off-topic.

Open a topic in spam where we can discuss the meanings of words, lets start with this one.

This topic was made to cry about the recent archery nerf, these pictures prove that a level 17 archer can bring a k > d, so they are not as useless as your comment.
No prob. cap.
Will use your stile.
If
Quote
...
This topic was made to cry about the recent archery nerf...
you post http://forum.c-rpg.net/index.php/topic,1230.msg18677.html#msg18677
is off-topic. So...?
Title: Re: nerfed archer again
Post by: B3RS3RK on January 20, 2011, 05:32:00 pm
3 Screenshots of mediocre K/D´s with an Archer is not "Proof", sry.

Of course you CAN get some kills, even pretty much if you are lucky and hit injured guys, but the way it is now you need to get too close.If the nerf would get nerfed by half(Meaning half the decrease of shot speed)it would be ok imo, but like this its ridicoulus, Arrows fly like Javelins.
Title: Re: nerfed archer again
Post by: Armpit_Sweat on January 20, 2011, 06:09:34 pm
I mostly played 1h+Shield, but i had a strong bow for 2 generations in a hybrid build pre-patch, and played a dedicated archer up to lvl 20 post-patch ( not my favorite class... ).

I had no patience to read all 15 pages, but some more feedback from known ( = good ) lvl 31 archers would be nice. A lvl 10 dedicated thrower will be 10x times more effective, then a lvl 10 1h+Shield build. Its a fact. On lvl 31, however, it might be the oposite way. The same might apply to archers.

I personally have no opinion on archers... And never had a clear one.
Yesterday, i have been 1-shoted in the head, wearing an Armet ( 60 armor ) with 23 STR / 6 IF... It was some bold archer with a War Bow on a siege server. Same day - been shot 4 times from a wall, wearing Studded Leather Coat ( 30 armor ), and still had 10-20% health left ( archer used Strong Bow or Nomad Bow, was hard to tell for sure ). Its true. So the player level might play an important role, as well as the skills...

On the other hand, using anything less then Strong bow might be a waste of time now, and it sucks, since it really limits the weapon choice for archers. May be lower "tier" bows should have a BIG accuracy boost? So archers can compensate buy spamming cheap arrows with little damage?.. It would at least create some variety on the battlefield ( too many bar mace'ers and pole-spammers now, same for War Bow archers too? = boring )
Title: Re: nerfed archer again
Post by: Memento_Mori on January 20, 2011, 06:20:55 pm
Reading how everyone is having such trouble with this really makes me think that I must be super good at this game or something. xD
thanks for the ego boost. :D

My archer/melee with nomad PD 4 and bodkins is getting kills fine, try playing more support archer and less like a Specialist Sniper with Armor Piercing rounds & Barret 50 cal.
Title: Re: nerfed archer again
Post by: bruce on January 20, 2011, 07:05:07 pm
Arrows fly like Javelins.

They fly like crossbow bolts from heavy/sniper crossbows, roughly. They're much, much faster then javelins - which have speed rating of 20 vs the speed rating of 51 for a eg. strongbow. Sure, a thrower is probably going to have a bit more PT then the archer has PD (both give a bonus to projectile speed), but it's still twice as fast.

Title: Re: nerfed archer again
Post by: B3RS3RK on January 20, 2011, 08:38:22 pm
They fly like crossbow bolts from heavy/sniper crossbows, roughly. They're much, much faster then javelins - which have speed rating of 20 vs the speed rating of 51 for a eg. strongbow. Sure, a thrower is probably going to have a bit more PT then the archer has PD (both give a bonus to projectile speed), but it's still twice as fast.

I dont know man, when I throw Javelins with my 4 PT thrower it feels pretty similar to shooting with my Khergit bow now :D
Title: Re: nerfed archer again
Post by: Ashrik on January 20, 2011, 10:31:13 pm
I think that archers do a tad too little damage right now, given the amount of hits that a guy in mail or a guy in plate can take from my PD6 guy. Aside from that, I feel as if I can handle archery right now.

I'm glad I made a bow/melee hybrid, because as the bow side of affairs gets weaker and weaker, I'm getting more and more kills with my 1H+shield aspect. All points into archery is a fools game as far as I'm concerned, and LLJK_Ashraa ain't no fool hohoho
Title: Re: nerfed archer again
Post by: bruce on January 20, 2011, 10:48:16 pm
I dont know man, when I throw Javelins with my 4 PT thrower it feels pretty similar to shooting with my Khergit bow now :D

Idk, my 7 PD very strong bow has very similar shot speed to the prepatch sniper crossbow. Of course, as a melee/archery hybrid (wearing armour, to boot) I'm not too accurate, but on the other hand, 7 PS and a balanced glaive are worth sacrificing some accuracy for.

Title: Re: nerfed archer again
Post by: Knute on January 21, 2011, 12:03:06 am
The decreased shot speed is a pain in the ass, but what really bugs me out is the change in arrows.Less of them with less damage?Fine, but why make them more expensive?

Also, the reduced speed doesnt induce more skill(Really, if at all its just aim 10 metres higher and favors high lvl Archers with more wpf and a tighter reticule).

If you want to make Archers more skill based, remove the reticule and severely increase the damage, same for throwers(But here increase the ammo count :D)

I haven't played on the battle server much but going in with less bodkins isn't such a big deal on the siege server where there's plenty of ammo laying around.

Overall, I'm enjoying the new system, it's fun, still making lots of money and slumming it as a foot archer until I can retire at level 31 in...maybe 2 years and go horse archer. 
Title: Re: nerfed archer again
Post by: Quamara on January 21, 2011, 12:23:51 am
First of all...i play some different classes but most (and it is my favorite) archer.

after  a while i got used to the new situation.

less arrows - ok dont shoot at long distances and save them when enemy team is near - if you want more arrows grab the cheaper ones
less dmg - ok doesnt really matter
less arrow speed - dont shoot at long distances and be careful when shooting into melee (like before the last patch^^)

only thing that changed for me is that i have to make more melee kills because of the long drawtime and im easy prey for melees due to staying most time near the front line...

to all archers whining about the nerf: find your role - shoot horses, disturb the enemy so your comrade can kill him and get your kill when its time for it
to all melees whining about archers: get along with it - grab a shield or learn how to dodge arrows its really easy - archers are not op and its not a easy game beeing archer

just my two cents..
Title: Re: nerfed archer again
Post by: Ethaor on January 21, 2011, 04:24:35 pm
All best player on servers (wich, just so we clear, im rly not part of) don't complains about archers being OPed anyway, even before patch. They just complains about Throwing or Horse charge. I've only seen lowbies and the raging-type player complain about it really. The good players become good cauze they played a lot and as so are prbly the most inclined to know what's balanced and what's not so maybe ppl should start listen to them rather than the mass who usually just want to Nerf everything they're not playing. OMG i got killed by an archer, this class is so OP!

A good player do know how easy it is to dodge an arrow, a good player do knows for a fact how easy it is to kill an archer once you get close and a good player realize archers are annoying when there's a lot of them, but that it doesn't make the class overpowered. I don't know myself if Archers need another nerf or a boost i've not played cRPG long enough but i know a lot of ppl complains about things being OP just after they got killed by it wich makes me think that's its everything but a fair and wise thinking, some players could use a bit more modesty and admit from time to time that an archer isn't OP but just good at it when he/she manage to grab a kill here and there. As an archer, as far as my experience goes, you have to earn every damn kill. I do a lot more of Kills when i play melee class and i find amazing that ppl complains about archery after they keep killing everyone of them in melee every two round. How comes Archers are never on top of the killing board.
Title: Re: nerfed archer again
Post by: Babelfish on January 21, 2011, 06:50:31 pm
A good player do know how easy it is to dodge an arrow, a good player do knows for a fact how easy it is to kill an archer once you get close and a good player realize archers are annoying when there's a lot of them, but that it doesn't make the class overpowered. I don't know myself if Archers need another nerf or a boost i've not played cRPG long enough but i know a lot of ppl complains about things being OP just after they got killed by it wich makes me think that's its everything but a fair and wise thinking, some players could use a bit more modesty and admit from time to time that an archer isn't OP but just good at it when he/she manage to grab a kill here and there. As an archer, as far as my experience goes, you have to earn every damn kill. I do a lot more of Kills when i play melee class and i find amazing that ppl complains about archery after they keep killing everyone of them in melee every two round. How comes Archers are never on top of the killing board.

Well, when a player is faced with someone that is trying to dodge arrows, its actually not that hard to judge where the player is going to move next. Good archers prove this all the time. I personally think archers are at a good place at the moment, but there is no denying at pre big-patch they were way over the top.

Also i find the notion that archers need to earn their kills extremely funny. They are the most laid back 'class' in cRPG. And they have high reward for minimal risk (No other class has this). When im on my archer, i can kill the best player without breaking a sweat. On my melee character whoever, not only is the sweat dripping but i most likely will leave the fight with less then 50% hp.. And thats if i win.. My archer just change target if i cant kill someone

And archers are topping the charts, ive done it, and i have seen others do it.
(Best i had was 33/2 on Lisa, gen 1, level 24, this reset)


Title: Re: nerfed archer again
Post by: Blondin on January 21, 2011, 06:51:52 pm
All best player on servers (wich, just so we clear, im rly not part of) don't complains about archers being OPed anyway, even before patch. They just complains about Throwing or Horse charge. I've only seen lowbies and the raging-type player complain about it really. The good players become good cauze they played a lot and as so are prbly the most inclined to know what's balanced and what's not so maybe ppl should start listen to them rather than the mass who usually just want to Nerf everything they're not playing. OMG i got killed by an archer, this class is so OP!

This thread is not ppl whining about archers, but it's a thread about archers whining cause of the nerf...

Anyway, it' seems that dev have found the right balance, atleast they made a move in favor of infantry, not a big nerf, but this is enough to make everybody happy (and that's all we want). Archery seems to be balanced now, it wasn't before the buff (cause archery was to low) and it wasn't after the buff (cause archery was to strong), now it's nice for everybody.
But every class have pros and cons, if you take shielders for example, they are well protected but do low damage, well i guess it's the same for archers, they can shoot from afar (which is a kind of protection) but they do less damage (except head shot ofc).

I guess we find an agreement...
Title: Re: nerfed archer again
Post by: 3ABP on January 21, 2011, 06:57:45 pm
Btw I didn't see in this thread whine from archers. Only some tidy and timid comments\remarks.
Just some attempts to indicate(?)\show some weak\wrong places in current situation. Nothing more.
Title: Re: nerfed archer again
Post by: SalmonGod on January 21, 2011, 10:06:02 pm
Btw I didn't see in this thread whine from archers. Only some tidy and timid comments\remarks.
Just some attempts to indicate(?)\show some weak\wrong places in current situation. Nothing more.

I've seen 4 types of people on this topic in every thread about it.

1. Archers whining about being underpowered.

2. Non-archers complaining about archers in a non-constructive and childish manner.

3. Players criticising archery in a constructive and well-reasoned manner, especially after trying it themselves.

4.  Archers character assassinating everyone who criticizes archery and attempting to lump them all under #2.
Title: Re: nerfed archer again
Post by: Warcat on January 21, 2011, 10:34:44 pm
5. People who list what types of people reply in this thread.
Title: Re: nerfed archer again
Post by: bruce on January 22, 2011, 02:48:03 am
Something funny. Just hit level 31. And it's offering me to, amongst other things, heirloom this:
Very Strong Bow
weight 1.25
requirement 5
spd rtng 63
shoot speed 52
thrust damage 25 cut
accuracy 96

to this:

Balanced Strong Bow
weight 1.25
difficulty 6
spd rtng 91
shoot speed 59
thrust damage 26,pierce
accuracy 96

I'm assuming its a display bug.
Title: Re: nerfed archer again
Post by: Warcat on January 22, 2011, 06:53:20 am
Either that you you've got yourself a minecraft bow.
Title: Re: nerfed archer again
Post by: Whalen207 on January 22, 2011, 07:58:42 am
Quick! Heirloom it before chadz returns!  :!:  :!:
Title: Re: nerfed archer again
Post by: Lorn on January 22, 2011, 08:03:03 am
Something funny. Just hit level 31. And it's offering me to, amongst other things, heirloom this:
Very Strong Bow
weight 1.25
requirement 5
spd rtng 63
shoot speed 52
thrust damage 25 cut
accuracy 96

to this:

Balanced Strong Bow
weight 1.25
difficulty 6
spd rtng 91
shoot speed 59
thrust damage 26,pierce
accuracy 96

I'm assuming its a display bug.

It's a bug, Fasader/Shik haven't fixed the stats/prices on some of the items yet...lazy developers.
Title: Re: nerfed archer again
Post by: Ashrik on January 22, 2011, 08:30:28 am
Might as well ignore as a mistake. Even it it weren't a bug, they will nerf it beyond balance in order to do whatever chadz and his people are trying to do.

In other words- they have little compunction about fucking you over if it fits their dubious definition of "balance". Don't think it represents a sweet spot for archers.
Title: Re: nerfed archer again
Post by: Leshma on January 22, 2011, 12:22:33 pm
Right now archers are fine, them having fast, 26 pierce damage bow would be annoyingly OP.

If I, failed archer with no skill and just 125 wpf into archery can kill pretty much the same amount of people per round using Khergit bow and Khergit arrows (I have PD 6), that means that archery is fine and balanced. If I managed to perform much better using a bow that would mean that archery is broken because it would give me boost in skill and edge over others which I don't really deserve atm.
Title: Re: nerfed archer again
Post by: Bensbane on January 23, 2011, 04:44:38 pm
Some gaming days after my last post, my comments :

I'm now lvl 24, 138 WPF and 5PD with my strong bow. And I can easily reach some 7-8 Kills per round on siege maps, with like 4-6 death.

When I focus on a player at middle range I generally can kill him in 2-4 arrows (with 8-12 failing ones, depending how..).
In the other hand, when a melee player focus me, if he is not injured, I die in 9 out of 10 of the times. But that's okey, they generally are to much busy with other melee players.

Overall, Archer it's pretty fun to play and not that hard. The bad points are the few TKs I do everyday, mostly from teammate running in the trajectory of my arrows after I release them. Or melee guys running in front of an archer spot when we're aiming.

I can do O-S H-S on most of the people (except the HIGH plate and IF guys), double-shot peasants and 3-4 shot middle-level guys. I don't engage flute plate people if they'are not already in melee with several team mates, it's a waste of arrows otherwise.

On the other hand, middle leveled 2Handers O-S all the times they can reach me, shield guy do it to (unless they're really noobs...), x-bows are pretty annoying cause they can recharge hidded and aim for two hours long.... others archers, it depend generally on our respective health. Throwers are a PLAGUE ! At middle range they shot a lot faster and can, for some of thems even O-S me with pretty acurate shots... I hate them and focus them everytime I can.

Horse guys are useless,... a simply do a side jump when they came close, I don't shoot their horse cause if they are on foot, it's mean I am dead (Yes, their horse are their weak point....).

In the score board, I usually stand in the 6-8 postitions with 6-4 // 8-6 scores, the top positions are for 24-4 Guys (which I don't know the class ! Oo)

So, for the Archer as it is right now : It's not realistic, but it's balanced with most of the other classes, with weak points and strong points.
Title: Re: nerfed archer again
Post by: 3ABP on January 23, 2011, 08:47:11 pm
I don't know how other players love to play as archer now (writing on the forums, some of them, very brave, but where the they in games?).

Now cavalry (like was in real Medieval aged) are the kings of the fields.
They (looking by 2 last days) fear nothing.
Earlier:
3-4 battle lines:
1.shielders and suiciders :)
2.2H+Pole+Throwers+close_combat_Bow+Xbow
3.Long range bow and Xbow
4.Cavalry awaiting while battle starts, while Archers  find targets and start shooting and became blind. And only then tried to attack.

Archer (from their side) keeping team back from horsed (soc 2-3 Bow = death to almost all horses except Cata and tougher).

Earlier - team waited while archer clean up the field from enemy Cava (at least from some of them) to attack and dont turn head around seeeking from where incomming enemy Cavalry to kill you.

Today:

1. Cavalry rushing enemy resp (they have not any danger from infantry now)
2. Suicide player ^)
3. all other

Yes, footman's players can be happy. Now here is only fast slow bow.
Can be happy cavalry - they now have not any threat from "heavy" Bows (like before).
I'am mostly used Longbow and played on back line (far from front) to cover my team from Cavalry strikes from the back.
Now - when i see Cavalry and start nock (?) my bow sometimes they riding before me and riding away earler than my shoot ^).

So - existing situatuin in middle of bow line - looks .... From footman side - very nice.
When i runnung around with my 2H sword i even (for last week) never take a shiled (i have bastard sword and can take a shield).
Never. Because - I don't fear arrow anymore. I only fear throwing weapon (but my shield can take only 1-2 hits... so for me itsn't important).

So - if (even) middle and middle-high line of bow are ok (not sure) - but exactly one model of bow need some attention (and some developers love :) ) - it's LONGBOW.

P.s. I am pretty sure - if decrease all stats by two time (divide by 2) to ANY weapon - here will be founded some players what will play with those weapon.
And play not bad. And even be in top of rating table. So - your personal records doesn't proof anything.
To analyze needed not 1-2 experiments, but need to look at all situation at all (total).


Title: Re: nerfed archer again
Post by: Babelfish on January 23, 2011, 09:26:17 pm
I don't know how other players love to play as archer now (writing on the forums, some of them, very brave, but where the they in games?).

There is no nice way to say this..
If you could possible suck less cock, you might find archers to be in a good place yourself  ^_^

Title: Re: nerfed archer again
Post by: Nemeth on January 23, 2011, 09:31:55 pm
I don't know where you playing, but I still see quite a few archers. I am yet to see a cavalry charging head first at the start of the round, always I see them lurking on the edge waiting for footmen to engage in melee, then pick them off or generaly laying waste to tunnelvisioning archers.
When I play my archer, I need a 2-3 shots to take down a horse with my warbow (PD 7, 150ish wpf), and I can do it from quite a distance. It's not really hard to land a long distanced shot on a cav, because they pretty much never expect to be hit from so far away and don't do any evasive manouvers.
Generally, I don't see any difference between pre-nerf/post-nerf. If the numbers of them dropped, I really didn't notice, a lot of shit flying through the air still.
Title: Re: nerfed archer again
Post by: 3ABP on January 23, 2011, 09:53:58 pm
Thx for correct and wise replayes.
But my my point (target of text) is to say (mostly) my feelings about my Longbow.
Now here is point to use Khergin, and Strong bows.
May be WarBow. And here is no point to use Longbow (because of last changes).
It`s bad.

With all above bow i give more profit (wih Longbow less).
And want to  - let developers will find a place in bow line for Longbow ^). That`s all.
Title: Re: nerfed archer again
Post by: Thtb on January 23, 2011, 10:03:48 pm
My stance: Please buff archery again, if it means we get rid of the extreme dominance of throwing weapons. I hate both, but honestly, this is madness!
Title: Re: nerfed archer again
Post by: Rumblood on January 24, 2011, 01:59:26 am
I'm an archer. It's fine now. Takes some skill now is all  :|
Title: Re: nerfed archer again
Post by: Tai Feng on January 24, 2011, 02:50:56 am
nvm sorry :)
Title: Re: nerfed archer again
Post by: Nemeth on January 24, 2011, 02:56:00 am
I'm sorry if my post did not made it clear. That sentence was meant as "there is still a lot of archers", just a bit more eloquently. English is not my native language though, so if that sentence did not came out as I thought it would, I'm sorry for that.
Title: Re: nerfed archer again
Post by: Tai Feng on January 24, 2011, 03:09:39 am
Ah ok sorry, neither is mine.
Title: Re: nerfed archer again
Post by: AssPunisher on January 24, 2011, 04:54:18 am
Archers stop complaining. Come join horse archers to see what really means being nerfed.  :)
Title: Re: nerfed archer again
Post by: Blondin on January 24, 2011, 09:58:11 am
Yeah or join the 1hander, big nerf and no cry!
Nerf on shield size, nerf on wp+shield prices because its double price for a set (btw somebody saw a steel shield on battlefield since patch?).
But nobody cry or whine, you know why?
Cos shielders are noobs or good players that adapt and shut up.
Title: Re: nerfed archer again
Post by: Quamara on January 24, 2011, 11:05:58 am
Archers stop complaining. Come join horse archers to see what really means being nerfed.  :)

i am actually leveling a second archer going ha to see how bad the nerf is

i realised less archers on the field most of the time so they are no threat for any mounted troops so i can take the risk
most archers concentrate their shots on melee but they should concentrate on cav which is the bigger threat to them and the team
Title: Re: nerfed archer again
Post by: Farrok on January 24, 2011, 07:26:37 pm
Archers stop complaining. Come join horse archers to see what really means being nerfed.  :)

im an horse archer and yes...its impossible to do for the average HA...though i do still fine but need 5+ shots to kill an low armored player...

but for that i had already an suggestion.

HA Skill to agi /5 or make loose damage malus at 3 points in HA and Accuracy like native at 6-7 so an Horse Archer(or thrower/Crossbower) can choose Damage or Damage+able to hit something :P

after all its the only skill which need so much agi...and because of the lost wpf bonus from retirement and the soft level cap you cant expect any heavy armored pinpoint accurate Horse Archer Tank like Pre patch...
only some little flies who wants to bother the 2h spammer noobs, who are good on the battlefield because its the only class which didt recieve nerfs only buffs...


Quote
eah or join the 1hander, big nerf and no cry!
Nerf on shield size, nerf on wp+shield prices because its double price for a set (btw somebody saw a steel shield on battlefield since patch?).
But nobody cry or whine, you know why?
Cos shielders are noobs or good players that adapt and shut up.

no because Shielders was nerfed like 2-3 times in the past...archers like over 9000 times!

and even now they do fine, archers do fine too but not every noob can be an archer like the twohandspammers...
dont worry all other classes except 2hspammers are still shit because they will be always nerfed so the 2hspammers have an easier time...so when you dont want to be bothered by nerfed you choose the one and only class...

hell im an HA, i was banned before a battle start because im playing this class several times...
Title: Re: nerfed archer again
Post by: chadz on January 26, 2011, 11:56:37 pm
visitors can't see pics , please register or login
Title: Re: nerfed archer again
Post by: 3ABP on January 27, 2011, 12:00:30 am
Your picture not working (at lest for me) on this forum
very slow download speed
Title: Re: nerfed archer again
Post by: Babelfish on January 27, 2011, 12:00:40 am
only me or does it take ages to load up that screenshot? :S

20% now!
Title: Re: nerfed archer again
Post by: 3ABP on January 27, 2011, 12:02:33 am
BTW - now we know what chadz have they own web site ^)
...chadz.pytalhost.com...

Updated: no no no David Blane. Leave pls old 1st person view.
(and without crosshair... omg)
Title: Re: nerfed archer again
Post by: Xant on January 27, 2011, 12:07:28 am
o chadz u so crazy
Title: Re: nerfed archer again
Post by: AlexandertheGreat on January 27, 2011, 12:16:51 am
Just do like most others and pick up a riotshield like everyone else, deflects all projectiles even if the shield doesn't technically cover it! I switched from an archer to a 1h shield build when I retired from strong bow HA...the arrows hit people, but never the people I was even close to aiming at, usually hit a teammate or just randomly into the ground... 5seconds later, my bow is nocked with an arrow again, and it was back to being ineffective. The only targets that were even possible to be hitting accurately is when you have a nice doorway or choke point to headshot pick...archers are back to being useless. Just grab a thrown weapon and hop on the bandwagon of the only remaining useful ranged option.
Title: Re: nerfed archer again
Post by: bruce on January 27, 2011, 12:51:28 am
Just do like most others and pick up a riotshield like everyone else, deflects all projectiles even if the shield doesn't technically cover it! I switched from an archer to a 1h shield build when I retired from strong bow HA...the arrows hit people, but never the people I was even close to aiming at, usually hit a teammate or just randomly into the ground... 5seconds later, my bow is nocked with an arrow again, and it was back to being ineffective. The only targets that were even possible to be hitting accurately is when you have a nice doorway or choke point to headshot pick...archers are back to being useless. Just grab a thrown weapon and hop on the bandwagon of the only remaining useful ranged option.

In other words: you rolled HA because you thought it would be easymode kill farming, but it sucked for you. Then you switched to 1h+shield because you thought you'd get easymode kill farming with that, but you're again getting raped.

The days when HA was a class where any noob could succeed and do well by purely grinding to level 35+ and buying a panzerhorse are long gone.
Title: Re: nerfed archer again
Post by: Warcat on January 27, 2011, 01:34:53 am
The days when HA was a class where any noob could succeed and do well by purely grinding to level 35+ and buying a panzerhorse are long gone.
lol, that has never been the case. For one thing, hitting stuff people while going full speed and avoiding other cav, archers and pikes is harder than anything else in the game (I have enough alts to know). Also, since this most recent patch, its a lot easier to grind as a HA because getting xp and gold no longer requires being near the action. 1h+shield was always the best way to grind up money before the patch. However since the patch, its far easier for anyone to get the huge horses and bump people. Just isn't affordable to always be doing it.
Title: Re: nerfed archer again
Post by: EponiCo on January 27, 2011, 02:20:48 am
Horsearcher is still pretty fun to play, however you must ignore scoreboard and play as skirmisher.
Which is how I think it should be, you dismount lancers, annoy infantry with up close fire, run from every fight, and backstab people when they are scattered.
The old plated horsearcher who'd shoot you when you had no ranged weapon, and pulled out shield to drive over you when you had, and could repeat that 10 times even when you hit him was an abomination.
Title: Re: nerfed archer again
Post by: chadz on January 28, 2011, 01:27:15 am
(click to show/hide)
(click to show/hide)
Title: Re: nerfed archer again
Post by: EponiCo on January 28, 2011, 01:33:59 am
Ah, I was really hoping for an implementation of proper crossbow sight, very nice.
Title: Re: nerfed archer again
Post by: BD_Guard_Bane on January 28, 2011, 01:40:02 am
So someone stole your crosshair and now they're hiding in the barn?
Title: Re: nerfed archer again
Post by: Unreal on January 28, 2011, 01:43:37 am
It has a bolt with explosive tip, to blow up the barn
Title: Re: nerfed archer again
Post by: Gristle on January 28, 2011, 08:51:21 am
(click to show/hide)
(click to show/hide)

visitors can't see pics , please register or login
Title: Re: nerfed archer again
Post by: ShinySpoons on January 28, 2011, 09:05:07 am
Oh my... there's sights! Probably harder to aim than with bow though, due to lower rate of fire meaning less chances to correct trajectory. Still, rewards dedicated xbowman since they'll be the only ones who can hit things consistently.

I wonder if accuracy will be changed for bows/xbows if no reticuleness works out?
Title: Re: nerfed archer again
Post by: Squint on January 28, 2011, 09:16:49 am
This should keep the infantry n cav happy, more tunnel vision archers means more free kills.  :lol: 
Title: Re: nerfed archer again
Post by: 3ABP on January 28, 2011, 12:47:09 pm
BTW exactly with those pictures (xbow - what are showed above)
will be not very hard to accurate aim. Just look at the picture

You don't need to stick any sh*t on your monitor - just aim a little higher and to the right from the end of the bolt.
(click to show/hide)
So - we can say what Xbow will still have a "ironsight". Not so good as before - but still usable.

But let's look at the bows picture:
(click to show/hide)

First of all - aiming (related to "ironsight") is much harder - here is not specific details or marks on bow body or
part for arrow or bow near from the "real crosshair").

Secondly - humans (as a many other live creatures on the Earth) have a "Binocular vision".
That mean many cool thing - but for this case is needed only one - when you (in RealLife - but it's implemented to let it will be as in RL)...
so, when you put your finger near at your eyes and trying to see anything by lef eye - you will not see this object, but you will see this object
by right eye.

Bows body isn't too width, and by using 2 eyes - here is a very little area (if exist at all) hided behind the bow body.
End even in this case you can by freezing all your body parts and a little moving by head and neck - to see what is there (behind the bow body)
in a "fraction of a second" without loosing aim.
Here we must to move our device (bow).
And as result - at shooting on middle-long and long distance - in blind zone can be hided an infantry platoon ^).

If it must show to us some kind of realism - IMO selected way - is not the best way.
At least for the bow.
Title: Re: nerfed archer again
Post by: UrLukur on January 28, 2011, 02:37:35 pm
(click to show/hide)
Bows body isn't too width, and by using 2 eyes - here is a very little area (if exist at all) hided behind the bow body.
End even in this case you can by freezing all your body parts and a little moving by head and neck - to see what is there (behind the bow body)
in a "fraction of a second" without loosing aim.
Here we must to move our device (bow).
And as result - at shooting on middle-long and long distance - in blind zone can be hided an infantry platoon ^).

If it must show to us some kind of realism - IMO selected way - is not the best way.
At least for the bow.

QFT, i want this in first person, then it will be totally playable and actually fun. Even just semi-transparency would be VERY good idea in fpp.
Title: Re: nerfed archer again
Post by: Jorium on January 28, 2011, 03:06:22 pm
To me fine. if you want to take away the aim reticule then also make the change for the throwers.  The argument is only valid if evenly applied.
Title: Re: nerfed archer again
Post by: Cup1d on January 28, 2011, 03:10:17 pm
Yes. I think all others classes (melee/cav/throwers/xbowman) can be forced to play game in first person only too. Its totally playable and actually fun.
Title: Re: nerfed archer again
Post by: bruce on January 28, 2011, 03:22:29 pm
First person view is ugly.

But w/e, just re-enable crosshair if you want to still use third person view effectively.
Title: Re: nerfed archer again
Post by: Punisher on January 28, 2011, 03:24:44 pm
chadz you should really use DX9, DX7 is so 2000. What are you doing with all the € from our donations? :lol:
Title: Re: nerfed archer again
Post by: UrLukur on January 28, 2011, 03:30:58 pm
chadz you should really use DX9, DX7 is so 2000. What are you doing with all the € from our donations? :lol:

Bitches and lazors.
Title: Re: nerfed archer again
Post by: UrLukur on January 28, 2011, 03:35:49 pm
Yes. I think all others classes (melee/cav/throwers/xbowman) can be forced to play game in first person only too. Its totally playable and actually fun.

would be if stupid weapons and shields didn't cover most of the screen.
Title: Re: nerfed archer again
Post by: Xant on January 28, 2011, 03:43:19 pm
Yes. I think all others classes (melee/cav/throwers/xbowman) can be forced to play game in first person only too. Its totally playable and actually fun.

Doesn't work for melee. Can be OK most of the time, but with M&Bs first person animations it's just pretty sucky. You won't see the enemy's weapon, or yours, some/most of the time.
Title: Re: nerfed archer again
Post by: 3ABP on January 28, 2011, 03:48:51 pm
would be if stupid weapons and shields didn't cover most of the screen.
Exactly as in real life... exactly.

P.s. btw most of heavy helmets also must have from 20% to 80% of "black zones" on monitor.
Title: Re: nerfed archer again
Post by: bruce on January 28, 2011, 04:15:56 pm
P.s. btw most of heavy helmets also must have from 20% to 80% of "black zones" on monitor.

Peripheral vision is more or less the same as if you wearing a heavy helmet. You have a very narrow field of vision with first person.

And the looks / animations are really, really ugly, weapon and armour models look horrible in 1st person mode.

Title: Re: nerfed archer again
Post by: 3ABP on January 28, 2011, 04:33:12 pm
Peripheral vision is more or less the same as if you wearing a heavy helmet. You have a very narrow field of vision with first person.

And the looks / animations are really, really ugly, weapon and armour models look horrible in 1st person mode.
Ohh really?
visitors can't see pics , please register or login

visitors can't see pics , please register or login

visitors can't see pics , please register or login
Title: Re: nerfed archer again
Post by: Punisher on January 28, 2011, 04:35:58 pm
Yes. I think all others classes (melee/cav/throwers/xbowman) can be forced to play game in first person only too. Its totally playable and actually fun.

Yes, because in order to aim your melee swing you need to bring your sword close to your eyes and aim down the sight? I'm sure if ranged will be forced to fire in 1st person (like IRL) their damage/accuracy will be buffed so stop whining and deal with it. It will be like a FPS, that's all.
Title: Re: nerfed archer again
Post by: bruce on January 28, 2011, 04:40:18 pm
I'm sure if ranged will be forced to fire in 1st person (like IRL) their damage/accuracy will be buffed so stop whining and deal with it. It will be like a FPS, that's all.

What is the reason they'd play in 1st person mode? I don't get it.

Are you people that retarded or what? Just put crosshair back in, one way or another.
Title: Re: nerfed archer again
Post by: Cup1d on January 28, 2011, 04:58:02 pm
I'm sure if ranged melee will be forced to play in 1st person (like IRL) their damage will be buffed so stop whining and deal with it. It will be like a FPS IRL, that's all.

So many ways to show your really skills. Why you refuse this great possibility?
Stop looking at your character butt. Let's play this realistic game together.
Title: Re: nerfed archer again
Post by: Rumblood on January 28, 2011, 05:15:30 pm
The bow graphic has no relation to its aiming. I logged in once and for some reason my reticule was gone. I found that I could predict the path (approximately) by aiming to where the line of my polearm on my back intersected an imaginary line running through the center of my character, approximately 2 inches above my players head.

If the graphics for bow were designed like iron sights, great. However, bring back laser pinpoint WPF accuracy to 150 WPF with the best strongest bow at PD10 if you decide to implement it. Damage is fine. Having both no way to aim PLUS having a COF 5 inches wide would just be penalizing archers to be penalizing them.
Title: Re: nerfed archer again
Post by: Blondin on January 28, 2011, 05:24:45 pm
chadz is the best troll ever... Just with two pics he wakes up the flames between archers and melees!!
He was boring, and the forum needed some drama, job done.
Title: Re: nerfed archer again
Post by: AdNecrias on January 30, 2011, 08:04:47 pm
The bow graphic has no relation to its aiming. I logged in once and for some reason my reticule was gone. I found that I could predict the path (approximately) by aiming to where the line of my polearm on my back intersected an imaginary line running through the center of my character, approximately 2 inches above my players head.

If the graphics for bow were designed like iron sights, great. However, bring back laser pinpoint WPF accuracy to 150 WPF with the best strongest bow at PD10 if you decide to implement it. Damage is fine. Having both no way to aim PLUS having a COF 5 inches wide would just be penalizing archers to be penalizing them.

My Glaive gets Exactly in front of my crosshair when i'm on foot. I know what to do if the crosshair disappears.

You see, melee don't want to be hit. And if they are hit they don't to be that much damaged by it. Doing as much as they can to make it hard for shooters and reaching that limit, they whine on the forums to make archers hit them less.

If ranged are actually forced to go into 1st person to fight the other classes should also be forced to be in 1st person to fight.

Title: Re: nerfed archer again
Post by: bruce on January 30, 2011, 09:07:31 pm
So you just put the crosshair back in. big deal.
Title: Re: nerfed archer again
Post by: EponiCo on January 30, 2011, 09:48:33 pm
I love how everyone trembles in fear of 1st person view.  :lol:
Title: Re: nerfed archer again
Post by: 3ABP on January 30, 2011, 10:47:02 pm
I am totally sick when playing 1st person view footman (1st person archer in Native, when mostly staying - is ok). Not figuratively, really.
Title: Re: nerfed archer again
Post by: Xant on January 30, 2011, 10:52:36 pm
I love how everyone trembles in fear of 1st person view.  :lol:

Archers should already play in 1st person mode, considering the 3rd person view crosshair is messed up.
Title: Re: nerfed archer again
Post by: Farrok on February 17, 2011, 03:01:41 am
http://www.youtube.com/watch?v=GqMjx-j6Lj8

:D
Title: Re: nerfed archer again
Post by: Leesin on February 17, 2011, 12:00:42 pm
Aslong as I can still fire my bow in third person on my HA I don't care if a reticule is there or not, fuck first person in Mount and Blade, most horrible first person ever, not to mention it will make alot of people happy that HA will be useless if only first person shooting is allowed, which I certainly can't allow to happen  :lol:.

Plus the Vikingr team took out crosshairs, but people knew how to put the crosshair back in themselves, wonder if this will be the case or if the mighty chadz has completely covered that aspect.

Title: Re: nerfed archer again
Post by: bruce on February 17, 2011, 12:46:06 pm
Well, not sure about crosshair (not like you need it, its centered in 1st person, you can make a "mechanical" one), but I'm fairly sure you won't be able to get out of first person.

A handicap for horse ranged? Yes. It's not much of a problem firing in the front, but shooting to the side and especially to the back will be risky since you don't know where you are going, and have little awareness then. I remember doing it on purpose (riding around in 1st person view) with a crossbow riding through the village map, the feeling of speed is awesome, but of course, your situational awareness suffers.



Title: Re: nerfed archer again
Post by: Farrok on February 17, 2011, 03:37:08 pm
Aslong as I can still fire my bow in third person on my HA I don't care if a reticule is there or not, fuck first person in Mount and Blade, most horrible first person ever, not to mention it will make alot of people happy that HA will be useless if only first person shooting is allowed, which I certainly can't allow to happen  :lol:.

Plus the Vikingr team took out crosshairs, but people knew how to put the crosshair back in themselves, wonder if this will be the case or if the mighty chadz has completely covered that aspect.
+1
even know Horse Archery is difficult, only good ones can really hurt you but in first person it will be even harder to impossible to do anything as an HA